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=bass 2 bass=
= bass 2 bass =


==Song Information==  
== Song Information ==  
[[Image:bass 2 bass.png|thumb|bass 2 bass' jacket.]]
Artist: Ryu☆<br>
Artist: Ryu☆<br>
Composition/Arrangement: [[Ryutaro Nakahara|Ryu☆]]<br>
Composition/Arrangement/Synthesizers & Programming: [[Ryutaro Nakahara|Ryu☆]]<br>
BPM: 140<br>
BPM: 140<br>
Length: 1:39<br>
Length: 1:39<br>
Genre: BUBBLEGUM DANCE<br>  
Genre: BUBBLEGUM DANCE<br>  
beatmaniaIIDX VJ: [[F-FLY]]<br>
Movie: [[Hotaru Matsuzaki|F-FLY]]<br>
First Music Game Appearance: [[jubeat]]<br>
First Music Game Appearance: [[AC jb|jubeat]]<br>
Other Music Game Appearances:<br>
Other Music Game Appearances:
*[[AC SIRIUS|beatmania IIDX 17 SIRIUS]]
* [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]
*[[REFLEC BEAT]]
* [[AC DDR 2014|DanceDanceRevolution (2014)]]
*[[jubeat plus]] music pack 02
* [[AC DRS|DANCERUSH STARDOM]]
* [[CS jb plus|jubeat plus]] music pack 02
* [[CS jb plus Android|jubeat plus (Android)]] KONAMI music pack 12
* [[CS jukebeat|jukebeat]] KONAMI music pack 15
* [[AC RB|REFLEC BEAT]]
* [[CS RB plus|REFLEC BEAT plus]] jubeat PACK
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 13


==Lyrics==
== Lyrics ==
Unknown.
None.
 
== Song Connections / Remixes ==
* bass 2 bass is the prequel to [[Light Shine]], which appears in beatmania IIDX 17 SIRIUS.
* Portions of bass 2 bass sound similar to ''My Oh My'' and [[Barbie Girl]] by Aqua.
* bass 2 bass' rap samples originate from ''Witness'', a vocal track found in Masterbits' Rapsody sample pack.
* An extended version of bass 2 bass appears in Ryu☆'s first album, [[starmine (album)|starmine]].
** A tech dance remix by [[Tetsuya Tamura|Remo-con]], titled ''bass 2 bass -Remo-con Tech Dance Remix-'', also appears in starmine.
* A speed remix of bass 2 bass by [[Sota Fujimori|dj MAX STEROID]], titled ''bass 2 bass (dj MAX STEROID Remix)'', appears in the [[cyber beatnation 2 -Hi Speed conclusion-]] CD.
* Another remix of bass 2 bass by [[Shouya Namai|Tracy]] vs. [[Astronomical]], titled [[bass 2 bass (Tracy vs. Astronomical Remix)]], appears in [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]].
 
== Trivia ==
* bass 2 bass was one of the Class A unlocks in jubeat.
** In [[AC jb ripples|jubeat ripples]] and its [[AC jb ripples APPEND|APPEND version]], it is one of the White A Class unlocks.
** In [[AC jb knit|jubeat knit]] and its [[AC jb knit APPEND|APPEND version]], it is one of the Indigo Shirt unlocks.
** In [[AC jb copious|jubeat copious]] and its [[AC jb copious APPEND|APPEND version]], it is one of the UFO unlocks of the ''copious travel'' unlocking system.
** In [[AC jb saucer|jubeat saucer]], it can be unlocked via the ''bistro saucer'' unlocking event.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it was part of the ''Step'' unlocking system, unlockable by reaching Step Level 77.
** As of [[AC jb Qubell|jubeat Qubell]], it is available by default by playing with an [[e-amusement]] pass.
* bass 2 bass marks Ryutaro Nakahara's first appearance in the jubeat series.
* According to Ryu☆, bass 2 bass was created for jubeat beginner players [https://web.archive.org/web/20190412054754/http://musicfactorytokyo.com/special_detail.html?id=1106].
* bass 2 bass's jubeat EXTREME chart has a notecount of 573, the KONAMI number.
* bass 2 bass is one of four jubeat crossovers for beatmania IIDX 17 SIRIUS as part of the [[jubeat x beatmania IIDX APPEND STYLE|jubeat×beatmania IIDX APPEND STYLE]] event. bass 2 bass is made playable by playing jubeat ripples on March 8th, 2010 onwards and having a save file on the player's e-AMUSEMENT PASS.
* On bass 2 bass' Single and Double ANOTHER charts, all of the vocal samples are mapped to scratches.
* bass 2 bass is unlockable in REFLEC BEAT as of March 8th, 2011 by playing [[Sayonara trip|さよならトリップ]], as part of the jubeat knit APPEND FESTIVAL event.
* bass 2 bass is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* bass 2 bass received a BEGINNER chart in [[AC Lincle|beatmania IIDX 19 Lincle]].
* bass 2 bass was one of the songs part of jubeat saucer's Song Swap system. For further information on which dates it was removed or revived, please see [[AC jb saucer/Song Swap System|this page]].
* bass 2 bass was added to DanceDanceRevolution (2014) on December 24th, 2015 as part of the ''OSB~Winter★Special★Present~'' (OSB~ウィンター★スペシャル★プレゼント~) event.
* bass 2 bass was available in [[CS INFINITAS|beatmania IIDX INFINITAS]]' championship Mode from March 9th to 21st, 2016.
** On March 22nd, 2016, it was added to standard Mode for anyone who had played the [[Ryu BEST -STARLiGHT-|STARLiGHT CUP]] in championship Mode at least once.
** From December 2019, it can be purchased with BITs.
** The BEGINNER chart was added with the launch of [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]]. It can be unlocked with BITs.
* From [[AC DDR A|DanceDanceRevolution A]] onwards, bass 2 bass appears in the DanceDanceRevolution A folder instead of the (2014) folder.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], bass 2 bass was revived on July 14th, 2017.
* bass 2 bass could be unlocked in DANCERUSH STARDOM from August 10th to 30th, 2018, and from February 11th to March 3rd, 2019, by obtaining 9 play stamps.
** It could be unlocked with 150 ★ from May 8th, 2019 onwards.
** As of April 19th, 2023, it is available by default.
* bass 2 bass's difficulty level changes from [[AC DDR A20|DanceDanceRevolution A20]] were applied to DanceDanceRevolution A on March 27th, 2019.
* bass 2 bass is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from May 23rd, 2022, by purchasing the '''GRAND PRIX music pack vol.6''' (グランプリ楽曲パック vol.6).
 
== Song Production Information ==
=== beatmania IIDX ===
A song that gained popularity in jubeat, can also be fully enjoyed in IIDX. The synth parts and male rap are both light and extremely groovy, and it's one of the catchiest among the jubeat original songs. The male rap is in a dance pop-style that was often heard a few years ago, and somehow makes you feel nostalgic. Despite that it's a crossover from a game with completely different gameplay, it feels like jubeat's songs have a high affinity with IIDX.
 
=== jubeat ===
==== Ryu☆ ====
To everyone enjoying jubeat, hello. I'm Ryu☆.<br>
This time, I'm extremely delighted to be able to be involved in a new game series by "BEMANI", KONAMI's proud music game brand.


==Song Connections/Remixes==
This time, I recorded "bass 2 bass" while considering jubeat's gameplay, aiming to emphasize a fresh feeling and a melody with easy to follow rhythms. Also, since this is a new game, I thought it'd be great to continuously practice and learn the catchy parts to get used to the game, so I made the synth riff parts appear three times.
* A portion of the song sounds similar to the beginning of Barbie Girl from Aqua.
*''bass 2 bass -Remo-con Tech Dance Remix-'', remixed by [[Tetsuya Tamura|Remo-con]], appears on Ryu☆'s album ''starmine.''
* A speed remix of this song by [[Sota Fujimori|dj MAX STEROID]], ''bass 2 bass (dj MAX STEROID Remix)'', appears on the ''cyber beatnation2 - Hi Speed conclusion-'' CD.


==Trivia==
From this, I created bass 2 bass in my own way while thinking on jubeat beginners, but actually, it seems you won't be able to play it until you have enough experience.<br>
*bass 2 bass is one of 4 jubeat Crossovers for [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]. The song is made playable by playing jubeat ripples on March 8, 2010 and beyond and having a saved file on the player's E-amuse card.
That's amazing.
*bass 2 bass is a prequel to [[Light Shine]], which is also on beatmania IIDX 17 SIRIUS.
*On the SP Another and DP Another charts, all of the vocal samples are mapped to scratches.
*bass 2 bass is unlockable in REFLEC BEAT as of March 8, 2011 by playing [[Sayonara Trip|さよならトリップ]].


==Song Production Information==
Well then, thank you very much for your support of this super exciting number "bass 2 bass".
Unknown.


==Video Production Information==
== Video Production Information ==
None.
None.


==Difficulty & Notecounts==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BemaniWIKI 2nd].)<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DANCERUSH difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)<br>
 
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|141|366|638|970|-|472|888|1085|-}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|4|7|10|-|5|7|10|-}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|'''1'''|4|7|10|-|5|7|10|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|7|10|-|5|7|10|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|1|4|7|10|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|1|4|7|10|-|5|7|10|-}}
}}
 
=== DanceDanceRevolution ===
{{DDR Chart Header|
{{DDR Chart Notecounts|59 / 0|131 / 0|265 / 1|373 / 1|- / - / -|163 / 0|270 / 1|373 / 1|- / - / -}}
{{DDR Chart|DanceDanceRevolution (2014)|2|5|9|11|-|5|10|13|-}}
{{DDR Chart|DanceDanceRevolution A&rarr;Present|2|5|9|&uarr;12|-|5|10|&darr;12|-}}
{{DDR Chart|DanceDanceRevolution GRAND PRIX|2|5|9|12|-|5|10|12|-}}
}}
 
=== DANCERUSH ===
{{DR Chart Header|
{{DR Chart Notecounts|123|336|?|? / ?|672|336 / 336}}
{{DR Chart|DANCERUSH STARDOM|3|8|3|8}}
}}
 
=== jubeat ===
{{jubeat Chart Header|
{{jubeat Chart Notecounts|298|371|573}}
{{jubeat Chart|jubeat|5|7|9}}
{{jubeat Chart|jubeat ripples&rarr;Present|5|&darr;6|&darr;8}}
{{jubeat Chart|jubeat plus|5|6|8}}
{{jubeat Chart|jukebeat|5|6|8}}
{{jubeat Chart|jubeat plus (Android)|5|6|8}}
}}
 
=== REFLEC BEAT ===
==== Old Charts ====
{{RB Chart Header|
{{RB Chart Notecounts|144|344|478|-}}
{{RB Chart|REFLEC BEAT|3|6|9|-}}
{{RB Chart|REFLEC BEAT limelight&rarr;VOLZZA 2|3|&uarr;7|9|-}}
{{RB Chart|REFLEC BEAT plus|3|7|9|-}}
{{RB Chart|REFLEC BEAT +|3|7|9|-}}
}}


===beatmania IIDX===
==== New Charts ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{RB Chart Header|R=a|
|-
{{RB Chart Notecounts|163|410|594|-|R=a}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''5'''|'''9'''|'''11'''|-|R=a}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|366 || style="background:#eeee77;"|638 || style="background:#FB607F;"|970 || style="background:#73C2FB;"|472 || style="background:#eeee77;"|888 || style="background:#FB607F;"|1085
|-
| beatmania IIDX 17 SIRIUS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|10
|}


===jubeat===
{{stub}}
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="150px"|Game
!style="background:#9999ee; text-align: center;" colspan="3"|Level
|-
!style="background:#9999ee;"|Basic
!style="background:#9999ee;"|Advanced
!style="background:#9999ee;"|Extreme
|-
| Notecounts || style="background:#92dd44;"|298 || style="background:#eeee77;"|371 || style="background:#ee3fff;"|573
|-
| jubeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|9
|-
| jubeat ripples&rarr;Present,<br>jubeat plus || style="background:#92dd44;"|5 || style="background:#eeee77;"|&darr;6 || style="background:#ee3fff;"|&darr;8
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DANCERUSH Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:Songs in 5 or more BEMANI games]]

Latest revision as of 17:00, 16 November 2024

bass 2 bass

Song Information

bass 2 bass' jacket.

Artist: Ryu☆
Composition/Arrangement/Synthesizers & Programming: Ryu☆
BPM: 140
Length: 1:39
Genre: BUBBLEGUM DANCE
Movie: F-FLY
First Music Game Appearance: jubeat
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • bass 2 bass was one of the Class A unlocks in jubeat.
  • bass 2 bass marks Ryutaro Nakahara's first appearance in the jubeat series.
  • According to Ryu☆, bass 2 bass was created for jubeat beginner players [1].
  • bass 2 bass's jubeat EXTREME chart has a notecount of 573, the KONAMI number.
  • bass 2 bass is one of four jubeat crossovers for beatmania IIDX 17 SIRIUS as part of the jubeat×beatmania IIDX APPEND STYLE event. bass 2 bass is made playable by playing jubeat ripples on March 8th, 2010 onwards and having a save file on the player's e-AMUSEMENT PASS.
  • On bass 2 bass' Single and Double ANOTHER charts, all of the vocal samples are mapped to scratches.
  • bass 2 bass is unlockable in REFLEC BEAT as of March 8th, 2011 by playing さよならトリップ, as part of the jubeat knit APPEND FESTIVAL event.
  • bass 2 bass is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
  • bass 2 bass received a BEGINNER chart in beatmania IIDX 19 Lincle.
  • bass 2 bass was one of the songs part of jubeat saucer's Song Swap system. For further information on which dates it was removed or revived, please see this page.
  • bass 2 bass was added to DanceDanceRevolution (2014) on December 24th, 2015 as part of the OSB~Winter★Special★Present~ (OSB~ウィンター★スペシャル★プレゼント~) event.
  • bass 2 bass was available in beatmania IIDX INFINITAS' championship Mode from March 9th to 21st, 2016.
    • On March 22nd, 2016, it was added to standard Mode for anyone who had played the STARLiGHT CUP in championship Mode at least once.
    • From December 2019, it can be purchased with BITs.
    • The BEGINNER chart was added with the launch of beatmania IIDX INFINITAS (2020). It can be unlocked with BITs.
  • From DanceDanceRevolution A onwards, bass 2 bass appears in the DanceDanceRevolution A folder instead of the (2014) folder.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, bass 2 bass was revived on July 14th, 2017.
  • bass 2 bass could be unlocked in DANCERUSH STARDOM from August 10th to 30th, 2018, and from February 11th to March 3rd, 2019, by obtaining 9 play stamps.
    • It could be unlocked with 150 ★ from May 8th, 2019 onwards.
    • As of April 19th, 2023, it is available by default.
  • bass 2 bass's difficulty level changes from DanceDanceRevolution A20 were applied to DanceDanceRevolution A on March 27th, 2019.
  • bass 2 bass is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from May 23rd, 2022, by purchasing the GRAND PRIX music pack vol.6 (グランプリ楽曲パック vol.6).

Song Production Information

beatmania IIDX

A song that gained popularity in jubeat, can also be fully enjoyed in IIDX. The synth parts and male rap are both light and extremely groovy, and it's one of the catchiest among the jubeat original songs. The male rap is in a dance pop-style that was often heard a few years ago, and somehow makes you feel nostalgic. Despite that it's a crossover from a game with completely different gameplay, it feels like jubeat's songs have a high affinity with IIDX.

jubeat

Ryu☆

To everyone enjoying jubeat, hello. I'm Ryu☆.
This time, I'm extremely delighted to be able to be involved in a new game series by "BEMANI", KONAMI's proud music game brand.

This time, I recorded "bass 2 bass" while considering jubeat's gameplay, aiming to emphasize a fresh feeling and a melody with easy to follow rhythms. Also, since this is a new game, I thought it'd be great to continuously practice and learn the catchy parts to get used to the game, so I made the synth riff parts appear three times.

From this, I created bass 2 bass in my own way while thinking on jubeat beginners, but actually, it seems you won't be able to play it until you have enough experience.
That's amazing.

Well then, thank you very much for your support of this super exciting number "bass 2 bass".

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
DANCERUSH difficulty rated from 1 to 10.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 141 366 638 970 - 472 888 1085 -
beatmania IIDX 17 SIRIUS→18 Resort Anthem - 4 7 10 - 5 7 10 -
beatmania IIDX 19 Lincle→Present 1 4 7 10 - 5 7 10 -
beatmania IIDX INFINITAS - 4 7 10 - 5 7 10 -
beatmania IIDX ULTIMATE MOBILE 1 4 7 10 - - - - -
beatmania IIDX INFINITAS (2020) 1 4 7 10 - 5 7 10 -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 59 / 0 131 / 0 265 / 1 373 / 1 - / - / - 163 / 0 270 / 1 373 / 1 - / - / -
DanceDanceRevolution (2014) 2 5 9 11 - 5 10 13 -
DanceDanceRevolution A→Present 2 5 9 ↑12 - 5 10 ↓12 -
DanceDanceRevolution GRAND PRIX 2 5 9 12 - 5 10 12 -

DANCERUSH

Game 1 Player 2 Players
Easy Normal Easy Normal
Max Combo 123 336 ?
(? / ?)
672
(336 / 336)
DANCERUSH STARDOM 3 8 3 8


jubeat

Game Level
Basic Advanced Extreme
Notecounts 298 371 573
jubeat 5 7 9
jubeat ripples→Present 5 ↓6 ↓8
jubeat plus 5 6 8
jukebeat 5 6 8
jubeat plus (Android) 5 6 8

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 144 344 478 -
REFLEC BEAT 3 6 9 -
REFLEC BEAT limelight→VOLZZA 2 3 ↑7 9 -
REFLEC BEAT plus 3 7 9 -
REFLEC BEAT + 3 7 9 -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 163 410 594 -
REFLEC BEAT 悠久のリフレシア 5 9 11 -


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