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{{DISPLAYTITLE:DanceDanceRevolution}}
{{DDR-AC}}
{{DDR-AC}}
 
''This page is for the first DanceDanceRevolution game, released in 1998. For the other games or songs of the same title, please see [[DanceDanceRevolution (disambiguation)]].''
''This page is for the first DanceDanceRevolution game, released in 1998. For the 2010 Wii/PS3/XBOX360 game, please see [[CS DDR 2010|DanceDanceRevolution (2010)]]. For the 2013 arcade game of the same title, please see [[AC DDR 2013|DanceDanceRevolution (2013)]].''
 
''For the song of the same title, please see [[Dance Dance Revolution (song)]].''


= DanceDanceRevolution =
= DanceDanceRevolution =
[[Image:Dance Dance Revolution.png|thumb|DanceDanceRevolution's folder jacket.]]


== Release Information ==
== Release Information ==
* Release Date: 1998
* Release date: September 26th, 1998
* Soundtrack release dates:
** [[DanceDanceRevolution X Dancemania]]: 1998
** [[DanceDanceRevolution KONAMI ORIGINAL DANCE NUMBERS]]: June 20th, 1999


== General Information / Changes==
== General Information ==
* First game in the series to have an EXTRA STAGE system that would not return until [[AC DDRMAX|DDRMAX]]'s release.
* First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware.
* The INTERNET RANKING Ver. update is the most common version, and includes two new songs and some UI updates.
* The original DanceDanceRevolution is also known as "version 1.0".
** Single MANIAC charts were added.
** Since [[AC DDR X|DanceDanceRevolution X]], both versions (original and [[AC DDR 1st IR‎‎|1.5]]) are combined into a single folder, labeled '''DDR 1st'''.
** The foot level names were changed, they stayed the same (with the addition of Catastrophic) through [[AC DDR 3rd PLUS|3rd MIX PLUS]].
* The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until [[AC DDR EXTREME|EXTREME]].
** Successfully hit arrows disappear and display a flash on the receptors. The original release made no visual distinction between hit and missed arrows.
* The game features an announcer which was used until [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON2]].
** As the name suggests, Internet Ranking codes are displayed after the game. These allowed players to compete for high scores online.
* The music selection screen is a jukebox-like menu with CD covers, each representing a song available to play.
* Three play style options are available: SINGLE, DOUBLE, and COUPLE.
** DOUBLE requires a step code to activate.
* Three play modes are available: EASY, NORMAL, and HARD. The modes primarily differ in the songs available for selection.
** EASY mode allows for only one stage. It will not end early if the dance gauge reaches zero.
** NORMAL and HARD modes allow for three stages but will end the game early as soon as the dance gauge is empty. An EXTRA STAGE can also be earned in both of these modes.
** The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
* Two difficulties are available for the songs' charts: BASIC and ANOTHER.
** The difficulty is selected via a step code when choosing the play mode.
** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
* The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song:
** BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet).
* Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage.
* The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end.
* [[AFRO]], [[LADY]], [[KONSENTO:01]] (コンセント1号), [[OSHARE-ZUKIN]] (おしゃれずきん), [[DISC Beings|DISC-A and DISC-B]] (輪っか) are the only selectable characters. By default, AFRO is player 1 and LADY is player 2.
** During gameplay, the selected character appears on screen dancing in front of animations.
** Unlike future games, the animations that are played are determined by the current stage and the characters used.
** To identify the choreography used by the dancer, the game shows on screen the type of dance currently in us, which is a feature only found in DanceDanceRevolution and its Internet Ranking Version. The list of choreographies is as follows:
*** HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE.
* The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO!, and MISS.
* The possible rank results for a song are S, A, B, C, and D.
* First game in the series to have an EXTRA STAGE system. This system would not return until [[AC DDRMAX|DDRMAX]]'s release.
* Total songs: 9


== Staff Information ==
== Staff Information ==
To be updated.
* [[DanceDanceRevolution credits]]


= New Songs =
= Song List =
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Song
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Artist
!style="background:#9999ee; text-align: center;" colspan="2"|SP Difficulty
!style="background:#9999ee; text-align: center;"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|BASIC
!style="background:#9999ee; text-align: center;" width="70px"|ANOTHER
!style="background:#9999ee; text-align: center;" width="70px"|BASIC
|-
| [[Have You Never Been Mellow|HAVE YOU NEVER BEEN MELLOW]] || THE OLIVIA PROJECT || style="background:#ffffaa;"| 1 || style="background:#ffaaaa;"| 2 || style="background:#ffffaa;"| 2
|-
| [[Butterfly|BUTTERFLY]] || SMiLE.dk || style="background:#ffffaa;"| 3 || style="background:#ffaaaa;"| 4 || style="background:#ffffaa;"| 4
|-
| [[KUNG FU FIGHTING]] || BUS STOP featuring CARL DOUGLAS || style="background:#ffffaa;"| 2 || style="background:#ffaaaa;"| 3 || style="background:#ffffaa;"| 3
|-
| [[MY FIRE]] || X-TREME || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
|-
| [[Little Bitch|LITTLE BITCH]] || THE SPECIALS || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
|-
| [[LET'S GET DOWN]] || JT PLAYAZ || style="background:#ffffaa;"| 3 || style="background:#ffaaaa;"| 4 || style="background:#ffffaa;"| 4
|-
| [[That's The Way (I Like It)|THAT'S THE WAY (I LIKE IT)]] || KC & THE SUNSHINE BAND || style="background:#ffffaa;"| 2 || style="background:#ffaaaa;"| 3 || style="background:#ffffaa;"| 3
|-
| [[STRICTLY BUSINESS]] || MANTRONIK VS EPMD || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
|-
| [[PARANOiA]] || [[Naoki Maeda|180]] || style="background:#ffffaa;"| 6 || style="background:#ffaaaa;"| 7 || style="background:#ffffaa;"| 7
|}


== Licensed Songs ==
= EXTRA STAGE =
The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. Only by playing BASIC SINGLE mode can the player play the EXTRA STAGE, which gives access to one song on ANOTHER difficulty. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge (MY FIRE for Normal mode; PARANOiA for Hard mode).


* [[HAVE YOU NEVER BEEN MELLOW]] / THE OLIVIA PROJECT
= Song availability by game mode =
* [[THAT'S THE WAY (I LIKE IT)]] / KC & THE SUNSHINE BAND
* ◯ indicates the song is available to play in the respective mode.
* [[KUNG FU FIGHTING]] / BUS STOP featuring CARL DOUGLAS
* △ indicates the song is available to play in the respective mode, and uses a harder variation of its Single BASIC chart.
* [[BUTTERFLY]] / SMiLE.dk
* ✕ indicates the song is a FINAL STAGE song in the respective mode.
* [[MY FIRE]] / X-TREME
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
* [[LITTLE BITCH]] / THE SPECIALS
|-
* [[STRICTLY BUSINESS]] / MANTRONIK VS EPMD
!style="background:#9999ee; text-align: center;" rowspan="2" width="275px"|Song
* [[LET'S GET DOWN]] / JT PLAYAZ
!style="background:#9999ee; text-align: center;" rowspan="2" width="225px"|Artist
|-
!style="background:#9999ee; text-align: center;" width="70px"|EASY
!style="background:#9999ee; text-align: center;" width="70px"|NORMAL
!style="background:#9999ee; text-align: center;" width="70px"|HARD
|-
| HAVE YOU NEVER BEEN MELLOW || THE OLIVIA PROJECT || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |-
|-
| BUTTERFLY || SMiLE.dk || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |△
|-
| KUNG FU FIGHTING || BUS STOP featuring CARL DOUGLAS || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |△
|-
| MY FIRE || X-TREME || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |✕ || style="background:#00FF7F;" |-
|-
| LITTLE BITCH || THE SPECIALS || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| LET'S GET DOWN || JT PLAYAZ || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| THAT'S THE WAY (I LIKE IT) || KC & THE SUNSHINE BAND || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |-
|-
| STRICTLY BUSINESS || MANTRONIK VS EPMD || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| PARANOiA || 180 || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |✕
|}


== KONAMI original ==
= Codes & Unlock Information =
;Dancing characters
*[[KONSENTO:01]] (コンセント1号), [[OSHARE-ZUKIN]] (おしゃれずきん): Hold down the Left button when starting a game or press the ← foot panel when pressing the Start button.
*[[DISC Beings|DISC-A & DISC-B (輪っか)]]: Hold down the Right button at the start of a game or press the → foot panel when pressing the Start button.


* [[PARANOiA]] / [[Naoki Maeda|180]]
;Play Styles
*DOUBLE: On the Play Mode Select screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).


== INTERNET RANKING Ver. Songs ==
;Dance levels
The following songs were added on the INTERNET RANKING Ver. of DanceDanceRevolution.
*ANOTHER: On the Play Mode Select screen, press ↑↑↓↓↑↑↓↓ on the foot panels.


* [[MAKE IT BETTER]] / [[Naoki Maeda|mitsu-O!]]
;Modifiers
* [[TRIP MACHINE]] / [[Naoki Maeda|DE-SIRE]]
*MIRROR: On the Play Mode Select screen, press ←→←→←→←→ on the foot panels.


= Related Links =
= Related Links =
* [http://www.konami.jp/bemani/ddr/jp/am/ddr/ DanceDanceRevolution official site]
* [https://web.archive.org/web/20180306102510/http://www.konami.jp:80/bemani/ddr/jp/am/ddr/ DanceDanceRevolution official site] (archived)
 
* [https://web.archive.org/web/20000303101617/http://www.konami.co.jp/am/AM_English/DDR_E/ DanceDanceRevolution official english site] (archived)
{{stub}}


[[Category:DDR Titles]]
[[Category:DanceDanceRevolution]]

Latest revision as of 03:37, 12 May 2024

DanceDanceRevolution arcade releases
Main series
1st (Internet Ranking Version / Asia/North America)
2nd (CLUB VER.1 / CLUB VER.2)
3rd (VER.KOREA / Ver.KOREA2 / PLUS)
4th (PLUS) - 5th - MAX - MAX2 - EXTREME
SuperNOVA - SuperNOVA2 - X - X2 - X3 VS 2ndMIX
2013 - 2014 - A - A20 (PLUS) - A3 - WORLD
Spin-offs
Solo BASS - Solo 2000
Karaoke - Karaoke 2nd - KIDS - USA
TRUE KiSS DESTiNATiON - DREAMS COME TRUE
Disney's RAVE
Dancing Stage European exclusive releases
1st / 1.5 - EuroMIX - EuroMIX2 - Fusion

This page is for the first DanceDanceRevolution game, released in 1998. For the other games or songs of the same title, please see DanceDanceRevolution (disambiguation).

DanceDanceRevolution

DanceDanceRevolution's folder jacket.

Release Information

General Information

  • First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware.
  • The original DanceDanceRevolution is also known as "version 1.0".
  • The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until EXTREME.
  • The game features an announcer which was used until DanceDanceRevolution 2ndMIX CLUB VERSiON2.
  • The music selection screen is a jukebox-like menu with CD covers, each representing a song available to play.
  • Three play style options are available: SINGLE, DOUBLE, and COUPLE.
    • DOUBLE requires a step code to activate.
  • Three play modes are available: EASY, NORMAL, and HARD. The modes primarily differ in the songs available for selection.
    • EASY mode allows for only one stage. It will not end early if the dance gauge reaches zero.
    • NORMAL and HARD modes allow for three stages but will end the game early as soon as the dance gauge is empty. An EXTRA STAGE can also be earned in both of these modes.
    • The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
  • Two difficulties are available for the songs' charts: BASIC and ANOTHER.
    • The difficulty is selected via a step code when choosing the play mode.
    • Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
  • The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song:
    • BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet).
  • Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage.
  • The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end.
  • AFRO, LADY, KONSENTO:01 (コンセント1号), OSHARE-ZUKIN (おしゃれずきん), DISC-A and DISC-B (輪っか) are the only selectable characters. By default, AFRO is player 1 and LADY is player 2.
    • During gameplay, the selected character appears on screen dancing in front of animations.
    • Unlike future games, the animations that are played are determined by the current stage and the characters used.
    • To identify the choreography used by the dancer, the game shows on screen the type of dance currently in us, which is a feature only found in DanceDanceRevolution and its Internet Ranking Version. The list of choreographies is as follows:
      • HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE.
  • The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO!, and MISS.
  • The possible rank results for a song are S, A, B, C, and D.
  • First game in the series to have an EXTRA STAGE system. This system would not return until DDRMAX's release.
  • Total songs: 9

Staff Information

Song List

Song Artist SP Difficulty DP Difficulty
BASIC ANOTHER BASIC
HAVE YOU NEVER BEEN MELLOW THE OLIVIA PROJECT 1 2 2
BUTTERFLY SMiLE.dk 3 4 4
KUNG FU FIGHTING BUS STOP featuring CARL DOUGLAS 2 3 3
MY FIRE X-TREME 4 5 5
LITTLE BITCH THE SPECIALS 4 5 5
LET'S GET DOWN JT PLAYAZ 3 4 4
THAT'S THE WAY (I LIKE IT) KC & THE SUNSHINE BAND 2 3 3
STRICTLY BUSINESS MANTRONIK VS EPMD 4 5 5
PARANOiA 180 6 7 7

EXTRA STAGE

The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. Only by playing BASIC SINGLE mode can the player play the EXTRA STAGE, which gives access to one song on ANOTHER difficulty. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge (MY FIRE for Normal mode; PARANOiA for Hard mode).

Song availability by game mode

  • ◯ indicates the song is available to play in the respective mode.
  • △ indicates the song is available to play in the respective mode, and uses a harder variation of its Single BASIC chart.
  • ✕ indicates the song is a FINAL STAGE song in the respective mode.
Song Artist
EASY NORMAL HARD
HAVE YOU NEVER BEEN MELLOW THE OLIVIA PROJECT -
BUTTERFLY SMiLE.dk
KUNG FU FIGHTING BUS STOP featuring CARL DOUGLAS
MY FIRE X-TREME - -
LITTLE BITCH THE SPECIALS - -
LET'S GET DOWN JT PLAYAZ -
THAT'S THE WAY (I LIKE IT) KC & THE SUNSHINE BAND -
STRICTLY BUSINESS MANTRONIK VS EPMD - -
PARANOiA 180 - -

Codes & Unlock Information

Dancing characters
  • KONSENTO:01 (コンセント1号), OSHARE-ZUKIN (おしゃれずきん): Hold down the Left button when starting a game or press the ← foot panel when pressing the Start button.
  • DISC-A & DISC-B (輪っか): Hold down the Right button at the start of a game or press the → foot panel when pressing the Start button.
Play Styles
  • DOUBLE: On the Play Mode Select screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).
Dance levels
  • ANOTHER: On the Play Mode Select screen, press ↑↑↓↓↑↑↓↓ on the foot panels.
Modifiers
  • MIRROR: On the Play Mode Select screen, press ←→←→←→←→ on the foot panels.

Related Links