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{{SilentBlue}}
= アルストロメリア =
= アルストロメリア =


== Song Information ==
== Song Information ==
[[Image:Alstroemeria.png|thumb|アルストロメリア's jacket.]]
[[Image:SP BLOOM FUSION.png|thumb|246px|アルストロメリア's pop'n music banner.]]
Artist: TAG<br>
Artist: TAG<br>
Composition/Arrangement: [[Yasuhiro Taguchi|TAG]]<br>
Composition/Arrangement: [[Yasuhiro Taguchi|TAG]]<br>
BPM: 144<br>
BPM: 144<br>
Length: 2:05<br>
Length: 2:05<br>
pop'n music Genre: BLOOM FUSION (ブルームフュージョン)<br>
Genre: BLOOM FUSION (ブルームフュージョン)<br>
pop'n music Character: ちせ [SP]<br>
pop'n music Character: ちせ [SP]<br>
First Music Game Appearance: [[jubeat copious]]<br>
pop'n CG designer: [[Natsuko Shinchi|NATSU]]<br>
Movie: [[Seiichi Itagaki|Steins]] (beatmania IIDX), ? (BeatStream)<br>
Jacket design: [[Nayuta Aoshima|nyt..]]<br>
First Music Game Appearance: [[AC jb copious|jubeat copious]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[jubeat plus]] copious pack 05
* [[AC SPADA|beatmania IIDX 21 SPADA]]
* [[jukebeat]] KONAMI music pack 19
* [[AC BST AnimTribe|BeatStream アニムトライヴ]]
* [[PnM AC SP|pop'n music Sunny Park]]
* [[CS jb plus|jubeat plus]] copious pack 05
* [[REFLEC BEAT colette -Spring-]]
* [[CS jb plus Android|jubeat plus (Android)]] KONAMI music pack 23
* [[CS jukebeat|jukebeat]] KONAMI music pack 19
* [[AC MSC 1+1/2|MÚSECA 1+1/2]]
* [[AC pnm Sunny Park|pop'n music Sunny Park]]
* [[AC RB colette Spring|REFLEC BEAT colette -Spring-]]
* [[CS RB plus|REFLEC BEAT plus]] RUNRUNマラソン! PACK 1
* ミライダガッキ FutureTomTom Ver.2
* [[AC NST|ノスタルジア]]
* [[CS pnm rhythmin|ポップンリズミン]] jubeatパック1


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A remix of アルストロメリア, titled ''アルストロメリア (walk with you remix)'', can be found on ''DanceDanceRevolution X3 VS 2ndMIX''.
* アルストロメリア is the first song in TAG's BLOOM song series.
* A dance remix of アルストロメリア, titled [[Alstroemeria (walk with you remix)|アルストロメリア (walk with you remix)]], appears in [[AC DDR X3|DanceDanceRevolution X3 VS 2ndMIX]].
* A remix of アルストロメリア by [[Yuki Okamoto|kuroburger]], titled [[Alstroemeria KURO-HACO Remix|アルストロメリア KURO-HACO Remix]], appears in [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
* A rock arrangement of アルストロメリア, titled [[Alstroemeria (GITADORA Ver.)|アルストロメリア (GITADORA Ver.)]], appears in [[AC GD|GITADORA]].
* The ノスタルジア series uses a slightly rearranged version of アルストロメリア.
* A chiptune arrangement of アルストロメリア by Koji Okada, titled ''アルストロメリア - Party Go!!-8bit-'', appears in the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album [[BEMANI 8bit collection]].


== Trivia ==
== Trivia ==
{{Gallery}}
* アルストロメリア is one of the hidden songs in jubeat copious. It could be unlocked by obtaining 1000 title parts.
** In [[AC jb saucer|jubeat saucer]], it can be unlocked via the ''bistro saucer'' unlocking event.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** As of [[AC jb Qubell|jubeat Qubell]], it is available by default.
* ''Alstroemeria'' is a South American genus of about 120 species of flowering plants, commonly called the Peruvian Lily or Lily of the Incas. This plant is the birthday flower of TAG on March 25th.
* アルストロメリア is one of the songs part of Phase 1 of the ''pop'n Walker'' (ポップンウォーカー) event. It could be unlocked in pop'n music Sunny Park from March 14th to July 2nd, 2013.
** From July 3rd, 2013, it could be unlocked in pop'n music Sunny Park's [[AC pnm Sunny Park/Waiwai pop'n doubutsuen|Waiwai pop'n doubutsuen]] (わいわいポップン動物園) unlocking event.
** In [[AC pnm Lapistoria|pop'n music ラピストリア]], it could be unlocked via Story Mode from July 9th, 2014.
** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
* アルストロメリア's pop'n music character, Chise (ちせ), is based on the girl that appears on アルストロメリア's jacket.
** ちせ does not have a 2P color.
* アルストロメリア can be unlocked in REFLEC BEAT colette -Spring- from April 1st, 2013 as part of the [[Pastel-kun to Smith-shi no RUNRUN marathon!]] (パステルくんとスミス氏のRUNRUNマラソン!) crossover event with jubeat saucer. It is the third unlockable song of the 1st Meeting, after Smith completes 25 laps around the track.
** As of [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], アルストロメリア is playable by default.
* アルストロメリア was added as a default song to beatmania IIDX 21 SPADA on March 25th, 2014, as part of the [[TAG seitansai]] (TAG生誕祭) event.
* アルストロメリア received a BEGINNER chart in [[AC PENDUAL|beatmania IIDX 22 PENDUAL]].
* アルストロメリア is one of the songs featured on the [https://www.youtube.com/watch?v=bjPsbZ0yJzo BEMANI SONGS ~Best of jubeat~] video.
* アルストロメリア received a SPECIAL chart in [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]]. It could be unlocked from February 19th to March 5th, 2015 in the ''PASTEL WONDER QUEST'' (パステルワンダークエスト) event of REFLEC BEAT groovin'!!. To unlock it, you must win seven times on Hard difficulty in the Wonder Coliseum (ワンダーコロシアム).
** From September 17th, 2015, it could be purchased from the REFLEC Shop for 1500 Refle.
** In [[AC RB VOLZZA|REFLEC BEAT VOLZZA]], it could be purchased from the Garage for 8 VOLZZA KEYs.
** In [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
* アルストロメリア appears in SEGA's ''CHUNITHM'' music game series.
* アルストロメリア was added to BeatStream アニムトライヴ on March 17th, 2016, as part of the ''BeaSt selection! Haru no Nyan matsuri!'' (ビーストせれくしょん! 春のにゃん祭り!) event.
* アルストロメリア received a new set of charts in [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]].
** Its WHITE HARD chart could be unlocked through Reflesia Mode (リフレシアモード) from December 1st to 28th, 2016.
*** It could be unlocked again from February 2nd to 15th, 2017.
*** As of March 23rd, 2017, it is available by default.
* アルストロメリア could be unlocked in MÚSECA 1+1/2 from March 14th to April 9th, 2017 as part of the ''Zoku Shiori Fujisaki-ten ~densetsu no ki no shita de~'' (続 藤崎詩織展 ~伝説の樹の下で~) event, by playing MÚSECA 1+1/2 five times after unlocking Grafica ~forever with you~.
** Its Green chart is available by default from June 26th, 2018 for MÚSECA 1+1/2 machines with an offline kit (its Orange and Red charts have to be unlocked with COLORIS, though).
* アルストロメリア received a Real chart in [[AC NST Op.2|ノスタルジア Op.2]] on August 15th, 2019.
* アルストロメリア was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on July 8th, 2020 as part of the July 2020 Basic Subscription Monthly Songs.
** From December 8th, 2021 in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]], it can be purchased with [[CS INFINITAS/BIT unlocks|BITs]].
** As of March 13th, 2024, it is playable by default.
* After the removal of the jubeat plus copious pack 05, アルストロメリア was not available again until the release of [[CS jb 2021|jubeat (2021)]].
* Extended comments for アルストロメリア were posted in [https://note.com/tag_underground/n/nd094d8630cd7 TAG's blog].
** According to TAG, アルストロメリア was originally produced as a sequel to [[Chronos]] as a boss song in the GuitarFreaks & DrumMania series, but he struggled to make it more difficult, so it was shelved until it was re-produced for jubeat copious.
* アルストロメリア is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.6''' (pop'n music Lively 楽曲パック vol.6).
* アルストロメリア's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its [[AC jb festo|jubeat festo]] ratings on March 7th, 2022.
* アルストロメリア is one of the BEMANI cassette tape songs hidden in ''METAL GEAR SURVIVE''.
** In ''METAL GEAR SURVIVE'', アルストロメリア's title was changed to '''Alstroemeria'''.


* アルストロメリア is unlocked in jubeat copious by obtaining 1000 title parts.
== Music Comment ==
* Alstroemeria is a South American genus of about 120 species of flowering plants, commonly called the Peruvian Lily or Lily of the Incas.
=== pop'n music ===
* アルストロメリア's pop'n music character, Chise (ちせ), is based on the girl that appears on アルストロメリア's album art.
The sad yet beautiful piano barrage is like fluttering petals
* アルストロメリア was added to REFLEC BEAT colette -Spring- on 4/1/2013 as part of the ''RUNRUN marathon'' crossover event with [[jubeat saucer]]. It is the third unlockable song for that game.


== Music Comment ==
=== ノスタルジア ===
Untranslated.
From "jubeat".


== Song Production Information ==
== Song Production Information ==
=== jubeat ===
Untranslated.
Untranslated.
=== pop'n music ===
==== TAG ====
To all pop'n fans. It's been a while. I'm TAGstroemeria.<br>
I received a very interesting order from [[Daichi Watanabe|PON]], "when crossing it over, I'd be happy if you can summarize and write about the character in 3 lines.", so I'll summarize it in 3 lines.
Wow------<br>
Chise's so cute!!<br>
That's all.
=== TAG Blog ===
==== TAG ====
This song actually started as a Gitadora boss song.
One day, when I was loudly playing the piano as usual, a nice phrase came to my mind, so I developed it from there.<br>
Its atmosphere is similar to Chronos, and its 7/8 time signature is a progressive style.
I created this to be completed as Chronos2, but as Gitadora fans may know, Chronos didn't have such a high difficulty level for a boss song [[AC GFDM V6|back then]]. I tried to somehow make this song more difficult for Gitadora, but it wasn't easy. Since the Gitadora V series didn't have many buttons or pads, I was able to mess around to a certain extent, but with the increased number of buttons in the XG series, I had to think quite a bit about creating charts with an authentically high difficulty level.
After much consideration, I felt that it'd be difficult to make this song more difficult, so I discarded it.
As time passed, I received an order to create a Chronos-like song for jubeat, and after thinking "can I use this song from that time here!?", I recovered the discarded data and worked with it. Since it's jubeat, I stopped using a complicated 7/8 time signature, and simply used 4/4. Also, even though it isn't a boss song, I needed to make the gameplay exciting to a degree, so I made the chorus 16-beats.
That's how I completed this song. It's currently included in many titles, and has previously been included in other companies' games, so I think it has support from a large number of players. There isn't a chance to create many songs like this in my career as a creator, so I'm very thankful.
It reached second place in TAG's No.1 song competition conducted last year.
Since there are differences in tastes between creators and listeners, even if a creator thinks "this was a successful result", listeners might not receive it very well. Conversely, there're times when a "this was just an alright result" song has a good reputation.
When I completed this song, I've felt an unprecedented reaction where they said '''"this is amazing!"'''. As everyone knows from the following reputation, this is an extremely rare case where the creators and listeners' tastes aligned.
By the way, my remade Gitadora boss song which replaced Alstroemeria would later become [[EXCELSIOR DIVE]].
This song's name originates from the birth flower of my birthday, March 25th.
== Video Production Information ==
None.
== Jacket Design Information ==
=== nyt.. ===
I was surprised when I heard that the image was of a fashionable girl, but it was packed with TAG's deep thoughts.<br>
I'd be happy if this smile will make you slightly relieved.


== Character Information ==
== Character Information ==
Untranslated.
The cherry blossoms are in full-bloom amidst the graduation ceremony....<br>
She's a bit lonely, but she'll say goodbye with a smile!
 
=== NATSU ===
Since Alstroemeria is a jubeat crossover, here's Chise, the girl from the jacket!
 
Hakamas are nice, aren't they~?! A furisode is lovely, but speaking of graduation ceremonies, hakamas are the best, as expected?<br>
However, I don't usually see them, so the hem's movement was somehow difficult, and I asked a male staff member who had a hakama, "please wear it and move in it", and he actually wore it and spun round and round (laughs).<br>
I struggled a lot since this was my first character animation, but it was very interesting to receive various advice from the pop'n team while creating her!!
 
When I completed her, she looked graceful, yet surprisingly tomboyish.<br>
I'd be happy if you can strongly see Chise's unexpected side, which can't just be felt from the jacket.<br>
Personally, my favorite is her jubeat jacket-styled fever win animation!
 
As an inside story, Chise's birthday is on 3/25, the same as the composer, TAG.<br>
Let's celebrate together~!!
 
== Chart Production Information ==
=== [[Hitomi Isono|isonin]] ===
Although it's very difficult to unlock this song, I emphasized on this song's image and purposely didn't make the notecharts extremely difficult.<br>
I preciously created them as a blessing to those who unlocked it, and with TAG's thoughts in mind.
 
I hope this will become an important song to those who play it forever.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
jubeat difficulty rated from 1 to 10.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
pop'n music difficulty rated from 1 to 50 through Sunny Park.<br>
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/546.html jubeat@Wiki] and [http://bemaniwiki.com/ BEMANIWiki 2nd].)
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
MÚSECA difficulty rated from 1 to 15.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/546.html jubeat@Wiki] and [http://bemaniwiki.com/ BEMANIWiki 2nd].)
 
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|109|495|804|1254|-|482|852|1296|-}}
{{IIDX Chart|beatmania IIDX 21 SPADA|-|5|8|10|-|5|8|10|-}}
{{IIDX Chart|beatmania IIDX 22 PENDUAL&rarr;Present|'''1'''|5|8|10|-|5|8|10|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|1|5|8|10|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|8|10|-|5|8|10|-}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|1|5|8|10|-|5|8|10|-}}
}}
 
=== BeatStream ===
{{BS Chart Header|
{{BS Chart Notecounts|191|429|874|-}}
{{BS Chart|BeatStream アニムトライヴ|4|8|10|-}}
}}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|356|457|764}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat copious&rarr;Qubell|5|7|9}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|5|&darr;6|9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|5|6|9.5}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|5|7|9}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jukebeat|5|7|9}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jubeat plus (Android)|5|7|9}}
|-
{{jubeat Chart|jubeat (2021)|5|6|9.5}}
| Notecounts || style="background:#92dd44;"|356 || style="background:#eeee77;"|457 || style="background:#ee3fff;"|764
}}
|-
 
| jubeat copious&rarr;Present || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|9
=== MÚSECA ===
|-
{{MUSECA Chart Header|
| jubeat plus || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|9
{{MUSECA Chart Notecounts|214|479|873}}
|-
{{MUSECA Chart|MÚSECA 1+1/2|4|10|14}}
| jukebeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|9
}}
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|-|383|773|1303|324|522}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park&rarr;Present|-|26|38|46|17|28}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music Lively|-|26|38|46|-|-}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
}}
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|- || style="background:#92dd44;"|383 || style="background:#eeee77;"|773 || style="background:#ee3fff;"|1303 || style="background:#92dd44;"|324 || style="background:#eeee77;"|522
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|- || style="background:#92dd44;"|26 || style="background:#eeee77;"|38 || style="background:#ee3fff;"|46 || style="background:#92dd44;"|17 || style="background:#eeee77;"|28
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|160|343|696|697}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT colette -Spring-&rarr;groovin'!!|4|7|10|-}}
|-
{{RB Chart|REFLEC BEAT groovin'!! Upper&rarr;VOLZZA 2|4|7|10|'''10'''}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT plus|4|7|10|-}}
!style="background:#9999ee;"|Medium
}}
!style="background:#9999ee;"|Hard
 
|-
==== New Charts ====
| Notecounts || style="background:#5bff14;"|? || style="background:#ffed4a;"|? || style="background:#ff0000;"|696
{{RB Chart Header|R=a|
|-
{{RB Chart Notecounts|299|472|817|929|R=a}}
| REFLEC BEAT colette -Spring-&rarr;Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|10
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''7'''|'''10'''|'''13'''|'''14'''|R=a}}
|}
}}
 
=== ノスタルジア ===
{{NOSTALGIA Chart Header|
{{NOSTALGIA Chart Notecounts|468|889|1026|1394}}
{{NOSTALGIA Chart|ノスタルジア|4|7|9}}
{{NOSTALGIA Chart|ノスタルジア FORTE|&uarr;5|&uarr;8|&uarr;10}}
{{NOSTALGIA Chart|ノスタルジア Op.2&rarr;Present|5|8|10|'''◆2'''}}
{{NOSTALGIA Chart|コナステ ノスタルジア|5|8|10|◆2}}
}}
 
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|133|248|356}}
{{rhythmin Chart|ポップンリズミン|2|4|8}}
}}


{{stub}}
{{TAG BLOOM}}
{{Pastel-kun to Smith-shi no RUNRUN marathon!}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:BeatStream Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:jubeat plus Unavailable Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Pop'n Songs]]
[[Category:MUSECA Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:NOSTALGIA Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:NOSTALGIA BEMANI Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:Songs in 5 or more BEMANI games]]

Latest revision as of 02:58, 23 November 2024

This song also appears in SEGA's rhythm games. For information on this, see the SilentBlue page on this song.

アルストロメリア

Song Information

アルストロメリア's jacket.
アルストロメリア's pop'n music banner.

Artist: TAG
Composition/Arrangement: TAG
BPM: 144
Length: 2:05
Genre: BLOOM FUSION (ブルームフュージョン)
pop'n music Character: ちせ [SP]
pop'n CG designer: NATSU
Movie: Steins (beatmania IIDX), ? (BeatStream)
Jacket design: nyt..
First Music Game Appearance: jubeat copious
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • アルストロメリア is one of the hidden songs in jubeat copious. It could be unlocked by obtaining 1000 title parts.
    • In jubeat saucer, it can be unlocked via the bistro saucer unlocking event.
    • In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
    • In jubeat prop, it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
    • As of jubeat Qubell, it is available by default.
  • Alstroemeria is a South American genus of about 120 species of flowering plants, commonly called the Peruvian Lily or Lily of the Incas. This plant is the birthday flower of TAG on March 25th.
  • アルストロメリア is one of the songs part of Phase 1 of the pop'n Walker (ポップンウォーカー) event. It could be unlocked in pop'n music Sunny Park from March 14th to July 2nd, 2013.
  • アルストロメリア's pop'n music character, Chise (ちせ), is based on the girl that appears on アルストロメリア's jacket.
    • ちせ does not have a 2P color.
  • アルストロメリア can be unlocked in REFLEC BEAT colette -Spring- from April 1st, 2013 as part of the Pastel-kun to Smith-shi no RUNRUN marathon! (パステルくんとスミス氏のRUNRUNマラソン!) crossover event with jubeat saucer. It is the third unlockable song of the 1st Meeting, after Smith completes 25 laps around the track.
  • アルストロメリア was added as a default song to beatmania IIDX 21 SPADA on March 25th, 2014, as part of the TAG seitansai (TAG生誕祭) event.
  • アルストロメリア received a BEGINNER chart in beatmania IIDX 22 PENDUAL.
  • アルストロメリア is one of the songs featured on the BEMANI SONGS ~Best of jubeat~ video.
  • アルストロメリア received a SPECIAL chart in REFLEC BEAT groovin'!! Upper. It could be unlocked from February 19th to March 5th, 2015 in the PASTEL WONDER QUEST (パステルワンダークエスト) event of REFLEC BEAT groovin'!!. To unlock it, you must win seven times on Hard difficulty in the Wonder Coliseum (ワンダーコロシアム).
    • From September 17th, 2015, it could be purchased from the REFLEC Shop for 1500 Refle.
    • In REFLEC BEAT VOLZZA, it could be purchased from the Garage for 8 VOLZZA KEYs.
    • In REFLEC BEAT VOLZZA 2, it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
  • アルストロメリア appears in SEGA's CHUNITHM music game series.
  • アルストロメリア was added to BeatStream アニムトライヴ on March 17th, 2016, as part of the BeaSt selection! Haru no Nyan matsuri! (ビーストせれくしょん! 春のにゃん祭り!) event.
  • アルストロメリア received a new set of charts in REFLEC BEAT 悠久のリフレシア.
    • Its WHITE HARD chart could be unlocked through Reflesia Mode (リフレシアモード) from December 1st to 28th, 2016.
      • It could be unlocked again from February 2nd to 15th, 2017.
      • As of March 23rd, 2017, it is available by default.
  • アルストロメリア could be unlocked in MÚSECA 1+1/2 from March 14th to April 9th, 2017 as part of the Zoku Shiori Fujisaki-ten ~densetsu no ki no shita de~ (続 藤崎詩織展 ~伝説の樹の下で~) event, by playing MÚSECA 1+1/2 five times after unlocking Grafica ~forever with you~.
    • Its Green chart is available by default from June 26th, 2018 for MÚSECA 1+1/2 machines with an offline kit (its Orange and Red charts have to be unlocked with COLORIS, though).
  • アルストロメリア received a Real chart in ノスタルジア Op.2 on August 15th, 2019.
  • アルストロメリア was added to beatmania IIDX INFINITAS on July 8th, 2020 as part of the July 2020 Basic Subscription Monthly Songs.
  • After the removal of the jubeat plus copious pack 05, アルストロメリア was not available again until the release of jubeat (2021).
  • Extended comments for アルストロメリア were posted in TAG's blog.
    • According to TAG, アルストロメリア was originally produced as a sequel to Chronos as a boss song in the GuitarFreaks & DrumMania series, but he struggled to make it more difficult, so it was shelved until it was re-produced for jubeat copious.
  • アルストロメリア is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.6 (pop'n music Lively 楽曲パック vol.6).
  • アルストロメリア's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
  • アルストロメリア is one of the BEMANI cassette tape songs hidden in METAL GEAR SURVIVE.
    • In METAL GEAR SURVIVE, アルストロメリア's title was changed to Alstroemeria.

Music Comment

pop'n music

The sad yet beautiful piano barrage is like fluttering petals

ノスタルジア

From "jubeat".

Song Production Information

jubeat

Untranslated.

pop'n music

TAG

To all pop'n fans. It's been a while. I'm TAGstroemeria.
I received a very interesting order from PON, "when crossing it over, I'd be happy if you can summarize and write about the character in 3 lines.", so I'll summarize it in 3 lines.

Wow------
Chise's so cute!!
That's all.

TAG Blog

TAG

This song actually started as a Gitadora boss song.

One day, when I was loudly playing the piano as usual, a nice phrase came to my mind, so I developed it from there.
Its atmosphere is similar to Chronos, and its 7/8 time signature is a progressive style.

I created this to be completed as Chronos2, but as Gitadora fans may know, Chronos didn't have such a high difficulty level for a boss song back then. I tried to somehow make this song more difficult for Gitadora, but it wasn't easy. Since the Gitadora V series didn't have many buttons or pads, I was able to mess around to a certain extent, but with the increased number of buttons in the XG series, I had to think quite a bit about creating charts with an authentically high difficulty level.

After much consideration, I felt that it'd be difficult to make this song more difficult, so I discarded it.

As time passed, I received an order to create a Chronos-like song for jubeat, and after thinking "can I use this song from that time here!?", I recovered the discarded data and worked with it. Since it's jubeat, I stopped using a complicated 7/8 time signature, and simply used 4/4. Also, even though it isn't a boss song, I needed to make the gameplay exciting to a degree, so I made the chorus 16-beats.

That's how I completed this song. It's currently included in many titles, and has previously been included in other companies' games, so I think it has support from a large number of players. There isn't a chance to create many songs like this in my career as a creator, so I'm very thankful.

It reached second place in TAG's No.1 song competition conducted last year.

Since there are differences in tastes between creators and listeners, even if a creator thinks "this was a successful result", listeners might not receive it very well. Conversely, there're times when a "this was just an alright result" song has a good reputation.

When I completed this song, I've felt an unprecedented reaction where they said "this is amazing!". As everyone knows from the following reputation, this is an extremely rare case where the creators and listeners' tastes aligned.

By the way, my remade Gitadora boss song which replaced Alstroemeria would later become EXCELSIOR DIVE.

This song's name originates from the birth flower of my birthday, March 25th.

Video Production Information

None.

Jacket Design Information

nyt..

I was surprised when I heard that the image was of a fashionable girl, but it was packed with TAG's deep thoughts.
I'd be happy if this smile will make you slightly relieved.

Character Information

The cherry blossoms are in full-bloom amidst the graduation ceremony....
She's a bit lonely, but she'll say goodbye with a smile!

NATSU

Since Alstroemeria is a jubeat crossover, here's Chise, the girl from the jacket!

Hakamas are nice, aren't they~?! A furisode is lovely, but speaking of graduation ceremonies, hakamas are the best, as expected?
However, I don't usually see them, so the hem's movement was somehow difficult, and I asked a male staff member who had a hakama, "please wear it and move in it", and he actually wore it and spun round and round (laughs).
I struggled a lot since this was my first character animation, but it was very interesting to receive various advice from the pop'n team while creating her!!

When I completed her, she looked graceful, yet surprisingly tomboyish.
I'd be happy if you can strongly see Chise's unexpected side, which can't just be felt from the jacket.
Personally, my favorite is her jubeat jacket-styled fever win animation!

As an inside story, Chise's birthday is on 3/25, the same as the composer, TAG.
Let's celebrate together~!!

Chart Production Information

isonin

Although it's very difficult to unlock this song, I emphasized on this song's image and purposely didn't make the notecharts extremely difficult.
I preciously created them as a blessing to those who unlocked it, and with TAG's thoughts in mind.

I hope this will become an important song to those who play it forever.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
MÚSECA difficulty rated from 1 to 15.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from jubeat@Wiki and BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 109 495 804 1254 - 482 852 1296 -
beatmania IIDX 21 SPADA - 5 8 10 - 5 8 10 -
beatmania IIDX 22 PENDUAL→Present 1 5 8 10 - 5 8 10 -
beatmania IIDX ULTIMATE MOBILE 1 5 8 10 - - - - -
beatmania IIDX INFINITAS - 5 8 10 - 5 8 10 -
beatmania IIDX INFINITAS (2020) 1 5 8 10 - 5 8 10 -

BeatStream

Game Level
Light Medium Beast Nightmare
Notecounts 191 429 874 -
BeatStream アニムトライヴ 4 8 10 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 356 457 764
jubeat copious→Qubell 5 7 9
jubeat clan 5 ↓6 9
jubeat festo→Present 5 6 9.5
jubeat plus 5 7 9
jukebeat 5 7 9
jubeat plus (Android) 5 7 9
jubeat (2021) 5 6 9.5

MÚSECA

Game Level
Green Orange Red
Notecounts 214 479 873
MÚSECA 1+1/2 4 10 14

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts - 383 773 1303 324 522
pop'n music Sunny Park→Present - 26 38 46 17 28
pop'n music Lively - 26 38 46 - -

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 160 343 696 697
REFLEC BEAT colette -Spring-→groovin'!! 4 7 10 -
REFLEC BEAT groovin'!! Upper→VOLZZA 2 4 7 10 10
REFLEC BEAT plus 4 7 10 -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 299 472 817 929
REFLEC BEAT 悠久のリフレシア 7 10 13 14


ノスタルジア

Game Level
Normal Hard Expert Real
Notecounts 468 889 1026 1394
ノスタルジア 4 7 9 -
ノスタルジア FORTE ↑5 ↑8 ↑10 -
ノスタルジア Op.2→Present 5 8 10 ◆2
コナステ ノスタルジア 5 8 10 ◆2

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 133 248 356
ポップンリズミン 2 4 8
TAG's BLOOM song series
アルストロメリア - デンドロビウム - ZEPHYRANTHES - BLO§OM - 儚き恋の華 - ブルーローズイノセンス
パステルくんスミス氏RUNRUNマラソン!
1st Annual Meeting jubeat: 梅雪夜 - Clumsy thoughts - この青空の下で
REFLEC BEAT: spring pony - Good-bye Chalon - アルストロメリア
Final Song: anemone
2nd Annual Meeting jubeat: Broken - Our Faith - 愛は不死鳥の様に
REFLEC BEAT: True Blue - The Wind of Gold - †渚の小悪魔ラヴリィ~レイディオ†
Final Song: ZZ
3rd Annual Meeting
(DJ TOTTO Meeting)
jubeat: Windy Fairy - DRAGON KILLER - ストレイ・マーチ
REFLEC BEAT: Arousing - Mirage - アストライアの双皿
Final Song: chaplet
Mission DELTA jubeat: VALLIS-NERIA
REFLEC BEAT: JOMANDA
Final Song: Lisa-RICCIA