AC DDR 1st: Difference between revisions

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== Release Information ==
== Release Information ==
* Release dates:
* Release date: September 26th, 1998
** DanceDanceRevolution: September 26th, 1998
** DanceDanceRevolution Internet Ranking Version: November 18th, 1998


== General Information ==
== General Information ==
* DanceDanceRevolution is also known as "version 1.0", and the Internet Ranking Version as "version 1.5".
* First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware.
** In the later games, the version folder for DanceDanceRevolution is called '''DDR 1st'''.
* DanceDanceRevolution is also known as "version 1.0", and the [[AC DDR 1st IR|Internet Ranking Version]] as "version 1.5".
** From [[AC DDR X|DanceDanceRevolution X]], both versions are combined into a single folder, labeled '''DDR 1st'''.
* DanceDanceRevolution has the first introduction video of the series during the opening credits.  
* DanceDanceRevolution has the first introduction video of the series during the opening credits.  
* The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until [[AC DDR EXTREME|EXTREME]].
* The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until [[AC DDR EXTREME|EXTREME]].
* The game features an announcer which was used until [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON2]].
* The game features an announcer which was used until [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON2]].
* The music selection screen is a jukebox-like menu with six CD covers, each representing a song available to play.
* The music selection screen is a jukebox-like menu with up to six CD covers, each representing a song available to play.
* Three play style options are available: SINGLE, DOUBLE, and COUPLE.
* Three play style options are available: SINGLE, DOUBLE, and COUPLE.
** DOUBLE requires a step code to activate.
** DOUBLE requires a step code to activate.
Line 25: Line 24:
** NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes.
** NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes.
** The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
** The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
* Only two dance levels could initially be selected: BASIC and ANOTHER (DIFFICULT). MANIAC (EXPERT) was added with the Internet Ranking Version.  
* Only two dance levels can be selected: BASIC and ANOTHER (DIFFICULT).
** The difficulty is selected via step codes when choosing the play mode.
** The difficulty is selected via a step code when choosing the play mode.
** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty played (a darker shade of yellow/white for ANOTHER, and bright red for MANIAC).
** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
* The difficulty is rated in a foot rating scale of 1 to 7 (up to 8 in Internet Ranking Version) for all the dance levels available on each song:
* The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song:
** SIMPLE (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), GENUINE (6 feet), HERO (7 feet)
** BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet)
* Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage.
* Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage.
* The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end.
* The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end.
* [[AFRO]], [[LADY]], [[KONSENTO:01]] (コンセント1号) and [[OSHARE-ZUKIN]] (おしゃれずきん) are the only selectable characters. By default, AFRO is player 1 and LADY is player 2.
* [[AFRO]], [[LADY]], [[KONSENTO:01]] (コンセント1号), [[OSHARE-ZUKIN]] (おしゃれずきん), [[DISC Beings|DISC-A and DISC-B]] (輪っか) are the only selectable characters. By default, AFRO is player 1 and LADY is player 2.
** During gameplay, the selected character appears on screen dancing in front of animations.  
** During gameplay, the selected character appears on screen dancing in front of animations.  
** Unlike future games, the animations that are played are determined by the current stage and the characters used.
** Unlike future games, the animations that are played are determined by the current stage and the characters used.
** To identify the choreography used by the dancer, the game shows on screen the type of dance currently in use: hip-hop, jazz, house and Capoeira. Showing the dance type is a feature only found in the original DanceDanceRevolution  
** To identify the choreography used by the dancer, the game shows on screen the type of dance currently in use. Showing the dance type is a feature only found in DanceDanceRevolution and its Internet Ranking Version. The list of choreographies is as follows:
* The possible judgments for stepping are Perfect, Great, Good, Boo, and Miss.
*** HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE
* The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO! and MISS.
* The possible rank results for a song are S, A, B, C, and D.
* The possible rank results for a song are S, A, B, C, and D.
* First game in the series to have an EXTRA STAGE system. This system would not return until [[AC DDRMAX|DDRMAX]]'s release.
* First game in the series to have an EXTRA STAGE system. This system would not return until [[AC DDRMAX|DDRMAX]]'s release.
* The Internet Ranking Version update is the more common version, and includes two new songs and some interface updates.
* Total songs: 9
** VERSUS was added and requires a code to activate.
** Single MANIAC and Double ANOTHER charts were added.
** The foot level names were changed, and would stay the same (with the addition of foot level 9 CATASTROPHIC) through [[AC DDR 3rd PLUS|3rdMIX PLUS]].
*** EXORBITANT was added as level 8 and levels 2, 3, 4, 5, 7 were changed to MODERATE, ORDINARY, SUPERIOR, MARVELOUS, PARAMOUNT respectively.
** The score is now displayed in red instead of blue.
** Successfully hit arrows disappear and display a flash on the receptors. The original game made no visual distinction between hit and missed arrows.
** Internet Ranking codes are displayed after your game to submit your high scores online.
** The original release used the 1986-1998 KONAMI logo in-game (one of only five Japanese BEMANI games to use it, the other four being the [[AC bm 1st|first]] [[AC bm 2nd|two]] beatmania arcade games, the original PlayStation [[CS bm|beatmania]] home port, and [[AC pnm|pop'n music]]). Internet Ranking Version uses the 1998-2003 KONAMI logo.
* Total songs: 9 (1.0), 11 (1.5)


== Staff Information ==
== Staff Information ==
Line 54: Line 45:


= Song List =
= Song List =
''Charts with a bolded difficulty (mostly Single MANIAC and Double ANOTHER) were added in DanceDanceRevolution Internet Ranking Version. The Couple difficulty (not included) is the same as the Single difficulty.''
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
 
|-
{{DDR Songlist Header2|type=1st|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Song
{{DDR Songlist Category|NORMAL songs|bg=#aaaaee}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{DDR Song4|[[Have You Never Been Mellow|HAVE YOU NEVER BEEN MELLOW]]|THE OLIVIA PROJECT|1|2|'''5'''|3|'''4'''}}
!style="background:#9999ee; text-align: center;" colspan="2"|SP Difficulty
{{DDR Song4|[[KUNG FU FIGHTING]]|BUS STOP featuring CARL DOUGLAS|2 (N)<br>3 (H)|3|'''5'''|4|'''5'''}}
!style="background:#9999ee; text-align: center;"|DP Difficulty
{{DDR Song4|[[That's The Way (I Like It)|THAT'S THE WAY (I LIKE IT)]]|KC & THE SUNSHINE BAND|2|3|'''5'''|4|'''5'''}}
|-
{{DDR Song4|[[Butterfly|BUTTERFLY]]|SMiLE.dk|3|4|'''6'''|4|'''6'''}}
!style="background:#9999ee; text-align: center;" width="70px"|BASIC
{{DDR Songlist Category|FINAL STAGE NORMAL/HARD}}
!style="background:#9999ee; text-align: center;" width="70px"|ANOTHER
{{DDR Song4|[[My Fire (UKS Remix)|MY FIRE]]|X-TREME|4|5|'''6'''|5|'''6'''}}
!style="background:#9999ee; text-align: center;" width="70px"|BASIC
{{DDR Songlist Category|HARD songs|bg=#aaaaee}}
|-
{{DDR Song4|[[LET'S GET DOWN]]|JT PLAYAZ|3|4|'''7'''|4|'''7'''}}
| [[Have You Never Been Mellow|HAVE YOU NEVER BEEN MELLOW]] || THE OLIVIA PROJECT || style="background:#ffffaa;"| 1 || style="background:#ffaaaa;"| 2 || style="background:#ffffaa;"| 2
{{DDR Song4|[[Little Bitch|LITTLE BITCH]]|THE SPECIALS|4|6|'''7'''|5|'''6'''}}
|-
{{DDR Song4|[[STRICTLY BUSINESS]]|MANTRONIK VS EPMD|4|5|'''6'''|5|'''6'''}}
| [[Butterfly|BUTTERFLY]] || SMiLE.dk || style="background:#ffffaa;"| 3 || style="background:#ffaaaa;"| 4 || style="background:#ffffaa;"| 4
{{DDR Songlist Category|FINAL STAGE HARD}}
|-
{{DDR Song4|[[PARANOiA]]|[[Naoki Maeda|180]]|6|7|'''8'''|7|'''8'''}}
| [[KUNG FU FIGHTING]] || BUS STOP featuring CARL DOUGLAS || style="background:#ffffaa;"| 2 || style="background:#ffaaaa;"| 3 || style="background:#ffffaa;"| 3
{{DDR Songlist Category|Added with Internet Ranking Version / HARD only|bg=#aaaaee}}
|-
{{DDR Song4|[[MAKE IT BETTER]]|[[Naoki Maeda|mitsu-O!]]|5|6|8|5|6}}
| [[MY FIRE]] || X-TREME || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
{{DDR Songlist Category|Added with Internet Ranking Version / FINAL STAGE NORMAL/HARD|bg=#aaaaee}}
|-
{{DDR Song4|[[TRIP MACHINE]]|[[Naoki Maeda|DE-SIRE]]|6|7|8|6|8}}
| [[Little Bitch|LITTLE BITCH]] || THE SPECIALS || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
}}
|-
| [[LET'S GET DOWN]] || JT PLAYAZ || style="background:#ffffaa;"| 3 || style="background:#ffaaaa;"| 4 || style="background:#ffffaa;"| 4
|-
| [[That's The Way (I Like It)|THAT'S THE WAY (I LIKE IT)]] || KC & THE SUNSHINE BAND || style="background:#ffffaa;"| 2 || style="background:#ffaaaa;"| 3 || style="background:#ffffaa;"| 3
|-
| [[STRICTLY BUSINESS]] || MANTRONIK VS EPMD || style="background:#ffffaa;"| 4 || style="background:#ffaaaa;"| 5 || style="background:#ffffaa;"| 5
|-
| [[PARANOiA]] || [[Naoki Maeda|180]] || style="background:#ffffaa;"| 6 || style="background:#ffaaaa;"| 7 || style="background:#ffffaa;"| 7
|}


= EXTRA STAGE =
= EXTRA STAGE =
The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists.
The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. It's only possible to have an EXTRA STAGE by playing BASIC Single Play which give access to one song on ANOTHER. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge. For NORMAL mode, the FINAL STAGE song must be MY FIRE. For HARD mode, the FINAL STAGE song must be PARANOiA.


* In the original DanceDanceRevolution, it's only possible to have an EXTRA STAGE by playing BASIC Single Play which give access to one song on ANOTHER. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge. For NORMAL mode, the FINAL STAGE song must be MY FIRE. For HARD mode, the FINAL STAGE song must be PARANOiA.
= Song availability by game mode =
* In the Internet Ranking Version, this was expanded to also include ANOTHER Single Play granting a song on MANIAC and BASIC Double Play giving a song on ANOTHER to play. The requirements are the same as the original game, except that TRIP MACHINE (instead of MY FIRE) must be the FINAL STAGE song chosen for NORMAL mode. For HARD mode, either TRIP MACHINE or PARANOiA must be selected as the FINAL STAGE song.
* ◯ indicates the song is available to play in the respective mode.
* △ indicates the song is available to play in the respective mode, and that it uses a harder variation of its Single BASIC chart.
* ✕ indicates the song is a FINAL STAGE song in the respective mode.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="275px"|Song
!style="background:#9999ee; text-align: center;" rowspan="2" width="225px"|Artist
|-
!style="background:#9999ee; text-align: center;" width="70px"|EASY
!style="background:#9999ee; text-align: center;" width="70px"|NORMAL
!style="background:#9999ee; text-align: center;" width="70px"|HARD
|-
| HAVE YOU NEVER BEEN MELLOW || THE OLIVIA PROJECT || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |-
|-
| BUTTERFLY || SMiLE.dk || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |△
|-
| KUNG FU FIGHTING || BUS STOP featuring CARL DOUGLAS || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |△
|-
| MY FIRE || X-TREME || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |✕ || style="background:#00FF7F;" |-
|-
| LITTLE BITCH || THE SPECIALS || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| LET'S GET DOWN || JT PLAYAZ || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| THAT'S THE WAY (I LIKE IT) || KC & THE SUNSHINE BAND || style="background:#ffffaa;"|◯ || style="background:#ffaaaa;" |◯ || style="background:#00FF7F;" |-
|-
| STRICTLY BUSINESS || MANTRONIK VS EPMD || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |◯
|-
| PARANOiA || 180 || style="background:#ffffaa;"|- || style="background:#ffaaaa;" |- || style="background:#00FF7F;" |✕
|}


= Codes & Unlock Information =
= Codes & Unlock Information =
Line 88: Line 116:


;Play Styles
;Play Styles
*VERSUS: After inserting 2 credits, press Start button, then have the other player hold both the Left and Right Select buttons and then press Start button (pressing only the Start button will lead to COUPLE play).
*DOUBLE: On the Play Mode Select Screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).
*DOUBLE: On the Play Mode Select Screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).
;Play Modes
*Alternate EASY Songs: On the Play Mode Select Screen, highlight the EASY mode selection. Then, press and hold the Left button followed by the Start button. Keep holding both buttons until the "How To Play" screen appears. EASY will then replace its song set with the other remaining songs not normally playable in that mode.


;Dance levels
;Dance levels
*ANOTHER: On the Play Mode Select Screen, press ↑↑↓↓↑↑↓↓ on the foot panels.
*ANOTHER: On the Play Mode Select Screen, press ↑↑↓↓↑↑↓↓ on the foot panels.
*MANIAC: On the Play Mode Select Screen, press ←←→→←←→→ on the foot panels.


;Modifiers
;Modifiers

Revision as of 19:38, 2 December 2023

DanceDanceRevolution arcade releases
Main series
1st (Internet Ranking Version / Asia/North America)
2nd (CLUB VER.1 / CLUB VER.2)
3rd (VER.KOREA / Ver.KOREA2 / PLUS)
4th (PLUS) - 5th - MAX - MAX2 - EXTREME
SuperNOVA - SuperNOVA2 - X - X2 - X3 VS 2ndMIX
2013 - 2014 - A - A20 (PLUS) - A3 - WORLD
Spin-offs
Solo BASS - Solo 2000
Karaoke - Karaoke 2nd - KIDS - USA
TRUE KiSS DESTiNATiON - DREAMS COME TRUE
Disney's RAVE
Dancing Stage European exclusive releases
1st / 1.5 - EuroMIX - EuroMIX2 - Fusion

This page is for the first DanceDanceRevolution game, released in 1998. For the other games or songs of the same title, please see DanceDanceRevolution (disambiguation).

DanceDanceRevolution

DanceDanceRevolution's folder jacket.

Release Information

  • Release date: September 26th, 1998

General Information

  • First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware.
  • DanceDanceRevolution is also known as "version 1.0", and the Internet Ranking Version as "version 1.5".
  • DanceDanceRevolution has the first introduction video of the series during the opening credits.
  • The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until EXTREME.
  • The game features an announcer which was used until DanceDanceRevolution 2ndMIX CLUB VERSiON2.
  • The music selection screen is a jukebox-like menu with up to six CD covers, each representing a song available to play.
  • Three play style options are available: SINGLE, DOUBLE, and COUPLE.
    • DOUBLE requires a step code to activate.
  • Three play modes are available: EASY, NORMAL, and HARD.
    • The modes primarily differ in the songs available for selection.
    • EASY only allows one song, but the game will not end early if the dance gauge empties.
    • NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes.
    • The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
  • Only two dance levels can be selected: BASIC and ANOTHER (DIFFICULT).
    • The difficulty is selected via a step code when choosing the play mode.
    • Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
  • The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song:
    • BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet)
  • Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage.
  • The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end.
  • AFRO, LADY, KONSENTO:01 (コンセント1号), OSHARE-ZUKIN (おしゃれずきん), DISC-A and DISC-B (輪っか) are the only selectable characters. By default, AFRO is player 1 and LADY is player 2.
    • During gameplay, the selected character appears on screen dancing in front of animations.
    • Unlike future games, the animations that are played are determined by the current stage and the characters used.
    • To identify the choreography used by the dancer, the game shows on screen the type of dance currently in use. Showing the dance type is a feature only found in DanceDanceRevolution and its Internet Ranking Version. The list of choreographies is as follows:
      • HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE
  • The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO! and MISS.
  • The possible rank results for a song are S, A, B, C, and D.
  • First game in the series to have an EXTRA STAGE system. This system would not return until DDRMAX's release.
  • Total songs: 9

Staff Information

Song List

Song Game SP Difficulty DP Difficulty
BASIC ANOTHER BASIC
HAVE YOU NEVER BEEN MELLOW THE OLIVIA PROJECT 1 2 2
BUTTERFLY SMiLE.dk 3 4 4
KUNG FU FIGHTING BUS STOP featuring CARL DOUGLAS 2 3 3
MY FIRE X-TREME 4 5 5
LITTLE BITCH THE SPECIALS 4 5 5
LET'S GET DOWN JT PLAYAZ 3 4 4
THAT'S THE WAY (I LIKE IT) KC & THE SUNSHINE BAND 2 3 3
STRICTLY BUSINESS MANTRONIK VS EPMD 4 5 5
PARANOiA 180 6 7 7

EXTRA STAGE

The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. It's only possible to have an EXTRA STAGE by playing BASIC Single Play which give access to one song on ANOTHER. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge. For NORMAL mode, the FINAL STAGE song must be MY FIRE. For HARD mode, the FINAL STAGE song must be PARANOiA.

Song availability by game mode

  • ◯ indicates the song is available to play in the respective mode.
  • △ indicates the song is available to play in the respective mode, and that it uses a harder variation of its Single BASIC chart.
  • ✕ indicates the song is a FINAL STAGE song in the respective mode.
Song Artist
EASY NORMAL HARD
HAVE YOU NEVER BEEN MELLOW THE OLIVIA PROJECT -
BUTTERFLY SMiLE.dk
KUNG FU FIGHTING BUS STOP featuring CARL DOUGLAS
MY FIRE X-TREME - -
LITTLE BITCH THE SPECIALS - -
LET'S GET DOWN JT PLAYAZ -
THAT'S THE WAY (I LIKE IT) KC & THE SUNSHINE BAND -
STRICTLY BUSINESS MANTRONIK VS EPMD - -
PARANOiA 180 - -

Codes & Unlock Information

Dancing characters
  • KONSENTO:01 (コンセント1号), OSHARE-ZUKIN (おしゃれずきん): Hold down the Left button when the game start or press the ← foot panel when pressing the Start button.
  • DISC-A & DISC-B (輪っか): Hold down the Right button when the game start or press the → foot panel when pressing the Start button.
Play Styles
  • DOUBLE: On the Play Mode Select Screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).
Dance levels
  • ANOTHER: On the Play Mode Select Screen, press ↑↑↓↓↑↑↓↓ on the foot panels.
Modifiers
  • MIRROR: On the Play Mode Select Screen, press ←→←→←→←→ on the foot panels.

Related Links