Alstroemeria: Difference between revisions
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* After the removal of the jubeat plus copious pack 05, アルストロメリア was not available again until the release of [[CS jb 2021|jubeat (2021)]]. | * After the removal of the jubeat plus copious pack 05, アルストロメリア was not available again until the release of [[CS jb 2021|jubeat (2021)]]. | ||
* Extended comments for アルストロメリア were posted in [https://note.com/tag_underground/n/nd094d8630cd7 TAG's blog]. | * Extended comments for アルストロメリア were posted in [https://note.com/tag_underground/n/nd094d8630cd7 TAG's blog]. | ||
** According to TAG, アルストロメリア was originally produced as a sequel to [[Chronos]] as a boss song in the GuitarFreaks & DrumMania series, but it | ** According to TAG, アルストロメリア was originally produced as a sequel to [[Chronos]] as a boss song in the GuitarFreaks & DrumMania series, but he struggled to make it more difficult, so it was shelved until it was re-produced for jubeat copious. | ||
* アルストロメリア is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.6''' (pop'n music Lively 楽曲パック vol.6). | * アルストロメリア is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.6''' (pop'n music Lively 楽曲パック vol.6). | ||
* アルストロメリア's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its [[AC jb festo|jubeat festo]] ratings on March 7th, 2022. | * アルストロメリア's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its [[AC jb festo|jubeat festo]] ratings on March 7th, 2022. | ||
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==== TAG ==== | ==== TAG ==== | ||
To all pop'n fans. It's been a while. I'm TAGstroemeria.<br> | To all pop'n fans. It's been a while. I'm TAGstroemeria.<br> | ||
I received | I received a very interesting order from [[Daichi Watanabe|PON]], "when crossing it over, I'd be happy if you can summarize and write about the character in 3 lines.", so I'll summarize it in 3 lines. | ||
Wow------<br> | Wow------<br> | ||
Chise's cute!!<br> | Chise's so cute!!<br> | ||
That's all. | That's all. | ||
Line 108: | Line 108: | ||
This song actually started as a Gitadora boss song. | This song actually started as a Gitadora boss song. | ||
One day, when I was loudly playing the piano as usual, a nice phrase came to my mind, so I | One day, when I was loudly playing the piano as usual, a nice phrase came to my mind, so I developed it from there.<br> | ||
Its atmosphere is similar to Chronos, and | Its atmosphere is similar to Chronos, and its 7/8 time signature is a progressive style. | ||
I created this to be completed as Chronos2, but as Gitadora fans | I created this to be completed as Chronos2, but as Gitadora fans may know, Chronos didn't have such a high difficulty level for a boss song [[AC GFDM V6|back then]]. I tried to somehow make this song more difficult for Gitadora, but it wasn't easy. Since the Gitadora V series didn't have many buttons or pads, I was able to mess around to a certain extent, but with the increased number of buttons in the XG series, I had to think quite a bit about creating charts with an authentically high difficulty level. | ||
After | After much consideration, I felt that it'd be difficult to make this song more difficult, so I discarded it. | ||
As time passed, I received an order to create a Chronos- | As time passed, I received an order to create a Chronos-like song for jubeat, and after thinking "can I use this song from that time here!?", I recovered the discarded data and worked with it. Since it's jubeat, I stopped using a complicated 7/8 time signature, and simply used 4/4. Also, even though it isn't a boss song, I needed to make the gameplay exciting to a degree, so I made the chorus 16-beats. | ||
That's how I completed this song. It's currently included in many titles, and has previously been included in other companies' games, so I think it has support from | That's how I completed this song. It's currently included in many titles, and has previously been included in other companies' games, so I think it has support from a large number of players. There isn't a chance to create many songs like this in my career as a creator, so I'm very thankful. | ||
It reached second place in TAG's No.1 song competition conducted last year. | It reached second place in TAG's No.1 song competition conducted last year. | ||
Since there are differences in tastes between creators and listeners, even if a creator thinks "this | Since there are differences in tastes between creators and listeners, even if a creator thinks "this was a successful result", listeners might not receive it very well. Conversely, there're times when a "this was just an alright result" song has a good reputation. | ||
When I completed this song, I've felt an unprecedented reaction where they said '''"this is amazing!"'''. As everyone knows from the following reputation, this is an extremely rare case where the creators and listeners' tastes aligned. | When I completed this song, I've felt an unprecedented reaction where they said '''"this is amazing!"'''. As everyone knows from the following reputation, this is an extremely rare case where the creators and listeners' tastes aligned. | ||
By the way, my remade Gitadora boss song which replaced Alstroemeria | By the way, my remade Gitadora boss song which replaced Alstroemeria would later become [[EXCELSIOR DIVE]]. | ||
This song's name originated from the birth flower of my birthday, March 25th. | |||
== Video Production Information == | == Video Production Information == | ||
Line 137: | Line 139: | ||
== Character Information == | == Character Information == | ||
The cherry blossoms are in full-bloom amidst the graduation ceremony....<br> | The cherry blossoms are in full-bloom amidst the graduation ceremony....<br> | ||
She's a bit lonely, but she'll say goodbye | She's a bit lonely, but she'll say goodbye with a smile! | ||
=== NATSU === | === NATSU === | ||
Since Alstroemeria is a jubeat crossover, | Since Alstroemeria is a jubeat crossover, here's Chise, the girl from the jacket! | ||
Hakamas are nice, aren't they~?! A furisode is lovely, but speaking of graduation ceremonies, hakamas are the best, as expected?<br> | |||
However, I don't usually see | However, I don't usually see them, so the hem's movement was somehow difficult, and I asked a male staff member who had a hakama, "please wear it and move in it", and he actually wore it and spun round and round (laughs).<br> | ||
I struggled a lot since this was my first character animation, but it was very interesting to receive various advice from the pop'n team while creating her!! | I struggled a lot since this was my first character animation, but it was very interesting to receive various advice from the pop'n team while creating her!! | ||
When I completed her, she looked graceful, yet surprisingly tomboyish.<br> | When I completed her, she looked graceful, yet surprisingly tomboyish.<br> | ||
I'd be happy if you can strongly see Chise's unexpected side, which can't just be felt | I'd be happy if you can strongly see Chise's unexpected side, which can't just be felt from the jacket.<br> | ||
Personally, my favorite is her jubeat jacket-styled fever win animation! | Personally, my favorite is her jubeat jacket-styled fever win animation! | ||
As an inside story, Chise's birthday is on 3/25, the same as the composer TAG.<br> | As an inside story, Chise's birthday is on 3/25, the same as the composer, TAG.<br> | ||
Let's celebrate together~!! | Let's celebrate together~!! | ||
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=== [[Hitomi Isono|isonin]] === | === [[Hitomi Isono|isonin]] === | ||
Although it's very difficult to unlock this song, I emphasized on this song's image and purposely didn't make the notecharts extremely difficult.<br> | Although it's very difficult to unlock this song, I emphasized on this song's image and purposely didn't make the notecharts extremely difficult.<br> | ||
I preciously created them as a blessing to those who unlocked it, and with TAG's thoughts. | I preciously created them as a blessing to those who unlocked it, and with TAG's thoughts in mind. | ||
I hope this | I hope this will become an important song to those who play it forever. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 05:22, 5 June 2024
- This song also appears in SEGA's rhythm games. For information on this, see the SilentBlue page on this song.
アルストロメリア
Song Information
Artist: TAG
Composition/Arrangement: TAG
BPM: 144
Length: 2:05
Genre: BLOOM FUSION (ブルームフュージョン)
pop'n music Character: ちせ [SP]
pop'n CG designer: NATSU
Movie: Steins (beatmania IIDX), ? (BeatStream)
Jacket design: nyt..
First Music Game Appearance: jubeat copious
Other Music Game Appearances:
- beatmania IIDX 21 SPADA
- BeatStream アニムトライヴ
- jubeat plus copious pack 05
- jubeat plus (Android) KONAMI music pack 23
- jukebeat KONAMI music pack 19
- MÚSECA 1+1/2
- pop'n music Sunny Park
- REFLEC BEAT colette -Spring-
- REFLEC BEAT plus RUNRUNマラソン! PACK 1
- ミライダガッキ FutureTomTom Ver.2
- ノスタルジア
- ポップンリズミン jubeatパック1
Lyrics
None.
Song Connections / Remixes
- アルストロメリア is the first song in TAG's BLOOM song series.
- A dance remix of アルストロメリア, titled アルストロメリア (walk with you remix), appears in DanceDanceRevolution X3 VS 2ndMIX.
- A remix of アルストロメリア by kuroburger, titled アルストロメリア KURO-HACO Remix, appears in SOUND VOLTEX II -infinite infection-.
- A rock arrangement of アルストロメリア, titled アルストロメリア (GITADORA Ver.), can be found in GITADORA.
- The ノスタルジア series uses a slightly rearranged version of アルストロメリア.
- A chiptune arrangement of アルストロメリア by Koji Okada, titled アルストロメリア - Party Go!!-8bit-, appears on the beatmania IIDX ULTIMATE MOBILE exclusive album BEMANI 8bit collection.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- アルストロメリア is one of the hidden songs in jubeat copious. It could be unlocked by obtaining 1000 title parts.
- In jubeat saucer, it can be unlocked via the bistro saucer unlocking event.
- In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
- In jubeat prop, it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
- As of jubeat Qubell, it is available by default.
- Alstroemeria is a South American genus of about 120 species of flowering plants, commonly called the Peruvian Lily or Lily of the Incas. This plant is the birthday flower of TAG on March 25th.
- アルストロメリア is one of the songs part of Phase 1 of the pop'n Walker (ポップンウォーカー) event. It could be unlocked in pop'n music Sunny Park from March 14th to July 2nd, 2013.
- From July 3rd, 2013, it could be unlocked in pop'n music Sunny Park through the WaiWai pop'n doubutsuen (わいわいポップン動物園) event.
- From July 9th, 2014, it could be unlocked in pop'n music ラピストリア via Story Mode.
- In pop'n music éclale, it could be purchased from the Star Factory shop for 60 lumina.
- As of pop'n music うさぎと猫と少年の夢, it is available by default.
- アルストロメリア's pop'n music character, Chise (ちせ), is based on the girl that appears on アルストロメリア's jacket.
- ちせ does not have a 2P color.
- アルストロメリア can be unlocked in REFLEC BEAT colette -Spring- from April 1st, 2013 as part of the Pastel-kun to Smith-shi no RUNRUN marathon! (パステルくんとスミス氏のRUNRUNマラソン!) crossover event with jubeat saucer. It is the third unlockable song of the 1st Meeting, after Smith completes 25 laps around the track.
- As of REFLEC BEAT groovin'!!, アルストロメリア is playable by default.
- アルストロメリア was added as a default song to beatmania IIDX 21 SPADA on March 25th, 2014, as part of the TAG seitansai (TAG生誕祭) event.
- アルストロメリア received a BEGINNER chart in beatmania IIDX 22 PENDUAL.
- アルストロメリア is one of the songs featured on the BEMANI SONGS ~Best of jubeat~ video.
- アルストロメリア received a SPECIAL chart in REFLEC BEAT groovin'!! Upper. It could be unlocked from February 19th to March 5th, 2015 in the PASTEL WONDER QUEST (パステルワンダークエスト) event of REFLEC BEAT groovin'!!. To unlock it, you must win seven times on Hard difficulty in the Wonder Coliseum (ワンダーコロシアム).
- From September 17th, 2015, it could be purchased from the REFLEC Shop for 1500 Refle.
- In REFLEC BEAT VOLZZA, it could be purchased from the Garage for 8 VOLZZA KEYs.
- In REFLEC BEAT VOLZZA 2, it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
- アルストロメリア appears in SEGA's CHUNITHM music game series.
- アルストロメリア was added to BeatStream アニムトライヴ on March 17th, 2016, as part of the BeaSt selection! Haru no Nyan matsuri! (ビーストせれくしょん! 春のにゃん祭り!) event.
- アルストロメリア received a new set of charts in REFLEC BEAT 悠久のリフレシア.
- Its WHITE HARD chart could be unlocked through Reflesia Mode (リフレシアモード) from December 1st to 28th, 2016.
- It could be unlocked again from February 2nd to 15th, 2017.
- As of March 23rd, 2017, it is available by default.
- Its WHITE HARD chart could be unlocked through Reflesia Mode (リフレシアモード) from December 1st to 28th, 2016.
- アルストロメリア could be unlocked in MÚSECA 1+1/2 from March 14th to April 9th, 2017 as part of the Zoku Shiori Fujisaki-ten ~densetsu no ki no shita de~ (続 藤崎詩織展 ~伝説の樹の下で~) event, by playing MÚSECA 1+1/2 five times after unlocking Grafica ~forever with you~.
- Its Green chart is available by default from June 26th, 2018 for MÚSECA 1+1/2 machines with an offline kit (its Orange and Red charts have to be unlocked with COLORIS, though).
- アルストロメリア received a Real chart in ノスタルジア Op.2 on August 15th, 2019.
- アルストロメリア was added to beatmania IIDX INFINITAS on July 8th, 2020 as part of the July 2020 Basic Subscription Monthly Songs.
- From December 8th, 2021 in beatmania IIDX INFINITAS (2020), it can be purchased with BITs.
- As of March 13th, 2024, it is playable by default.
- After the removal of the jubeat plus copious pack 05, アルストロメリア was not available again until the release of jubeat (2021).
- Extended comments for アルストロメリア were posted in TAG's blog.
- According to TAG, アルストロメリア was originally produced as a sequel to Chronos as a boss song in the GuitarFreaks & DrumMania series, but he struggled to make it more difficult, so it was shelved until it was re-produced for jubeat copious.
- アルストロメリア is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.6 (pop'n music Lively 楽曲パック vol.6).
- アルストロメリア's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
- アルストロメリア is one of the BEMANI cassette tape songs hidden in METAL GEAR SURVIVE.
- In METAL GEAR SURVIVE, アルストロメリア's title was changed to Alstroemeria.
Music Comment
pop'n music
The sad yet beautiful piano barrage is like fluttering petals
ノスタルジア
From "jubeat".
Song Production Information
jubeat
Untranslated.
pop'n music
TAG
To all pop'n fans. It's been a while. I'm TAGstroemeria.
I received a very interesting order from PON, "when crossing it over, I'd be happy if you can summarize and write about the character in 3 lines.", so I'll summarize it in 3 lines.
Wow------
Chise's so cute!!
That's all.
TAG Blog
TAG
This song actually started as a Gitadora boss song.
One day, when I was loudly playing the piano as usual, a nice phrase came to my mind, so I developed it from there.
Its atmosphere is similar to Chronos, and its 7/8 time signature is a progressive style.
I created this to be completed as Chronos2, but as Gitadora fans may know, Chronos didn't have such a high difficulty level for a boss song back then. I tried to somehow make this song more difficult for Gitadora, but it wasn't easy. Since the Gitadora V series didn't have many buttons or pads, I was able to mess around to a certain extent, but with the increased number of buttons in the XG series, I had to think quite a bit about creating charts with an authentically high difficulty level.
After much consideration, I felt that it'd be difficult to make this song more difficult, so I discarded it.
As time passed, I received an order to create a Chronos-like song for jubeat, and after thinking "can I use this song from that time here!?", I recovered the discarded data and worked with it. Since it's jubeat, I stopped using a complicated 7/8 time signature, and simply used 4/4. Also, even though it isn't a boss song, I needed to make the gameplay exciting to a degree, so I made the chorus 16-beats.
That's how I completed this song. It's currently included in many titles, and has previously been included in other companies' games, so I think it has support from a large number of players. There isn't a chance to create many songs like this in my career as a creator, so I'm very thankful.
It reached second place in TAG's No.1 song competition conducted last year.
Since there are differences in tastes between creators and listeners, even if a creator thinks "this was a successful result", listeners might not receive it very well. Conversely, there're times when a "this was just an alright result" song has a good reputation.
When I completed this song, I've felt an unprecedented reaction where they said "this is amazing!". As everyone knows from the following reputation, this is an extremely rare case where the creators and listeners' tastes aligned.
By the way, my remade Gitadora boss song which replaced Alstroemeria would later become EXCELSIOR DIVE.
This song's name originated from the birth flower of my birthday, March 25th.
Video Production Information
None.
Jacket Design Information
nyt..
I was surprised when I heard that the image was of a fashionable girl, but it was packed with TAG's deep thoughts.
I'd be happy if this smile will make you slightly relieved.
Character Information
The cherry blossoms are in full-bloom amidst the graduation ceremony....
She's a bit lonely, but she'll say goodbye with a smile!
NATSU
Since Alstroemeria is a jubeat crossover, here's Chise, the girl from the jacket!
Hakamas are nice, aren't they~?! A furisode is lovely, but speaking of graduation ceremonies, hakamas are the best, as expected?
However, I don't usually see them, so the hem's movement was somehow difficult, and I asked a male staff member who had a hakama, "please wear it and move in it", and he actually wore it and spun round and round (laughs).
I struggled a lot since this was my first character animation, but it was very interesting to receive various advice from the pop'n team while creating her!!
When I completed her, she looked graceful, yet surprisingly tomboyish.
I'd be happy if you can strongly see Chise's unexpected side, which can't just be felt from the jacket.
Personally, my favorite is her jubeat jacket-styled fever win animation!
As an inside story, Chise's birthday is on 3/25, the same as the composer, TAG.
Let's celebrate together~!!
Chart Production Information
isonin
Although it's very difficult to unlock this song, I emphasized on this song's image and purposely didn't make the notecharts extremely difficult.
I preciously created them as a blessing to those who unlocked it, and with TAG's thoughts in mind.
I hope this will become an important song to those who play it forever.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
MÚSECA difficulty rated from 1 to 15.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from jubeat@Wiki and BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 109 | 495 | 804 | 1254 | - | 482 | 852 | 1296 | - |
beatmania IIDX 21 SPADA | - | 5 | 8 | 10 | - | 5 | 8 | 10 | - |
beatmania IIDX 22 PENDUAL→Present | 1 | 5 | 8 | 10 | - | 5 | 8 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | 1 | 5 | 8 | 10 | - | - | - | - | - |
beatmania IIDX INFINITAS | - | 5 | 8 | 10 | - | 5 | 8 | 10 | - |
beatmania IIDX INFINITAS (2020) | 1 | 5 | 8 | 10 | - | 5 | 8 | 10 | - |
BeatStream
Game | Level | |||
---|---|---|---|---|
Light | Medium | Beast | Nightmare | |
Notecounts | 191 | 429 | 874 | - |
BeatStream アニムトライヴ | 4 | 8 | 10 | - |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 356 | 457 | 764 |
jubeat copious→Qubell | 5 | 7 | 9 |
jubeat clan | 5 | ↓6 | 9 |
jubeat festo→Present | 5 | 6 | 9.5 |
jubeat plus | 5 | 7 | 9 |
jukebeat | 5 | 7 | 9 |
jubeat plus (Android) | 5 | 7 | 9 |
jubeat (2021) | 5 | 6 | 9.5 |
MÚSECA
Game | Level | ||
---|---|---|---|
Green | Orange | Red | |
Notecounts | 214 | 479 | 873 |
MÚSECA 1+1/2 | 4 | 10 | 14 |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | - | 383 | 773 | 1303 | 324 | 522 |
pop'n music Sunny Park→Present | - | 26 | 38 | 46 | 17 | 28 |
pop'n music Lively | - | 26 | 38 | 46 | - | - |
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 160 | 343 | 696 | 697 |
REFLEC BEAT colette -Spring-→groovin'!! | 4 | 7 | 10 | - |
REFLEC BEAT groovin'!! Upper→VOLZZA 2 | 4 | 7 | 10 | 10 |
REFLEC BEAT plus | 4 | 7 | 10 | - |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 299 | 472 | 817 | 929 |
REFLEC BEAT 悠久のリフレシア | 7 | 10 | 13 | 14 |
ノスタルジア
Game | Level | |||
---|---|---|---|---|
Normal | Hard | Expert | Real | |
Notecounts | 468 | 889 | 1026 | 1394 |
ノスタルジア | 4 | 7 | 9 | - |
ノスタルジア FORTE | ↑5 | ↑8 | ↑10 | - |
ノスタルジア Op.2→Present | 5 | 8 | 10 | ◆2 |
コナステ ノスタルジア | 5 | 8 | 10 | ◆2 |
ポップンリズミン
Game | Difficulties | ||
---|---|---|---|
Normal | Hyper | EX | |
Notecounts | 133 | 248 | 356 |
ポップンリズミン | 2 | 4 | 8 |
TAG's BLOOM song series | |
---|---|
アルストロメリア - デンドロビウム - ZEPHYRANTHES - BLO§OM - 儚き恋の華 - ブルーローズイノセンス |
パステルくんとスミス氏のRUNRUNマラソン! | |
---|---|
1st Annual Meeting | jubeat: 梅雪夜 - Clumsy thoughts - この青空の下で REFLEC BEAT: spring pony - Good-bye Chalon - アルストロメリア Final Song: anemone |
2nd Annual Meeting | jubeat: Broken - Our Faith - 愛は不死鳥の様に REFLEC BEAT: True Blue - The Wind of Gold - †渚の小悪魔ラヴリィ~レイディオ† Final Song: ZZ |
3rd Annual Meeting (DJ TOTTO Meeting) |
jubeat: Windy Fairy - DRAGON KILLER - ストレイ・マーチ REFLEC BEAT: Arousing - Mirage - アストライアの双皿 Final Song: chaplet |
Mission DELTA | jubeat: VALLIS-NERIA REFLEC BEAT: JOMANDA Final Song: Lisa-RICCIA |
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