Rin to shite saku hana no gotoku: Difference between revisions
No edit summary |
Angryjoe1111 (talk | contribs) (Added English translations to sections; feel free to make any necessary changes [jubeat chart comments https://web.archive.org/web/20090127021303/http://mp.i-revo.jp/user.php/jb-staff/entry/846.html]) |
||
Line 287: | Line 287: | ||
== Song Production Information == | == Song Production Information == | ||
=== beatmania IIDX and pop'n music === | |||
==== TOMOSUKE ==== | |||
Umm, I'm sorry to bother you every time. I'm TOMOSUKE, the crimson litmus.<br> | |||
NADESHIKO ROCK. I thought of various images before I created this song.<br> | |||
The Edo period. Although the princess appears graceful and tidy in public, she secretly leaves the castle at midnight with South-East Asian instruments, and plays a rock song while jumping around.<br> | |||
There wasn't any rock during the Edo period. She has a rock-styled soul.<br> | |||
Such image first came to my mind, so I first thought about creating a "PRINCESS ROCK" song.<br> | |||
The naughty Yamato Nadeshiko princess is wearing a mix of Japanese and South-East Asian clothing while playing the guitar.<br> | |||
I thought of the title "Rin to shite saku hana no gotoku" a long time before the lyrics were written, so I requested that the lyrics and vocals aligned with this title.<br> | |||
Furthermore, I selfishly tried to draw the character myself and give them to the designer.<br> | |||
Now that I think about it, perhaps it's embarrassing~ that the character I drew was crazy in various ways.<br> | |||
But I think this character's mood that time was closely inherited by KANOKO.<br> | |||
Anyways, this song clearly expresses a worldview, which was directly conveyed to everyone.<br> | |||
I wonder if it's a bit clear and polished in the part which emphasizes vigor and distance.<br> | |||
I did my best to make the notecharts enjoyable! The H chart especially makes you want to jump around, so let's wear a kimono! | |||
==== Machiko Oka ==== | |||
Firstly, I'm really happy that my voice was used in this song. Thank you very much.<br> | |||
When I first heard this song, I sang it to myself. I was honestly very worried about if I could sing it.<br> | |||
Although I really liked this song, it was very fast, had a high key, and was difficult, so I was very worried about if I could properly sing it. But I really enjoyed singing it as I practiced.<br> | |||
During the recording, although I was a bit nervous, when I was asked to "please sing it with the image of dancing cherry blossoms", it became more enjoyable, and I sang it comfortably (o^o^o)<br> | |||
That's right, I tried playing it in the game the other day, but I honestly couldn't clear it at all... (laughs). Since it was very difficult (;_;) (laughs).<br> | |||
By all means, everyone please play this song (*^_^*)<br> | |||
I'm really honored to sing this song (o^o^o) Thank you very much o(^-^)o | |||
=== GuitarFreaks & DrumMania === | |||
==== TOMOSUKE ==== | |||
It's been a long time everyone, I'm TOMOSUKE.<br> | |||
We've received requests to crossover this song into Gitadora, so I created a slightly different version than in pop'n.<br> | |||
And when I created it, I asked [[Jin Senbonmatsu]] to include a brand-new guitar. He did it!<br> | |||
In the original song, there wasn't a guitar included during the piano solo, but I asked Jin to include very appealing arpeggios in it. Thank you, thank you.<br> | |||
I thought it suited Gitadora from the beginning, so I'm honestly happy that this song crossed over.<br> | |||
By all means, I'd like you to jump around and play this song while wearing a kimono.<br> | |||
... Well, did I say this somewhere? | |||
== Character Information == | == Character Information == | ||
Fluttering and following the moon. I'm a rabbit. Flying in the sky like a Tengu. | |||
=== shio === | |||
It's been a very long time that I don't remember much, but it was interesting that everyone already discussed it when I thought of an idea.<br> | |||
I forgot what idea TOMOSUKE had, but it was often discussed, so I'd like to see it once again.<br> | |||
Hehehe. | |||
As a pop'n character designer, it's boring to just use the sound designer's image as it was, and conversely, it's also quite boring to just use my image as the designer, so I think it's important to have a balance between them both.<br> | |||
So, it's an essential combination?<br> | |||
I think this song is a good example of that~. No. I don't know?<br> | |||
Perhaps I'm a bit overwhelmed by TOMOSUKE's enthusiasm. (laughs) | |||
That's why I want to express~ the individuality and movements of not just the designs, but of pop'n.<br> | |||
It's a bad walking movement! I had a baby Tengu jump around.<br> | |||
It's been a while since I created animations, so it was quite difficult, but I love it. | |||
Also, shio's point is quite avant-garde.<br> | |||
She somehow addicting to look at. (She's adorable)<br> | |||
Also, the naming point is TARO's mother. (She's adorable) | |||
== Video Production Information == | == Video Production Information == | ||
=== shio === | |||
This came together with the song from pop'n. Thank you for your continuing support. | |||
In order to support the image of this song's vividness, I created this video with the theme of lustrous colors and graceful movements.<br> | |||
I also wanted to slightly revise it so that it appeared "NIPPON-ish" to foreigners, so I tried to include subtitles.<br> | |||
Also, from the princess' day and night duality, the visuals are also somehow symmetrical.<br> | |||
For the chorus, I just prepared its parts and endlessly played the song on repeat, which I aimlessly created using the right-side of my brain, but it was a very tripping experience.<br> | |||
It's a bit bad for my eyes... that's what I think, but I hope you'd enjoy it.<br> | |||
Everyone, please fly across the moon "yay!" while playing this song. | |||
== Chart Production Information == | |||
=== [[Erina Takeda|T_da]] === | |||
"Rin to shite saku hana no gotoku" was originally a big hit song that BEMANI users loved with all their heart, from the melody, lyrics, and the characters, so I'm happy that many players seem to be enjoying it in jubeat.<br> | |||
For the notecharts, I often distributed the note sequences by using point reflections, so you can expect high arm movements from them.<br> | |||
They visually appear in the image of flowers, so by all means, please use the "flower" markers as well! Although I said this, please use your own favorite marker. | |||
The staff around me who played my created notecharts, said that they express the creator's personality.<br> | |||
I wonder what they mean by that. | |||
Well, please tell me whether you matched with me in tomorrow's conductor fever! | |||
== Choreography Information == | |||
=== Yoko Yamashiro === | |||
I consciously created this choreography with a Japanesque taste♡<br> | |||
Please cherish this atmosphere as you dance to it~♪ | |||
== Staff Comments == | |||
=== [[Takao Yamamoto|amamon.]] === | |||
TOMOSUKE initially drew and brought the design here himself, then enthusiastically discussed it.<br> | |||
I remembered when TOMOSUKE was appealing about it with sparkling eyes that time (it's a bit exaggerated)<br> | |||
It'd be great if that character will someday be revealed to everyone, right? Is he going to do the character designs next time? | |||
=== [[Chihiro Inoue|Chihi]] === | |||
KANOKO is a cute name! Her outfit is somehow in wagashi colors, isn't it~?<br> | |||
The vocalist's voice is slightly cool and lovely, and it's perfect for this slightly fast song. | |||
=== [[Shinjiro Otsu|Otsu]] === | |||
I've continued to challenge this song for several months. It's a large towering wall. That's my nadeshiko. | |||
=== [[Ryuta Tamura|tama]] === | |||
I barely cleared the EX chart.<br> | |||
I couldn't press the white and green buttons in the first chorus at all. My left hand seems to be cramping. | |||
=== [[Kiyoshi Murai|Seiya Murai]] === | |||
I wanted to see TOMOSUKE's first drawing of "this character's feelings".<br> | |||
Unfortunately, I already discarded it~. | |||
=== wac === | |||
This song seemed to be planned before quite a while before ADVENTURE development started. Although it seems simple, if you listen carefully, this is a high-class song with a detailed arrangement, which actually shows TOMOSUKE's essence.<br> | |||
When I listen to these kinds of songs, I think music created by Japanese people is interesting.<br> | |||
It's not related, but the guitar is played by Seki from Gyragyra Megane Dan, which was requested by TOMOSUKE. It seemed I just kept telling him to finish quickly so we can eat dandan noodles, but I'd be happy if I was able to help. | |||
As everyone above wrote, TOMOSUKE worked hard on his idea for a character and went to show the designers, but he immediately returned in shame.<br> | |||
When I saw it, I thought he wouldn't succeed no matter what, but it seemed lewd. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
Revision as of 10:18, 21 October 2023
- This song also appears in SEGA's rhythm games. For information on this, see the SilentBlue page on this song.
This page is for the original version of 凛として咲く花の如く. For the 大神ミオ cover of the song, please see Rin to shite saku hana no gotoku (Ookami Mio).
凛として咲く花の如く
Song Information
Original Version
Artist: 紅色リトマス
Composition/Arrangement: TOMOSUKE
Lyrics: Asaki
Vocals/Chorus: Machiko Oka🍀
Guitar: Yusuke Sekiguchi
BPM: 163
Length: 2:06 (pop'n music, jubeat), 2:05 (GF/DM, beatmania IIDX, REFLEC BEAT (RENEWAL charts, new charts)), 1:53 (DanceDanceRevolution), 1:43 (REFLEC BEAT (old charts))
Genre: NADESHIKO ROCK (撫子ロック)
pop'n music Character: KANOKO [15]
うたっち Character: KANOKO [15]
pop'n CG designer: shio
Movie: shio
First Music Game Appearance: pop'n music 15 ADVENTURE
Other Music Game Appearances:
- beatmania IIDX 16 EMPRESS
- DANCE aROUND
- DanceDanceRevolution X
- DanceEvolution ARCADE
- DANCERUSH STARDOM
- GuitarFreaks V5 & DrumMania V5 Rock to Infinity
- GuitarFreaksXG & DrumManiaXG
- HELLO! POP'N MUSIC
- jubeat
- jubeat plus music pack 08
- jubeat plus (Android) KONAMI music pack 02
- jukebeat KONAMI music pack 05
- REFLEC BEAT
- REFLEC BEAT plus MUSIC PACK 15
- ミライダガッキ FutureTomTom
- ポップンリズミン
NOSTALGIA Version
Artist: 紅色リトマス Arranged by まらしぃ
Composition: Konami Amusement (TOMOSUKE)
Arrangement: marasy
BPM: 60-195
Length: 2:41
First Music Game Appearance: ノスタルジア Op.2
Other Music Game Appearances: None.
Lyrics
Game Size
Japanese
つまさきであやす月の兎は踊り 星の間を飛び回る 口笛吹き 飛沫 あがる わたし 掛ける 追いかける星は まわる まわる ちいさなつぼみ さいて さいて 月にお願い おだやかな影に薄化粧 しらず しらず えいや!と投げた つぼみは行方知れず のまま 弧を描き 影は延びる 陽炎の先に さいた あった! まあるい花が さいた さいた 星の欠片が 月の裏側で泣いていた 気付かぬうちに 隠れていた兎も また弧 描く さいて さいた 風に揺られて おだやかな坂は薄化粧 下駄鳴らして口笛合わせ 凛として はんなりの こころ
Romaji
tsumasaki de ayasu tsuki no usagi wa odori hoshi no aida wo tobi mawaru kuchibue fuki shibuki agaru watashi kakeru oikakeru hoshi wa mawaru mawaru chiisana tsubomi saite saite tsuki ni onegai odayaka na kage ni usugeshou shirazu shirazu eiya! to nageta tsubomi wa yukue shire zu no mama ko wo egaki kage wa nobiru kagerou no saki ni saita atta! maa ui hana ga saita saita hoshi no kakera ga tsuki no uragawa de naite ita kidukanu uchi ni kakure te ita usagi mo mata ko egaku saite saita kaze ni yurarete odayaka na saka ha usugeshou geta narashi te kuchibue awase rin to shite hannari no kokoro
Long Version
Japanese
春深く夢の輪郭を ぼかして 行き過ぎて 舞い戻る 花びらは仕草を追いかけ 薄明かりの下で 密やか つまさきであやす月の兎は踊り 星の間を飛び回る 口笛吹き 飛沫 あがる わたし 掛ける 追いかける星は まわる まわる ちいさなつぼみ さいて さいて 月にお願い おだやかな影に薄化粧 しらず しらず えいや!と投げた つぼみは行方知れず のまま 見下ろして小さくなった雲の間に 芽を出した線香花火 つぶらな夢 飛沫 あがる 火花 翔る 問いかけた星は かわる がわる 顔を変えた さいて さいて くるりとまわる 舞姫の如く たまゆらに 思い思いに動く影と 背中を合わせて (ああ) 走る! 弧を描き 影は延びる 陽炎の先に さいた あった! まあるい花が さいた さいた 星の欠片が 月の裏側で泣いていた 気付かぬうちに 隠れていた兎も また弧 描く さいて さいて 月にお願い おだやかな影に薄化粧 しらず しらず えいや!と投げた つぼみは 行方知れず さいて さいた 風に揺られて おだやかな坂は薄化粧 下駄鳴らして口笛合わせ 凛として はんなりの こころ |
Romaji
haru fukaku yume no rinkaku wo bokashi te ikisugi te maimodoru hanabira ha shigusa wo oikake usu akari no shita de hisoyaka tsumasaki de ayasu tsuki no usagi wa odori hoshi no aida wo tobi mawaru kuchibue fuki shibuki agaru watashi kakeru oikakeru hoshi wa mawaru mawaru chiisana tsubomi saite saite tsuki ni onegai odayaka na kage ni usugeshou shirazu shirazu eiya! to nageta tsubomi wa yukue shire zu no mama mioroshi te chiisaku natta kumo no aida ni me wo dashi ta senkou hanabi tsubura na yume shibuki agaru hibana kakeru toikake ta hoshi wa kawaru ga waru gao wo kae ta saite saite kururi to mawaru maihime no gotoku tamayura ni omoiomoi ni ugoku kage to senaka wo awase te (aa) hashiru! ko wo egaki kage wa nobiru kagerou no saki ni saita atta! maa ui hana ga saita saita hoshi no kakera ga tsuki no uragawa de naite ita kidukanu uchi ni kakure te ita usagi mo mata ko egaku saite saite tsuki ni onegai odayaka na kage ni usugeshou shirazu shirazu eiya! to nageta tsubomi wa yukue shirezu saite saita kaze ni yurarete odayaka na saka ha usugeshou geta narashi te kuchibue awase rin to shite hannari no kokoro |
Song Connections / Remixes
- A long version of 凛として咲く花の如く appears on the pop'n music 15 ADVENTURE AC ♥ CS pop'n music 14 FEVER original soundtrack and on the KONAMI♪MUSICフル ALBUM.
- The GuitarFreaks & DrumMania series uses a game size of this version of 凛として咲く花の如く.
- The DanceDanceRevolution series uses a shortened version of the GuitarFreaks & DrumMania cut.
- The beatmania IIDX version of 凛として咲く花の如く is a combination of both the pop'n music and GuitarFreaks & DrumMania versions.
- The REFLEC BEAT series' old charts uses a shorter version of the pop'n music version of 凛として咲く花の如く, mostly cutting out the intro and the break.
- The GuitarFreaks & DrumMania series uses a game size of this version of 凛として咲く花の如く.
- A lounge arrangement of 凛として咲く花の如く by hacomaco can be found on the pop'n music Cafe music selection album.
- A remix of 凛として咲く花の如く by マチゲリータ, titled 凛として咲く花の如く スプーキィテルミィンミックス, appears in SOUND VOLTEX BOOTH.
- A cover version of 凛として咲く花の如く by tricot can be found on tricot's 凛として咲く花の如く single.
- Another cover version of 凛として咲く花の如く by the ひなビタ♪ cast, titled 凛として咲く花の如く~ひなビタ♪edition~, can be found in REFLEC BEAT colette -Summer-.
- 凛として咲く花の如く appears as part of the PM SUPER BEST すぺしゃるメドレー, a medley by Tsugumi Kataoka that can be found on the pop'n music SUPER BEST BOX compilation album.
- A toybox-like arrangement of 凛として咲く花の如く is used on the final cutscene of the HinaBitter♪ OverDrive! (ひなビタ♪OverDrive!) event of GITADORA OverDrive.
- 凛として咲く花の如く is related to 黒髪乱れし修羅となりて, NADESHIKO METAL from pop'n music 18 せんごく列伝.
- The ノスタルジア series uses a piano arrangement of 凛として咲く花の如く.
- Another remix of 凛として咲く花の如く by The 4th, titled 凛として咲く花の如く (The 4th Remix), can be found on The 4th's Force of The 4th album.
- A symphonic arrangement of 凛として咲く花の如く by 大嶋 啓之, titled 凛として咲く花の如く (Orchestra Arr.), can be found on the BEMANI SYMPHONY ORIGINAL SOUNDTRACK album.
- Another cover of 凛として咲く花の如く by 大神ミオ, can be found in jubeat Ave. and SOUND VOLTEX EXCEED GEAR.
Trivia
- This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
- 凛として咲く花の如く is the first non-crossover event BEMANI song to appear in all BEMANI games that were current at the time of its release, either remixed or not.
- 凛として咲く花の如く was also planned to be in the cancelled BEMANI title, おといろは.
- According to wac, the guitarist of ポップミュージック論 did the guitar as well for 凛として咲く花の如く.
- 凛として咲く花の如 was a hidden song in beatmania IIDX 16 EMPRESS. It can be unlocked upon unlocking every hidden song in the game.
- Unlike the other new hidden unlock in EMPRESS, Jack, it received a unique video.
- As of January 7th, 2009 (beat #1), it was automatically unlocked for everyone to play.
- 凛として咲く花の如く was added to jubeat on December 15th, 2008. It can be played from jubeat to copious APPEND with an e-AMUSEMENT PASS.
- In jubeat saucer, it can be unlocked via the bistro saucer unlocking event.
- In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
- In jubeat prop, it was part of the Step unlocking system, unlockable by reaching Step Level 28.
- As of jubeat Qubell, it is available by default.
- 凛として咲く花の如く's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
- In うたっち, 凛として咲く花の如く can be bought in the Shop for 4500 points.
- 凛として咲く花の如く received Black ANOTHER charts in beatmania IIDX 16 EMPRESS + PREMIUM BEST.
- These charts were later ported to beatmania IIDX 24 SINOBUZ as LEGGENDARIA charts for 凛として咲く花の如く. They can be unlocked from June 22nd, 2017 by clearing the OHANA EXPERT course.
- As of beatmania IIDX 25 CANNON BALLERS, these charts are available by default.
- These charts are available in beatmania IIDX INFINITAS (2020) since July 26th, 2023.
- These charts were later ported to beatmania IIDX 24 SINOBUZ as LEGGENDARIA charts for 凛として咲く花の如く. They can be unlocked from June 22nd, 2017 by clearing the OHANA EXPERT course.
- 凛として咲く花の如く was unlocked in DanceDanceRevolution X for normal play on May 21st, 2009.
- It uses its beatmania IIDX video, which is full-screen and eliminates any on-screen dancers.
- On the American and European releases of the DanceDanceRevolution series before DanceDanceRevolution A, 凛として咲く花の如く's title and artist were changed to NADESHIKO and Red Litmus, respectively.
- In BEAT ARENA and jukebeat, however, the title and artist are romanized.
- 凛として咲く花の如く is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
- It appears as well in SPINFEVER dai 2-shou yume suishou to mahou no melody (SPINFEVER 第2章 夢水晶と魔法のメロディー), a KONAMI medal redemption game.
- It also appears in KONAMI's VR rhythm game BEAT ARENA, as well as selectable background music in CHASE CHASE JOKERS (チェイスチェイスジョーカーズ).
- NADESHIKO received a new banner in DanceDanceRevolution X2 CS.
- 凛として咲く花の如く's video in GuitarFreaks & DrumMania, beatmania IIDX, and DanceDanceRevolution features its lyrics romanized.
- 凛として咲く花の如く received a new jacket in HELLO! POP'N MUSIC.
- 凛として咲く花の如く received an EASY chart in pop'n music Sunny Park, replacing its old 5-Buttons chart.
- 凛として咲く花の如く received an updated jacket in GITADORA, with the song and artist name added.
- 凛として咲く花の如く received new Drum and Guitar BASIC charts in GITADORA Ver.1.03.
- 凛として咲く花の如く was added to DanceEvolution ARCADE on November 18th, 2014.
- 凛として咲く花の如く is one of the songs featured on the BEMANI SONGS ~Best of pop'n music~ video.
- 凛として咲く花の如く received RENEWAL charts in REFLEC BEAT VOLZZA, unlockable as part of the second phase of the Pastel-kun to Gakkii-hakase no dokidoki rhythm kenkyujou (パステルくんとガッキー博士のドキドキリズム研究所) event. They could be unlocked after assembling the Moonlight Shamisen (ムーンライト三味線) instrument.
- In REFLEC BEAT VOLZZA 2, these charts were playable by default.
- 凛として咲く花の如く's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
- 凛として咲く花の如く appears in SEGA's CHUNITHM music game series.
- 凛として咲く花の如く was performed at the BEMANI ROCK FES'16 concert in 2016.
- 凛として咲く花の如く received a new set of charts in REFLEC BEAT 悠久のリフレシア.
- On most of the advertisement for jubeat plus' CHALLENGE SCRATCH that features this song, 凛として咲く花の如く shows a slightly different variation of its jubeat jacket, which omits the pop'n music logo and has its title and artist romanized.
- 凛として咲く花の如く is one of the MISSION BINGO unlocks of ノスタルジア Op.2. It can be unlocked in ノスタルジア Op.2 from January 24th, 2019, and in ノスタルジア Op.3 from January 9th, 2020.
- 凛として咲く花の如く's charts were re-rated on February 27th, 2019 in ノスタルジア Op.2.
- 凛として咲く花の如く (CLASSIC) could be unlocked in GITADORA EXCHAIN as one of the GF&DM CHRONICLE 2007~2009 songs from June 5th, 2019, by playing five credits.
- In GITADORA NEX+AGE, it could be unlocked from March 4th to June 21st, 2020 and from October 28th to November 29th, 2020 as part of the Thank you! GITADORA 21st kanshasai (サンキュー! ギタドラ21st感謝祭) event.
- It could also be unlocked as part of the Atsui natsu koso GITADORA da! Campaign (あつい夏こそギタドラだ!キャンペーン), from August 19th to September 27th, 2020.
- As of GITADORA FUZZ-UP, it is available by default.
- In GITADORA NEX+AGE, it could be unlocked from March 4th to June 21st, 2020 and from October 28th to November 29th, 2020 as part of the Thank you! GITADORA 21st kanshasai (サンキュー! ギタドラ21st感謝祭) event.
- 凛として咲く花の如く was added to DANCERUSH STARDOM on August 12th, 2019.
- 凛として咲く花の如く received a Real chart in ノスタルジア Op.3 on January 9th, 2020.
- 凛として咲く花の如く is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from December 20th, 2021, by purchasing the GRAND PRIX music pack vol.1 (グランプリ楽曲パック vol.1).
- 凛として咲く花の如く was added to DANCE aROUND on August 23rd, 2023.
Music Comment
To all the nadeshiko ladies blooming around the nation! Let's all bloom as dignified as blooming flowers with all our might!
Song Production Information
beatmania IIDX and pop'n music
TOMOSUKE
Umm, I'm sorry to bother you every time. I'm TOMOSUKE, the crimson litmus.
NADESHIKO ROCK. I thought of various images before I created this song.
The Edo period. Although the princess appears graceful and tidy in public, she secretly leaves the castle at midnight with South-East Asian instruments, and plays a rock song while jumping around.
There wasn't any rock during the Edo period. She has a rock-styled soul.
Such image first came to my mind, so I first thought about creating a "PRINCESS ROCK" song.
The naughty Yamato Nadeshiko princess is wearing a mix of Japanese and South-East Asian clothing while playing the guitar.
I thought of the title "Rin to shite saku hana no gotoku" a long time before the lyrics were written, so I requested that the lyrics and vocals aligned with this title.
Furthermore, I selfishly tried to draw the character myself and give them to the designer.
Now that I think about it, perhaps it's embarrassing~ that the character I drew was crazy in various ways.
But I think this character's mood that time was closely inherited by KANOKO.
Anyways, this song clearly expresses a worldview, which was directly conveyed to everyone.
I wonder if it's a bit clear and polished in the part which emphasizes vigor and distance.
I did my best to make the notecharts enjoyable! The H chart especially makes you want to jump around, so let's wear a kimono!
Machiko Oka
Firstly, I'm really happy that my voice was used in this song. Thank you very much.
When I first heard this song, I sang it to myself. I was honestly very worried about if I could sing it.
Although I really liked this song, it was very fast, had a high key, and was difficult, so I was very worried about if I could properly sing it. But I really enjoyed singing it as I practiced.
During the recording, although I was a bit nervous, when I was asked to "please sing it with the image of dancing cherry blossoms", it became more enjoyable, and I sang it comfortably (o^o^o)
That's right, I tried playing it in the game the other day, but I honestly couldn't clear it at all... (laughs). Since it was very difficult (;_;) (laughs).
By all means, everyone please play this song (*^_^*)
I'm really honored to sing this song (o^o^o) Thank you very much o(^-^)o
GuitarFreaks & DrumMania
TOMOSUKE
It's been a long time everyone, I'm TOMOSUKE.
We've received requests to crossover this song into Gitadora, so I created a slightly different version than in pop'n.
And when I created it, I asked Jin Senbonmatsu to include a brand-new guitar. He did it!
In the original song, there wasn't a guitar included during the piano solo, but I asked Jin to include very appealing arpeggios in it. Thank you, thank you.
I thought it suited Gitadora from the beginning, so I'm honestly happy that this song crossed over.
By all means, I'd like you to jump around and play this song while wearing a kimono.
... Well, did I say this somewhere?
Character Information
Fluttering and following the moon. I'm a rabbit. Flying in the sky like a Tengu.
shio
It's been a very long time that I don't remember much, but it was interesting that everyone already discussed it when I thought of an idea.
I forgot what idea TOMOSUKE had, but it was often discussed, so I'd like to see it once again.
Hehehe.
As a pop'n character designer, it's boring to just use the sound designer's image as it was, and conversely, it's also quite boring to just use my image as the designer, so I think it's important to have a balance between them both.
So, it's an essential combination?
I think this song is a good example of that~. No. I don't know?
Perhaps I'm a bit overwhelmed by TOMOSUKE's enthusiasm. (laughs)
That's why I want to express~ the individuality and movements of not just the designs, but of pop'n.
It's a bad walking movement! I had a baby Tengu jump around.
It's been a while since I created animations, so it was quite difficult, but I love it.
Also, shio's point is quite avant-garde.
She somehow addicting to look at. (She's adorable)
Also, the naming point is TARO's mother. (She's adorable)
Video Production Information
shio
This came together with the song from pop'n. Thank you for your continuing support.
In order to support the image of this song's vividness, I created this video with the theme of lustrous colors and graceful movements.
I also wanted to slightly revise it so that it appeared "NIPPON-ish" to foreigners, so I tried to include subtitles.
Also, from the princess' day and night duality, the visuals are also somehow symmetrical.
For the chorus, I just prepared its parts and endlessly played the song on repeat, which I aimlessly created using the right-side of my brain, but it was a very tripping experience.
It's a bit bad for my eyes... that's what I think, but I hope you'd enjoy it.
Everyone, please fly across the moon "yay!" while playing this song.
Chart Production Information
T_da
"Rin to shite saku hana no gotoku" was originally a big hit song that BEMANI users loved with all their heart, from the melody, lyrics, and the characters, so I'm happy that many players seem to be enjoying it in jubeat.
For the notecharts, I often distributed the note sequences by using point reflections, so you can expect high arm movements from them.
They visually appear in the image of flowers, so by all means, please use the "flower" markers as well! Although I said this, please use your own favorite marker.
The staff around me who played my created notecharts, said that they express the creator's personality.
I wonder what they mean by that.
Well, please tell me whether you matched with me in tomorrow's conductor fever!
Choreography Information
Yoko Yamashiro
I consciously created this choreography with a Japanesque taste♡
Please cherish this atmosphere as you dance to it~♪
Staff Comments
amamon.
TOMOSUKE initially drew and brought the design here himself, then enthusiastically discussed it.
I remembered when TOMOSUKE was appealing about it with sparkling eyes that time (it's a bit exaggerated)
It'd be great if that character will someday be revealed to everyone, right? Is he going to do the character designs next time?
Chihi
KANOKO is a cute name! Her outfit is somehow in wagashi colors, isn't it~?
The vocalist's voice is slightly cool and lovely, and it's perfect for this slightly fast song.
Otsu
I've continued to challenge this song for several months. It's a large towering wall. That's my nadeshiko.
tama
I barely cleared the EX chart.
I couldn't press the white and green buttons in the first chorus at all. My left hand seems to be cramping.
Seiya Murai
I wanted to see TOMOSUKE's first drawing of "this character's feelings".
Unfortunately, I already discarded it~.
wac
This song seemed to be planned before quite a while before ADVENTURE development started. Although it seems simple, if you listen carefully, this is a high-class song with a detailed arrangement, which actually shows TOMOSUKE's essence.
When I listen to these kinds of songs, I think music created by Japanese people is interesting.
It's not related, but the guitar is played by Seki from Gyragyra Megane Dan, which was requested by TOMOSUKE. It seemed I just kept telling him to finish quickly so we can eat dandan noodles, but I'd be happy if I was able to help.
As everyone above wrote, TOMOSUKE worked hard on his idea for a character and went to show the designers, but he immediately returned in shame.
When I saw it, I thought he wouldn't succeed no matter what, but it seemed lewd.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
DANCE aROUND difficulty rated from 1 to 10.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
DanceEvolution difficulty rated from 1 to 5.
DANCERUSH difficulty rated from 1 to 10.
GF/DM difficulty rated from 1 to 99.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポップンリズミン difficulty rated from 1 to 10.
うたっち difficulty rated from 1 to 5 stars. (Ratings and notecounts obtained from BEMANIWiki 2nd, GITADORA Rating Sources, pmdream.net, and Textage.cc.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 198 | 672 | 1087 | 1398 | 1595 | 659 | 1094 | 1443 | 1766 |
beatmania IIDX 16 EMPRESS→23 copula | 2 | 6 | 9 | 10 | - | 6 | 9 | 10 | - |
beatmania IIDX 24 SINOBUZ→Present | 2 | 6 | 9 | 10 | 11 | 6 | 9 | 10 | 12 |
beatmania IIDX 16 EMPRESS + PREMIUM BEST | 2 | 6 | 9 | 10 | 11 | 6 | 9 | 10 | 12 |
beatmania IIDX INFINITAS | - | 6 | 9 | 10 | - | 6 | 9 | 10 | - |
beatmania IIDX ULTIMATE MOBILE | 2 | 6 | 9 | 10 | - | - | - | - | - |
beatmania IIDX INFINITAS (2020) | 2 | 6 | 9 | 10 | 11 | 6 | 9 | 10 | 12 |
DANCE aROUND
Game | Level | ||
---|---|---|---|
Basic | Advanced | Master | |
Notecounts | 166 | 193 | - |
DANCE aROUND | 4 | 7 | - |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 128 / 0 | 189 / 16 | 242 / 24 | 337 / 21 | - / - / - | 175 / 14 | 232 / 19 | 359 / 21 | - / - / - |
DanceDanceRevolution X→Present | 3 | 6 | 8 | 10 | - | 5 | 7 | 11 | - |
DanceDanceRevolution X CS JP | 3 | 6 | 8 | 10 | - | 5 | 7 | 11 | - |
DanceDanceRevolution S+ | 3 | 6 | 8 | 10 | - | - | - | - | - |
DanceDanceRevolution X2 CS | 3 | 6 | 8 | 10 | - | 5 | 7 | 11 | - |
DanceDanceRevolution GRAND PRIX | 3 | 6 | 8 | 10 | - | 5 | 7 | 11 | - |
DanceEvolution
Game | Level | |||
---|---|---|---|---|
Light | Standard | Extreme | Master | |
Dancer | あかり | |||
Choreographer | 山城陽子 | |||
Notecounts | 44 | 70 | 159 | 340 |
DanceEvolution ARCADE | 4 |
DANCERUSH
Game | 1 Player | 2 Players | ||
---|---|---|---|---|
Easy | Normal | Easy | Normal | |
Max Combo | 251 | 375 | ? (? / ?) |
? (? / ?) |
DANCERUSH STARDOM | 3 | 7 | 3 | 7 |
GuitarFreaks & DrumMania
Original Series
Game | Drum | Guitar | Bass | Open | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Basic | Advanced | Extreme | Basic | Advanced | Extreme | Basic | Advanced | Extreme | |
Notecounts | 381 | 683 | 1045 | 367 | 554 | 659 | 353 | 469 | - | 367 | 553 | 659 |
GF/DM V5→V8 | 22 | 40 | 71 | 26 | 44 | 69 | 28 | 51 | - | 26 | 45 | 70 |
GITADORA EXCHAIN | 3.00 | 5.65 | 7.15 | 3.50 | 5.70 | 7.35 | 3.20 | 6.50 | - | - | - | 7.45 |
GITADORA NEX+AGE→Present | 3.00 | 5.65 | ↑7.20 | ↑3.55 | ↑5.75 | 7.35 | ↑3.25 | ↑6.55 | - | - | - | 7.45 |
コナステ GITADORA | 3.00 | 5.65 | 7.20 | 3.55 | 5.75 | 7.35 | 3.25 | 6.55 | - | - | - | 7.45 |
XG & GITADORA Series
Old Charts
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 381 | 683 | 1053 | - | 332 | 524 | 659 | - | 264 | 393 | 469 | - |
GF/DM XG→XG3 | 1.70 | 3.30 | 6.40 | - | 2.75 | 4.25 | 6.50 | - | 2.60 | 3.60 | 5.30 | - |
GITADORA→GITADORA Ver.1.02 | ↑2.60 | ↑4.10 | ↑6.90 | - | ↑3.70 | ↑4.95 | ↑7.00 | - | ↑3.45 | ↑4.30 | ↑5.90 | - |
New Charts
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 223 | 683 | 1053 | - | 274 | 524 | 659 | - | 264 | 393 | 469 | - |
GITADORA Ver.1.03→Tri-Boost | 1.50 | 4.10 | 6.90 | - | 1.50 | 4.95 | 7.00 | - | 3.45 | 4.30 | 5.90 | - |
GITADORA Tri-Boost Re:EVOLVE | ↓1.25 | ↑4.40 | ↓6.75 | - | ↓1.45 | ↓4.60 | ↓6.55 | - | ↓3.05 | ↓4.05 | ↓5.75 | - |
GITADORA Matixx | ↑1.40 | ↑5.30 | ↑7.00 | - | ↑2.05 | ↑5.60 | ↑6.90 | - | ↑3.20 | ↑4.85 | ↑6.40 | - |
GITADORA EXCHAIN | ↓1.20 | ↑5.70 | ↑7.25 | - | ↑2.25 | ↑5.70 | ↑7.15 | - | ↑3.30 | ↓4.75 | ↑6.50 | - |
GITADORA NEX+AGE | ↑1.30 | 5.70 | ↑7.30 | - | ↑2.30 | 5.70 | ↑7.20 | - | 3.30 | ↑4.80 | 6.50 | - |
GITADORA HIGH-VOLTAGE→Present | 1.30 | ↓5.65 | 7.30 | - | ↑2.40 | ↑6.05 | ↑7.40 | - | 3.30 | ↑5.15 | ↑6.75 | - |
GITADORA (Mobile) | 1.50 | 4.10 | 6.90 | - | 1.50 | 4.95 | 7.00 | - | 3.45 | 4.30 | 5.90 | - |
コナステ GITADORA | 1.30 | 5.70 | 7.30 | - | 2.30 | 5.70 | 7.20 | - | 3.30 | 4.80 | 6.50 | - |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 331 | 532 | 772 |
jubeat | 4 | 8 | 10 |
jubeat ripples→Qubell | 4 | ↓7 | ↓9 |
jubeat clan | 4 | ↓6 | 9 |
jubeat festo→Present | 4 | 6 | 9.1 |
jubeat plus | 4 | 7 | 9 |
jukebeat | 4 | 7 | 9 |
jubeat plus (Android) | 4 | 7 | 9 |
jubeat (2021) | 4 | 6 | 9.1 |
pop'n music
Regular Charts
Game | Normal Mode | Battle Mode | PSP Exclusive | ||||||
---|---|---|---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | 5B HYPER | 7-Buttons | 7B HYPER | |
Notecounts | 412 | 646 | 994 | 1266 | 312 | 412 | 412 | 434 | 827 |
pop'n music 15 ADVENTURE→20 fantasia | 20 | 24 | 33 | 40 | 15 | 20 | - | - | - |
pop'n music Sunny Park→ラピストリア | ※6 | 30 | 39 | 46 | 15 | 20 | - | - | - |
pop'n music éclale→Present | ※↑9 | 30 | 39 | 46 | 15 | 20 | - | - | - |
pop'n music portable | ※13 | 24 | ※33 | ※40 | 15 | - | 19 | 21 | 32 |
pop'n music Lively | ※9 | 30 | 39 | 46 | - | - | - | - | - |
※ Denotes chart has been revised from the corresponding AC chart:
- pop'n music portable 5-Button NORMAL chart: total notes: 268.
- pop'n music portable 9-Button HYPER chart: total notes: 992.
- pop'n music portable EX chart: total notes: 1255.
- EASY chart: total notes: 194 notes.
Wii Charts
Game | Game Type | |||
---|---|---|---|---|
1 Player | 2 Player | |||
Standard | Challenge | 1P | 2P | |
Notecounts | 123 | 234 | 133 | 133 |
ポップンミュージック | N/A | N/A | N/A |
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 137 | 270 | 374 | - |
REFLEC BEAT→VOLZZA 2 | 3 | 5 | 8 | - |
REFLEC BEAT plus | 3 | 5 | 8 | - |
RENEWAL Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 199 | 362 | 642 | - |
REFLEC BEAT VOLZZA→VOLZZA 2 | 4 | 7 | 10 | - |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 216 | 376 | 562 | 772 |
REFLEC BEAT 悠久のリフレシア | 6 | 8 | 10 | 12 |
ノスタルジア
Game | Level | |||
---|---|---|---|---|
Normal | Hard | Expert | Real | |
Notecounts | 313 | 887 | 1489 | 1702 |
ノスタルジア Op.2 (original ratings) | 5 | 7 | 10 | - |
ノスタルジア Op.2 | ↓4 | ↓6 | ↓9 | - |
ノスタルジア Op.3→Present | 4 | 6 | 9 | ◆1 |
コナステ ノスタルジア | 4 | 6 | 9 | ◆1 |
ポップンリズミン
Game | Difficulties | ||
---|---|---|---|
Normal | Hyper | EX | |
Notecounts | 142 | 265 | 400 |
ポップンリズミン | 2 | 5 | 7 |
うたっち
Game | Single | |
---|---|---|
Easy | Hard | |
Notecounts | 194 | 265 |
うたっち | 4 | 5 |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.
- Songs
- Beatmania IIDX Songs
- Beatmania IIDX Songs with Unique Videos
- Beatmania IIDX Songs Never Removed
- DANCE aROUND Songs
- DanceEvolution Songs
- DDR Songs
- DDR Songs with Unique Videos
- DANCERUSH Songs
- DANCERUSH Songs with Unique Videos
- GFDM Songs
- GFDM XG & GITADORA Songs
- Jubeat Songs
- Jubeat plus Songs
- Jubeat plus (Android) Songs
- Jubeat Songs Never Removed
- NOSTALGIA Songs
- NOSTALGIA BEMANI Songs
- Pop'n music Songs
- Pop'n music 15 Songs
- Pop'n music BEMANI Songs
- REFLEC BEAT Songs
- REFLEC BEAT plus Songs
- Utacchi Songs
- Songs in 5 or more BEMANI games
- Songs in 10 or more BEMANI games