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** The name Yebisu is a reference to the ''Yebisu Garden Place'' (恵比寿ガーデンプレイス), a centre where the KCEJ WEST office was located at that time.
** The name Yebisu is a reference to the ''Yebisu Garden Place'' (恵比寿ガーデンプレイス), a centre where the KCEJ WEST office was located at that time.
* Only CS BEMANI release to feature the original 1986-1998 italicized KONAMI logo in-game ''and'' on the packaging (the BEST edition shows the newer 1998-2003 logo).
* Only CS BEMANI release to feature the original 1986-1998 italicized KONAMI logo in-game ''and'' on the packaging (the BEST edition shows the newer 1998-2003 logo).
* First BEMANI project worked on by [[Hiroyuki Togo]], who would remain a prominent staff member of the CS beatmania series.
* Total songs: 23 (2ndMIX), 9 (YebisuMIX)
* Total songs: 23 (2ndMIX), 9 (YebisuMIX)


== Staff Information ==
== Staff Information ==
[[beatmania CS credits]]
* Game credits: [[beatmania CS credits]]
* Director: Toshifumi Wada
* Soundtrack credits: [[beatmania maniac-tracks OST Booklet Credits]]
* Sound Director: [[Hiroyuki Togo]]
* Programmer: Yudong Tang, Fumito Miyauchi, Masao Tomosawa, Taisei Nomura, Tomonori Satoh. Ayumu Kaneko (KCE School)
* CG Designer: Toshifumi Wada, [[Hajime Yashiro]], Satoshi Higashida
* Producer: Motoyuki Yoshioka, Hideo Kojima


= Song List =
= Song List =
Line 46: Line 43:
| REGGAE || [[jam jam reggae]] || [[Reo Nagumo|jam master '73]] || 90 || style="background:#eeee77;"|2|| style="background:#eeee77;"|2
| REGGAE || [[jam jam reggae]] || [[Reo Nagumo|jam master '73]] || 90 || style="background:#eeee77;"|2|| style="background:#eeee77;"|2
|-
|-
|rowspan="2"| TECHNO || [[OVERDOSER|OVERDOSER (romo mix)]] || [[Hiroshi Takeyasu|MIRAK]] || 132 || style="background:#eeee77;"|4|| style="background:#eeee77;"|-
|rowspan="2"| TECHNO || [[OVERDOSER|OVERDOSER (romo mix)]] || [[Hiroshi Takeyasu|MIRAK]] || 132 || style="background:#eeee77;"|3|| style="background:#eeee77;"|-
|-
|-
| [[OVERDOSER|OVERDOSER (ambient mix)]] || [[Hiroshi Takeyasu|MIRAK]] || 134 || style="background:#eeee77;"|-|| style="background:#eeee77;"|4
| [[OVERDOSER|OVERDOSER (ambient mix)]] || [[Hiroshi Takeyasu|MIRAK]] || 134 || style="background:#eeee77;"|-|| style="background:#eeee77;"|3
|-
|-
|rowspan="2"| BREAK-BTS || [[2 gorgeous 4U]] || [[Hiroshi Takeyasu|pro phet-31]] || 150 || style="background:#eeee77;"|3|| style="background:#eeee77;"|-
|rowspan="2"| BREAK-BTS || [[2 gorgeous 4U|2 gorgeous 4 U]] || [[Hiroshi Takeyasu|pro phet-31]] || 150 || style="background:#eeee77;"|3|| style="background:#eeee77;"|-
|-
|-
| [[greed eater]] || [[Hiroshi Takeyasu|The Dust Fathers]] || 112 || style="background:#eeee77;"|- || style="background:#eeee77;"|3
| [[greed eater]] || [[Hiroshi Takeyasu|The Dust Fathers]] || 112 || style="background:#eeee77;"|- || style="background:#eeee77;"|3
Line 62: Line 59:
| [[20,november|20,november (radio edit)]] || [[Reo Nagumo|DJ nagureo]] || 130 || style="background:#eeee77;"|- || style="background:#eeee77;"|5
| [[20,november|20,november (radio edit)]] || [[Reo Nagumo|DJ nagureo]] || 130 || style="background:#eeee77;"|- || style="background:#eeee77;"|5
|-
|-
| RAVE || [[e-motion]] || [[Tomomi Ohta|e.o.s]] || 140-145 || style="background:#eeee77;"|N/A || style="background:#eeee77;"|N/A
| RAVE || [[e-motion]] || [[Tomomi Ohta|e.o.s]] || 140-145 || style="background:#eeee77;"|4 || style="background:#eeee77;"|4
|-
|-
| DJ-BATTLE || [[DJ BATTLE]] || [[Reo Nagumo|♪♪♪♪♪]] || 93 || style="background:#EE7;"|N/A || style="background:#EE7;"|N/A
| DJ-BATTLE || [[DJ BATTLE]] || || 93 || style="background:#EE7;"|N/A || style="background:#EE7;"|N/A
|-
|-
!style="background:#9999ee; text-align: center;" colspan="11"|[[AC bm 2nd|beatmania 2ndMIX]] Songs
!style="background:#9999ee; text-align: center;" colspan="11"|[[AC bm 2nd|beatmania 2ndMIX]] Songs
|-
|-
| - || [[PRACTICE STAGE (beatmania 2ndMIX)|PRACTICE STAGE]] || [[Reo Nagumo|♪♪♪♪♪]] || 100 || style="background:#eeee77;"|N/A || style="background:#eeee77;"|N/A
| - || [[PRACTICE STAGE (beatmania 2ndMIX)|PRACTICE STAGE]] || || 100 || style="background:#eeee77;"|N/A || style="background:#eeee77;"|N/A
|-
|-
| AMBIENT || [[Beginning of life]] || [[Hiroshi Watanabe|QUADRA]] || 110 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
| AMBIENT || [[Beginning of life|Beginning of Life]] || [[Hiroshi Watanabe|QUADRA]] || 110 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
|-
|-
| REGGAE FUNKY MIX || [[jam jam reggae (Funky jam Cookie mix)|jam jam reggae (FUNKY jam Cookie mix)]] || [[Hiroshi Watanabe|Crunky Boy]] || 90 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
| REGGAE FUNKY MIX || [[jam jam reggae (Funky jam Cookie mix)|jam jam reggae (FUNKY jam Cookie mix)]] || [[Hiroshi Watanabe|Crunky Boy]] || 90 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
|-
|-
| BALLAD (JAZZ-SOUL) || [[Do you love me?]] || [[Reo Nagumo|reo-nagumo]] || 100 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
| BALLADE (JAZZ-SOUL) || [[Do you love me?]] || [[Reo Nagumo|reo-nagumo]] || 100 || style="background:#eeee77;"| 2 || style="background:#eeee77;"| 2
|-
|-
| HIP-HOP STREET MIX || [[u gotta groove (TripleMazinDub)|u gotta groove (Triple Mazin Dub)]] || [[Hiroshi Watanabe|DJ Mazinger]] || 94 || style="background:#eeee77;"| 3 || style="background:#eeee77;"| 3
| HIP-HOP STREET MIX || [[u gotta groove (TripleMazinDub)|u gotta groove (Triple Mazin Dub)]] || [[Hiroshi Watanabe|DJ Mazinger]] || 94 || style="background:#eeee77;"| 3 || style="background:#eeee77;"| 3
|-
|-
| JAPANESE HIP-HOP || [[tokai]] || perfomeed by co-key [[Hiroshi Watanabe|DJ Mazinger]] || 97 || style="background:#eeee77;"| 4 || style="background:#eeee77;"| 4
| JAPANESE HIP-HOP || [[tokai]] || performed by co-key [[Hiroshi Watanabe|DJ Mazinger]] || 97 || style="background:#eeee77;"| 4 || style="background:#eeee77;"| 4
|-
|-
| KONAMIX || [[Salamander Beat Crush mix]] || [[Hiroshi Watanabe|NITE SYSTEM]] || 134 || style="background:#eeee77;"| 4 || style="background:#eeee77;"| 4
| KONAMIX || [[Salamander Beat Crush mix]] || [[Hiroshi Watanabe|NITE SYSTEM]] || 134 || style="background:#eeee77;"| 4 || style="background:#eeee77;"| 4
Line 127: Line 124:


= EXPERT Courses =
= EXPERT Courses =
If the courses are played with two players, the alternate songs or versions are used instead of the original.<br>
Furthermore, if you hold down the SELECT button before choosing EXPERT mode, a different confirmation sound will play, and the following songs will appear in their respective course:
* e-motion (2nd MIX): Will be played on the fifth stage, instead of e-motion, in CLASSIC.
* Acid Bomb: Will be played on the third stage, instead of Salamander Beat Crush mix, in TECHNO.


If the courses are played with two players, the alternate songs or versions are used instead of the original.
{{IIDX Course
{{IIDX Course
| course1 = CLASSIC
| course1 = CLASSIC
| c1song1 = [[2 gorgeous 4U]] / [[greed eater]]
| c1song1 = [[2 gorgeous 4U|2 gorgeous 4 U]] / [[greed eater]]
| c1song2 = [[OVERDOSER]]
| c1song2 = [[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]
| c1song3 = [[LOVE SO GROOVY]]
| c1song3 = [[LOVE SO GROOVY|LOVE SO GROOVY / LOVE SO GROOVY (12inch version)]]
| c1song4 = [[20,november]]
| c1song4 = [[20,november|20,november (single mix) / 20,november (radio edit)]]
| c1song5 = [[e-motion]]
| c1song5 = [[e-motion]] / [[e-motion (2nd MIX)]]
| course2 = VOCAL
| course2 = VOCAL
| c2song1 = [[tokai]]
| c2song1 = [[tokai]]
| c2song2 = [[jam jam reggae (FUNKY jam Cookie mix)]]
| c2song2 = [[jam jam reggae (Funky jam Cookie mix)|jam jam reggae (Funky Jam Cookie mix)]]
| c2song3 = [[20,november]]
| c2song3 = [[20,november|20,november (single mix) / 20,november (radio edit)]]
| c2song4 = [[Ska a gogo|SKA a go go]]
| c2song4 = [[Ska a gogo|SKA a go go]]
| c2song5 = [[Do you love me?]]
| c2song5 = [[Do you love me?]]
| course3 = TECHNO  
| course3 = TECHNO  
| c3song1 = [[OVERDOSER]]
| c3song1 = [[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]
| c3song2 = [[OVERDOSER (DrivingDubMix)|OVERDOSER (Driving Dub mix)]]
| c3song2 = [[OVERDOSER (DrivingDubMix)|OVERDOSER (Driving Dub mix)]]
| c3song3 = [[Salamander Beat Crush mix]]
| c3song3 = [[Salamander Beat Crush mix]] / [[Acid Bomb]]
| c3song4 = [[Beginning of life]]
| c3song4 = [[Beginning of life|Beginning of Life]]
| c3song5 = [[Deep Clear Eyes]]
| c3song5 = [[Deep Clear Eyes]]
}}
}}


= Related Link =
= Hidden Commands =
To be added.
 
== Replace Songs in EXPERT Mode ==
* If you hold down the SELECT button before choosing EXPERT mode, a different confirmation sound will play, and the songs described in [[CS bm#EXPERT_Courses|EXPERT Courses]] will replace the corresponding song in their respective EXPERT course.
 
== Activate Play Mode or Modifier for Main Game ==
''The information in this section pertains to beatmania CS, [[CS bm 3rd|beatmania APPEND 3rdMIX (mini)]], [[CS bm GOTTA|APPEND GOTTAMIX]], and all games with a BONUS EDIT mode ([[CS bm 4th|4th]]/[[CS bm 5th|5th]]/[[CS bm GOTTA 2|GOTTA2]]/[[CS bm Club|Club]]) when BONUS EDIT mode is active.''
* To activate a play mode or modifier for the main game, you must do so from the PRESS START BUTTON screen and then choose GAME START after you activate it.
** Unless otherwise noted, actions for activating a play mode or modifier must be performed on only the P1 controller or P2 controller, and will not work if performed on the opposite controller.
*** However, after you activate a play mode or modifier, you can choose GAME START with either controller.
** When you activate a play mode or modifier, a confirmation sound will play.
*** The active play mode or modifier will be deactivated if you go back to the PRESS START BUTTON screen, or if you choose anything other than GAME START.
** After you choose GAME START, the activated play mode or modifier will be applied to all sides that play the game.
*** Note that only DOUBLE PLAY or HIDDEN PLAY can be active; it is not possible for both DOUBLE PLAY and HIDDEN PLAY to be active at the same time.
 
;Play Modes
* '''DOUBLE PLAY'''
** "1-Credit": On the P1 controller, while holding down all three white keys (or Left, Square, and X on a standard PlayStation controller), press the START button, then quickly release the white keys and hold down all two black keys (L1 and R1).
*** In "1-Credit" DOUBLE PLAY, you play a mode that is similar to FREE mode in certain AC beatmania games. You have two guaranteed stages and can pick any song that is listed.
**** Unlike in certain AC beatmania games however, you do not need to separately enter unlock codes for any songs.
** "2-Credit": On the P2 controller, while holding down all three white keys (or Left, Square, and X on a standard PlayStation controller), press the START button, then quickly release the white keys and hold down all two black keys (L1 and R1).
*** Unlike "1-Credit" DOUBLE PLAY, you can play any normally accessible mode, with all of the restrictions inherent to it.
 
;Modifiers
* '''HIDDEN PLAY'''
** On the P1 controller, while holding down all two black keys (or L1 and R1 on a standard PlayStation controller), press the START button (this action can be performed on either P1 or P2), then release the black keys and hold down the left and right white keys (Left and X).
 
== Undocumented Features ==
''These features are only available if you have switched over to [[CS bm|beatmania CS]], [[CS bm 3rd|beatmania APPEND 3rdMIX (mini)]], or [[CS bm GOTTA|APPEND GOTTAMIX]] via the DISC CHANGE option from either of the following games:''
* [[CS bm THE SOUND OF TOKYO!|beatmania THE SOUND OF TOKYO!]]
* [[CS bm 6th + CORE REMIX|beatmania 6thMIX + CORE REMIX]]
 
;Autoplay
* At any time during a song, press and then release the START button on the P1 or P2 controller to turn on Autoplay for that side. Press and release the START button again at any time to turn off Autoplay for that side.
** Autoplay is available for all game modes (GAME START, TRAINING, and FREE) and will remain enabled between songs in GAME START and FREE modes until the title screen.
 
;Quit Mid-Song
* At any time during a song, press both START and SELECT to quit the song and jump to the results screen.
** This command is available in GAME START and FREE modes.
** Be aware that using this command causes a bug where incorrect audio is played during sounds and music.
*** However, the effects of this bug disappear when the player either returns to the title screen or plays a song.
 
= Related Links =
* [http://web.archive.org/web/20040615163235/http://www.kcej.co.jp/products/beatmania/index.html beatmania CS' official site] (archived)
* [http://web.archive.org/web/20040308114720/http://www.kcej.co.jp/products/beatmania/column/index.html beatmania CS' Music Column site] (archived)


[[Category:Beatmania Titles]]
[[Category:beatmania]]

Latest revision as of 05:26, 13 May 2024

beatmania Home Releases
beatmania CS / APPEND YebisuMIX - APPEND 3rd - APPEND GOTTAMIX - APPEND 4th
APPEND 5th - BEST HITS - DREAMS COME TRUE - APPEND GOTTAMIX2
APPEND ClubMIX - THE SOUND OF TOKYO! - 6th + CORE REMIX
European Edit - beatmania GB - for WonderSwan - GB2 GatchaMIX - GB GatchaMIX2
Mahoromatic - beatmania (2006) - BEMANI MIX - i-αppli

This page is for the 1998 PlayStation release titled beatmania. For other games titled beatmania, please see beatmania (disambiguation).

beatmania CS

Release Information

  • Release dates:
    • Original release: October 1st, 1998
      • Retail value: 5,800 yen
    • BEST edition: December 9th, 1999
      • Retail value: 2,800 yen

General Information / Changes

  • A direct port of beatmania 2ndMIX.
  • This game was the only KEY DISC for all the other beatmania PlayStation releases until beatmania BEST HITS. After that, other titles were also released as KEY DISC.
  • The game was issued on two discs: the first one being labeled as ARCADE 2ndMIX and the other as APPEND YebisuMIX.
    • The name Yebisu is a reference to the Yebisu Garden Place (恵比寿ガーデンプレイス), a centre where the KCEJ WEST office was located at that time.
  • Only CS BEMANI release to feature the original 1986-1998 italicized KONAMI logo in-game and on the packaging (the BEST edition shows the newer 1998-2003 logo).
  • First BEMANI project worked on by Hiroyuki Togo, who would remain a prominent staff member of the CS beatmania series.
  • Total songs: 23 (2ndMIX), 9 (YebisuMIX)

Staff Information

Song List

ARCADE 2ndMIX

Genre Song Artist BPM SP Difficulty DP Difficulty
beatmania Songs
HIP-HOP u gotta groove DJ nagureo 94-100 1 1
REGGAE jam jam reggae jam master '73 90 2 2
TECHNO OVERDOSER (romo mix) MIRAK 132 3 -
OVERDOSER (ambient mix) MIRAK 134 - 3
BREAK-BTS 2 gorgeous 4 U pro phet-31 150 3 -
greed eater The Dust Fathers 112 - 3
SOUL LOVE SO GROOVY LOVEMINTS 141 4 -
LOVE SO GROOVY (12inch version) LOVEMINTS 141 - 4
HOUSE 20,november (single mix) DJ nagureo 130 5 -
20,november (radio edit) DJ nagureo 130 - 5
RAVE e-motion e.o.s 140-145 4 4
DJ-BATTLE DJ BATTLE 93 N/A N/A
beatmania 2ndMIX Songs
- PRACTICE STAGE 100 N/A N/A
AMBIENT Beginning of Life QUADRA 110 2 2
REGGAE FUNKY MIX jam jam reggae (FUNKY jam Cookie mix) Crunky Boy 90 2 2
BALLADE (JAZZ-SOUL) Do you love me? reo-nagumo 100 2 2
HIP-HOP STREET MIX u gotta groove (Triple Mazin Dub) DJ Mazinger 94 3 3
JAPANESE HIP-HOP tokai performed by co-key DJ Mazinger 97 4 4
KONAMIX Salamander Beat Crush mix NITE SYSTEM 134 4 4
HOUSE SPILITUAL MIX LOVE SO GROOVY (Nite's After Luv mix) NITE SYSTEM 131 4 4
MINIMAL TECHNO MIX OVERDOSER (Driving Dub mix) QUADRA 133 5 5
SKA SKA a go go THE BALD HEADS 144-160 6 6
DRUM'N BASS MIX Deep Clear Eyes QUADRA 155 6 6
HARD TEKNO Acid Bomb DJ FX 140 6 6
RAVE e-motion (2nd MIX) e.o.s 140-145 N/A N/A

APPEND YebisuMIX

Genre Song Artist BPM SP Difficulty DP Difficulty
New CS Songs
FUNK Cat Song ~Theme of UPA UPA&NORA 127 1 1
STYLISH GARAGE Body TOMOKI HIRATA ~remixed by r24bm 134 1 1
BOSSA GROOVE PAPAYAPA BOSSA staccato two-J 143 2 2
ASIAN TRADITIONAL Changing the ASIA CHEAP FOREST 95 2 2
SPEED GARAGE Ain't it Good TOMOKI HIRATA ~remixed by r24bm 134 3 3
FUNKY JAZZ GROOVE Stop Violence! Herbie Hammock & His Band 113 4 4
HARD HOUSE I.C.B. TOMOKI HIRATA ~remixed by r24bm 140 4 4
BIGBEAT MIX METALGEAR SOLID ~Main Theme ESPACIO BROTHERS 140 5 5
BOSSA GROOVE La Bossanova de Fabienne staccato two-F 143 5 5

EXPERT Courses

If the courses are played with two players, the alternate songs or versions are used instead of the original.
Furthermore, if you hold down the SELECT button before choosing EXPERT mode, a different confirmation sound will play, and the following songs will appear in their respective course:

  • e-motion (2nd MIX): Will be played on the fifth stage, instead of e-motion, in CLASSIC.
  • Acid Bomb: Will be played on the third stage, instead of Salamander Beat Crush mix, in TECHNO.


No. Song No. Song
CLASSIC VOCAL
1. 2 gorgeous 4 U / greed eater 1. tokai
2. OVERDOSER (romo mix) / OVERDOSER (ambient mix) 2. jam jam reggae (Funky Jam Cookie mix)
3. LOVE SO GROOVY / LOVE SO GROOVY (12inch version) 3. 20,november (single mix) / 20,november (radio edit)
4. 20,november (single mix) / 20,november (radio edit) 4. SKA a go go
5. e-motion / e-motion (2nd MIX) 5. Do you love me?
TECHNO
1. OVERDOSER (romo mix) / OVERDOSER (ambient mix) 1.
2. OVERDOSER (Driving Dub mix) 2.
3. Salamander Beat Crush mix / Acid Bomb 3.
4. Beginning of Life 4.
5. Deep Clear Eyes 5.

Hidden Commands

Replace Songs in EXPERT Mode

  • If you hold down the SELECT button before choosing EXPERT mode, a different confirmation sound will play, and the songs described in EXPERT Courses will replace the corresponding song in their respective EXPERT course.

Activate Play Mode or Modifier for Main Game

The information in this section pertains to beatmania CS, beatmania APPEND 3rdMIX (mini), APPEND GOTTAMIX, and all games with a BONUS EDIT mode (4th/5th/GOTTA2/Club) when BONUS EDIT mode is active.

  • To activate a play mode or modifier for the main game, you must do so from the PRESS START BUTTON screen and then choose GAME START after you activate it.
    • Unless otherwise noted, actions for activating a play mode or modifier must be performed on only the P1 controller or P2 controller, and will not work if performed on the opposite controller.
      • However, after you activate a play mode or modifier, you can choose GAME START with either controller.
    • When you activate a play mode or modifier, a confirmation sound will play.
      • The active play mode or modifier will be deactivated if you go back to the PRESS START BUTTON screen, or if you choose anything other than GAME START.
    • After you choose GAME START, the activated play mode or modifier will be applied to all sides that play the game.
      • Note that only DOUBLE PLAY or HIDDEN PLAY can be active; it is not possible for both DOUBLE PLAY and HIDDEN PLAY to be active at the same time.
Play Modes
  • DOUBLE PLAY
    • "1-Credit": On the P1 controller, while holding down all three white keys (or Left, Square, and X on a standard PlayStation controller), press the START button, then quickly release the white keys and hold down all two black keys (L1 and R1).
      • In "1-Credit" DOUBLE PLAY, you play a mode that is similar to FREE mode in certain AC beatmania games. You have two guaranteed stages and can pick any song that is listed.
        • Unlike in certain AC beatmania games however, you do not need to separately enter unlock codes for any songs.
    • "2-Credit": On the P2 controller, while holding down all three white keys (or Left, Square, and X on a standard PlayStation controller), press the START button, then quickly release the white keys and hold down all two black keys (L1 and R1).
      • Unlike "1-Credit" DOUBLE PLAY, you can play any normally accessible mode, with all of the restrictions inherent to it.
Modifiers
  • HIDDEN PLAY
    • On the P1 controller, while holding down all two black keys (or L1 and R1 on a standard PlayStation controller), press the START button (this action can be performed on either P1 or P2), then release the black keys and hold down the left and right white keys (Left and X).

Undocumented Features

These features are only available if you have switched over to beatmania CS, beatmania APPEND 3rdMIX (mini), or APPEND GOTTAMIX via the DISC CHANGE option from either of the following games:

Autoplay
  • At any time during a song, press and then release the START button on the P1 or P2 controller to turn on Autoplay for that side. Press and release the START button again at any time to turn off Autoplay for that side.
    • Autoplay is available for all game modes (GAME START, TRAINING, and FREE) and will remain enabled between songs in GAME START and FREE modes until the title screen.
Quit Mid-Song
  • At any time during a song, press both START and SELECT to quit the song and jump to the results screen.
    • This command is available in GAME START and FREE modes.
    • Be aware that using this command causes a bug where incorrect audio is played during sounds and music.
      • However, the effects of this bug disappear when the player either returns to the title screen or plays a song.

Related Links