RISING FIRE HAWK: Difference between revisions

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"I have given up several times in the past, but this time I will make a hardstyle with a certain degree of patience!" Although I decided to challenge myself, it did not go well, so I changed the song just before the deadline, eventually settling it in MAINSTREM HARDCORE [sic].
"I have given up several times in the past, but this time I will make a hardstyle with a certain degree of patience!" Although I decided to challenge myself, it did not go well, so I changed the song just before the deadline, eventually settling it in MAINSTREM HARDCORE [sic].


So, when I received the request from the DDR staff, after the decision that Hardstyle would match with the nature of a DDR game, this time I had the determination to complete it, and I finally was able to create RISING FIRE HAWK.
So, when I received the request from the DDR staff, after deciding that Hardstyle would match with the nature of a DDR game, this time I had the determination to complete it, and I finally was able to create RISING FIRE HAWK.


It seems that my insides, which had been struggling in the past, are feeling nice when listening the finished work, so I think that it was worth the effort.
It seems that my insides, which had been struggling in the past, are feeling nice when listening the finished work, so I think that it was worth the effort.

Revision as of 14:48, 17 January 2017

RISING FIRE HAWK

Song Information

RISING FIRE HAWK's jacket.

Artist: L.E.D.-G
Composition/Arrangement: L.E.D.-G
BPM: 157
Length: 1:55
Jacket design: Ray
First Music Game Appearance: DanceDanceRevolution A
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • RISING FIRE HAWK is DanceDanceRevolution A's EXTRA EXCLUSIVE LEVEL 2 song. It was added on June 13th, 2016, and could only be played on EXTRA STAGE LEVEL 2.
    • As of EXTRA EXCLUSIVE LEVEL 3 (August 10th, 2016), it was moved down to EXTRA STAGE LEVEL 1, making it always available on EXTRA STAGE.
    • As of EXTRA EXCLUSIVE LEVEL 4 (September 15th, 2016), RISING FIRE HAWK is available to play on the FINAL STAGE.
  • RISING FIRE HAWK reuses Samurai Shogun vs. Master Ninja's background dance stage.

Song Production Information

L.E.D.-G

Hello, this is L.E.D.-G.

Well, I tend to be one step too late on a trend, and I feel that this time is Hardstyle.
Actually, I challenged myself to do Hardstyle songs a couple of times in the past, but I was not satisfied by them and gave up.

For example, there is an event song called NEO GENERATOR SEVEN in beatmania IIDX 22 PENDUAL, which was really supposed to be Hardstyle.
"I have given up several times in the past, but this time I will make a hardstyle with a certain degree of patience!" Although I decided to challenge myself, it did not go well, so I changed the song just before the deadline, eventually settling it in MAINSTREM HARDCORE [sic].

So, when I received the request from the DDR staff, after deciding that Hardstyle would match with the nature of a DDR game, this time I had the determination to complete it, and I finally was able to create RISING FIRE HAWK.

It seems that my insides, which had been struggling in the past, are feeling nice when listening the finished work, so I think that it was worth the effort.

Difficulty & Notecounts

DanceDanceRevolution difficulty rated from 1 to 20 from X onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 133 / 1 229 / 5 402 / 5 577 / 8 - / - / - 225 / 8 400 / 5 548 / 11 - / - / -
DanceDanceRevolution A→Present 3 7 11 14 - 7 11 14 -
DanceDanceRevolution A EXTRA EXCLUSIVE Songs
New Century - RISING FIRE HAWK - Astrogazer - Come to Life - Emera - Start a New Day - Ishtar - out of focus - Neutrino - Cosy Catastrophe
IN BETWEEN - Love You More - Pursuer - Vanquish The Ghost
ENDYMION - ACE FOR ACES