What Could Have Been: Difference between revisions
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(this is really mainly a test for you guys before I go yolo on the SPADA part. I will try to write as much FEW things as possible.) |
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= DanceDanceRevolution = | = DanceDanceRevolution = | ||
==[[CS_DDR_ULTRAMIX|DanceDanceRevolution ULTRAMIX]]== | |||
* DDR ULTRAMIX was initally planned for the PC, and was a sequel to [[CS DDR PC|DDR PC]]. Screenshots of this game resembled more of it's predecessor, and featured a new cast of dancers. However, it ended up shifting development to the Xbox, and the overall design was re-worked. This may explain why ULTRAMIX had very few new songs, due to its development. | |||
==[[CS DDR PS3|DDR PS3]]== | |||
* DDR PS3 was announced at E3 2009. What was shown was drastically different from the final game. The interface resembled more of [[AC DDR X2|DDR X2]], and had dance stages and characters in it. It also featured Octo-Mode which made it into the final game, but only on Challenge charts. It was also the feature custom themes, edit mode and DLC from all the mainline arcade games up to this point. While the DLC made it into the finished product, the song packs were based on the US PS2 releases instead. The songlist was also based on [[CS DDR HP3|DDR HP3]] as well. | |||
==[[CS DDR EXTREME US| DDR EXTREME US]]== | |||
*The beta showed a interface resembling the arcade version, as well as featuring dance characters from [[CS DDR Party Collection|Party Collection]]. | |||
* [[Sweet Sweet Magic|Sweet Sweet ♥ Magic]] / [[jun]] was going to be featured on this game. It made it into the following game instead. | |||
= GuitarFreaks & DrumMania / GITADORA = | = GuitarFreaks & DrumMania / GITADORA = | ||
= jubeat = | = jubeat = | ||
= KEYBOARDMANIA = | * = KEYBOARDMANIA = | ||
= pop'n music = | = pop'n music = |
Revision as of 22:06, 25 February 2017
A game sometimes go through a lot of changes before it emerges as a finalized product. Layouts get changed around, songs get moved around to other places, and sometimes the whole interface is scrapped! This page is for listing various concepts, ideas, and BEMANI transplants that KONAMI left out in the process of finalized BEMANI games.
In contrast with the Scrapped Songs and Cancelled Games sections, this page is more for concepts and ideas that were removed from finalized BEMANI projects, as opposed to songs (save BEMANI transplants). Examples of data include:
- BEMANI transplants that were planned for a game but either were delayed, shuffled around, or just plain never were put it at all (for an example of the latter, masquerade being planned for beatmania IIDX 20 tricoro). Note that to qualify for this page, the song must have already been in a released BEMANI game beforehand.
- Delayed releases (such as Asaki's second album 天庭, which was delayed two years due to his being sick).
- Notecharts that never made to an arcade BEMANI release, despite data for the song existing in HDD data (i.e. Line Times's EX chart).
- pop'n music games that had characters scrapped (i.e. the KING's removal from pop'n music 9).
- Various contests that never came through.
This page is under HEAVY construction. If you're going to add any songs here, please post proof on the Talk Page first.
BeatStream
beatmania
beatmania IIDX
beatmania IIDX 16 EMPRESS + PREMIUM BEST
- Foundation of our love / dj TAKA feat.ASAKO
- Pink Rose / Kiyommy+Seiya
- Both songs were at one point listed on the official website for the game. Neither song made it to the final version of the game.
beatmania IIDX 20 tricoro
- masquerade / TЁЯRA
- Sound and HDD data for the song exists in tricoro, but it has no notecharts and was never made playable, being the only unused song with sound data that didn't appear in the following game, beatmania IIDX 21 SPADA, due to its composers NAOKI and jun both leaving KONAMI in early 2013.
- No volume 2 of the tricoro ORIGINAL SOUNDTRACK album:
- The beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2 album was never released; the closest thing to it is the second disc of the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK containing the remaining tricoro songs but the release's product page never mentioned that it was the second volume of the tricoro OST. The long versions of the tricoro songs that made it to the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK caused long versions of some SPADA songs to be delayed due to lack of space (some of them made it to the beatnation RHYZE vs HARDCORE TANO*C album).
- The final cutscene of the ぼくらの宇宙戦争 event mentioned a final battle against the joker villains to be coming soon, which further suggests that a true final event for tricoro was planned. This final battle only happened almost two years later, in beatmania IIDX 22 PENDUAL's Qpronicle Chord event.
- The beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2 album was never released; the closest thing to it is the second disc of the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK containing the remaining tricoro songs but the release's product page never mentioned that it was the second volume of the tricoro OST. The long versions of the tricoro songs that made it to the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK caused long versions of some SPADA songs to be delayed due to lack of space (some of them made it to the beatnation RHYZE vs HARDCORE TANO*C album).
- 灼熱Lost Summer Dayz / DJ Mass MAD Izm* vs DJ YOSHITAKA
- The original sequel to 灼熱Beach Side Bunny, titled 灼熱Lost Summer Dayz and made by both DJ Mass MAD Izm* and DJ YOSHITAKA at the time, was supposed to come out in Summer 2013 according to DJ Mass MAD Izm* himself, however nothing came out of it; it was likely the initial final boss of the クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! event, the clear evidence being the data of a collaboration song between both artists found on pop'n music Sunny Park, with said song's ID being replaced by Zirkfied afterwards. A reworked sequel of 灼熱Beach Side Bunny involving only DJ Mass MAD Izm*, titled 灼熱Pt.2 Long Train Running, would then appear two years later on beatmania IIDX 23 copula.
DanceDanceRevolution
DanceDanceRevolution ULTRAMIX
- DDR ULTRAMIX was initally planned for the PC, and was a sequel to DDR PC. Screenshots of this game resembled more of it's predecessor, and featured a new cast of dancers. However, it ended up shifting development to the Xbox, and the overall design was re-worked. This may explain why ULTRAMIX had very few new songs, due to its development.
DDR PS3
- DDR PS3 was announced at E3 2009. What was shown was drastically different from the final game. The interface resembled more of DDR X2, and had dance stages and characters in it. It also featured Octo-Mode which made it into the final game, but only on Challenge charts. It was also the feature custom themes, edit mode and DLC from all the mainline arcade games up to this point. While the DLC made it into the finished product, the song packs were based on the US PS2 releases instead. The songlist was also based on DDR HP3 as well.
DDR EXTREME US
- The beta showed a interface resembling the arcade version, as well as featuring dance characters from Party Collection.
- Sweet Sweet ♥ Magic / jun was going to be featured on this game. It made it into the following game instead.
GuitarFreaks & DrumMania / GITADORA
jubeat
- = KEYBOARDMANIA =
pop'n music
pop'n music 9
- the KING was planned to be in the game, dressed up as either a chef or fast food employee. He never made it to the final version of the game.
pop'n music 11
- Line Times / Waldeus von dövjak
- Line Times' EX chart, to this day, has never been playable in an arcade release of pop'n music, despite HDD data for its EX chart existing in every arcade game since its debut.
pop'n music うさぎと猫と少年の夢
- According to the second page of this うさぎと猫と少年の夢 article, the game was originally going to have a diner theme, not unlike pop'n music 9's café one, before the staff went with a steampunk layout.
SOUND VOLTEX
Albums / Contests / Etc.
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.