Maya Takamura: Difference between revisions

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Maya Takamura joined the beatmania IIDX video designer staff during the production for [[AC IIDX RED|beatmania IIDX 11 IIDX RED]], when there was a big push to start bringing in new talent to the beatmania IIDX team. Another mostly 2D artist, her coloring style, vaguely reminiscent of watercolor, provides a contrast to [[Goli Matsumoto|GOLI]]'s (usually) cel-shaded works, although she did a few 3D movies. Maya was during her stay at KONAMI one of the very few women on the beatmania IIDX graphics design team, but was one of many staffers who played beatmania IIDX; her KONAMI ID was 6233-6531.
Maya Takamura joined the beatmania IIDX video designer staff during the production for [[AC IIDX RED|beatmania IIDX 11 IIDX RED]], when there was a big push to start bringing in new talent to the beatmania IIDX team. Another mostly 2D artist, her coloring style, vaguely reminiscent of watercolor, provides a contrast to [[Goli Matsumoto|GOLI]]'s (usually) cel-shaded works, although she did a few 3D movies. Maya was during her stay at KONAMI one of the very few women on the beatmania IIDX graphics design team, but was one of many staffers who played beatmania IIDX; her KONAMI ID was 6233-6531.


Maya left KONAMI sometime in 2008 after the location test of [[AC EMPRESS|beatmania IIDX 16 EMPRESS]]. In November 2008, she opened up her own personal website as a freelance artist, though she continued to contribute to beatmania IIDX and pop'n music for a few years after her departure. She then appeared as a commissioned jacket artist for REFLEC BEAT, even being the main cover illustrator of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]].
Maya left KONAMI sometime in 2008 after the location test of [[AC EMPRESS|beatmania IIDX 16 EMPRESS]]. In November 2008, she opened up her own personal website as a freelance artist, though she continued to contribute to beatmania IIDX and pop'n music for a few years after her departure. She then appeared as a commissioned jacket artist for REFLEC BEAT, even being the main character designer of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]].


== Trivia ==
== Trivia ==

Revision as of 03:56, 22 January 2024

Maya Takamura

Staff Information

Profile

Maya Takamura joined the beatmania IIDX video designer staff during the production for beatmania IIDX 11 IIDX RED, when there was a big push to start bringing in new talent to the beatmania IIDX team. Another mostly 2D artist, her coloring style, vaguely reminiscent of watercolor, provides a contrast to GOLI's (usually) cel-shaded works, although she did a few 3D movies. Maya was during her stay at KONAMI one of the very few women on the beatmania IIDX graphics design team, but was one of many staffers who played beatmania IIDX; her KONAMI ID was 6233-6531.

Maya left KONAMI sometime in 2008 after the location test of beatmania IIDX 16 EMPRESS. In November 2008, she opened up her own personal website as a freelance artist, though she continued to contribute to beatmania IIDX and pop'n music for a few years after her departure. She then appeared as a commissioned jacket artist for REFLEC BEAT, even being the main character designer of REFLEC BEAT 悠久のリフレシア.

Trivia

  • Maya drew the album art for OSTER project's album, Recursive Call.
  • Maya worked on a web manga titled ヨルの鍵: The Sign of Abyss.

Aliases

  • MAYA

Credited Works

Illustrations

Jackets

This list is under construction.

jubeat

REFLEC BEAT

SOUND VOLTEX

Videos

beatmania IIDX

beatmania IIDX 11 IIDX RED

beatmania IIDX 12 HAPPY SKY

beatmania IIDX 13 DistorteD

beatmania IIDX 14 GOLD

beatmania IIDX 15 DJ TROOPERS

beatmania IIDX 16 EMPRESS

beatmania IIDX 17 SIRIUS

beatmania IIDX 18 Resort Anthem

beatmania IIDX 19 Lincle

GuitarFreaks / DrumMania

Lyrics

pop'n CG designs

Artbooks