Second Heaven: Difference between revisions

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== Song Information ==
== Song Information ==
[[Image:17 HANDZ UP.png|thumb|246px|Second Heaven's pop'n music banner.]]
[[Image:17 HANDZ UP.png|thumb|246px|Second Heaven's pop'n music banner.]]
[[Image:RB Second Heaven.PNG|thumb|Second Heaven's REFLEC BEAT jacket.]]
[[Image:RB Second Heaven.PNG|thumb|Second Heaven's jubeat / REFLEC BEAT / ポップンリズミン jacket.]]
[[Image:DDR Second Heaven.png|thumb|Second Heaven's DanceDanceRevolution jacket.]]
[[Image:DDR Second Heaven.png|thumb|Second Heaven's DanceDanceRevolution jacket.]]
Artist: Ryu☆<br>
Artist: Ryu☆<br>
Line 10: Line 10:
Length: 2:00<br>
Length: 2:00<br>
Genre: HANDZ UP (ハンズアップ)<br>
Genre: HANDZ UP (ハンズアップ)<br>
pop'n music Character: MZD [16]<br>
pop'n music Character: [[MZD]] [16]<br>
VJ: 栗雄<br>
Movie: [[Yukiko Satake|栗雄]]<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
First Music Game Appearance: [[AC GOLD|beatmania IIDX 14 GOLD]]<br>
Other Music Game Appearances:  
Other Music Game Appearances:  
* [[AC DDR X2|DanceDanceRevolution X2]]
* [[AC DDR X2|DanceDanceRevolution X2]]
* [[jubeat saucer]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] beatmania IIDX pack 3
* [[PnM AC 17|pop'n music 17 THE MOVIE]]
* [[AC jb saucer|jubeat saucer]]
* [[REFLEC BEAT]]
* [[CS jukebeat|jukebeat]] KONAMI music pack 63
* [[REFLEC BEAT plus]] MUSIC PACK 17
* [[AC pnm 17|pop'n music 17 THE MOVIE]]
* [[REFLEC BEAT +]] KONAMI MUSIC PACK 08
* [[AC RB|REFLEC BEAT]]
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 17
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 08
* [[CS pnm rhythmin|ポップンリズミン]] beatmaniaIIDXパック3


== Lyrics ==
== Lyrics ==
 
None.
<pre>
All I want lying here with you,
Feeling like heaven
 
All I want lying here with you,
Feeling like heaven
 
Countdown...
8...
7...
6...5...4, 3, 2, 1.
Somebody scream!
 
All I want lying here with you,
Feeling like heaven
 
All I want lying here with you,
Feeling like heaven
 
Somebody scream!
</pre>


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* An extended version of Second Heaven appears on Ryu☆'s first album, [[starmine (album)|starmine]].
* An extended version of Second Heaven appears on Ryu☆'s first album, [[starmine (album)|starmine]].
** A remix of Second Heaven by [[Yoshitaka Nishimura|DJ Yoshitaka]], titled ''Second Heaven -Samba, Samba, SomeBody MIX-'', also appears in starmine.
** A remix by [[Yoshitaka Nishimura|DJ YOSHITAKA]], titled [[Second Heaven -Samba,Samba,SomeBody MIX-]], also appears in starmine.
*** A short edit of this remix is playable in [[AC DRS|DANCERUSH STARDOM]].
** Another extended version, titled ''Second Heaven (STARLiGHT Mix)'', appears on the [[Ryu BEST -STARLiGHT-|Ryu☆BEST -STARLiGHT-]] album.
* A speed remix of Second Heaven by [[Takayuki Ishikawa|Risk Junk]], titled ''Second Heaven (Risk Junk Remix)'', appears on the [[cyber beatnation 2 -Hi Speed conclusion-]] album.
* A speed remix of Second Heaven by [[Takayuki Ishikawa|Risk Junk]], titled ''Second Heaven (Risk Junk Remix)'', appears on the [[cyber beatnation 2 -Hi Speed conclusion-]] album.
* Another remix of Second Heaven by [[LamazeP|ラマーズP]], titled [[Second Heaven Lamaze-REMIX]], was added to [[SOUND VOLTEX BOOTH]] on March 23rd, 2012.
* Another remix of Second Heaven by [[LamazeP|ラマーズP]], titled [[Second Heaven Lamaze-REMIX]], can be found in [[AC SDVX|SOUND VOLTEX BOOTH]].
** This is said to be one of the worst songs in the game series to this day, along with [[Evans VolteX Pf arrange]] and [[RED ZONE NeoClassical Party Remix]]. Apparently, this song received so much mass criticism that the artist had to write an apology letter to the entire Sound Voltex fanbase on his  Twitter page.
* An updated version of Second Heaven, titled ''Second Heaven 2k15'', appears on Ryu☆'s seventh album, [[Seventh Heaven]].
* Second Heaven, [[BRILLIANT 2U (AKBK MIX)]], [[FIRE FIRE]] and [[Haisui no jin (Kagutsuchi Remix)|背水之陣 (Kagutsuchi Remix)]] share the same "Somebody scream!" vocal sample.
** A sequel to Second Heaven, titled [[Seventh Heaven (song)|Seventh Heaven]], also appears in the same album.
** In Japan, this sample was misheard as 3倍アイスクリーム (''sanbai aisukuriimu'', 3 scoops of ice cream) and became an inside joke of the Japanese BEMANI community. The inside joke was acknowledged in the [http://p.eagate.573.jp/game/sdvx/sv/p/booth_contents/contents_02_05.html cover art] for the aforementioned Second Heaven Lamaze-REMIX, where RASIS holds an ice cream cone with three scoops of ice cream.
* Another remix of Second Heaven by [[P*Light]], titled ''Second Heaven (P*Light Remix)'', can be found on Ryu☆'s compilation album, [[Ryu BEST -STARLiGHT-|Ryu☆BEST -STARLiGHT-]].
* Yet another remix of Second Heaven by [[cosMo@BousouP|cosMo@暴走P]], titled [[Second Heaven GravityPfArrange]], appears in [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]].
* A hardstyle remix of Second Heaven, titled ''Second Heaven 2k18'', can be found in Ryu☆'s third anthology album, [[Ryu BEST -SUNLiGHT-|Ryu☆BEST -SUNLiGHT-]].
* A remix of Second Heaven by [[Hommarju]], titled ''Second Heaven (Hommarju Remix)'', appears on the [[beatmania IIDX 20th Anniversary Tribute BEST]] album.


== Trivia ==
== Trivia ==
* The No. 10 song that Ryu☆ mentions in his notes (see below) may refer to [[Everytime We Touch]] by Cascada, which later appeared in DanceDanceRevolution X2 together with Second Heaven.
{{Gallery}}
* Second Heaven is one of the beatmania IIDX crossovers in REFLEC BEAT as part of Lincle Link 1. It is unlocked by clearing all Normal Level 6 and below songs in the GOLD folder in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]].
* The No. 10 song that Ryu☆ mentions in his notes (see below) may refer to [[Everytime We Touch]] by Cascada, which coincidentally later appeared in DanceDanceRevolution X2 together with Second Heaven.
** As of 6/27/2012, it can be unlocked in [[REFLEC BEAT limelight]] by reaching Glass Level 25 (as part of Lincle Link 5). It is the 5th Lincle Link 1 song in REFLEC BEAT to be unlocked this way.
* In Japan, the "Somebody scream!" sample used in Second Heaven was misheard as 3倍アイスクリーム (''sanbai aisukuriimu'', 3 scoops of ice cream) and became an [[Inside Jokes#Somebody scream!|inside joke]] of the Japanese BEMANI community.
*** As of [[REFLEC BEAT groovin'!!]], Second Heaven is playable in the REFLEC BEAT series by default.
* Second Heaven is one of the Stage 5 unlocks of pop'n music 17 THE MOVIE's ''Dai ikkai pop'n eiga matsuri'' (第1回 ポップン映画祭) event. It could be unlocked from May 27th to July 8th, 2009.
* Second Heaven received an EASY chart in [[PnM AC SP|pop'n music Sunny Park]], replacing its old 5-Buttons chart.  
* Second Heaven received a new BEGINNER chart in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
* Second Heaven was added to jubeat saucer on January 1st, 2014.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], Second Heaven's music video is shown in the background of the WHITE MOVIE background dance stage and is not full-screen.
* The words in Second Heaven's video are:
** In [[CS DDR II|DanceDanceRevolution II / hottest party5]], Second Heaven's video eliminates any dancers and is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
<center>I saw that was a way to hell, even
* Second Heaven's CHALLENGE charts can be unlocked in DanceDanceRevolution X2 by reaching ENJOY LEVEL 150.
** As of February 23rd, 2011, these charts have been unlocked for normal play.
* Second Heaven's Single CHALLENGE chart is a modified version of the old Single EXPERT chart from the location test version of DanceDanceRevolution X2.
** Its Single EXPERT chart is a modified version of the old single DIFFICULT chart from the location test version of DanceDanceRevolution X2 as well.
* Second Heaven appears as downloadable content for [[CS DDR S+|DanceDanceRevolution S+]], in the '''Ryu☆ and HHH Pack'''.
* Second Heaven is one of the beatmania IIDX crossovers in REFLEC BEAT as part of [[Lincle LINK]] 1. It is unlocked by clearing all Normal Level 6 and below songs in the GOLD folder in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] or [[AC Lincle|beatmania IIDX 19 Lincle]].
** As of June 27th, 2012, it can be unlocked in [[AC RB limelight|REFLEC BEAT limelight]] by reaching Glass Level 25 (as part of Lincle LINK 5). It is the fifth Lincle LINK 1 song in REFLEC BEAT to be unlocked this way.
*** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], Second Heaven was playable in the REFLEC BEAT series by default.
* Second Heaven received an EASY chart in [[AC pnm Sunny Park|pop'n music Sunny Park]], replacing its old 5-Buttons chart.  
* Second Heaven is one of the ''bistro saucer'' Final Set unlocks of jubeat saucer. It could be unlocked from January 1st to March 2nd, 2014.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
** From [[AC jb Ave.|jubeat Ave.]] onwards, it is available by default with an [[e-amusement]] pass.
* Second Heaven's jubeat charts were created by MICHI [https://p.eagate.573.jp/game/bemani/fansite/p/report/2014w/report12.html?page=8].
* Second Heaven's video features different words than what is heard in the song:
<small><pre>I saw that was a way to hell, even
from the gates of heaven...
from the gates of heaven...


Line 78: Line 82:


I saw that was a way to hell, even
I saw that was a way to hell, even
from the gates of heaven...</center>
from the gates of heaven...</pre></small>
* Second Heaven is one of the songs featured on the [https://www.youtube.com/watch?v=aDF7KyDctm4 BEMANI SONGS ~Best of beatmania IIDX~] video.
* Second Heaven can be unlocked from September 7th, 2016, in [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event.
** The BEGINNER chart was added with the launch of [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]]. It can be unlocked with BITs.
** From April 20th, 2022, it is available by default.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], Second Heaven was revived on April 5th, 2018.
* Second Heaven is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.1''' (pop'n music Lively 楽曲パック vol.1).
* Second Heaven also appears in several KONAMI redemption games, including ''ROULETTE QUEEN'' and ''SMASHSTADIUM''.
* Second Heaven is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from December 20th, 2021, by purchasing the '''GRAND PRIX music pack vol.1''' (グランプリ楽曲パック vol.1).
** Second Heaven's video is absent in DanceDanceRevolution GRAND PRIX, causing it to be played on the BOOM LIGHT stage instead.
* Second Heaven's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.


== Music Comment ==
== Music Comment ==
Line 84: Line 98:


== Song Production Information ==
== Song Production Information ==
=== Ryu☆ ===
This last song is dedicated to the people that most affected me this year.<br>
This last song is dedicated to the people that most affected me this year.<br>
This time, we would like to cheer loudly,<br>
This time, we would like to cheer loudly,<br>
Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!! Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!!
Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!!


Genre explanation.<br>
Genre explanation.<br>
Line 106: Line 121:
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
jubeat difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.<br>
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://textage.cc Textage.cc] and [http://www26.atwiki.jp/jubeat/pages/942.html jubeat@Wiki].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [https://textage.cc TexTage] and [http://www26.atwiki.jp/jubeat/pages/942.html jubeat@Wiki].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|112|500|787|1069|-|500|704|1069|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 14 GOLD&rarr;16 EMPRESS|-|5|8|11|-|6|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;Present|'''1'''|5|8|11|-|6|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 14 GOLD CS|'''※3'''|5|8|11|-|6|8|11|-}}
|-
{{IIDX Chart|beatmania IIDX 16 EMPRESS + PREMIUM BEST|※3|5|8|11|-|6|8|11|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|8|11|-|6|8|11|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|1|5|8|11|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|1|5|8|11|-|6|8|11|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
 
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
※ Denotes chart is different from the later BEGINNER chart (total notes: 211).
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|211 || style="background:#73C2FB;"|500 || style="background:#eeee77;"|787 || style="background:#FB607F;"|1069 || style="background:#73C2FB;"|500 || style="background:#eeee77;"|704 || style="background:#FB607F;"|1069
|-
| beatmania IIDX 14 GOLD&rarr;Present || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|-
| beatmania IIDX 14 GOLD CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|-
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = 93 / 0
{{DDR Chart Notecounts|93 / 0|158 / 13|253 / 10|357 / 9|470 / 12 / 0|166 / 12|246 / 5|366 / 7|464 / 20 / 0}}
| bsp_notes = 158 / 13
{{DDR Chart|DanceDanceRevolution X2 location test|2|4|8|13|-|5|8|12|-}}
| dsp_notes = 253 / 10
{{DDR Chart|DanceDanceRevolution X2|2|&uarr;5|&uarr;9|&darr;11|'''14'''|5|8|&darr;11|'''14'''}}
| esp_notes = 357 / 9
{{DDR Chart|DanceDanceRevolution X3 VS 2ndMIX&rarr;Present|2|5|9|11|14|5|&uarr;9|11|14}}
| csp_notes = 470 / 12 / 0
{{DDR Chart|DanceDanceRevolution II / hottest party5|2|5|9|11|14|5|9|11|14}}
| bdp_notes = 166 / 12
{{DDR Chart|DanceDanceRevolution GRAND PRIX|2|5|9|11|14|5|9|11|14}}
| ddp_notes = 246 / 5
| edp_notes = 366 / 7
| cdp_notes = 464 / 20 / 0
| chart_version_1 = DanceDanceRevolution X2
| beg_difficulty_1 = 2
| bsp_difficulty_1 = 5
| dsp_difficulty_1 = 9
| esp_difficulty_1 = 11
| csp_difficulty_1 = 14
| bdp_difficulty_1 = 5
| ddp_difficulty_1 = 8
| edp_difficulty_1 = 11
| cdp_difficulty_1 = 14
| chart_version_2 = DanceDanceRevolution X3 VS 2ndMIX&rarr;Present
| beg_difficulty_2 = 2
| bsp_difficulty_2 = 5
| dsp_difficulty_2 = 9
| esp_difficulty_2 = 11
| csp_difficulty_2 = 14
| bdp_difficulty_2 = 5
| ddp_difficulty_2 = &uarr;9
| edp_difficulty_2 = 11
| cdp_difficulty_2 = 14
| chart_version_3 = DanceDanceRevolution II / hottest party 5
| beg_difficulty_3 = 2
| bsp_difficulty_3 = 5
| dsp_difficulty_3 = 9
| esp_difficulty_3 = 11
| csp_difficulty_3 = 14
| bdp_difficulty_3 = 5
| ddp_difficulty_3 = 9
| edp_difficulty_3 = 11
| cdp_difficulty_3 = 14
}}
}}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|268|466|772}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|4|7|9}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|4|&darr;6|9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|4|6|9.2}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|4|7|9}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus (Android)|4|7|9}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jukebeat|4|7|9}}
|-
{{jubeat Chart|jubeat (2021)|4|6|9.2}}
| Notecounts || style="background:#92dd44;"|268 || style="background:#eeee77;"|466 || style="background:#ee3fff;"|772
}}
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|4 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|9
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|306|372|807|1052|450|716}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music 17 THE MOVIE|13|18|32|38|18|28}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music 18 せんごく列伝|13|18|32|&uarr;39|18|28}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
{{pnm Chart|pop'n music 19 TUNE STREET&rarr;20 fantasia|13|18|&uarr;34|39|18|28}}
|-
{{pnm Chart|pop'n music Sunny Park&rarr;Present|※'''12'''|24|40|45|18|28}}
!style="background:#9999ee; text-align: center;"|5 Button
{{pnm Chart|pop'n music Lively|※12|24|40|45|-|-}}
!style="background:#9999ee; text-align: center;"|Normal
}}
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|306 || style="background:#92dd44;"|372 || style="background:#eeee77;"|807 || style="background:#ee3fff;"|1052 || style="background:#92dd44;"|450 || style="background:#eeee77;"|716
|-
| pop'n music 17 THE MOVIE || style="background:#7DF9FF;"|13 || style="background:#92dd44;"|18 || style="background:#eeee77;"|32 || style="background:#ee3fff;"|38 || style="background:#92dd44;"|18 || style="background:#eeee77;"|28
|-
| pop'n music 18 せんごく列伝 || style="background:#7DF9FF;"|13 || style="background:#92dd44;"|18 || style="background:#eeee77;"|32 || style="background:#ee3fff;"|&uarr;39 || style="background:#92dd44;"|18 || style="background:#eeee77;"|28
|-
| pop'n music 19 TUNE STREET&rarr;20 fantasia || style="background:#7DF9FF;"|13 || style="background:#92dd44;"|18 || style="background:#eeee77;"|&uarr;34 || style="background:#ee3fff;"|39 || style="background:#92dd44;"|18 || style="background:#eeee77;"|28
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|※'''12''' || style="background:#92dd44;"|24 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|45 || style="background:#92dd44;"|18 || style="background:#eeee77;"|28
|}


※ The notecount of this chart is different from the old 5-Buttons chart (total notes: 192).
※ The notecount of this chart is different from the old 5-Buttons chart (total notes: 192).


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|274|392|514|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT&rarr;VOLZZA 2|4|7|9|-}}
|-
{{RB Chart|REFLEC BEAT plus|4|7|9|-}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT +|4|7|9|-}}
!style="background:#9999ee;"|Medium
}}
!style="background:#9999ee;"|Hard
 
|-
==== New Charts ====
| Notecounts || style="background:#5bff14;"|274 || style="background:#ffed4a;"|392 || style="background:#ff0000;"|514
{{RB Chart Header|R=a|
|-
{{RB Chart Notecounts|313|439|563|-|R=a}}
| REFLEC BEAT&rarr;Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''7'''|'''9'''|'''11'''|-|R=a}}
|-
}}
| REFLEC BEAT plus || style="background:#5bff14;"|4 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
 
|-
=== ポップンリズミン ===
| REFLEC BEAT + || style="background:#5bff14;"|4 || style="background:#ffed4a;"|7 || style="background:#ff0000;"|9
{{rhythmin Chart Header|
|}
{{rhythmin Chart Notecounts|197|306|572}}
{{rhythmin Chart|ポップンリズミン|3|6|9}}
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{{Dai ikkai pop'n eiga matsuri}}
{{Lincle LINK 1}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DDR Songs with Unique Videos]]
[[Category:DanceDanceRevolution Songs with Unique Videos]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Pop'n Songs]]
[[Category:jubeat plus Songs]]
[[Category:Pop'n Music 17 Category]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:pop'n music Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:pop'n music 17 Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]

Latest revision as of 03:35, 21 October 2024

Second Heaven

Song Information

Second Heaven's pop'n music banner.
Second Heaven's jubeat / REFLEC BEAT / ポップンリズミン jacket.
Second Heaven's DanceDanceRevolution jacket.

Artist: Ryu☆
Composition/Arrangement: Ryu☆
BPM: 149
Length: 2:00
Genre: HANDZ UP (ハンズアップ)
pop'n music Character: MZD [16]
Movie: 栗雄
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • The No. 10 song that Ryu☆ mentions in his notes (see below) may refer to Everytime We Touch by Cascada, which coincidentally later appeared in DanceDanceRevolution X2 together with Second Heaven.
  • In Japan, the "Somebody scream!" sample used in Second Heaven was misheard as 3倍アイスクリーム (sanbai aisukuriimu, 3 scoops of ice cream) and became an inside joke of the Japanese BEMANI community.
  • Second Heaven is one of the Stage 5 unlocks of pop'n music 17 THE MOVIE's Dai ikkai pop'n eiga matsuri (第1回 ポップン映画祭) event. It could be unlocked from May 27th to July 8th, 2009.
  • Second Heaven received a new BEGINNER chart in beatmania IIDX 17 SIRIUS.
  • Prior to DanceDanceRevolution WORLD, Second Heaven's music video is shown in the background of the WHITE MOVIE background dance stage and is not full-screen.
    • In DanceDanceRevolution II / hottest party5, Second Heaven's video eliminates any dancers and is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
  • Second Heaven's CHALLENGE charts can be unlocked in DanceDanceRevolution X2 by reaching ENJOY LEVEL 150.
    • As of February 23rd, 2011, these charts have been unlocked for normal play.
  • Second Heaven's Single CHALLENGE chart is a modified version of the old Single EXPERT chart from the location test version of DanceDanceRevolution X2.
    • Its Single EXPERT chart is a modified version of the old single DIFFICULT chart from the location test version of DanceDanceRevolution X2 as well.
  • Second Heaven appears as downloadable content for DanceDanceRevolution S+, in the Ryu☆ and HHH Pack.
  • Second Heaven is one of the beatmania IIDX crossovers in REFLEC BEAT as part of Lincle LINK 1. It is unlocked by clearing all Normal Level 6 and below songs in the GOLD folder in beatmania IIDX 18 Resort Anthem or beatmania IIDX 19 Lincle.
  • Second Heaven received an EASY chart in pop'n music Sunny Park, replacing its old 5-Buttons chart.
  • Second Heaven is one of the bistro saucer Final Set unlocks of jubeat saucer. It could be unlocked from January 1st to March 2nd, 2014.
    • In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
    • In jubeat prop, it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
    • In jubeat Qubell, it is one of the Garnet unlocks of the dig dig Qubell unlocking system.
    • In jubeat clan, it can be unlocked in the jubeat SHOP.
    • In jubeat festo, it can be purchased at the emo MART.
    • From jubeat Ave. onwards, it is available by default with an e-amusement pass.
  • Second Heaven's jubeat charts were created by MICHI [1].
  • Second Heaven's video features different words than what is heard in the song:
I saw that was a way to hell, even
from the gates of heaven...

I saw that was a way to hell, even
from the gates of heaven...

Countdown...
8...
7...
6...5...4, 3, 2, 1.

I saw that was a way to hell, even
from the gates of heaven...

I saw that was a way to hell, even
from the gates of heaven...
  • Second Heaven is one of the songs featured on the BEMANI SONGS ~Best of beatmania IIDX~ video.
  • Second Heaven can be unlocked from September 7th, 2016, in beatmania IIDX INFINITAS' Akashic Explore event.
    • The BEGINNER chart was added with the launch of beatmania IIDX INFINITAS (2020). It can be unlocked with BITs.
    • From April 20th, 2022, it is available by default.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, Second Heaven was revived on April 5th, 2018.
  • Second Heaven is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.1 (pop'n music Lively 楽曲パック vol.1).
  • Second Heaven also appears in several KONAMI redemption games, including ROULETTE QUEEN and SMASHSTADIUM.
  • Second Heaven is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from December 20th, 2021, by purchasing the GRAND PRIX music pack vol.1 (グランプリ楽曲パック vol.1).
    • Second Heaven's video is absent in DanceDanceRevolution GRAND PRIX, causing it to be played on the BOOM LIGHT stage instead.
  • Second Heaven's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.

Music Comment

Untranslated.

Song Production Information

Ryu☆

This last song is dedicated to the people that most affected me this year.
This time, we would like to cheer loudly,
Somebody's Screeeeeeeeeeeeeeeeeeeeeeeeeeeam!!

Genre explanation.
HANDZ UP is a genre of music that is mainly produced in Germany,
Simply put, it is like the Buchiage Trance of Germany (Do not quote me on this).
Solid bass to kick-based solid bass, and solid bass sustains this.
The low number of sound, features a sparkling track with a lot of power.
It is very powerful, and this style has hit the top of the US dance tracks.
A song from this genre hit No. 10 on the charts.
This was the genre's first major achievement.

Video Production Information

Untranslated.

Character Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, TexTage and jubeat@Wiki.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 112 500 787 1069 - 500 704 1069 -
beatmania IIDX 14 GOLD→16 EMPRESS - 5 8 11 - 6 8 11 -
beatmania IIDX 17 SIRIUS→Present 1 5 8 11 - 6 8 11 -
beatmania IIDX 14 GOLD CS ※3 5 8 11 - 6 8 11 -
beatmania IIDX 16 EMPRESS + PREMIUM BEST ※3 5 8 11 - 6 8 11 -
beatmania IIDX INFINITAS - 5 8 11 - 6 8 11 -
beatmania IIDX ULTIMATE MOBILE 1 5 8 11 - - - - -
beatmania IIDX INFINITAS (2020) 1 5 8 11 - 6 8 11 -

※ Denotes chart is different from the later BEGINNER chart (total notes: 211).

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 93 / 0 158 / 13 253 / 10 357 / 9 470 / 12 / 0 166 / 12 246 / 5 366 / 7 464 / 20 / 0
DanceDanceRevolution X2 location test 2 4 8 13 - 5 8 12 -
DanceDanceRevolution X2 2 ↑5 ↑9 ↓11 14 5 8 ↓11 14
DanceDanceRevolution X3 VS 2ndMIX→Present 2 5 9 11 14 5 ↑9 11 14
DanceDanceRevolution II / hottest party5 2 5 9 11 14 5 9 11 14
DanceDanceRevolution GRAND PRIX 2 5 9 11 14 5 9 11 14

jubeat

Game Level
Basic Advanced Extreme
Notecounts 268 466 772
jubeat saucer→Qubell 4 7 9
jubeat clan 4 ↓6 9
jubeat festo→Present 4 6 9.2
jubeat plus 4 7 9
jubeat plus (Android) 4 7 9
jukebeat 4 7 9
jubeat (2021) 4 6 9.2

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 306 372 807 1052 450 716
pop'n music 17 THE MOVIE 13 18 32 38 18 28
pop'n music 18 せんごく列伝 13 18 32 ↑39 18 28
pop'n music 19 TUNE STREET→20 fantasia 13 18 ↑34 39 18 28
pop'n music Sunny Park→Present 12 24 40 45 18 28
pop'n music Lively ※12 24 40 45 - -

※ The notecount of this chart is different from the old 5-Buttons chart (total notes: 192).

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 274 392 514 -
REFLEC BEAT→VOLZZA 2 4 7 9 -
REFLEC BEAT plus 4 7 9 -
REFLEC BEAT + 4 7 9 -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 313 439 563 -
REFLEC BEAT 悠久のリフレシア 7 9 11 -


ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 197 306 572
ポップンリズミン 3 6 9
第1回 ポップン
Stage 1 アミュレット - わたしのパパはのうむだいじん - moon dance - お仕置き忍のテーマ
Stage 2 The Aim of Nautilus - 夢と現実 - 花吹雪 ~ IIDX LIMITED ~ - 西表島琉球曲
Stage 3 魔法のたまご - ニワトリなのだ - El Dorado - Treasure Hoard
Stage 4 最期の決断 - 流星☆ハニー Perforation Mix - Searching... - 踊るフィーバーロボ Eu-Robot mix
Stage 5 明日への誓い - Second Heaven - PACEM - Polaris
Final Stage 突然ゴルゴンゾーラ - Tree in Lake ~消えたチチカカの木~ - PITAゴラス☆KISS - この子の七つのお祝いに - ƒƒƒƒƒ op.2
Geiselhaus - STAR SHIP☆HERO - Stories
音楽
Stardust Wanderers
Lincle LINK #1
Both games 中華急行 - Thunderbolt
beatmania IIDX songs Broken - Sakura Reflection - SPECIAL SUMMER CAMPAIGN! - Survival Games - THE FALLEN - Wuv U
REFLEC BEAT songs Anisakis -somatic mutation type"Forza"- - Bad Maniacs - reunion - Second Heaven - Turii ~Panta rhei~
Why did you go away