BEMANI Records: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
Line 71: Line 71:
* Highest notecount overall: [[Seishuning|セイシュンing]] (LONG) EX (2356)
* Highest notecount overall: [[Seishuning|セイシュンing]] (LONG) EX (2356)
* Highest notecount by difficulty:
* Highest notecount by difficulty:
** 5-Buttons: ?
** EASY: ?
** NORMAL: ?
** HYPER: ?
** EX: [[Seishuning|セイシュンing]] (LONG) (2356)
* Lowest notecount by difficulty:
** 5-Buttons: [[Sazae-san ikka|サザエさん一家]] (48)
** 5-Buttons: [[Sazae-san ikka|サザエさん一家]] (48)
** EASY: [[Maji LOVE2000%|マジLOVE2000%]] (89)
** EASY: [[Maji LOVE2000%|マジLOVE2000%]] (89)
** NORMAL: ?
** NORMAL: ?
** HYPER: ?
** HYPER: ?
** EX: [[Seishuning|セイシュンing]] (LONG) (2356)
** EX: ?


=== Other Records ===
=== Other Records ===

Revision as of 01:27, 8 September 2016

This page is under heavy construction.

BEMANI Records

beatmania IIDX Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

Chart Records

Other Records

beatmania 5-key Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

  • Longest song: BEMANI HIT TRACKS (3:00)
  • Shortest song: PRACTICE STAGE (0:51)
  • Fastest BPM: ?
  • Fastest constant BPM: ?
  • Slowest BPM: ?
  • Slowest constant BPM: ?

Chart Records

Other Records

To be updated.

pop'n music Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

Chart Records

Other Records

To be updated.

GuitarFreaks & DrumMania Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

Chart Records

GuitarFreaks

  • Highest notecount overall: ?
  • Highest notecount by difficulty (Classic Series):
    • BASIC: ?
    • ADVANCED: ?
    • EXTREME: ?
  • Highest notecount by difficulty (XG & GITADORA Series):
    • BASIC: ?
    • ADVANCED: ?
    • EXTREME: ?
    • MASTER: ?

DrumMania

  • Highest notecount overall: ?
  • Highest notecount by difficulty (Classic Series):
    • BASIC: ?
    • ADVANCED: ?
    • EXTREME: ?
  • Highest notecount by difficulty (XG & GITADORA Series):
    • BASIC: ?
    • ADVANCED: ?
    • EXTREME: ?
    • MASTER: ?

Other Records

To be updated.

DanceDanceRevolution Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

  • Longest song: ?
  • Shortest song: ?
  • Fastest BPM: Tohoku EVOLVED (1020 BPM)
  • Fastest constant BPM: ?
  • Slowest BPM: ?
  • Slowest constant BPM: I'll Make Love To You (50 BPM)
  • Most BPM changes in a single song: ΔMAX (473 changes)

Chart Records

  • Highest notecount overall: ?
  • Highest notecount by difficulty:
    • BEGINNER: ?
    • BASIC: ?
    • DIFFICULT: ?
    • EXPERT: ?
    • CHALLENGE: ?

Other Records

To be updated.

jubeat Series

Game Records

  • Most songs removed in one game: ?
  • Most songs revived in one game: ?

Song Records

Chart Records

See jubeat Trivia.

Other Records

To be updated.

REFLEC BEAT Series

Game Records

Song Records

Chart Records

  • Highest notecount overall: V₂ SPECIAL (1100 notes)
  • Highest notecount by difficulty:

Other Records

To be updated.

DanceEvolution Series

Song Records

Chart Records

  • Highest notecount overall: ?
  • Highest notecount by difficulty:
    • LIGHT: ?
    • STANDARD: ?
    • EXTREME: ?
    • MASTER: ?

Other Records

To be updated.

SOUND VOLTEX Series

Game Records

Song Records

Chart Records

Other Records

Most songs by one artist in a single SOUND VOLTEX game: Hommarju, with 10 songs in SOUND VOLTEX II -infinite infection-.

BeatStream Series

Game Records

Song Records

Chart Records

Other Records

To be updated.

MÚSECA Series

Game Records

To be updated.

Song Records

Chart Records

  • Highest notecount overall: Redshift Red (1205)
  • Highest notecount by difficulty:
    • Green: ?
    • Orange: ?
    • Red: Redshift (1205)

Other Records

To be updated.

This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.