Dadadadadadadadadada
打打打打打打打打打打
Song Information
Artist: ヒゲドライバー join. SELEN
Composition/Arrangement/Lyrics: Hige Driver
Vocals: Selen Kusunoki
BPM: 156
Length: 1:44
Genre: JAPANESE TRADITIONAL
pop'n music Character: KANOKO [15-2P]
VJ: VJ GYO (beatmania IIDX 22 PENDUAL→23 copula), 菌類 (BeatStream, beatmania IIDX 24 SINOBUZ→Present, DanceDanceRevolution)
Jacket design: 菌類
First Music Game Appearance: REFLEC BEAT groovin'!!
Other Music Game Appearances:
- beatmania IIDX 22 PENDUAL
- BeatStream アニムトライヴ
- DanceDanceRevolution A
- pop'n music ラピストリア
- REFLEC BEAT plus MUSIC PACK 74
- SOUND VOLTEX II -infinite infection-
Lyrics
Game Size
Japanese
(ひらり、はらりと乱れ舞い 今宵咲きます 一輪の花 聞いてください 打打打打打打打打打打) 飛び交う視線ロックして変貌 怪しい笑みで打ち抜いて衝動 その間、わずか0.2~0.3秒 はむかう術はない、まさに閃光 いっそ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって 大体、何だかんだ来る絶頂 歯止めは効かず興奮と熱狂 ぶっ飛ぶヤツかけてよDJ 目の前、急に地獄のダンスホール ひらり、ひらり、心がひらり 夜のビートに身をまかせ はらり、はらり、乱れてはらり 狂えるリズムさぁ、打て! 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 心に体に刻むキミのビート 花になって蝶になって 明日はどっちだだだ
Romaji
(hirari, harari to midare mai koyoi sakimasu ichirin no hana kiite kudasai dadadadadadadadadada) tobikau shisen ROCK shite henbou ayashii emi de uchinuite shoudou sono kan, wazuka reitenni~sanbyou hamukau sube wa nai masani senkou isso hana ni natte chou ni natte yoru ni natte odore hana ni natte chou ni natte yoru ni natte odore hana ni natte chou ni natte yoru ni natte odore hana ni natte chou ni natte yoru ni natte daitai, nandakanda kuru zecchou hadome wa kikazu koufun to nekkyou buttobu yatsu kakete yo DJ me no mae kyuu ni jigoku no DANCEHALL hirari, hirari, kokoro ga hirari yoru no BEAT ni mi wo makase harari, harari, midarete harari kurueru RHYTHM saa, ute! dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada kokoro ni karada ni kizamu kimi no BEAT hana ni natte chou ni natte ashita wa docchi dadada
English
(Nimbly, gently flutter about in chaos One flower blooms tonight Please listen dadadadadadadadadada) A fleeting gaze, rocking and changing Hitting in impulses with a suspicious smile Meanwhile, in only 0.2~0.3 seconds There is no way to strike back, just then a flash Rather become a flower, become a butterfly, become the night and dance become a flower, become a butterfly, become the night and dance become a flower, become a butterfly, become the night and dance become a flower, become a butterfly, become the night From the start, the climax came one way or another Restraints are ineffective, excitement and enthusiasm Give me a leap DJ Before eyes the dance hall of hell suddenly appear Nimbly, nimbly, the heart is nimble Leave yourself to the beat of the night Gently, gently, chaotically gentle Mad RHYTHM, now, hit it! dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada dadadadadadadadadada Your BEAT is beating out to the heart and body Become a flower, become a butterfly Which direction is tomorrow?
Long Version
Japanese
(ひらり、はらりと乱れ舞い 今宵咲きます 一輪の花 聞いてください 打打打打打打打打打打) 飛び交う視線ロックして変貌 怪しい笑みで打ち抜いて衝動 その間、わずか0.2~0.3秒 はむかう術はない、まさに閃光 いっそ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって踊れ 花になって蝶になって夜になって 大体、何だかんだ来る絶頂 歯止めは効かず興奮と熱狂 ぶっ飛ぶヤツかけてよDJ 目の前、急に地獄のダンスホール ひらり、ひらり、心がひらり 夜のビートに身をまかせ はらり、はらり、乱れてはらり 狂えるリズムさぁ、打て! ✻打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 打打打打打打打打打打 心に体に刻むキミのビート 調子に乗りすぎてゴメン? けど謝る前に散々踊れよ そうだ 花になって蝶になって夜になって 散々踊れよ ひらり、ひらり、回ってひらり 妖しビートに誘われて はらり、はらり、壊れてはらり 狂えるダンスさぁ、打て! ✻ Repeat 心が体が感じるよグルーヴ ふらり、ふらり、極まってふらり ほろり、ほろり、涙がほろり 心震えるほど、打てよ、そう ✻ Repeat 嗚呼、嗚呼 そう心に体に刻むキミのビート 打打打打打打打打、刻めキミのビート 花になって蝶になって 明日はどっちだだだ |
Song Connections / Remixes
- A long version of 打打打打打打打打打打, titled 打打打打打打打打打打(Long Version), appears on the REFLEC BEAT groovin'!!+colette ORIGINAL SOUNDTRACK album.
Trivia
- 打打打打打打打打打打 could be unlocked in REFLEC BEAT groovin'!! from August 21st, 2014, by playing one credit.
- In REFLEC BEAT groovin'!! Upper, it could be purchased from the REFLEC Shop for 2000 Refle from March 4th, 2015.
- In REFLEC BEAT VOLZZA and REFLEC BEAT VOLZZA 2, it was playable by default.
- 打打打打打打打打打打 and ロストワンの号哭 are the first REFLEC BEAT groovin'!! new songs with SPECIAL charts.
- 打打打打打打打打打打's SPECIAL chart could be purchased at the REFLEC Shop for 1500 Refle after unlocking Snow Eagle.
- In REFLEC BEAT VOLZZA, it could be purchased from the Garage for 8 VOLZZA KEYs.
- In REFLEC BEAT VOLZZA 2, it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
- 打打打打打打打打打打's SPECIAL chart could be purchased at the REFLEC Shop for 1500 Refle after unlocking Snow Eagle.
- 打打打打打打打打打打 is Hige Driver's first KONAMI original song in the REFLEC BEAT series.
- It's also his first KONAMI original song with vocals.
- 打打打打打打打打打打 is a song part of the POLICY BREAK event. For more information on the dates it can be unlocked in the SOUND VOLTEX series, please see the event page.
- From September 12th, 2019, it can be purchased with PCB instead.
- It's the only POLICY BREAK song with an INFINITE chart.
- 打打打打打打打打打打 can be unlocked in beatmania IIDX 22 PENDUAL from April 27th, 2015 as part of the 猫叉&TOTTOと行くGW弾丸ツアー event.
- 打打打打打打打打打打 being transplanted into beatmania IIDX marks Hige Driver's first appearance in the beatmania IIDX series.
- In beatmania IIDX 23 copula, it could be purchased with PULACO tickets from February 3rd, 2016.
- As of beatmania IIDX 24 SINOBUZ, it is available by default.
- 打打打打打打打打打打 is one of the unlocks of the Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) event. It could be unlocked in pop'n music ラピストリア from June 17th to December 21st, 2015, as one of the panel unlocks of the pop'n music ラピストリア Museum.
- In pop'n music, instead of displaying its character's portrait, 打打打打打打打打打打 displays its jacket (with the 怪盗BisCoの予告状!! logo) when selected.
- Since January 14th, 2016, it could be purchased in pop'n music éclale's Star Factory for 510 lumina.
- As of pop'n music うさぎと猫と少年の夢, it is available by default.
- 打打打打打打打打打打 was added to BeatStream アニムトライヴ on February 10th, 2016, as part of the HAPPY♥Valentine campaign (HAPPY♥バレンタインキャンペーン).
- It also received a brand-new video in BeatStream アニムトライヴ.
- As of beatmania IIDX 24 SINOBUZ, beatmania IIDX also features this video.
- As of June 15th, 2017 in DanceDanceRevolution A, DanceDanceRevolution also features this video. It's full-screen and eliminates any on-screen dancers.
- It also received a brand-new video in BeatStream アニムトライヴ.
- 打打打打打打打打打打 received a NIGHTMARE chart in BeatStream アニムトライヴ on April 7th, 2016, unlockable via BEAST HACKER.
- 打打打打打打打打打打's SPECIAL chart can be purchased in REFLEC BEAT plus since January 25th, 2017.
- After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, 打打打打打打打打打打 was revived on May 18th, 2017.
- 打打打打打打打打打打's CHALLENGE charts can be unlocked from June 15th, 2017 as part of DanceDanceRevolution A's EXTRA SAVIOR unlocking system.
- The final part of its long jackhammer section is a homage to the ending part of MAX 300's Single HEAVY chart.
- As of DanceDanceRevolution A20, they are available by default.
- 打打打打打打打打打打 received a BEGINNER chart in beatmania IIDX 26 Rootage.
- 打打打打打打打打打打's difficulty changes from DanceDanceRevolution A20 were applied to DanceDanceRevolution A on March 27th, 2019.
Music Comment
None.
Song Production Information
None.
Video Production Information
Untranslated.
Character Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd, REFLEC BEAT @wiki and SOUND VOLTEX @ wiki.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts / Backspin Scratches | 100 / 0 | 419 / 2 | 701 / 1 | 1342 / 1 | - | 479 / 2 | 770 / 1 | 1301 / 3 | - |
beatmania IIDX 22 PENDUAL→25 CANNON BALLERS | - | 5 | 8 | 11 | - | 5 | 9 | 11 | - |
beatmania IIDX 26 Rootage→Present | 1 | 5 | 8 | 11 | - | 5 | 9 | 11 | - |
BeatStream
Game | Level | |||
---|---|---|---|---|
Light | Medium | Beast | Nightmare | |
Notecounts | 111 | 259 | 677 | 759 |
BeatStream2 location test | 3 | 6 | 10 | - |
BeatStream アニムトライヴ | 3 | ↓5 | ↓10- | 10 |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 86 / 0 | 169 / 9 | 342 / 15 | 448 / 25 | 618 / 16 / 0 | 169 / 10 | 347 / 12 | 449 / 24 | 589 / 15 / 0 |
DanceDanceRevolution A (original ratings) | 2 | 6 | 11 | 13 | 16 | 6 | 11 | 13 | 15 |
DanceDanceRevolution A→Present | 2 | ↓5 | 11 | 13 | 16 | ↓5 | 11 | 13 | ↑16 |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | 157 | 403 | 705 | 1063 | 291 | 403 |
pop'n music ラピストリア→Present | 9 | 28 | 38 | 43 | 14 | 19 |
REFLEC BEAT
Old Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 237 | 384 | 697 | 821 |
REFLEC BEAT groovin'!!→groovin'!! Upper | 5 | 8 | 10 | 10+ |
REFLEC BEAT VOLZZA→VOLZZA 2 | 5 | 8 | 10 | 11 |
REFLEC BEAT plus | 5 | 8 | 10 | 11 |
New Charts
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | White Hard | |
Notecounts | 301 | 449 | 751 | 878 |
REFLEC BEAT 悠久のリフレシア | 8 | 10 | 12 | 13 |
SOUND VOLTEX
Game | Level | ||||
---|---|---|---|---|---|
NOVICE | ADVANCED | EXHAUST | MAXIMUM | INFINITE | |
Max Chain | 535 | 842 | 1298 | - | 1759 |
Effected By | SHOUTICE | SHOUTICE | SHOUTICE | - | SHOUTICE |
Jacket Artists | 菌類 | 菌類 | 菌類 | - | 菌類 |
SOUND VOLTEX II→III | 6 | 11 | 14 | - | 15 |
SOUND VOLTEX IV→Present | 6 | 11 | ↑15 | - | ↑17 |
SOUND VOLTEX III コナステ | 6 | 11 | 15 | - | 17 |
猫叉&TOTTOと行くGW弾丸ツアー | |
---|---|
Preparation Phase | Sakura Mirage - 白露の風 - Scars of FAUNA |
Travelling Phase | 打打打打打打打打打打 - Hello Happiness - 鬼天 - Todestrieb - 全力 SPECIAL VACATION!! ~限りある休日~ |
怪盗BisCoの予告状!! | |
---|---|
beatmania IIDX Unlocks | パ→ピ→プ→Yeah! - EBONY & IVORY - それは花火のような恋 |
BeatStream Unlocks | Element of SPADA - ジュピターガンズノベル - Ha・lle・lu・jah - FLOWER - ヤマトなでなで♡かぐや姫 魔法のたまご ~心菜 ELECTRO POP edition~ - さよならトリップ ~夏陽 EDM edition~ - 蛇神 - 海神 怪盗BisCoの予告状!! |
DanceDanceRevolution Unlocks | ビビットストリーム - 爆なな☆てすとロイヤー - 突撃!ガラスのニーソ姫! - ドーパミン |
GuitarFreaks & DrumMania Unlocks | 水面静かに大地の烈日わたらせて -Remaster- - 炎のDiargos - Sand Blow - 狂鬼村正 |
jubeat Unlocks | ビビットストリーム - パ→ピ→プ→Yeah! - EBONY & IVORY - ミライプリズム(collaboration ver.) |
pop'n music Unlocks | EBONY & IVORY - 打打打打打打打打打打 - DIAVOLO - ミライプリズム(collaboration ver.) |
REFLEC BEAT Unlocks | パ→ピ→プ→Yeah! - 爆なな☆てすとロイヤー - 童話回廊 - 音楽 - ミライプリズム(collaboration ver.) |
SOUND VOLTEX Unlocks | EBONY & IVORY - パ→ピ→プ→Yeah! |
- Songs
- BeatStream Songs
- DDR Songs
- DDR Songs with Unique Videos
- Beatmania IIDX Songs
- Beatmania IIDX Songs Never Removed
- Beatmania IIDX Songs with Unique Videos
- Pop'n music Songs
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- REFLEC BEAT Songs
- REFLEC BEAT plus Songs
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- Songs in 5 or more BEMANI games