Trill auf G
Trill auf G
Song Information
Original Version
Artist: BEMANI Sound Team "dj TAKA"
Composition: Johann Sebastian Bach
Arrangement: dj TAKA
BPM: 188
Length: 2:03
Genre: MUSIC GAMES HARDCORE
Jacket design: BEMANI Designers "VJ GYO"
VJ: Steins (overlays by BEMANI Designers "VJ GYO")
pop'n music Character: TRAN [9-1P]
First Music Game Appearance: beatmania IIDX 26 Rootage / DanceDanceRevolution A20 / GITADORA EXCHAIN / jubeat festo / pop'n music peace / SOUND VOLTEX VIVID WAVE
Other Music Game Appearances: None.
DANCERUSH Style
Artist: BEMANI Sound Team "dj TAKA"
Composition: Johann Sebastian Bach
Arrangement: dj TAKA, ?
BPM: ?
Length: 1:49
Label: None
First Music Game Appearance: DANCERUSH STARDOM
Other Music Game Appearances: None.
NOSTALGIA Style
Artist: BEMANI Sound Team "dj TAKA"
Composition: Johann Sebastian Bach
Arrangement: dj TAKA, ?
BPM: 188
Length: 2:03
First Music Game Appearance: ノスタルジア Op.2
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
- Trill auf G is an arrangement of August Wilhelmj's "Air auf der G-Saite" (also known as Air on the G-String), which itself is an arrangement of the second movement of Johann Sebastian Bach's "Orchestral Suite No. 3 in D major, BWV 1068".
- A house edit of Trill auf G is used in the DANCERUSH series.
- A piano arrangement of Trill auf G is used in the NOSTALGIA series, with the original song serving as the backing track.
Trivia
- Trill auf G is the beatmania IIDX representative song of the Ichika no BEMANI touhyou senbatsusen 2019 (いちかのBEMANI投票選抜戦2019) event. It can be unlocked in all participating models from September 12th to October 15th, 2019.
- Trill auf G (DANCERUSH Style) marks Takayuki Ishikawa's first appearance in the DANCERUSH series.
- MUSIC GAMES HARDCORE is a literal translation of the term "otogecore" (音ゲーコア), often used by music game players to describe high-speed, intensely melodic songs designed for high difficulty in the music game genre.
Music Comment
「いちかのBEMANI投票選抜戦2019」 from beatmania IIDX
Song Production Information
None.
Video Production Information
None.
Character Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
DANCERUSH difficulty rated from 1 to 10.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat difficulty rated from 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
ノスタルジア difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and SOUND VOLTEX @ wiki.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 586 | 1098 | 1670 | - | 577 | 1059 | 1610 | - |
beatmania IIDX 26 Rootage→Present | - | 6 | 10 | 12 | - | 6 | 10 | 12 | - |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | ? / ? | ? / ? | ? / ? | ? / ? | - / - / - | ? / ? | ? / ? | ? / ? | - / - / - |
DanceDanceRevolution A20→Present | 4 | 8 | 12 | 16 | - | 8 | 11 | 16 | - |
DANCERUSH
Game | 1 Player | 2 Players | ||
---|---|---|---|---|
Easy | Normal | Easy | Normal | |
Max Combo | ? | 353 | ? (? / ?) |
? (? / ?) |
DANCERUSH STARDOM | 4 | 8 | 4 | 8 |
GuitarFreaks & DrumMania
XG & GITADORA Series
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
GITADORA EXCHAIN→Present | 2.80 | 4.30 | 6.50 | 8.30 | 3.20 | 4.80 | 6.85 | 8.50 | 2.90 | 3.80 | 6.35 | 8.80 |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts / Holds | ? / ? | ? / ? | ? / ? |
jubeat festo→Present | 4 | 7 | 10.5 |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts / Long pop-kun | ? / ? | ? / ? | ? / ? | ? / ? | ? | - |
pop'n music peace→Present | 16 | 30 | 43 | 47 | ? | - |
SOUND VOLTEX
Game | Level | ||||
---|---|---|---|---|---|
NOVICE | ADVANCED | EXHAUST | MAXIMUM | EXCEED | |
Max Chain | ? | ? | 1902 | ? | - |
Effected By | G線上のロブスター | G線上のロブスター | G線上のロブスター | G線上のロブスター | - |
Jacket Artists | BEMANI Designers "VJ GYO" | BEMANI Designers "VJ GYO" | BEMANI Designers "VJ GYO" | BEMANI Designers "VJ GYO" | - |
SOUND VOLTEX VIVID WAVE→Present | 6 | 14 | 17 | 19 | - |
ノスタルジア
Game | Level | |||
---|---|---|---|---|
Normal | Hard | Expert | Real | |
Notecounts | ? | ? | ? | - |
ノスタルジア Op.2→Present | 5 | 8 | 11 | - |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.