打打打打打打打打打打
Song Information
打打打打打打打打打打's pop'n music banner.
Artist: ヒゲドライバー join. SELEN
Composition/Arrangement/Lyrics: Hige Driver
Vocals: Selen Kusunoki
BPM: 156
Length: 1:44 (all games except ポラリスコード), 2:35 (ポラリスコード)
Genre: JAPANESE TRADITIONAL
pop'n music Character: KANOKO [15-2P]
Movie: VJ GYO (beatmania IIDX 22 PENDUAL→23 copula), 菌類 (BeatStream, beatmania IIDX 24 SINOBUZ→Present, DanceDanceRevolution)
Jacket design: 菌類
First Music Game Appearance: REFLEC BEAT groovin'!!
Other Music Game Appearances:
Lyrics
Game Size
The lines marked with an asterisk (*) are only used on the ポラリスコード cut of 打打打打打打打打打打.
Japanese
(ひらり、はらりと乱れ舞い
今宵咲きます 一輪の花
聞いてください
打打打打打打打打打打)
飛び交う視線ロックして変貌
怪しい笑みで打ち抜いて衝動
その間、わずか0.2~0.3秒
はむかう術はない、まさに閃光
いっそ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって
大体、何だかんだ来る絶頂
歯止めは効かず興奮と熱狂
ぶっ飛ぶヤツかけてよDJ
目の前、急に地獄のダンスホール
ひらり、ひらり、心がひらり
夜のビートに身をまかせ
はらり、はらり、乱れてはらり
狂えるリズムさぁ、打て!
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
心に体に刻むキミのビート
* 花になって蝶になって夜になって踊れ
花になって蝶になって夜になって
ふらり、ふらり、極まってふらり
ほろり、ほろり、涙がほろり
心震えるほど、打てよ、そう
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
嗚呼、嗚呼
そう心に体に刻むキミのビート
打打打打打打打打、刻めキミのビート
花になって蝶になって
明日はどっちだだだ
Romaji
(hirari, harari to midare mai
koyoi sakimasu ichirin no hana
kiite kudasai
dadadadadadadadadada)
tobikau shisen ROCK shite henbou
ayashii emi de uchinuite shoudou
sono kan, wazuka reitenni~sanbyou
hamukau sube wa nai masani senkou
isso
hana ni natte chou ni natte yoru ni natte odore
hana ni natte chou ni natte yoru ni natte odore
hana ni natte chou ni natte yoru ni natte odore
hana ni natte chou ni natte yoru ni natte
daitai, nandakanda kuru zecchou
hadome wa kikazu koufun to nekkyou
buttobu yatsu kakete yo DJ
me no mae kyuu ni jigoku no DANCEHALL
hirari, hirari, kokoro ga hirari
yoru no BEAT ni mi wo makase
harari, harari, midarete harari
kurueru RHYTHM saa, ute!
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
kokoro ni karada ni kizamu kimi no BEAT
hana ni natte chou ni natte
ashita wa docchi dadada
English
(Nimbly, gently flutter about in chaos
One flower blooms tonight
Please listen
dadadadadadadadadada)
A fleeting gaze, rocking and changing
Hitting in impulses with a suspicious smile
Meanwhile, in only 0.2~0.3 seconds
There is no way to strike back, just then a flash
Rather
become a flower, become a butterfly, become the night and dance
become a flower, become a butterfly, become the night and dance
become a flower, become a butterfly, become the night and dance
become a flower, become a butterfly, become the night
From the start, the climax came one way or another
Restraints are ineffective, excitement and enthusiasm
Give me a leap DJ
Before eyes the dance hall of hell suddenly appear
Nimbly, nimbly, the heart is nimble
Leave yourself to the beat of the night
Gently, gently, chaotically gentle
Mad RHYTHM, now, hit it!
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
dadadadadadadadadada
Your BEAT is beating out to the heart and body
Become a flower, become a butterfly
Which direction is tomorrow?
Long Version
Japanese
|
(ひらり、はらりと乱れ舞い
今宵咲きます 一輪の花
聞いてください
打打打打打打打打打打)
飛び交う視線ロックして変貌
怪しい笑みで打ち抜いて衝動
その間、わずか0.2~0.3秒
はむかう術はない、まさに閃光
いっそ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって踊れ
花になって蝶になって夜になって
大体、何だかんだ来る絶頂
歯止めは効かず興奮と熱狂
ぶっ飛ぶヤツかけてよDJ
目の前、急に地獄のダンスホール
ひらり、ひらり、心がひらり
夜のビートに身をまかせ
はらり、はらり、乱れてはらり
狂えるリズムさぁ、打て!
✻打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
打打打打打打打打打打
心に体に刻むキミのビート
調子に乗りすぎてゴメン?
けど謝る前に散々踊れよ
そうだ
花になって蝶になって夜になって
散々踊れよ
ひらり、ひらり、回ってひらり
妖しビートに誘われて
はらり、はらり、壊れてはらり
狂えるダンスさぁ、打て!
✻ Repeat
心が体が感じるよグルーヴ
ふらり、ふらり、極まってふらり
ほろり、ほろり、涙がほろり
心震えるほど、打てよ、そう
✻ Repeat
嗚呼、嗚呼
そう心に体に刻むキミのビート
打打打打打打打打、刻めキミのビート
花になって蝶になって
明日はどっちだだだ
|
Song Connections / Remixes
- A long version of 打打打打打打打打打打, titled 打打打打打打打打打打(Long Version), appears on the REFLEC BEAT groovin'!!+colette ORIGINAL SOUNDTRACK album.
- The ノスタルジア series uses a slightly rearranged version of 打打打打打打打打打打.
Trivia
- 打打打打打打打打打打 could be unlocked in REFLEC BEAT groovin'!! from August 21st, 2014, by playing one credit.
- 打打打打打打打打打打 and ロストワンの号哭 are the first REFLEC BEAT groovin'!! new songs with SPECIAL charts.
- 打打打打打打打打打打's SPECIAL chart could be purchased at the REFLEC Shop for 1500 Refle after unlocking Snow Eagle.
- In REFLEC BEAT VOLZZA, it could be purchased from the Garage for 8 VOLZZA KEYs.
- In REFLEC BEAT VOLZZA 2, it could be unlocked by clearing its HARD chart a specific number of times, depending on the grade obtained on it (AAA+: 1 time, AAA: 2 times, AA: 3 times, A or lower: 5 times).
- 打打打打打打打打打打 is Hige Driver's first KONAMI original song in the REFLEC BEAT series.
- It's also his first KONAMI original song with vocals.
- 打打打打打打打打打打 is a song part of the POLICY BREAK event. For more information on the dates it could be unlocked in the SOUND VOLTEX series, please see the event page.
- 打打打打打打打打打打 could be unlocked in beatmania IIDX 22 PENDUAL from April 27th to May 17th, 2015 as part of the 猫叉&TOTTOと行くGW弾丸ツアー event.
- 打打打打打打打打打打 being transplanted into beatmania IIDX marks Hige Driver's first appearance in the beatmania IIDX series.
- 打打打打打打打打打打 is one of the unlocks of the Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) event. It could be unlocked in pop'n music ラピストリア from June 17th to December 21st, 2015, as one of the panel unlocks of the pop'n music ラピストリア Museum.
- In pop'n music, instead of displaying its character's portrait, 打打打打打打打打打打 displays its jacket (with the 怪盗BisCoの予告状!! logo) when selected.
- 打打打打打打打打打打 was added to BeatStream アニムトライヴ on February 10th, 2016, as part of the HAPPY♥Valentine campaign (HAPPY♥バレンタインキャンペーン).
- It also received a brand-new video in BeatStream アニムトライヴ.
- As of beatmania IIDX 24 SINOBUZ, beatmania IIDX also features this video.
- As of June 15th, 2017 in DanceDanceRevolution A, DanceDanceRevolution also features this video. It appears in full-screen and eliminates any on-screen dancers prior to DanceDanceRevolution WORLD.
- 打打打打打打打打打打 received a NIGHTMARE chart in BeatStream アニムトライヴ on April 7th, 2016, unlockable via BEAST HACKER.
- 打打打打打打打打打打 was performed at the BEMANI ROCK FES'16 concert in 2016, featuring vocals by Hige Driver himself.
- 打打打打打打打打打打's SPECIAL chart can be purchased in REFLEC BEAT plus since January 25th, 2017.
- After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, 打打打打打打打打打打 was revived on May 18th, 2017.
- 打打打打打打打打打打's CHALLENGE charts can be unlocked from June 15th, 2017 as part of DanceDanceRevolution A's EXTRA SAVIOR unlocking system.
- The final part of its long jackhammer section is a homage to the ending part of MAX 300's Single HEAVY chart.
- As of DanceDanceRevolution A20, they are available by default.
- 打打打打打打打打打打 received a BEGINNER chart in beatmania IIDX 26 Rootage.
- 打打打打打打打打打打's difficulty changes from DanceDanceRevolution A20 were applied to DanceDanceRevolution A on March 27th, 2019.
- 打打打打打打打打打打 is available in beatmania IIDX INFINITAS as part of beatmania IIDX INFINITAS Music Pack vol.9 (beatmania IIDX INFINITAS 楽曲パック vol.9).
- 打打打打打打打打打打 could be unlocked in SOUND VOLTEX III GRAVITY WARS コナステ's INFINITE course from September 2nd, 2020 through September 30th, 2020 by playing INFINITE at least once during that time frame.
- 打打打打打打打打打打 is one of the unlocks of ノスタルジア Op.3's Toki wo meguru ongaku-sai Vol.I (時を巡る音楽祭 Vol.I) event. It could be unlocked from January 7th to April 1st, 2021.
- It could be unlocked again from June 3rd to July 22nd, 2021, from September 8th to 22nd, 2022, from January 25th to February 15th, 2024, and from March 28th to May 9th, 2024.
- 打打打打打打打打打打 is available in コナステ ノスタルジア as part of the Konasute NOSTALGIA Music Pack vol.2 (コナステ ノスタルジア 楽曲パック vol.2).
- 打打打打打打打打打打 appears as one of the background music selectable to play during fever rush in SMASHSTADIUM (スマッシュスタジアム), a KONAMI medal redemption game.
- It also appears as selectable background music in CHASE CHASE JOKERS (チェイスチェイスジョーカーズ).
- 打打打打打打打打打打 is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.7 (pop'n music Lively 楽曲パック vol.7).
- 打打打打打打打打打打 is the first unlock of DANCE aROUND's Gauge Unlock Event (ゲージアンロックイベント) Part 3. It could be unlocked from August 3rd to 28th, 2022, from March 3rd to 19th, 2023, and from June 14th to July 2nd, 2023.
- From August 30th, 2023, it is available by default.
- In DANCE aROUND, 打打打打打打打打打打's BPM is incorrectly displayed as 150.
- 打打打打打打打打打打's DANCE aROUND choreography was created by Viola [1].
- 打打打打打打打打打打's pop'n music Lively ratings were adjusted to its UniLab ratings on October 31st, 2022.
- In the GITADORA series, 打打打打打打打打打打's artist was slightly modified to ヒゲドライバー join.SELEN.
- 打打打打打打打打打打 is one of the unlocks of ポラリスコード's REFLEC BEAT × Polaris Chord (REFLEC BEAT × ポラリスコード) event. It can be purchased with ? Pastel-kun beads (パステルくんビーズ) from October 10th to November 14th, 2024 after collecting all event shop items.
Untranslated.
Song Production Information
None.
Video Production Information
Untranslated.
Character Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
BeatStream difficulty rated from 1 to Kami (神) in アニムトライヴ.
DANCE aROUND difficulty rated from 1 to 10.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
GuitarFreaks & DrumMania XG and GITADORA difficulty rated from 0.00 to 9.99.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポラリスコード difficulty rated from 1 to 13. (Ratings and notecounts obtained from BEMANIWiki 2nd, REFLEC BEAT @wiki and SOUND VOLTEX @ wiki.)
beatmania IIDX
Game
|
SP Difficulty
|
DP Difficulty
|
BEGINNER
|
NORMAL
|
HYPER
|
ANOTHER
|
LEGGENDARIA
|
NORMAL
|
HYPER
|
ANOTHER
|
LEGGENDARIA
|
Notecounts / Backspin Scratches |
100 / 0 |
419 / 2 |
701 / 1 |
1342 / 1 |
- |
479 / 2 |
770 / 1 |
1301 / 3 |
-
|
beatmania IIDX 22 PENDUAL→25 CANNON BALLERS |
- |
5 |
8 |
11 |
- |
5 |
9 |
11 |
-
|
beatmania IIDX 26 Rootage→Present |
1 |
5 |
8 |
11 |
- |
5 |
9 |
11 |
-
|
beatmania IIDX INFINITAS |
- |
5 |
8 |
11 |
- |
5 |
9 |
11 |
-
|
beatmania IIDX ULTIMATE MOBILE |
1 |
5 |
8 |
11 |
- |
- |
- |
- |
-
|
beatmania IIDX INFINITAS (2020) |
1 |
5 |
8 |
11 |
- |
5 |
9 |
11 |
-
|
BeatStream
Game
|
Level
|
Light
|
Medium
|
Beast
|
Nightmare
|
Notecounts |
111 |
259 |
677 |
759
|
BeatStream2 location test |
3 |
6 |
10 |
-
|
BeatStream アニムトライヴ |
3 |
↓5 |
↓10- |
10
|
DANCE aROUND
Game
|
Level
|
Basic
|
Advanced
|
Master
|
Notecounts |
- |
119 |
143
|
DANCE aROUND |
- |
5 |
9
|
DanceDanceRevolution
Game
|
Single
|
Double
|
Beginner
|
Basic
|
Difficult
|
Expert
|
Challenge
|
Basic
|
Difficult
|
Expert
|
Challenge
|
Notecounts / Freeze Arrows / Shock Arrows |
86 / 0 |
169 / 9 |
342 / 15 |
448 / 25 |
618 / 16 / 0 |
169 / 10 |
347 / 12 |
449 / 24 |
589 / 15 / 0
|
DanceDanceRevolution A (original ratings) |
2 |
6 |
11 |
13 |
16 |
6 |
11 |
13 |
15
|
DanceDanceRevolution A→Present |
2 |
↓5 |
11 |
13 |
16 |
↓5 |
11 |
13 |
↑16
|
DanceDanceRevolution GRAND PRIX |
2 |
5 |
11 |
13 |
16 |
5 |
11 |
13 |
16
|
GuitarFreaks & DrumMania
XG & GITADORA Series
Game
|
Drum
|
Guitar
|
Bass
|
Basic
|
Advanced
|
Extreme
|
Master
|
Basic
|
Advanced
|
Extreme
|
Master
|
Basic
|
Advanced
|
Extreme
|
Master
|
Notecounts |
200 |
374 |
750 |
923 |
208 |
303 |
384 |
481 |
211 |
282 |
424 |
428
|
GITADORA GALAXY WAVE→Present |
2.80 |
5.20 |
6.40 |
8.40 |
3.15 |
4.80 |
7.30 |
9.35 |
3.20 |
5.00 |
7.55 |
8.90
|
pop'n music
Game
|
Normal Mode
|
Battle Mode
|
EASY
|
NORMAL
|
HYPER
|
EX
|
NORMAL
|
HYPER
|
Notecounts |
157 |
403 |
705 |
1063 |
291 |
403
|
pop'n music ラピストリア→解明リドルズ |
9 |
28 |
38 |
43 |
14 |
19
|
pop'n music UniLab→Present |
9 |
28 |
38 |
↑44 |
14 |
19
|
pop'n music Lively (original ratings) |
9 |
28 |
38 |
43 |
- |
-
|
pop'n music Lively |
9 |
28 |
38 |
44 |
- |
-
|
REFLEC BEAT
Old Charts
Game
|
Level
|
Basic
|
Medium
|
Hard
|
Special
|
Notecounts |
237 |
384 |
697 |
821
|
REFLEC BEAT groovin'!!→groovin'!! Upper |
5 |
8 |
10 |
10+
|
REFLEC BEAT VOLZZA→VOLZZA 2 |
5 |
8 |
10 |
11
|
REFLEC BEAT plus |
5 |
8 |
10 |
11
|
New Charts
Game
|
Level
|
Basic
|
Medium
|
Hard
|
White Hard
|
Notecounts |
301 |
449 |
751 |
878
|
REFLEC BEAT 悠久のリフレシア |
8 |
10 |
12 |
13
|
SOUND VOLTEX
Game
|
Level
|
NOVICE
|
ADVANCED
|
EXHAUST
|
MAXIMUM
|
INFINITE
|
Max Chain |
535 |
842 |
1298 |
- |
1759
|
Effected By |
SHOUTICE |
SHOUTICE |
SHOUTICE |
- |
SHOUTICE
|
Jacket Artists |
菌類 |
菌類 |
菌類 |
- |
菌類
|
SOUND VOLTEX II→III |
6 |
11 |
14 |
- |
15
|
SOUND VOLTEX IV→Present |
6 |
11 |
↑15 |
- |
↑17
|
SOUND VOLTEX III コナステ |
6 |
11 |
15 |
- |
17
|
SOUND VOLTEX EXCEED GEAR コナステ |
6 |
11 |
15 |
- |
17
|
ノスタルジア
Game
|
Level
|
Normal
|
Hard
|
Expert
|
Real
|
Notecounts |
323 |
677 |
1556 |
1696
|
ノスタルジア Op.3→Present |
3 |
7 |
12 |
◆2
|
コナステ ノスタルジア |
3 |
7 |
12 |
◆2
|
ポラリスコード
Game
|
Level
|
EASY
|
NORMAL
|
HARD
|
INFLUENCE
|
POLAR
|
Notecounts |
? |
? |
? |
? |
-
|
ポラリスコード |
3 |
6 |
10 |
12 |
-
|
External Link
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