CS DDR GB Disney Mix: Difference between revisions
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** This is also the last game released on GameBoy. | ** This is also the last game released on GameBoy. | ||
* DanceDanceRevolution GB Disney mix includes most of the songs from [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]]. | * DanceDanceRevolution GB Disney mix includes most of the songs from [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]]. | ||
* Just like [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]] | * Just like in [[CS DDR Disney's RAVE|DanceDanceRevolution Disney's RAVE]] and its original arcade release [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]], there is no numerical scoring system during gameplay. Instead, a letter grade is given (starting with A), which improves or worsens throughout the song, depending on the player's performance. | ||
* One of the two GameBoy DanceDanceRevolution titles with a battery backup cartridge. | * One of the two GameBoy DanceDanceRevolution titles with a battery backup cartridge. | ||
* Total Songs: 16 | * Total Songs: 16 | ||
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* Maximum 1 stage. | * Maximum 1 stage. | ||
* The player cannot fail, even when the player's Dance Gauge reaches zero. | * The player cannot fail, even when the player's Dance Gauge reaches zero. | ||
** As a result, the player can clear a song with | ** As a result, the player can clear a song with a grade of E, the lowest grade. | ||
==== Fun (たのしい): ==== | ==== Fun (たのしい): ==== | ||
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* Songs are played in a random order, including songs that are unlocked. | * Songs are played in a random order, including songs that are unlocked. | ||
* The player must maintain a combo of either PERFECT or GREAT. Any other judgement will result in a immediate fail. | * The player must maintain a combo of either PERFECT or GREAT. Any other judgement will result in a immediate fail. | ||
* The player starts | * The player's grade starts at E, which improves over the course of successfully maintaining a combo count. | ||
== Credits == | == Credits == | ||
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| [[NIGHT OF FIRE|Night of Fire]] || style="background:#ffffaa;"|3|| style="background:#ffaaaa;"|5 | | [[NIGHT OF FIRE|Night of Fire]] || style="background:#ffffaa;"|3|| style="background:#ffaaaa;"|5 | ||
|- | |- | ||
| [[ | | [[Zip-A-Dee-Doo-Dah]] || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|4 | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" colspan="5"|Unlockable Songs | !style="background:#9999ee; text-align: center;" colspan="5"|Unlockable Songs | ||
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| [[Mr.Bassman]] || style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7 | | [[Mr.Bassman]] || style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7 | ||
|- | |- | ||
| [[ | | [[Supercalifragilisticexpialidocious]] || style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|8 | ||
|} | |} | ||
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{{stub}} | {{stub}} | ||
[[Category: | [[Category:DanceDanceRevolution]] |
Latest revision as of 03:41, 12 May 2024
DanceDanceRevolution GB Disney Mix
Release Information
- Release Date: March 29th, 2001
General Information / Changes
- Third and last console game of DanceDanceRevolution with Disney.
- This is also the last game released on GameBoy.
- DanceDanceRevolution GB Disney mix includes most of the songs from DanceDanceRevolution Disney's RAVE.
- Just like in DanceDanceRevolution Disney's RAVE and its original arcade release Dancing Stage featuring Disney's RAVE, there is no numerical scoring system during gameplay. Instead, a letter grade is given (starting with A), which improves or worsens throughout the song, depending on the player's performance.
- One of the two GameBoy DanceDanceRevolution titles with a battery backup cartridge.
- Total Songs: 16
Controls
Since it is impossible to do a Right Arrow + Left Arrow and Up Arrow + Down Arrow jump combination on a control pad, both A and B buttons are given as alternatives to achieve these combinations:
- A button = Right Arrow
- B Button = Up Arrow
- Therefore the combination for Right Arrow + Left Arrow would be A button + Left, and the combination for Up Arrow + Down Arrow would be B button and Down.
Gameplay Modes
Normal Game (ノーマルゲーム)
Easy (かんたん)
- Maximum 1 stage.
- The player cannot fail, even when the player's Dance Gauge reaches zero.
- As a result, the player can clear a song with a grade of E, the lowest grade.
Fun (たのしい):
- Maximum 3 stages.
- The player can fail when the player's Dance Gauge reaches zero.
- The player can unlock an accessory for Minnie's Room upon completion of all three stages.
- The higher the total rank, the greater the chance to receive an accessory until a full collection is achieved.
Nonstop Combo (ノンストップコンボ)
- The player has a choice of playing either BASIC or TRICK difficulty.
- Songs are played in a random order, including songs that are unlocked.
- The player must maintain a combo of either PERFECT or GREAT. Any other judgement will result in a immediate fail.
- The player's grade starts at E, which improves over the course of successfully maintaining a combo count.
Credits
- Director: Masayuki Tarao
- Sound Planner: U1-ASAMi
- Logo Package Design: Michiko Tokoro
- Promotion: Yoko Sekiguchi, Yoshiko Yagi
- Associate Producer: Masami "SIM" Shimotsuma
- Planner: ANDROMEDA
- Graphics: Masahiko Uchida, JUN-1, ED MATTS, KOREKORE, MIKI.I
- Programmer: Tac-Gt
- Program Adviser: NPC (Now Production Co.),
- Sound: Jaico, Ayako Yamaguchi
- Special Thanks: KONAMI AM, BEMANI Pro, KCET 4Pro DDR Team, DISNEY INTERACTIVE JAPAN, K. Itachi, Hiroyuki Nakama, Yoshitsugu Kondo, KG YAH3, KATSUMI,
- Producer: Takashi Tateishi
Song List
Song | SP Difficulty | |||
---|---|---|---|---|
BASIC | TRICK | |||
Default Songs | ||||
Chim Chim Cher-ee | 2 | 6 | ||
D.D.D! ~Happy 65th Anniversary for Donald Duck~ | 3 | 6 | ||
ELECTRICAL PARADE | 4 | 7 | ||
I Want You Back | 1 | 3 | ||
IT'S A SMALL WORLD | 1 | 4 | ||
Let's Groove | 2 | 3 | ||
Let's Twist Again | 3 | 5 | ||
Macarena | 2 | 3 | ||
Macho Duck | 1 | 5 | ||
Mickey Mouse March (Eurobeat Version) | 1 | 3 | ||
Night of Fire | 3 | 5 | ||
Zip-A-Dee-Doo-Dah | 2 | 4 | ||
Unlockable Songs | ||||
Mickey Mouse March (SUMMERTIME EXTENDED Version) | 2 | 4 | ||
Mr.Bassman | 5 | 7 | ||
Supercalifragilisticexpialidocious | 5 | 8 |
Unlock Information
All of the following songs are unlocked through accessories in Minnie's Room (ミニーの部屋). Accessories are divided into three categories with six accessories in each category: head accessories, neck accessories, and hand accessories.
- Mickey Mouse March (SUMMERTIME EXTENDED Version)
- Equip the red ribbon (top left head accessory), the brooch (top right neck accessory) and the handbag (middle left hand accessory) at the same time.
- Mr.Bassman
- Equip the blue hat (top right head accessory), the bow tie (bottom right neck accessory) and the staff (top left hand accessory) at the same time.
- Supercalifragilisticexpialidocious
- Equip the flower hair ornament (bottom right head accessory), the necklace (middle left neck accessory) and the bracelet (middle right hand accessory) at the same time.
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