Daily Lunch Special: Difference between revisions

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== Song Information ==
== Song Information ==
[[Image:Daily Lunch Special.png|thumb|Daily Lunch Special's album art.]]
[[Image:Daily Lunch Special.png|thumb|Daily Lunch Special's jacket.]]
[[Image:SP LUCKY HARDCORE.png|thumb|246px|Daily Lunch Special's pop'n music banner.]]
Artist: Lucky Vacuum<br>
Artist: Lucky Vacuum<br>
Composition/Arrangement: [[Yoshitaka Nishimura|Lucky Vacuum]]<br>
Composition/Arrangement: [[Yoshitaka Nishimura|Lucky Vacuum]]<br>
BPM: 205<br>
BPM: 205<br>
Length: 2:11<br>
Length: 2:11<br>
pop'n music Genre: LUCKY HARDCORE (ラッキーハードコア)<br>
Genre: LUCKY HARDCORE (ラッキーハードコア)<br>
pop'n music Character: Mr.KATUCCO [TV&ANIME]<br>
pop'n music Character: Mr.KATUCCO [TV&ANIME]<br>
First Music Game Appearance: [[REFLEC BEAT colette -Winter-]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
Jacket design: [[Erina Takeda|T_da]], [[Hitomi Isono|isonin]]<br>
First Music Game Appearance: [[AC RB colette Winter|REFLEC BEAT colette -Winter-]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC copula|beatmania IIDX 23 copula]]
* [[AC DDR 2013|DanceDanceRevolution (2013)]]
* [[AC DDR 2013|DanceDanceRevolution (2013)]]
* [[jubeat plus]] / [[jubeat plus (Android)]] saucer pack 09
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] saucer pack 09
* [[jubeat saucer]]
* [[AC jb saucer|jubeat saucer]]
* [[jukebeat]] KONAMI music pack 33
* [[CS jukebeat|jukebeat]] KONAMI music pack 33
* [[PnM AC SP|pop'n music Sunny Park]]
* [[AC pnm Sunny Park|pop'n music Sunny Park]]
* [[REFLEC BEAT plus]] MUSIC PACK 37
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 37
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 32
* ミライダガッキ FutureTomTom Ver.2
* ミライダガッキ FutureTomTom Ver.2
* [[CS pnm rhythmin|ポップンリズミン]] REFLEC BEATパック2


== Lyrics ==
== Lyrics ==
Line 23: Line 29:


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* A remix of Daily Lunch Special by [[Tomoyuki Hamada|t+pazolite]], titled [[Daily Lunch Special (tpz Overcute Remix)]], appears in [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
* A remix of Daily Lunch Special by [[t+pazolite]], titled [[Daily Lunch Special (tpz Overcute Remix)]], appears in [[SOUND VOLTEX II -infinite infection-]].
* Another remix of Daily Lunch Special by [[Hirotake Miura|提供]], titled [[Daily Lunch Special ~DeliciousREMIX~|Daily Lunch Special ~DeliciousREMIX~]], also appears in SOUND VOLTEX II -infinite infection-.
* Another remix of Daily Lunch Special by [[Teikyou|提供]], titled [[Daily Lunch Special ~DeliciousREMIX~]], also appears in SOUND VOLTEX II -infinite infection-.


== Trivia ==
== Trivia ==
{{Gallery}}
* Daily Lunch Special is the first FINAL STAGE song of REFLEC BEAT colette -Winter-.
* Daily Lunch Special is the first FINAL STAGE song of REFLEC BEAT colette -Winter-.
* Daily Lunch Special was added to jubeat saucer on December 3rd, 2012. It was available for play until December 10th, 2012.
** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], Daily Lunch Special was playable by default.
** To unlock Daily Lunch Special permanently, you had to play the song once during the week that it was available. If you didn't unlock it during that week, Daily Lunch Special can be obtained via bistro saucer.
* Daily Lunch Special is Yoshitaka Nishimura's last song in REFLEC BEAT composed and arranged entirely by himself that is not a crossover/event unlock.
* Daily Lunch Special appears in pop'n music Sunny Park as part of the ''Q-pro Mimi Nyami Pastel-kun no Min'nade Uchuu Sensou!!'' (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
** It also marks the final use of his Lucky Vacuum alias.
* Daily Lunch Special was added to pop'n music Sunny Park on January 31st, 2014, as part of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
* Daily Lunch Special is one of jubeat saucer's ''Only Now Songs'' (いまだけ楽曲). It could be unlocked from December 3rd to 10th, 2012.
** From December 11th, 2012, it could be unlocked via ''bistro saucer''.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
*** It could also be unlocked from November 2nd to December 7th, 2020 as one of the unlocks of jubeat festo's ''T-emo STORE''.
*** It could also be unlocked in jubeat festo from February 17th, 2021 as the ''Kotaro's memories PHASE LINE 1'' unlock of the ''Mission Travel'' unlocking system.
** In [[AC jb Ave.|jubeat Ave.]], it is one of the CONCIERGE unlocks of the ''LIGHT CHAT'' unlocking system from August 17th, 2022.
** From [[AC jb beyond the Ave.|jubeat beyond the Ave.]] onwards, it is available by default with an [[e-amusement]] pass.
* Daily Lunch Special's jubeat charts were created by RAG [https://p.eagate.573.jp/game/bemani/fansite/p/report/2014w/report12.html?page=7].
* Daily Lunch Special appears in pop'n music Sunny Park as part of the [[Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!!]] (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
** In [[AC pnm Lapistoria|pop'n music ラピストリア]], it could be unlocked through the [[Hakken! Yomigaetta BEMANI iseki]] (発見!よみがえったBEMANI遺跡) event.
** From July 23rd, 2015, it could be unlocked in pop'n music ラピストリア via Story Mode.
** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
* Daily Lunch Special was added to DanceDanceRevolution (2013) on January 31st, 2014, as part of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
** Since July 24th, 2014, Daily Lunch Special can be unlocked via ''EXTRA ATTACK'' in [[AC DDR 2014|DanceDanceRevolution (2014)]].
** In [[AC DDR A|DanceDanceRevolution A]], it can be unlocked through ''EXTRA SAVIOR''.
** As of [[AC DDR A20|DanceDanceRevolution A20]], it is available by default.
* From DanceDanceRevolution (2014) onwards, Daily Lunch Special appears in the DanceDanceRevolution (2014) folder instead of the (2013) folder.
* Daily Lunch Special is one of the Phase 3 unlockable songs of the ''Mystery Line'' event of beatmania IIDX 23 copula. It could be unlocked from July 21st, 2016.
** In beatmania IIDX, Daily Lunch Special's genre appears in Japanese.
** In [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], its charts can be purchased with [[AC SINOBUZ/Kinran no omamori unlocks|Kinran no omamori]] (金襴のお守り) from December 14th, 2016.
** From [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]] onwards, it is available by default.
* Daily Lunch Special received an alternate jacket on the [http://p.eagate.573.jp/game/bemani/fansite/p/music/201607/?___REDIRECT=1|BEMANI| BEMANI Fan Site CHECK!SONGS page for July 2016]. This jacket has not yet been used in a BEMANI game.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], Daily Lunch Special was revived on December 15th, 2016.
** Its WHITE HARD chart could be unlocked through a quest in Reflesia Mode (リフレシアモード).
*** As of March 23rd, 2017, it is available by default.
* Daily Lunch Special was one of the qualifying round songs in the [[KONAMI Arcade Championship|The 6th KONAMI Arcade Championship]] for REFLEC BEAT 悠久のリフレシア.
* Daily Lunch Special is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of '''beatmania IIDX INFINITAS Music Pack vol.10''' (beatmania IIDX INFINITAS 楽曲パック vol.10).
* Daily Lunch Special's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* Daily Lunch Special is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]'s GRAND PRIX mode from August 22nd, 2022, by purchasing the '''GRAND PRIX music pack vol.9''' (グランプリ楽曲パック vol.9).
* Daily Lunch Special [ 2 ] is one of the unlocks of jubeat Ave.'s ''STAR RECORD''. It could be unlocked from February 8th to 28th, 2023 by lighting up 20 stars.
** In [[AC jb beyond the Ave.|jubeat beyond the Ave.]], it can be unlocked from November 1st, 2024 as a BONUS TUNE song.


== Music Comment ==
== Music Comment ==
Line 41: Line 82:


== Character Information ==
== Character Information ==
None.
== Video Production Information ==
None.
None.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
jubeat difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 50 through Sunny Park.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://popnfever.s21.xrea.com/ Pop'n Music Fever].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd], [http://popnfever.s21.xrea.com/ Pop'n Music Fever], and [https://textage.cc TexTage].)
 
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|549 / 19|1098 / 36|1494 / 58|-|554 / 19|1102 / 42|1622 / 89|-|CN=a}}
{{IIDX Chart|beatmania IIDX 23 copula&rarr;Present|-|6|9|11|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|6|9|11|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|6|9|11|-|6|9|11|-}}
}}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = ? / ?
{{DDR Chart Notecounts|161 / 5|253 / 35|362 / 44|547 / 44|- / - / -|239 / 37|363 / 48|544 / 46|- / - / -}}
| bsp_notes = ? / ?
{{DDR Chart|DanceDanceRevolution (2013)&rarr;Present|3|7|10|14|-|7|10|14|-}}
| dsp_notes = 362 / 44
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|7|10|14|-|7|10|14|-}}
| esp_notes = ? / 44
| bdp_notes = ? / ?
| ddp_notes = ? / ?
| edp_notes = ? / ?
| chart_version_1 = DanceDanceRevolution (2013)&rarr;Present  
| beg_difficulty_1 = 3
| bsp_difficulty_1 = 7
| dsp_difficulty_1 = 10
| esp_difficulty_1 = 14
| bdp_difficulty_1 = 7
| ddp_difficulty_1 = 10
| edp_difficulty_1 = 14
}}
}}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Regular Charts ====
|-
{{jubeat Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart Notecounts|349|684|975}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat saucer&rarr;Qubell|5|9|10}}
|-
{{jubeat Chart|jubeat clan|5|&darr;8|10}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat festo&rarr;Present|5|8|10.3}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus|5|9|10}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jubeat plus (Android)|5|9|10}}
|-
{{jubeat Chart|jukebeat|5|9|10}}
| Notecounts || style="background:#92dd44;"|349 || style="background:#eeee77;"|684 || style="background:#ee3fff;"|975
{{jubeat Chart|jubeat (2021)|5|8|10.3}}
|-
}}
| jubeat saucer&rarr;Present || style="background:#92dd44;"|5 || style="background:#eeee77;"|9 || style="background:#ee3fff;"|10
 
|-
==== [ 2 ] Charts ====
| jubeat plus || style="background:#92dd44;"|5 || style="background:#eeee77;"|9 || style="background:#ee3fff;"|10
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|303 / 47|493 / 50|943 / 57|H=a}}
| jubeat plus (Android) || style="background:#92dd44;"|5 || style="background:#eeee77;"|9 || style="background:#ee3fff;"|10
{{jubeat Chart|jubeat Ave.&rarr;Present|5|7|10.4}}
|-
}}
| jukebeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|9 || style="background:#ee3fff;"|10
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|217|654|825|1383|511|645}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park|13|31|40|46|20|25}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music ラピストリア&rarr;Present|13|31|&darr;38|46|20|25}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
}}
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|217 || style="background:#92dd44;"|654 || style="background:#eeee77;"|825 || style="background:#ee3fff;"|1383 || style="background:#92dd44;"|511 || style="background:#eeee77;"|645
|-
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|13 || style="background:#92dd44;"|31 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|46 || style="background:#92dd44;"|20 || style="background:#eeee77;"|25
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|256|429|741|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT colette -Winter-&rarr;groovin'!! Upper|4|8|10+|-}}
|-
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|4|8|11|-}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT plus|4|8|10+|-}}
!style="background:#9999ee;"|Medium
{{RB Chart|REFLEC BEAT +|4|8|10+|-}}
!style="background:#9999ee;"|Hard
}}
|-
 
| Notecounts || style="background:#5bff14;"|256 || style="background:#ffed4a;"|429 || style="background:#ff0000;"|741
==== New Charts ====
|-
{{RB Chart Header|R=a|
| REFLEC BEAT colette -Winter-&rarr;Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
{{RB Chart Notecounts|321|528|932|1217|R=a}}
|-
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''6'''|'''10'''|'''13'''|'''14'''|R=a}}
| REFLEC BEAT plus || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
}}
|}
 
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|156|238|325}}
{{rhythmin Chart|ポップンリズミン|2|5|8}}
}}


{{stub}}
{{Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!!}}
{{Nettou! BEMANI Stadium}}
{{Mystery Line}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:DanceDanceRevolution Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Songs]]
[[Category:pop'n music Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:pop'n music BEMANI Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]

Latest revision as of 03:19, 3 November 2024

Daily Lunch Special

Song Information

Daily Lunch Special's jacket.
Daily Lunch Special's pop'n music banner.

Artist: Lucky Vacuum
Composition/Arrangement: Lucky Vacuum
BPM: 205
Length: 2:11
Genre: LUCKY HARDCORE (ラッキーハードコア)
pop'n music Character: Mr.KATUCCO [TV&ANIME]
Movie: VJ GYO
Jacket design: T_da, isonin
First Music Game Appearance: REFLEC BEAT colette -Winter-
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • Daily Lunch Special is the first FINAL STAGE song of REFLEC BEAT colette -Winter-.
  • Daily Lunch Special is Yoshitaka Nishimura's last song in REFLEC BEAT composed and arranged entirely by himself that is not a crossover/event unlock.
    • It also marks the final use of his Lucky Vacuum alias.
  • Daily Lunch Special is one of jubeat saucer's Only Now Songs (いまだけ楽曲). It could be unlocked from December 3rd to 10th, 2012.
    • From December 11th, 2012, it could be unlocked via bistro saucer.
    • In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
    • In jubeat prop, it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
    • In jubeat Qubell, it is one of the Garnet unlocks of the dig dig Qubell unlocking system.
    • In jubeat clan, it can be unlocked in the jubeat SHOP.
    • In jubeat festo, it can be purchased at the emo MART.
      • It could also be unlocked from November 2nd to December 7th, 2020 as one of the unlocks of jubeat festo's T-emo STORE.
      • It could also be unlocked in jubeat festo from February 17th, 2021 as the Kotaro's memories PHASE LINE 1 unlock of the Mission Travel unlocking system.
    • In jubeat Ave., it is one of the CONCIERGE unlocks of the LIGHT CHAT unlocking system from August 17th, 2022.
    • From jubeat beyond the Ave. onwards, it is available by default with an e-amusement pass.
  • Daily Lunch Special's jubeat charts were created by RAG [1].
  • Daily Lunch Special appears in pop'n music Sunny Park as part of the Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
  • Daily Lunch Special was added to DanceDanceRevolution (2013) on January 31st, 2014, as part of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
  • From DanceDanceRevolution (2014) onwards, Daily Lunch Special appears in the DanceDanceRevolution (2014) folder instead of the (2013) folder.
  • Daily Lunch Special is one of the Phase 3 unlockable songs of the Mystery Line event of beatmania IIDX 23 copula. It could be unlocked from July 21st, 2016.
  • Daily Lunch Special received an alternate jacket on the BEMANI Fan Site CHECK!SONGS page for July 2016. This jacket has not yet been used in a BEMANI game.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, Daily Lunch Special was revived on December 15th, 2016.
    • Its WHITE HARD chart could be unlocked through a quest in Reflesia Mode (リフレシアモード).
      • As of March 23rd, 2017, it is available by default.
  • Daily Lunch Special was one of the qualifying round songs in the The 6th KONAMI Arcade Championship for REFLEC BEAT 悠久のリフレシア.
  • Daily Lunch Special is available in beatmania IIDX INFINITAS as part of beatmania IIDX INFINITAS Music Pack vol.10 (beatmania IIDX INFINITAS 楽曲パック vol.10).
  • Daily Lunch Special's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
  • Daily Lunch Special is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from August 22nd, 2022, by purchasing the GRAND PRIX music pack vol.9 (グランプリ楽曲パック vol.9).
  • Daily Lunch Special [ 2 ] is one of the unlocks of jubeat Ave.'s STAR RECORD. It could be unlocked from February 8th to 28th, 2023 by lighting up 20 stars.

Music Comment

Delicious melody and a varied lucky happy hardcore! Choose your option♪

Song Production Information

None.

Character Information

None.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, Pop'n Music Fever, and TexTage.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts / Charge Notes - 549 / 19 1098 / 36 1494 / 58 - 554 / 19 1102 / 42 1622 / 89 -
beatmania IIDX 23 copula→Present - 6 9 11 - 6 9 11 -
beatmania IIDX ULTIMATE MOBILE - 6 9 11 - - - - -
beatmania IIDX INFINITAS - 6 9 11 - 6 9 11 -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 161 / 5 253 / 35 362 / 44 547 / 44 - / - / - 239 / 37 363 / 48 544 / 46 - / - / -
DanceDanceRevolution (2013)→Present 3 7 10 14 - 7 10 14 -
DanceDanceRevolution GRAND PRIX 3 7 10 14 - 7 10 14 -

jubeat

Regular Charts

Game Level
Basic Advanced Extreme
Notecounts 349 684 975
jubeat saucer→Qubell 5 9 10
jubeat clan 5 ↓8 10
jubeat festo→Present 5 8 10.3
jubeat plus 5 9 10
jubeat plus (Android) 5 9 10
jukebeat 5 9 10
jubeat (2021) 5 8 10.3

[ 2 ] Charts

Game Level
Basic Advanced Extreme
Notecounts / Holds 303 / 47 493 / 50 943 / 57
jubeat Ave.→Present 5 7 10.4

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 217 654 825 1383 511 645
pop'n music Sunny Park 13 31 40 46 20 25
pop'n music ラピストリア→Present 13 31 ↓38 46 20 25

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 256 429 741 -
REFLEC BEAT colette -Winter-→groovin'!! Upper 4 8 10+ -
REFLEC BEAT VOLZZA→VOLZZA 2 4 8 11 -
REFLEC BEAT plus 4 8 10+ -
REFLEC BEAT + 4 8 10+ -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 321 528 932 1217
REFLEC BEAT 悠久のリフレシア 6 10 13 14


ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 156 238 325
ポップンリズミン 2 5 8
クプロ・ミミニャミ・パステルくんの!!
beatmania IIDX Unlocks SHION - 梅雪夜 - 音楽 - examination leave - - VALLIS-NERIA - シュレーディンガーの猫 - Valanga
pop'n music Unlocks メイメツ、フラグメンツ - 梅雪夜 - 天空の夜明け - ストレイ・マーチ - 灼熱Beach Side Bunny - Daily Lunch Special
キャトられ♥恋はモ~モク - Valanga
REFLEC BEAT Unlocks Devilz Staircase - ZETA~素数の世界と超越者~ - Proof of the existence - コドモライブ - perditus†paradisus
少年は空を辿る - キャトられ♥恋はモ~モク - シュレーディンガーの猫
Final Song Zirkfied
熱闘!BEMANIスタジアム
Main Event Songs IX (GITADOROCK ver.) - Engraved Mark - HYENA (Live Edit feat. 96) - PUNISHER - Stella Sinistra
Squeeze (GITADORA Mix) - デッドボヲルdeホームラン - マインド・ゲーム
轟け!恋のビーンボール!! (96バット砲炸裂!GITADORAシリーズMVP弾!) - 野球の遊び方 そしてその歴史 ~決定版~
Crossover Songs DanceDanceRevolution: True Blue - 恋はどう?モロ◎波動OK☆方程式!! - VEGA - Daily Lunch Special
GITADORA: いきもの失格 - 少年リップルズ - RAGNAROK - Never Look Back in Sorrow - 情操ディストピア - 愛は不死鳥の様に
jubeat: December Breeze - 恋愛観測 - 8 -eight- - Condor
pop'n music: 去る金合戦 - Sakura Sunrise - 7 Colors - 雷君
REFLEC BEAT: The Sealer ~ア・ミリアとミリアの民~ - フレッフレー♪熱血チアガール - Evans - sakura storm
Mystery Line
New Songs AO-1 - GENERATE feat.綾倉盟 - Highcharge Divolt - NO LIMIT -オレ達に限界は無い-
ギョギョっと人魚♨爆婚ブライダル - Outbreak - M4K3 1T B0UNC3
199024club -Re:BounceKiller- - X
BEMANI Crossovers 明鏡止水
POSSESSION
Daily Lunch Special
CS Crossovers and Revived Songs Tori-no-kimochi
quick master (reform version) - SOMETHING WONDERFUL
OUTER LIMITS ALTERNATIVE