AC pnm 9

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pop'n music arcade releases
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 いろは - 13 カーニバル - 14 FEVER!
15 ADVENTURE - 16 PARTY♪ - 17 THE MOVIE - 18 せんごく列伝
19 TUNE STREET - 20 fantasia - Sunny Park - ラピストリア - éclale
うさぎと猫と少年の夢 - peace - 解明リドルズ - UniLab - Jam&Fizz
アニメロ - アニメロ2号 - MICKEY TUNES - HELLO! (North America)

pop'n music 9

General Information

  • Released: December 26th, 2002.
  • First pop'n music game to run with e-AMUSEMENT cards, and the first game to support ee'MALL.
  • First pop'n music game to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through pop'n music 11.
  • First pop'n music game to run on BEMANI VIPER HARDWARE, which is used exclusively in the pop'n music series (with the exception of ParaParaParadise 2ndMIX). The graphics are now more colorful and vibrant than they were on Firebeat. Viper was used up to pop'n music 14 FEVER! and was replaced with BEMANI PC hardware for pop'n music 15 ADVENTURE.
  • Last pop'n music game in the series to use the old results sounds.
  • The website for this game is the first to list the individual number ratings for each song. It is also the first that shows you EVERY song in the game, not just the new songs.
  • Theme of the game: cafe.
  • Total number of songs: 306

Staff Information

  • Director: saito, tera
  • Sound Director: Jun Wakita, Seiya Murai
  • Programmer: masaru, tama, 小林,
  • Composers: Des-ROW, HIRO, ucchie, pure*
  • CG Designer: tera, shio, ちょび。, VJ GYO, GOLI, mikoshiba,
  • Printing Graphic Designer: shige, shimaq
  • Hardware Designer: りーだ, nozaki,でぃぽん,
  • Mechanical Designer: tobe, きのもん

Song List

Pop'n Music 9 AC Full Song List

Default Songs

TV & ANIME

New Konami originals

Long Versions

Hidden Songs

9 AC

Long Versions

Remixes

From CS

Related Links

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