Linus
Linus
Song Information
Artist: LEGO STUDIO
Composition/Arrangement: Jun Wakita
BPM: 160-176
Length: 1:48
Genre: LOUNGE POP (ラウンジポップ)
pop'n music Character: shiroro [8]
pop'n CG designer: shio
Movie: shiro
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- Linus is the first song from wac to be named after a character in the Van Pelt family from Charles Schultz' Peanuts comic strip.
- Linus and murmur twins are sampled in rumrum triplets, from beatmania IIDX 20 tricoro.
Trivia
- Linus' beatmania IIDX video has computer-like machines that feature the pop'n music buttons on them, as well as pop-kuns inside of them.
- Linus was first playable in pop'n music in the pop'n music 8 location test, where its character was nana [7-1P].
- In the final release, Linus is instead the 21st song unlock of Sugoroku de 8 (すごろく de 8) in pop'n music 8. It can be unlocked from July 17th, 2002 through August 28th, 2002 by directly landing on the the city of Kanazawa on your third trip around the board, which will take you to Sado, and from there walk across it to unlock it.
- If you don't directly land on Kanazawa on your third lap, you'll go to Sado by simply passing it on your fourth trip.
- shiroro will also be unlocked as a new character when Linus is unlocked.
- shiroro does not have a 2P color.
- shiroro will also be unlocked as a new character when Linus is unlocked.
- If you don't directly land on Kanazawa on your third lap, you'll go to Sado by simply passing it on your fourth trip.
- In the final release, Linus is instead the 21st song unlock of Sugoroku de 8 (すごろく de 8) in pop'n music 8. It can be unlocked from July 17th, 2002 through August 28th, 2002 by directly landing on the the city of Kanazawa on your third trip around the board, which will take you to Sado, and from there walk across it to unlock it.
- Along with the other BEMANI songs crossed over to pop'n music 8, Linus shows ♪♪♪♪♪ as the artist. This has never changed.
- Linus is unlockable in beatmania IIDX INFINITAS from August 2nd, 2017, after purchasing its NORMAL, HYPER, and ANOTHER charts with BITs.
- From April 20th, 2022, it is available by default in beatmania IIDX INFINITAS (2020).
- Linus received a brand-new EX chart in pop'n music 解明リドルズ, unlockable through the Kaimei! MN tanteisha (解明!MN探偵社) unlocking system. It can be unlocked from January 28th, 2021.
- As of September 29th, 2022 in pop'n music UniLab, this chart is available by default.
- Linus also appears in several KONAMI medal redemption games, including GRANDCROSS and SEVEN'S BEAT (セブンスビート).
Music Comment
The popular beatmania IIDX song appears in pop'n music!
Song Production Information
beatmania IIDX
LEGO STUDIO
Did I introduce myself? It's nice to meet you.
It's Rainasu. (It's not Rinusu)
This song expressed my regretful feelings of items important to me from my childhood that I can't throw away such as a blanket, which I naturally decided on now, but the truth is that I was threatened from several directions, "If the song title isn't decided in 5 minutes, it will be forced as a 'pa○tograph'", and as I thought, "there aren't too many people who know this story as expected", I suddenly decided on the title from the lovable object on my desk.
Or rather, after I decided the genre as LOUNGE POP, I wondered if it was beautiful that every "L" initial was unified, with "L" as the "L" in LOVE.
For the melody, I also like girls, so I write songs that girls seem to like, but rather, I was told by TAKA, "As expected here, you have to create it in a ○○-style".
I'm personally a survivor from the ○○ style. No, I think it's a different person.
Or rather, shiro's movie was decided to be included from the beginning, which gave me huge pressure.
During the final stages, I was sorry that I couldn't make eye contact from my guilty feeling.
There's a rumor that the notecharts are difficult, but I don't think so. That's a lie. I couldn't do it. My enthusiasm decreased at the end.
Kakaka, I'm sorry. There wasn't any bad intentions. Please forgive me.
It's possibly useless even if I say it manly. Hiroshima may get rather angry. I'm suspicious.
By the way, this time it will be simultaneously developed for several different games. Well, I don't think anyone's interested....
pop'n music
wac
Thank you very much to everyone who wrote crossover music comments from other games.
Before I knew it, as it became my turn, I was impressed that everyone wrote well so I didn't have to rewrite them.
Well, I'll gradually discuss the two game festivals. I don't have information, but I'll do my best.
I was already asked about how to read the song title previously, so the answer is Rainasu.
The title seemed to be from a pantograph, but I'm glad I stopped doing this.
Would it be better if I stopped using the EX notecharts instead? Yes, pop'n 8 has rumors of being filled with ghost charts as well. Soyu and Suyuko, work on it!
Or rather, at the data deadline, I was conflicted about reducing the notes of this song from pop'n or fixing the 321 notecharts, but I eventually chose 321, so these notecharts became compatible with IIDX. If I had time to recreate them in IIDX, I wanted to approach it from another direction. As always, the task estimation is exact.
Looking back, this song was created after TAKA said, "Something like an instrumental theme song included as a song from a concept album". I first thought about making it more fashionable lounge, but after deciding on the song title first and children became the theme, it was twisted in this kind of direction. So if you listen carefully, there are children making noise from beginning to end.
While I was at it, I impulsively changed my alias, so I was a bit honored to have various names brought up as my identity, so I'm sorry. Rather, it was enjoyable to create a person like that. It seems there's a feeling that everyone wants to create many aliases, but I don't understand it.
By the way, it appears in Sado because it's a tribute to the Niigata Prefecture, where the grandmother of shiroro's creator, shiro, resides.
Ah, I've discussed everything. I have no regrets about Linus. It's still Linus at the moment.
Video Production Information
shiro
It's an energetic song, but anyways, it exploded with power. Hmm, speaking of exploding with power, there's a glimpse of USAO-kun's friendship in the video.
(SPECIAL THANKS ; KEYBOARDMANIA and YUZ)
It co-stars a certain pop-kun from pop'n music.... If you want to know why, it's a secret...
Character Information
It's a white owl calling for happiness. They're always happy.
shio
I was also very happy creating the animations. The owl is cute.
The truth is that I planned to ask his creator, shiro, to also be involved in this animation, but there were complications with his contract. I'm sorry to all his fans.
As shiroro's design is simple, the small differences in his dark and bright eye positions made it difficult to completely change his facial expressions. It's di-di-di-di-difficult.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 7+ in 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward.
pop'n music difficulty rated from 1 to 43 through pop'n music 20 fantasia, and 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from Pop'n Music Fever.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | 316 | 489 | 789 | 1105 | - | 585 | 1007 | 1210 | - |
beatmania IIDX 6th style→10th style | - | 5 | 7 | N/A | - | 4 | 7 | N/A | - |
beatmania IIDX 11 IIDX RED | - | 5 | ↑8 | N/A | - | 4 | ↑8+ | N/A | - |
beatmania IIDX 12 HAPPY SKY | - | 5 | ↑9 | 11 | - | 4 | 9 | 11 | - |
beatmania IIDX 13 DistorteD→Present | - | 5 | 9 | 11 | - | ↑5 | 9 | 11 | - |
beatmania IIDX 6th style CS | 2 | 5 | 7 | 7 | - | 4 | 7 | 7 | - |
beatmania IIDX 9th style CS | 2 | 5 | 7+ | 7+ | - | 4 | 7 | 7 | - |
beatmania IIDX INFINITAS | - | 5 | 9 | 11 | - | 5 | 9 | 11 | - |
beatmania IIDX ULTIMATE MOBILE | - | 5 | 9 | 11 | - | - | - | - | - |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
5-Buttons | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | 244 | 470 | 782 | 1234 | 245 | 443 |
pop'n music 8 | 12 | 23 | 37 | - | 12 | 22 |
pop'n music 9→20 fantasia | ↓9 | 23 | 37 | - | 12 | 22 |
pop'n music Sunny Park→peace | - | 29 | 43 | - | 12 | 22 |
pop'n music 解明リドルズ→Present | - | 29 | 43 | 46 | 12 | 22 |
pop'n music 8 CS | 9 | 23 | 37 | - | 12 | 22 |
wac's Peanuts series of songs | |
---|---|
Linus - Lucy - 旅人リラン |
すごろく de 8 | |
---|---|
Lap 1-2 | まっさら (Shizuoka) - Seal (Nagoya) - Lover's High (Osaka) - MOBO★MOGA (Kobe) - EL DIA FELIZ (Kochi) - Feux d'artifica (Hiroshima) beAchest beAch (Kagoshima) - 出会う時・・・下関。 (Shimonoseki) - A LOVE WE NEVER KNEW (Tottori) - Sci-Fi Girl (Kanazawa) cat's Scat (Niigata) - Wall Street Down-sizer (Aomori) - しりとり (Sapporo) - JET WORLD (Abashiri) - BoaBoaLady! (Hakodate) Cassandra (Sendai) - maritare! (Mito) - CANDY♥ (Tokyo) |
Lap 3-4 | 321 STARS (Hachiojima) - Manhattan Sports Club (Okinawa) - Linus (Sado) |
Expert course unlocks | INNOVATION (Des-ROW course STAGE 1) - 大見解 (Des-ROW course STAGE 2) - Shock of Love (kiddy course STAGE 1) Spell on me ~魅惑の呪文 (kiddy course STAGE 2) - BICYCLE (payapaya course STAGE 1) Cherry&Raquel (payapaya course STAGE 2) - Midnight Yoghurt(女SPY☆お色気ゴーゴー脱出大作戦) (Simon course STAGE 1) SLOW DOWN (Power course 2 STAGE 2) |