AC GFDM V6: Difference between revisions

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== Release Information ==
== Release Information ==
[[Image:Gfdm_v6_ac.jpg]]
[[Image:Gfdm_v6_ac.jpg]]
*Location test date: November 7th - November 24th, 2008
* Location test date: November 7th - November 24th, 2008
*Release Date: April 9th, 2009
* Release date: April 9th, 2009
*Slogan: Join the excitement!!!
* Slogan: Join the excitement!!!


== General Information / Changes ==
== General Information / Changes ==
* DrumMania V6 was released in Korea, where the subtitle was changed from BLAZING!!!! to ''BURNING!!!!''.
* DrumMania V6 was released in Korea, where the subtitle was changed from BLAZING!!!! to ''BURNING!!!!''.
* Similar to beatmania IIDX, a new Skill Meter is available to monitor your progress during a song, as well as compare your results to a rival and the best machine score.
* Similar to beatmania IIDX, a new Skill Meter is available to monitor your progress during a song, as well as compare your results to a rival and the best machine score.
* First game to introduce Quest Mode: This mode challenges the player to clear songs with specific objectives and/or modifiers. Successfully completing the objectives will give the player Quest Stars and Fans; at certain amounts of Stars and Fans, new titles and songs unlock.
* First game to introduce Quest Mode, which challenges players to clear songs with specific objectives and/or modifiers. Successfully completing the objectives will give the player Quest Stars and Fans; a certain number of these will unlock new titles and songs.
* System BGM is composed by [[Mutsuhiko Izumi]].
* [[e-amusement|eAMUSEMENT]] support for GuitarFreaks V6 & DrumMania V6 BLAZING!!!! ended on April 30th, 2010.
* [[e-amusement|eAMUSEMENT]] support for GuitarFreaks V6 & DrumMania V6 BLAZING!!!! ended on April 30th, 2010.
* New Songs: 60
* Total songs: 558 (three exclusive to GuitarFreaks, seven exclusive to DrumMania)


== Staff Information ==
== Staff Information ==
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* Sound Director: [[Asaki|あさき]]
* Sound Director: [[Asaki|あさき]]
* Programmers: しみ, フロムスタッフコメントに憧れていた軍鶏, うどんの旅企画運営実食担当 B.T., 173, Holly
* Programmers: しみ, フロムスタッフコメントに憧れていた軍鶏, うどんの旅企画運営実食担当 B.T., 173, Holly
* Designers: [[Hyogo Takahashi|たかたん]], [[Gai (designer)|亥]], [[ikepii]], [[Nasu|なす]], [[nyt..]], おいしいチャイ
* Designers: [[Hyogo Takahashi|たかたん]], [[Gai (designer)|亥]], [[ikepii]], [[Naoko Nasuhara|なす]], [[Nayuta Aoshima|nyt..]], [[Takehiro Iikawa|おいしいチャイ]]
* Technical Managers: [[Takuya Kobayashi|tqY]], [[Yuei Uematsu|YUEI]], Koji "MAK" Makino
* Technical Managers: [[Takuya Kobayashi|tqY]], [[Yuei Uematsu|YUEI]], Koji "MAK" Makino
* Hardware Engineer: Hiroyuki "高田" Takada
* Hardware Engineer: Hiroyuki "高田" Takada
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= New Songs =
= New Songs =
Difficulty rated from 1 to 99.<br>
Original artists for cover songs noted in parenthesis. (Songlist obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


== Default Songs ==
== Default Songs ==
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{{GFDM Song|[[Through the Fire and Flames]]|DragonForce|200|25|56|92|50|76|94|42|70|-|54|78|95}}
{{GFDM Song|[[Through the Fire and Flames]]|DragonForce|200|25|56|92|50|76|94|42|70|-|54|78|95}}
{{GFDM Song|[[VISTA]]|GOING UNDER GROUND|173|14|30|53|15|30|39|15|32|-|16|31|40}}
{{GFDM Song|[[VISTA]]|GOING UNDER GROUND|173|14|30|53|15|30|39|15|32|-|16|31|40}}
{{GFDM Song|[[Kokoro no oreta angel|心の折れたエンジェル]]|[[Kinniku Shoujotai|筋肉少女帯]]|156|16|30|69|34|41|68|37|49|-|35|43|69}}
{{GFDM Song|[[Kokoro no oreta angel|心の折れたエンジェル]]|筋肉少女帯|156|16|30|69|34|41|68|37|49|-|35|43|69}}
{{GFDM Song|[[Junsui baiyou|純粋培養]]|メガマソ|190|14|22|66|14|21|42|14|50|-|15|22|43}}
{{GFDM Song|[[Junsui baiyou|純粋培養]]|メガマソ|190|14|22|66|14|21|42|14|50|-|15|22|43}}
{{GFDM Song|[[Yume de sayonara|夢でさよなら]]|髭(HiGE)|140|15|30|43|13|22|37|12|31|-|14|22|38}}
{{GFDM Song|[[Yume de sayonara|夢でさよなら]]|髭(HiGE)|140|15|30|43|13|22|37|12|31|-|14|22|38}}
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{{GFDM Song|[[Highway star]]|[[Hideyuki Ono|小野秀幸]] feat. Mercy|280|26|45|80|23|55|75|29|54|-|26|56|76}}
{{GFDM Song|[[Highway star]]|[[Hideyuki Ono|小野秀幸]] feat. Mercy|280|26|45|80|23|55|75|29|54|-|26|56|76}}
{{GFDM Song|[[humming rabbit]]|[[Shigeharu Saeki|mighty puppet]]|202|25|37|64|18|40|52|30|45|-|19|42|53}}
{{GFDM Song|[[humming rabbit]]|[[Shigeharu Saeki|mighty puppet]]|202|25|37|64|18|40|52|30|45|-|19|42|53}}
{{GFDM Song|[[Juicy]]|[[Osamu Migitera|Des-Row・組スペシアル]]|187|33|65|83|19|44|62|21|51|-|21|45|64}}
{{GFDM Song|[[Juicy]]|[[Osamu Migitera|Des-ROW]]・[[Akehiro Hidaka|組スペシアル]]|187|33|65|83|19|44|62|21|51|-|21|45|64}}
{{GFDM Song|[[Karma (baked new jack)|Karma]]|baked new jack|120|14|31|47|28|51|80|23|36|-|31|54|81}}
{{GFDM Song|[[Karma (baked new jack)|Karma]]|baked new jack|120|14|31|47|28|51|80|23|36|-|31|54|81}}
{{GFDM Song|[[Let Me Go]]|[[Brad Holmes]]|150|20|42|67|25|34|81|23|32|-|30|36|83}}
{{GFDM Song|[[Let Me Go]]|[[Brad Holmes]]|150|20|42|67|25|34|81|23|32|-|30|36|83}}
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{{GFDM Songlist Header|
{{GFDM Songlist Header|
{{GFDM Songlist Category|QUEST MODE Unlocks}}
{{GFDM Songlist Category|QUEST MODE Unlocks}}
{{GFDM Songlist Category|Clear FOR THE FINAL in Quest Mode. The song can be found in the Quest Mode [[AC GFDM V5|GuitarFreaks V5 & DrumMania V5]] category.}}
{{GFDM Songlist Category|Clear FOR THE FINAL in Quest Mode. The song can be found in the Quest Mode [[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]] category.}}
{{GFDM Song|[[FOR THE FINAL]]{{from|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}|[[Asaki|あさき]]|136|35|44|51|24|35|79|23|30|49|25|36|79}}
{{GFDM Song|[[FOR THE FINAL]]{{from|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}|[[Asaki|あさき]]|136|35|44|51|24|35|79|23|30|49|25|36|79}}
{{GFDM Songlist Category|Obtain 300 fans in Quest Mode.}}
{{GFDM Songlist Category|Obtain 300 fans in Quest Mode.}}
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{{GFDM Songlist Header|
{{GFDM Songlist Header|
{{GFDM Songlist Category|Purchase the song at the Battle ITEM COUNTER for 800 BP.}}
{{GFDM Songlist Category|Purchase the song at the Battle ITEM COUNTER for 800 BP.}}
{{GFDM Song|[[ECLIPSE]]{{from|[[AC GF2DM1|GUITARFREAKS 2ndMIX LINK VERSION]]}}|[[Mutsuhiko Izumi|泉 陸奥彦]]| 132|-|-|-|33|48|63|-|-|-|-|-|-}}
{{GFDM Song|[[ECLIPSE]]{{from|[[AC GF2|GUITARFREAKS 2ndMIX LINK VERSION]]}}|[[Mutsuhiko Izumi|泉 陸奥彦]]| 132|-|-|-|33|48|63|-|-|-|-|-|-}}
{{GFDM Song|[[HELPLESS|HELPLESS (Long Version)]]{{from|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}|[[Taeko Shibata|TAEKO]] |136|41|54 |72 |33|45|55 |-|-|-|-|-|-}}
{{GFDM Song|[[HELPLESS|HELPLESS (Long Version)]]{{from|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}|[[Taeko Shibata|TAEKO]] |136|41|54 |72 |33|45|55 |-|-|-|-|-|-}}
{{GFDM Song|[[Onion man]]{{from|[[AC GF2DM1|drummania]]}}|[[Harumi Ueko|Jimmy Weckl]]|143|22|'''34'''|-|-|-|-|-|-|-|-|-|-}}
{{GFDM Song|[[Onion man]]{{from|[[AC DM|drummania]]}}|[[Harumi Ueko|Jimmy Weckl]]|143|22|'''34'''|-|-|-|-|-|-|-|-|-|-}}
{{GFDM Song|[[THE ADVENTURES]]{{from|[[AC GF2DM1|GUITARFREAKS 2ndMIX & drummania]]}}|[[Mutsuhiko Izumi|泉 陸奥彦]]|180|35|52|-|30|51|74|-|-|-|-|-|-}}
{{GFDM Song|[[THE ADVENTURES]]{{from|[[AC GF2|GUITARFREAKS 2ndMIX]]}}|[[Mutsuhiko Izumi|泉 陸奥彦]]|180|35|52|-|30|51|74|-|-|-|-|-|-}}
{{GFDM Songlist Category|Purchase the song at the Battle ITEM COUNTER for 1000 BP.}}
{{GFDM Songlist Category|Purchase the song at the Battle ITEM COUNTER for 1000 BP.}}
{{GFDM Song|[[I wanna kiss you]]{{NS}}|[[Chie Nakamaru|mao]]|131|14|39|48|25|37|42|26|43|-|26|38|43}}
{{GFDM Song|[[I wanna kiss you]]{{NS}}|[[Chie Nakamaru|mao]]|131|14|39|48|25|37|42|26|43|-|26|38|43}}
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= EXTRA/ENCORE STAGES =
= EXTRA/ENCORE STAGES =
GuitarFreaks V6 & DrumMania V6 uses an Extra Level system similar to the Extra Rush systems found in [[AC GFDM V3|V3]] to V5. As such, the requirements for EXTRA and ENCORE STAGEs are mostly the same, with a few new additions.
== EXTRA/ENCORE STAGE Requirements ==
* EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:
** SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
When accessed, an EXTRA STAGE-specific song may be played in addition to any song on the regular song list. For the first time ever, the Perfect percentages to access the ENCORE/PREMIUM ENCORE Stage are now unified on both GuitarFreaks and DrumMania.
* ENCORE STAGE: Obtain 95% Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any AUTO modifiers. When accessed, only the ENCORE STAGE song will be made playable up to the highest difficulty level played on EXTRA STAGE. The required Perfect percentage decreases to 92% at Level 15.
* PREMIUM ENCORE STAGE: Obtain 98% Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any AUTO modifiers. When accessed, only the PREMIUM ENCORE STAGE song will be made playable up to the highest difficulty level played on EXTRA STAGE. The required Perfect percentage decreases to 95% at Level 15. If the song is successfully cleared, the BLAZING STAGE will be immediately played up to the highest difficulty that was playable on PREMIUM ENCORE STAGE.


== EXTRA STAGE ==
== ENCORE CHANCE ==
As in previous games, song ratings are issued by the total percent of PERFECTs and GREATs achieved in a song; in addition, a certain number of points are achieved:
New to GuitarFreaks V6 & DrumMania V6, on some occasions an ENCORE CHANCE will appear on EXTRA STAGE for a select EXTRA STAGE song, noted by the EXTRA STAGE inscription in red. If an ENCORE CHANCE appears, the percentage to access the ENCORE or PREMIUM ENCORE Stage will be simplified by accumulating 20 points (18 at Level 15). The exact system is unconfirmed, although [http://bemaniwiki.com/ BEMANIWiki 2nd] has developed a fairly accurate estimate:
* SS: 100%, 3 points
* S: 95%-99%, 1 point
* A: 90%-94%, -1 point
* B: 85%-89%, -3 points
* C: 80%-84%, -5 points
* D: 75%-79%, -7 points
* E: <75%, -9 points


To achieve EXTRA STAGE, either player must have a combined total of 0 points at the end of the set. For example, a 3-song set with the results S, S, and A (1+1-1=1) or an S on a 3-song Long song (1 point) would result in an EXTRA STAGE. When EXTRA STAGE is accessed, the player has the option of selecting an EXTRA STAGE song (denoted in red in the songlist) in addition to all normally available songs.
== ENCORE STAGE ==
To reach ENCORE STAGE, either player must earn 95% PERFECTs on any one of the EXTRA STAGE songs on any difficulty. The player must also not use any Auto modes; in a 2-player game, neither player can use any Auto modes. When accessed, the ENCORE STAGE and only the ENCORE STAGE will be selectable up to the difficulty equal to the highest difficulty on the EXTRA STAGE on which the requirements were met. As of Extra Level 15, the requirement has been lowered to 92% PERFECTs.
New to GuitarFreaks V6 & DrumMania V6, on some occasions an ENCORE CHANCE will appear on EXTRA STAGE for a select EXTRA STAGE song, noted by the EXTRA STAGE inscription in red. When available, the player may reach ENCORE STAGE by earning only 90% PERFECTs on the song (87% PERFECTs at Extra Level 15). The frequency at which the ENCORE CHANCE appears increases as EXTRA STAGE is obtained on subsequent playthroughs and the closer the PERFECT% is to 95% (92% at Extra Level 15). The exact system is unconfirmed, although [http://bemaniwiki.com/ BEMANIWiki 2nd] has developed a fairly accurate estimate:
* ENCORE CHANCE occurs when 20 points are accumulated (18 points at Extra Level 15).
* ENCORE CHANCE occurs when 20 points are accumulated (18 points at Extra Level 15).
* Points are earned based upon the PERFECT% obtained on Extra Stage:
* Points are earned based upon the PERFECT% obtained on Extra Stage:
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Once an ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during ENCORE CHANCE while using the RISKY modifier will allow ENCORE CHANCE to be carried over to the next playthrough.
Once an ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during ENCORE CHANCE while using the RISKY modifier will allow ENCORE CHANCE to be carried over to the next playthrough.


If ENCORE CHANCE is not earned when ENCORE CHANCE occurs, the requirement to achieve the chance again is lowered to 10 points. If on that ENCORE CHANCE ENCORE STAGE is still not earned, HYPER ENCORE CHANCE will be available on the next playthrough after achieving the points. When this happens, the player may reach ENCORE CHANCE with 75% PERFECTS (72% at Extra Level 15). If HYPER ENCORE CHANCE is not earned on that playthrough, ENCORE CHANCE is made available by earning 10 more points, and HYPER ENCORE CHANCE and ENCORE CHANCE will continue to alternate in this manner until ENCORE or PREMIUM ENCORE STAGE is obtained.
If ENCORE CHANCE is not earned when ENCORE CHANCE occurs, the requirement to achieve the chance again is lowered to 10 points. If on that ENCORE CHANCE ENCORE STAGE is still not earned, HYPER ENCORE CHANCE will be available on the next playthrough after the points are accumulated. If HYPER ENCORE CHANCE is not earned on that playthrough, ENCORE CHANCE is made available by earning 10 more points, and HYPER ENCORE CHANCE and ENCORE CHANCE will continue to alternate in this manner until ENCORE or PREMIUM ENCORE STAGE is obtained.


== PREMIUM ENCORE STAGE/BLAZING STAGE ==
The following percentages to access the ENCORE/PREMIUM ENCORE STAGE when the chance is active are as follows:
To reach PREMIUM ENCORE STAGE, either player must earn 98% PERFECTs on any one of the EXTRA STAGE songs on any difficulty. The player must also not use any Auto modes; in a 2-player game, neither player can use any Auto modes. When accessed, the PREMIUM ENCORE STAGE and only the PREMIUM ENCORE STAGE will be selectable up to the difficulty equal to the highest difficulty on the EXTRA STAGE on which the requirements were met. As of Extra Level 15, the requirement has been lowered to 95% PERFECTs.


If the PREMIUM ENCORE STAGE is successfully cleared, both players will be able to play the BLAZING STAGE up to the highest difficulty that was playable on PREMIUM ENCORE STAGE.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;" rowspan=2| Chance
!style="background:#9999ee; text-align: center;" colspan=2| EXTRA LEVEL 14 or earlier
!style="background:#9999ee; text-align: center;" colspan=2| EXTRA LEVEL 15
|-
!style="background:#9999ee;"| ENCORE
!style="background:#9999ee;"| PREMIUM ENCORE
!style="background:#9999ee;"| ENCORE
!style="background:#9999ee;"| PREMIUM ENCORE
|-
| Regular || 95% || 98% || 92% || 95%
|-
| ENCORE Chance || 90% || 95% || 87% || 92%
|-
| Hyper ENCORE Chance || 75% || 90% || 70% || 87%
|}


PREMIUM ENCORE CHANCE is also available on ENCORE CHANCE and will allow the player to achieve PREMIUM ENCORE STAGE if the player earns 95% PERFECTs on EXTRA STAGE (92% at Extra Level 15). The frequency at which this appears is based on the same criteria listed above for ENCORE STAGE.
=== EXTRA RUSH Levels ===
Note: When the machine is on local mode or is not connected to [[e-amusement]], the Extra Level is set to Level 1.


Once a PREMIUM ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during PREMIUM ENCORE STAGE while using the RISKY modifier appears to retain the current likelihood of PREMIUM ENCORE CHANCEs appearance.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;"|LEVEL
!style="background:#9999ee; text-align: center;"|Duration
|-
|1||April 9th - 23rd, 2009
|-
|2||April 24th - May 14th, 2009
|-
|3||May 15th - 27th, 2009
|-
|4||May 28th - June 11th, 2009
|-
|5||June 12th - 25th, 2009
|-
|6||June 26th - July 9th, 2009
|-
|7||July 10th - 23th, 2009
|-
|8||July 24th - August 6th, 2009
|-
|9||August 7th - 20th, 2009
|-
|10||August 21st - September 3rd, 2009
|-
|11||September 4th - 24th, 2009
|-
|12||September 25th - October 8th, 2009
|-
|13||October 9th - 22nd, 2009
|-
|14||October 23rd - November 5th, 2008
|-
|15||November 6th, 2009 - April 30th, 2010
|}
 
=== Unlocking EXTRA/ENCORE STAGES ===
EXTRA and ENCORE STAGEs are made available for play on all stages as Extra Level increases. Before that time, these songs may be unlocked at certain Extra Levels by achieving a set PERFECT% for the song on any difficulty level, and without using any Auto modes.
 
Before reaching a designated EXTRA RUSH Level, the EXTRA RUSH STAGEs can be unlocked into Standard play by obtaining a specific achievement ratio on the song. These percentages are listed below:


HYPER PREMIUM ENCORE STAGE may also appear in the same manner as HYPER ENCORE STAGE; when this happens, the player may reach the PREMIUM ENCORE STAGE with 90% PERFECTS (87% at Extra Level 15).
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;"|Legend:
 
|style="background:#FFC7C7;"|EXTRA STAGE
|style="background:#A1FAA1;"|ENCORE STAGE
|style="background:#FF4500;"|PREMIUM ENCORE STAGE
|style="background:skyblue;|BLAZING STAGE
|}
 
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;"|Song
!style="background:#9999ee; text-align: center;"|LV 1
!style="background:#9999ee; text-align: center;"|LV 2
!style="background:#9999ee; text-align: center;"|LV 3
!style="background:#9999ee; text-align: center;"|LV 4
!style="background:#9999ee; text-align: center;"|LV 5
!style="background:#9999ee; text-align: center;"|LV 6
!style="background:#9999ee; text-align: center;"|LV 7
!style="background:#9999ee; text-align: center;"|LV 8
!style="background:#9999ee; text-align: center;"|LV 9
!style="background:#9999ee; text-align: center;"|LV 10
!style="background:#9999ee; text-align: center;"|LV 11
!style="background:#9999ee; text-align: center;"|LV 12
!style="background:#9999ee; text-align: center;"|LV 13
!style="background:#9999ee; text-align: center;"|LV 14
!style="background:#9999ee; text-align: center;"|LV 15
|-
|Rock to Infinity||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|91%||colspan=13|Unlocked by default
|-
|OVER THE LIMIT!||style="background:#FFC7C7;"|98%||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|90%||colspan=12|Unlocked by default
|-
|風神雲龍伝||style="background:#A1FAA1;"|Play only||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=9|Unlocked by default
|-
|Driven Shooter||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=7|Unlocked by default
|-
|Walnuts||-|||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=5|Unlocked by default
|-
|Chronos||-|||-||-||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|80%||style="background:#FFC7C7;"|Clear to unlock
|-
|恐怖の右腦改革||-|||-||-||-||-||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|Clear to unlock
|-
|Jungle||-|||-||-||-||-||-||-||-||-||style="background:#A1FAA1;"|Play only||colspan=2 style="background:#A1FAA1;"|98%||style="background:#A1FAA1;"|95%||style="background:#A1FAA1;"|90%||style="background:#A1FAA1;"|Clear to unlock
|-
|Sonne||-|||-||-||-||-||-||-||-||-||-||-||style="background:#FF4500;"|Play only||style="background:#FF4500;"|98%||style="background:#FF4500;"|95%||style="background:#FF4500;"|Clear to unlock
|-
|Sky||-|||-||-||-||-||-||-||-||-||-||-||style="background:skyblue;" colspan=4|Play only
|}


== EXTRA/ENCORE STAGE Songs ==
== EXTRA/ENCORE STAGE Songs ==
Current Extra Level: '''15 (06/11/2009 onwards)'''
* '''Current Extra Level''': 15 (November 6th, 2009 - April 30th, 2010)


{{GFDM Songlist Header|
{{GFDM Songlist Header|
{{GFDM Songlist Category|EXTRA STAGE (Extra Level 1-2)}}
{{GFDM Songlist Category|EXTRA RUSH|bg=red|color=white}}
{{GFDM Songlist Category|Unlocked by default}}
{{GFDM Song|[[Driven Shooter]]|[[Naoyuki Sato|猫叉Master+]]|175|29|47|76|30|70|96|31|57|74|32|72|97}}
{{GFDM Song|[[OVER THE LIMIT!|OVER THE LIMIT!]]|[[Kenji Ito|伊藤賢治]]|120~150|24|27|54|30|49|70|17|27|43|31|50|71}}
{{GFDM Song|[[Rock to Infinity]]{{from|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}|[[Jin Senbonmatsu|千本松 仁]]|154|88|96|99|76|90|99|63|80|99|76|90|99}}
{{GFDM Song|[[Rock to Infinity]]{{from|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}|[[Jin Senbonmatsu|千本松 仁]]|154|88|96|99|76|90|99|63|80|99|76|90|99}}
{{GFDM Songlist Category|EXTRA STAGE (Extra Level 1-4)}}
{{GFDM Song|[[Walnuts]]|[[Tatsuya Furukawa|good-cool]]|136|34|58|76|53|73|97|51|74|89|54|75|98}}
{{GFDM Song|[[OVER THE LIMIT!]]|[[Kenji Ito|伊藤賢治]]|120~150|24|27|54|30|49|70|17|27|43|31|50|71}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 1), EXTRA STAGE (Extra Level 2-6)}}
{{GFDM Song|[[Fuujin unryuuden|風神雲龍伝]]|[[Daisuke Kurosawa|9]][[Yoshihiko Koezuka|8]]|119|35|64|77|40|75|80|34|50|71|43|77|81}}
{{GFDM Song|[[Fuujin unryuuden|風神雲龍伝]]|[[Daisuke Kurosawa|9]][[Yoshihiko Koezuka|8]]|119|35|64|77|40|75|80|34|50|71|43|77|81}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 2-3), EXTRA STAGE (Extra Level 4-8)}}
{{GFDM Songlist Category|EXTRA STAGE|bg=#FFC7C7;}}
{{GFDM Song|[[Driven Shooter]]|[[Naoyuki Sato|猫叉Master+]]|175|29|47|76|30|70|96|31|57|74|32|72|97}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 4-5), EXTRA STAGE (Extra Level 6-10)}}
{{GFDM Song|[[Walnuts]]|[[Tatsuya Furukawa|good-cool]]|136|34|58|76|53|73|97|51|74|89|54|75|98}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 6-7), EXTRA STAGE (Extra Level 8+)}}
{{GFDM Song|[[Chronos]]|[[Yasuhiro Taguchi|TAG]]|128|48|76|86|52|70|89|46|69|81|54|73|90}}
{{GFDM Song|[[Chronos]]|[[Yasuhiro Taguchi|TAG]]|128|48|76|86|52|70|89|46|69|81|54|73|90}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 8-9), EXTRA STAGE (Level 10+)}}
{{GFDM Song|[[Kyoufu no unou kaikaku|恐怖の右脳改革]]|[[Daisuke Kurosawa|96]]|135|52|65|91|49|76|94|38|72|80|51|78|95}}
{{GFDM Song|[[Kyoufu no unou kaikaku|恐怖の右脳改革]]|[[Daisuke Kurosawa|96]]|135|52|65|91|49|76|94|38|72|80|51|78|95}}
{{GFDM Songlist Category|ENCORE STAGE (Extra Level 10+)}}
{{GFDM Songlist Category|ENCORE STAGE|bg=#A1FAA1;}}
{{GFDM Song|[[Jungle]]|[[Mutsuhiko Izumi]] with [[Harumi Ueko|Jimmy Weckl]]|160|48|86|97|74|89|99|62|75|88|76|88|99}}
{{GFDM Song|[[Jungle]]|[[Mutsuhiko Izumi]] with [[Harumi Ueko|Jimmy Weckl]]|160|48|86|97|74|89|99|62|75|88|76|88|99}}
{{GFDM Songlist Category|PREMIUM ENCORE STAGE (Extra Level 12+)|bg=red;}}
{{GFDM Songlist Category|PREMIUM ENCORE STAGE|bg=#FF4500;}}
{{GFDM Song|[[Sonne]]|[[Asaki|あさき]]|156|62|84|99|61|82|99|60|78|98|65|84|99}}
{{GFDM Song|[[Sonne]]|[[Asaki|あさき]]|156|62|84|99|61|82|99|60|78|98|65|84|99}}
{{GFDM Songlist Category|BLAZING STAGE (Extra Level 12+)|bg=skyblue;}}
{{GFDM Songlist Category|BLAZING STAGE|bg=skyblue;}}
{{GFDM Song|[[Sky]]|[[Mutsuhiko Izumi]]|160|24|36|62|31|41|56|30|33|40|32|43|58}}
{{GFDM Song|[[Sky]]|[[Mutsuhiko Izumi]]|160|24|36|62|31|41|56|30|33|40|32|43|58}}
}}
}}
== Unlocking EXTRA/ENCORE STAGES ==
EXTRA and ENCORE STAGEs are made available for play on all stages as Extra Level increases. Before that time, these songs may be unlocked at certain Extra Levels by achieving a set PERFECT% for the song on any difficulty level, and without using any Auto modes.
The EXTRA and ENCORE STAGEs, as well as the unlock requirements (listed in parenthesis) vary depending on the Extra Level. Machines not connected to [[e-amusement|e-AMUSEMENT]] will be set on Extra Level 1:
=== Extra Level 1 ===
EXTRA STAGE: Rock to Infinity (95%), OVER THE LIMIT! (98%)<br>
ENCORE STAGE: 風神雲龍伝
=== Extra Level 2 ===
EXTRA STAGE: Rock to Infinity (91%), OVER THE LIMIT! (95%), 風神雲龍伝 (98%)<br>
ENCORE STAGE: Driven Shooter
=== Extra Level 3 ===
Rock to Infinity made available on all stages.
EXTRA STAGE: OVER THE LIMIT! (90%), 風神雲龍伝 (95%)<br>
ENCORE STAGE: Driven Shooter (98%)
=== Extra Level 4 ===
EXTRA STAGE: OVER THE LIMIT! (90%), 風神雲龍伝 (95%), Driven Shooter (98%)<br>
ENCORE STAGE: Walnuts
=== Extra Level 5 ===
OVER THE LIMIT! made available on all stages.
EXTRA STAGE: 風神雲龍伝 (90%), Driven Shooter (95%)<br>
ENCORE STAGE: Walnuts (98%)
=== Extra Level 6 ===
EXTRA STAGE: 風神雲龍伝 (90%), Driven Shooter (95%), Walnuts (98%)<br>
ENCORE STAGE: Chronos
=== Extra Level 7 ===
風神雲龍伝 made available on all stages.
EXTRA STAGE: Driven Shooter (90%), Walnuts (95%)<br>
ENCORE STAGE: Chronos (98%)
=== Extra Level 8 ===
EXTRA STAGE: Driven Shooter (90%), Walnuts (95%), Chronos (98%)<br>
ENCORE STAGE: 恐怖の右腦改革
=== Extra Level 9 ===
Driven Shooter made available on all stages.
EXTRA STAGE: Walnuts (90%), Chronos (95%)<br>
ENCORE STAGE: 恐怖の右脳改革 (98%)<br>
=== Extra Level 10 ===
EXTRA STAGE: Walnuts (90%), Chronos (95%), 恐怖の右脳改革 (98%)<br>
ENCORE STAGE: Jungle
=== Extra Level 11 ===
Walnuts made available on all stages.
EXTRA STAGE: Chronos (90%), 恐怖の右脳改革 (95%)<br>
ENCORE STAGE: Jungle (98%)
=== Extra Level 12 ===
EXTRA STAGE: Chronos (90%), 恐怖の右脳改革 (95%)<br>
ENCORE STAGE: Jungle (98%)<br>
PREMIUM ENCORE STAGE: Sonne<br>
BLAZING STAGE: Sky
=== Extra Level 13 ===
EXTRA STAGE: Chronos (85%), 恐怖の右脳改革 (90%)<br>
ENCORE STAGE: Jungle (95%)<br>
PREMIUM ENCORE STAGE: Sonne (98%)<br>
BLAZING STAGE: Sky
=== Extra Level 14 ===
EXTRA STAGE: Chronos (80%), 恐怖の右脳改革 (85%)<br>
ENCORE STAGE: Jungle (90%)<br>
PREMIUM ENCORE STAGE: Sonne (95%)<br>
BLAZING STAGE: Sky
=== Extra Level 15 ===
All EXTRA STAGEs and ENCORE STAGEs (except Sky) made available for play on all stages by clearing the song on the appropriate EXTRA/ENCORE STAGE.
EXTRA STAGE: Chronos, 恐怖の右脳改革<br>
ENCORE STAGE: Jungle<br>
PREMIUM ENCORE STAGE: Sonne<br>
BLAZING STAGE: Sky


= Weekly GF Hit Chart =
= Weekly GF Hit Chart =
Line 377: Line 378:


= Removed Songs =
= Removed Songs =
The following songs from previous releases have been removed from GuitarFreaks V6 & DrumMania V6 BLAZING!!!!:
The following songs from previous GuitarFreaks & DrumMania titles have been removed:
 
{{RS Songlist Header|
{{RS Songlist Header|
{{RS Song|[[Furi Furi'60]]|[[Tomosuke Funaki|Orange Lounge+]]|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}
{{RS Song|[[Furi Furi'60]]|[[Tomosuke Funaki|Orange Lounge+]]|[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]]}}
Line 386: Line 386:
{{RS Song|[[Mr.Moon]]|[[Mutsuhiko Izumi|Julie ann Frost]]|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[Mr.Moon]]|[[Mutsuhiko Izumi|Julie ann Frost]]|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[VITALIZE]]|SPHINX|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[VITALIZE]]|SPHINX|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[Shiritori|しりとり]]|Fantastic Factory|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[Shiritori|しりとり]]|Fantastic factory|[[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]}}
{{RS Song|[[BALALAIKA, CARRIED WITH THE WIND]]|[[Mutsuhiko Izumi|Julie ann Frost]]|[[AC GF6DM5|GUITARFREAKS 6thMIX & drummania 5thMIX]]}}
{{RS Song|[[BALALAIKA,CARRIED WITH THE WIND]]|[[Julie Frost|Julie ann Frost]]|[[AC GF6DM5|GUITARFREAKS 6thMIX & drummania 5thMIX]]}}
{{RS Song|[[Pretty G]]|[[zonlu]]|[[AC GF6DM5|GUITARFREAKS 6thMIX & drummania 5thMIX]]}}
{{RS Song|[[Pretty G]]|[[zonlu]]|[[AC GF6DM5|GUITARFREAKS 6thMIX & drummania 5thMIX]]}}
{{RS Song|[[pot-pourri d'orange]]|[[Tomosuke Funaki|Orange]] [[Shizue Tokui|Lounge]]|[[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]}}
{{RS Song|[[pot-pourri d'orange]]|[[Tomosuke Funaki|Orange]] [[Shizue Tokui|Lounge]]|[[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]}}
{{RS Song|[[BREAK DOWN! (GF&DM STYLE)|BRE∀K DOWN! (GF&DM STYLE)]]|[[BeForU]]|[[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]}}
{{RS Song|[[BREAK DOWN! (GF&DM STYLE)|BRE∀K DOWN! (GF&DM STYLE)]]|[[BeForU]]|[[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]}}
{{RS Song|[[Himawari|ヒマワリ]]|[[Riyu Kosaka|RIYU]] from [[BeForU]]|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}
{{RS Song|[[Himawari|ヒマワリ]]|[[Riyu Kosaka|RIYU]] from [[BeForU]]|[[AC GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]}}
{{RS Song|[[shining (GF&dm style)|☆shining☆ (GF&dm style)]]|[[Riyu Kosaka|りゆ]]&[[Noria Shiraishi|のりあ]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
{{RS Song|[[shining(GF&dm style)|☆shining☆(GF&dm style)]]|[[Riyu Kosaka|りゆ]]&[[Noria Shiraishi|のりあ]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
{{RS Song|[[Scenario|シナリオ]]|[[BeForU|BeForU NEXT]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[Scenario|シナリオ]]|[[BeForU|BeForU NEXT]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[BLACK OUT]]|[[BeForU]]|[[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]]}}
{{RS Song|[[BLACK OUT]]|[[BeForU]]|[[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]]}}
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* [https://web.archive.org/web/20170624044947/http://www.konami.jp:80/bemani/gfdm/gfdmv6/ GuitarFreaks V6 & DrumMania V6 BLAZING!!!! Official Website] (archived)
* [https://web.archive.org/web/20170624044947/http://www.konami.jp:80/bemani/gfdm/gfdmv6/ GuitarFreaks V6 & DrumMania V6 BLAZING!!!! Official Website] (archived)


[[Category:GFDM]]
[[Category:GuitarFreaks & DrumMania]]

Latest revision as of 19:35, 19 November 2024

GuitarFreaks & DrumMania
Arcade Releases
GF1st - GF2nd - dm1st - dm2nd - GF3rd
GF4th dm3rd - GF5th dm4th - GF6th dm5th
GF7th dm6th - GF8th dm7th (power-up ver.)
GF9th dm8th - GF10th dm9th - GF11th dm10th
GFDM V - GFDM V2 - GFDM V3 - GFDM V4
GFDM V5 - GFDM V6 - GFDM V7 - GFDM V8
GFDM XG - GFDM XG2 - GFDM XG3
GITADORA - OverDrive - Tri-Boost (Re:EVOLVE)
Matixx - EXCHAIN - NEX+AGE - HIGH-VOLTAGE
FUZZ-UP - GALAXY WAVE
Console Releases
GF1st - GF2nd APPEND - dm1st - GF3rd dm2nd
GF4th dm3rd - GFDM V - MASTERPIECE SILVER
GFDM V2 - MASTERPIECE GOLD - GFDM V3
PC Release
コナステ GITADORA
Mobile Releases
i-αppli (GF - DM) - GITADORA

GuitarFreaks V6 & DrumMania V6 BLAZING!!!!

Release Information

Gfdm v6 ac.jpg

  • Location test date: November 7th - November 24th, 2008
  • Release date: April 9th, 2009
  • Slogan: Join the excitement!!!

General Information / Changes

  • DrumMania V6 was released in Korea, where the subtitle was changed from BLAZING!!!! to BURNING!!!!.
  • Similar to beatmania IIDX, a new Skill Meter is available to monitor your progress during a song, as well as compare your results to a rival and the best machine score.
  • First game to introduce Quest Mode, which challenges players to clear songs with specific objectives and/or modifiers. Successfully completing the objectives will give the player Quest Stars and Fans; a certain number of these will unlock new titles and songs.
  • System BGM is composed by Mutsuhiko Izumi.
  • eAMUSEMENT support for GuitarFreaks V6 & DrumMania V6 BLAZING!!!! ended on April 30th, 2010.
  • Total songs: 558 (three exclusive to GuitarFreaks, seven exclusive to DrumMania)

Staff Information

GuitarFreaks V6 & DrumMania V6 BLAZING!!!! Credits

Full Song List

New Songs

Default Songs

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Licensed Songs
Fantasista Dragon Ash 190 15 35 75 20 50 76 15 42 - 23 52 78
Lost in Blue ナイトメア 185 14 35 58 14 34 39 16 40 - 15 35 40
Odio Odio Odio Sorry C CSS 160 13 23 40 15 28 42 15 31 - 16 28 43
ONLY CHANGING BROOKLYN 155 15 29 38 13 32 41 13 22 - 14 33 42
S.T.A.R.S reach up to the universe 123 17 30 45 18 31 51 13 28 - 19 33 52
Through the Fire and Flames DragonForce 200 25 56 92 50 76 94 42 70 - 54 78 95
VISTA GOING UNDER GROUND 173 14 30 53 15 30 39 15 32 - 16 31 40
心の折れたエンジェル 筋肉少女帯 156 16 30 69 34 41 68 37 49 - 35 43 69
純粋培養 メガマソ 190 14 22 66 14 21 42 14 50 - 15 22 43
夢でさよなら 髭(HiGE) 140 15 30 43 13 22 37 12 31 - 14 22 38
THE BACK HORN 198 16 28 50 19 33 43 18 33 - 21 35 46
Licensed Covers
20th Century Boy (T.Rex) 135 13 21 44 14 23 27 14 19 - 16 23 28
ブルーバード (いきものがかり) 152 14 28 50 16 27 43 15 27 - 17 29 45
キセキ (GReeeeN) 94 12 23 34 11 17 32 11 26 - 12 18 33
KONAMI originals
1/n iri 141 22 47 65 21 35 68 20 43 - 22 37 70
Blue Earth KAORI 152 22 42 70 22 40 65 19 49 - 25 42 63
Catharsis Garden TЁЯRA 195 21 33 63 24 47 67 23 66 - 26 48 68
Highway star 小野秀幸 feat. Mercy 280 26 45 80 23 55 75 29 54 - 26 56 76
humming rabbit mighty puppet 202 25 37 64 18 40 52 30 45 - 19 42 53
Juicy Des-ROW組スペシアル 187 33 65 83 19 44 62 21 51 - 21 45 64
Karma baked new jack 120 14 31 47 28 51 80 23 36 - 31 54 81
Let Me Go Brad Holmes 150 20 42 67 25 34 81 23 32 - 30 36 83
My Favorite Things Atsuki 120 22 36 49 18 27 34 13 41 - 19 28 35
Red Kozo Nakamura 176 23 39 70 38 56 83 35 55 63 40 69 87
Siren Sis Bond Chit 132 21 41 57 25 43 67 24 44 - 27 45 68
The Ascension 二井原 実 vs. 96 188 23 34 68 20 51 65 16 65 - 22 53 66
Under The Nest Rotten Blotch 138 23 30 57 15 25 40 12 30 - 15 25 42
walk with you TOMOSUKE feat. Jazzin' park 127 17 40 54 17 35 40 14 30 - 18 36 41
Water frame Hemi-you 105 16 46 67 21 39 67 21 48 - 23 41 68
イジワルなあなた 達見恵 featured by 佐野宏晃 166 20 42 62 27 54 78 28 48 - 29 56 92
ガラスの小舟 肥塚良彦 125 17 32 49 18 22 36 19 23 - 19 23 37
君影草 AIRI 113 20 41 68 16 31 52 14 34 - 18 32 54
情熱 fun! fun! YAMATO組 150 16 32 51 15 34 44 20 26 - 16 36 46
Long Versions
Break on Through REUNION 168 32 40 68 16 29 50 - - - - - -
She's the Bug RR Band 112 22 38 62 17 52 63 - - - - - -

BLAZING CHAMPIONSHIP

Information to be updated.

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Icicles
from jubeat
Jimmy Weckl 158 33 65 84 23 41 68 23 28 36 24 44 69
four-leaf
from beatmania IIDX 14 GOLD
Sis Bond Chit 157 22 56 68 29 53 68 23 40 - 31 54 70

QUEST MODE Unlocks

Information to be updated.

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
QUEST MODE Unlocks
Clear FOR THE FINAL in Quest Mode. The song can be found in the Quest Mode GuitarFreaks V5 & DrumMania V5 Rock to Infinity category.
FOR THE FINAL
from GuitarFreaks V5 & DrumMania V5 Rock to Infinity
あさき 136 35 44 51 24 35 79 23 30 49 25 36 79
Obtain 300 fans in Quest Mode.
You ~Meaning All Orbit~
from GuitarFreaks V3 & DrumMania V3 CS
Gylay 130 21 42 63 23 44 64 18 37 - 25 45 65
Obtain 1,000,000 fans in Quest Mode.
こなもん屋人情歌
from pop'n music 16 PARTY♪
天下茶屋子 186 17 46 56 17 27 30 17 27 - 18 28 31
Obtain 10,000,000 fans in Quest Mode. The song can then be purchased with 2000 BP.
Light mami 166 13 24 37 23 30 59 15 21 - 24 32 60
Obtain 150,000,000 fans in Quest Mode, then reach EXTRA STAGE.
ENCORE CONQUEST Trick Trap+ 80-300 55 86 97 76 81 95 58 70 80 78 83 95

BATTLE Unlocks

Information to be updated.

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Purchase the song at the Battle ITEM COUNTER for 800 BP.
ECLIPSE
from GUITARFREAKS 2ndMIX LINK VERSION
泉 陸奥彦 132 - - - 33 48 63 - - - - - -
HELPLESS (Long Version)
from GUITARFREAKS 5thMIX & drummania 4thMIX
TAEKO 136 41 54 72 33 45 55 - - - - - -
Onion man
from drummania
Jimmy Weckl 143 22 34 - - - - - - - - - -
THE ADVENTURES
from GUITARFREAKS 2ndMIX
泉 陸奥彦 180 35 52 - 30 51 74 - - - - - -
Purchase the song at the Battle ITEM COUNTER for 1000 BP.
I wanna kiss you
new song
mao 131 14 39 48 25 37 42 26 43 - 26 38 43
MAGICAL JET TOUR (Long Version)
from GUITARFREAKS 5thMIX & drummania 4thMIX
泉 陸奥彦 276 32 53 65 38 46 74 - - - - - -
Purchase the song at the Battle ITEM COUNTER for 2000 BP.
NIL
new song
Nelo 196 22 42 68 26 47 55 23 44 - 27 48 57

Castlevania: The Arcade Collaboration

Vampire Killer can be unlocked by having save data on an e-AMUSEMENT PASS from Castlevania: The Arcade (悪魔城ドラキュラ THE ARCADE) arcade game. It was automatically unlocked into Standard Mode as of May 8th, 2009

Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
悪魔城ドラキュラ THE ARCADE Collaboration
Vampire Killer 浅田 靖 128 22 39 73 24 51 82 22 50 - 26 54 83

EXTRA/ENCORE STAGES

EXTRA/ENCORE STAGE Requirements

  • EXTRA STAGE: Obtain a net total of 0 points over a playthrough, where for a given song:
    • SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.

When accessed, an EXTRA STAGE-specific song may be played in addition to any song on the regular song list. For the first time ever, the Perfect percentages to access the ENCORE/PREMIUM ENCORE Stage are now unified on both GuitarFreaks and DrumMania.

  • ENCORE STAGE: Obtain 95% Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any AUTO modifiers. When accessed, only the ENCORE STAGE song will be made playable up to the highest difficulty level played on EXTRA STAGE. The required Perfect percentage decreases to 92% at Level 15.
  • PREMIUM ENCORE STAGE: Obtain 98% Perfects on an EXTRA STAGE-specific song (marked in red on the song list) without using any AUTO modifiers. When accessed, only the PREMIUM ENCORE STAGE song will be made playable up to the highest difficulty level played on EXTRA STAGE. The required Perfect percentage decreases to 95% at Level 15. If the song is successfully cleared, the BLAZING STAGE will be immediately played up to the highest difficulty that was playable on PREMIUM ENCORE STAGE.

ENCORE CHANCE

New to GuitarFreaks V6 & DrumMania V6, on some occasions an ENCORE CHANCE will appear on EXTRA STAGE for a select EXTRA STAGE song, noted by the EXTRA STAGE inscription in red. If an ENCORE CHANCE appears, the percentage to access the ENCORE or PREMIUM ENCORE Stage will be simplified by accumulating 20 points (18 at Level 15). The exact system is unconfirmed, although BEMANIWiki 2nd has developed a fairly accurate estimate:

  • ENCORE CHANCE occurs when 20 points are accumulated (18 points at Extra Level 15).
  • Points are earned based upon the PERFECT% obtained on Extra Stage:
    • 94% (91% at Extra Level 15) = 4 points
    • 93% (90% at Extra Level 15) = 3 points
    • 92% (89% at Extra Level 15) = 2 points
    • <=91% (<=88% at Extra Level 15) = 1 point

Once an ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during ENCORE CHANCE while using the RISKY modifier will allow ENCORE CHANCE to be carried over to the next playthrough.

If ENCORE CHANCE is not earned when ENCORE CHANCE occurs, the requirement to achieve the chance again is lowered to 10 points. If on that ENCORE CHANCE ENCORE STAGE is still not earned, HYPER ENCORE CHANCE will be available on the next playthrough after the points are accumulated. If HYPER ENCORE CHANCE is not earned on that playthrough, ENCORE CHANCE is made available by earning 10 more points, and HYPER ENCORE CHANCE and ENCORE CHANCE will continue to alternate in this manner until ENCORE or PREMIUM ENCORE STAGE is obtained.

The following percentages to access the ENCORE/PREMIUM ENCORE STAGE when the chance is active are as follows:

Chance EXTRA LEVEL 14 or earlier EXTRA LEVEL 15
ENCORE PREMIUM ENCORE ENCORE PREMIUM ENCORE
Regular 95% 98% 92% 95%
ENCORE Chance 90% 95% 87% 92%
Hyper ENCORE Chance 75% 90% 70% 87%

EXTRA RUSH Levels

Note: When the machine is on local mode or is not connected to e-amusement, the Extra Level is set to Level 1.

LEVEL Duration
1 April 9th - 23rd, 2009
2 April 24th - May 14th, 2009
3 May 15th - 27th, 2009
4 May 28th - June 11th, 2009
5 June 12th - 25th, 2009
6 June 26th - July 9th, 2009
7 July 10th - 23th, 2009
8 July 24th - August 6th, 2009
9 August 7th - 20th, 2009
10 August 21st - September 3rd, 2009
11 September 4th - 24th, 2009
12 September 25th - October 8th, 2009
13 October 9th - 22nd, 2009
14 October 23rd - November 5th, 2008
15 November 6th, 2009 - April 30th, 2010

Unlocking EXTRA/ENCORE STAGES

EXTRA and ENCORE STAGEs are made available for play on all stages as Extra Level increases. Before that time, these songs may be unlocked at certain Extra Levels by achieving a set PERFECT% for the song on any difficulty level, and without using any Auto modes.

Before reaching a designated EXTRA RUSH Level, the EXTRA RUSH STAGEs can be unlocked into Standard play by obtaining a specific achievement ratio on the song. These percentages are listed below:

Legend: EXTRA STAGE ENCORE STAGE PREMIUM ENCORE STAGE BLAZING STAGE
Song LV 1 LV 2 LV 3 LV 4 LV 5 LV 6 LV 7 LV 8 LV 9 LV 10 LV 11 LV 12 LV 13 LV 14 LV 15
Rock to Infinity 95% 91% Unlocked by default
OVER THE LIMIT! 98% 95% 90% Unlocked by default
風神雲龍伝 Play only 98% 95% 90% Unlocked by default
Driven Shooter - Play only 98% 98% 95% 90% Unlocked by default
Walnuts - - - Play only 98% 98% 95% 90% Unlocked by default
Chronos - - - - - Play only 98% 98% 95% 90% 85% 80% Clear to unlock
恐怖の右腦改革 - - - - - - - Play only 98% 98% 95% 90% 85% Clear to unlock
Jungle - - - - - - - - - Play only 98% 95% 90% Clear to unlock
Sonne - - - - - - - - - - - Play only 98% 95% Clear to unlock
Sky - - - - - - - - - - - Play only

EXTRA/ENCORE STAGE Songs

  • Current Extra Level: 15 (November 6th, 2009 - April 30th, 2010)
Song Artist BPM Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
EXTRA RUSH
Unlocked by default
Driven Shooter 猫叉Master+ 175 29 47 76 30 70 96 31 57 74 32 72 97
OVER THE LIMIT! 伊藤賢治 120~150 24 27 54 30 49 70 17 27 43 31 50 71
Rock to Infinity
from GuitarFreaks V5 & DrumMania V5 Rock to Infinity
千本松 仁 154 88 96 99 76 90 99 63 80 99 76 90 99
Walnuts good-cool 136 34 58 76 53 73 97 51 74 89 54 75 98
風神雲龍伝 98 119 35 64 77 40 75 80 34 50 71 43 77 81
EXTRA STAGE
Chronos TAG 128 48 76 86 52 70 89 46 69 81 54 73 90
恐怖の右脳改革 96 135 52 65 91 49 76 94 38 72 80 51 78 95
ENCORE STAGE
Jungle Mutsuhiko Izumi with Jimmy Weckl 160 48 86 97 74 89 99 62 75 88 76 88 99
PREMIUM ENCORE STAGE
Sonne あさき 156 62 84 99 61 82 99 60 78 98 65 84 99
BLAZING STAGE
Sky Mutsuhiko Izumi 160 24 36 62 31 41 56 30 33 40 32 43 58

Weekly GF Hit Chart

The Konami official site updates the list daily at 6:00 local time in Japan.
The top 150 songs for the week can be viewed here (archived).

Weekly DM Hit Chart

The Konami official site updates the list daily at 6:00 local time in Japan.
The top 150 songs for the week can be viewed here (archived).

Difficulty Changes

The following songs have received new ratings from their last arcade/console appearance:

Song Title Game Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
LOUD! GF3/DM2 - - 60→63 - - - - - - - - -
FEEL THE EARTH GF6/DM5 - - 58→64 - - - - - - - - -
Home Girl GF8/DM7 - - - - - - - - - - - 33→36
Homesick Pt.2&3 GF8/DM7 - - - - - - - 28→33 - - - -
たまゆら GF8/DM7 - - - - - - 25→30 - - - - -
三毛猫ロック GF8/DM7 - - - 41→49 49→61 79→77 28→34 - - 47→52 - 77→79
Funky sonic World GF10/DM9 - 58→66 - - - - - - - - - -
MODEL DD5 GF10/DM9 58→60 - - - - - - - - - - -
カゴノトリ GF10/DM9 - - 80→83 - - - - - - - - -
Beautiful Life GF/DM V - - - 17→20 - - - - - - - -
Desert Rose GF/DM V - - - - - 60→64 - - - - - 62→66
Gently, the rain sings for me GF/DM V - - 64→68 - - - - - - - - -
HEAVEN'S COCKTAIL GF/DM V - - - - 72→77 - - - - - 67→79 -
Spellbound GF/DM V2 - - 63→65 - - - - - - - - -
しっぽのロック GF/DM V2 - - - - 38→36 - - - - - - -
南風 GF/DM V2 - - - - - - - 28→30 - - - -
ALMOST EASY GF/DM V5 - - - - - 53→58 - - - - - 56→64
Discommunication GF/DM V5 - 49→51 - - - - - 36→40 - - - -
Electric Lady GF/DM V5 - - 77→79 - - - - - - - - -
FORCE Interval Build GF/DM V5 - - 82→85 - - 75→77 - - 73→75 - - 76→78
Hocus Pocus GF/DM V5 - - 58→61 - - - - - - - - -
Mannequin GF/DM V5 - - 64→67 - - 67→70 - - - - - 68→71
MU-DAI GF/DM V5 - - 66→69 - 60→75 - - - - - 60→76 -
TENGU GF/DM V5 - 46→49 - - - 75→76 - - 76→77 - - 78→79
The Sound of Truth GF/DM V5 - - - - 73→74 - - - - - 74→75 -
VANESSA -転生編- GF/DM V5 - - 87→89 - - - - - - - - -
鏡花水月楼 (GFDM EDITION) GF/DM V5 - - - - - - - 47→52 - - - -
腐斯偽堕日本 GF/DM V5 - - 72→76 - - - - - - - - -
S.F.M ee'MALL - - 58→61 - - - - - - - - -
You ~Meaning All Orbit~ GF/DM V3 CS 18→21 - - 17→23 - - - - - 17→25 - -

Removed Songs

The following songs from previous GuitarFreaks & DrumMania titles have been removed:

Song Title Artist Game
Furi Furi'60 Orange Lounge+ GUITARFREAKS 4thMIX & drummania 3rdMIX
Secrets of your heart TAEKO GUITARFREAKS 4thMIX & drummania 3rdMIX
YOU ELEVATE ME Voo Doo GUITARFREAKS 4thMIX & drummania 3rdMIX
LABYRINTH Nahjee GUITARFREAKS 5thMIX & drummania 4thMIX
Mr.Moon Julie ann Frost GUITARFREAKS 5thMIX & drummania 4thMIX
VITALIZE SPHINX GUITARFREAKS 5thMIX & drummania 4thMIX
しりとり Fantastic factory GUITARFREAKS 5thMIX & drummania 4thMIX
BALALAIKA,CARRIED WITH THE WIND Julie ann Frost GUITARFREAKS 6thMIX & drummania 5thMIX
Pretty G zonlu GUITARFREAKS 6thMIX & drummania 5thMIX
pot-pourri d'orange Orange Lounge GUITARFREAKS 7thMIX & drummania 6thMIX
BRE∀K DOWN! (GF&DM STYLE) BeForU GUITARFREAKS 8thMIX & drummania 7thMIX
ヒマワリ RIYU from BeForU GUITARFREAKS 10thMIX & drummania 9thMIX
☆shining☆(GF&dm style) りゆ&のりあ GUITARFREAKS 11thMIX & drummania 10thMIX
シナリオ BeForU NEXT GuitarFreaks V & DrumMania V
BLACK OUT BeForU GuitarFreaks V2 & DrumMania V2
Bohemian Like You (The Dandy Warhols) GuitarFreaks V3 & DrumMania V3
If The Kids Are United (SHAM69) GuitarFreaks V4 & DrumMania V4 Яock×Rock
STAR OF MUSE Kenji Suzuki GuitarFreaks V4 & DrumMania V4 Яock×Rock


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