AC pnm Lapistoria: Difference between revisions

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** GAUGE TYPE can be set as EASY (half damage), NORMAL, HARD (double damage) or DANGER (1 BAD drains your entire gauge).
** GAUGE TYPE can be set as EASY (half damage), NORMAL, HARD (double damage) or DANGER (1 BAD drains your entire gauge).
** HIDDEN/SUDDEN are now togglable in-game by pressing the 0/00 buttons of the numeric keypad, respectively.
** HIDDEN/SUDDEN are now togglable in-game by pressing the 0/00 buttons of the numeric keypad, respectively.
** Several OJAMAs have been removed, including the HI-SPEED/HID-SUD/HELL/DEATH OJAMAs (due to the changes to other options), every POP-KUN modifier, Chou/FuwaFuwa Judgment Line (超/ふわふわ判定ライン), Press OJAMAs (上下プレス, 左右プレス, 上下プレス&プレス, 左右プレス&プレス, スライド, 交互プレス, 上下さかさま), DARK and DANCE OJAMAs.
** Several OJAMAs have been removed. See [http://bemaniwiki.com/index.php?pop%27n%20music%20%A5%E9%A5%D4%A5%B9%A5%C8%A5%EA%A5%A2%2F%A5%AA%A5%D7%A5%B7%A5%E7%A5%F3 this BEMANIWiki 2nd page] for more details.
* First pop'n music game since [[PnM_AC_5|pop'n music 5]] to have songs exclusive to EXTRA STAGE.
* First pop'n music game since [[PnM_AC_5|pop'n music 5]] to have songs exclusive to EXTRA STAGE.
** EXTRA STAGE is now [[PASELI]]-only.
** EXTRA STAGE is now [[PASELI]]-only.