REFLEC BEAT 悠久のリフレシア
REFLEC BEAT |
---|
Arcade Releases |
REFLEC BEAT - limelight colette (Winter / Spring / Summer Autumn / All Seasons) groovin'!! (Upper) - VOLZZA (2) 悠久のリフレシア |
Consumer Releases |
REFLEC BEAT plus - REFLEC BEAT + |
REFLEC BEAT 悠久のリフレシア
The sixth game in the REFLEC BEAT series. It was announced on August 24th, 2016.
Release Information
- Location test: August 26th to 28th, 2016
- Release date: December 1st, 2016
General Information / Changes
- According to information given on the 145th BEMANI Namahousou (kari) (BEMANI生放送(仮)) live stream, the game has been reworked from the ground up:
- Difficulty level has been expanded to Level 15.
- Scoring system has been changed.
- Clear Rank S introduced.
- New judgement rank introduced for Long Objects: KEEP. KEEP increments the combo just as JUST, GREAT, and GOODs do.
- Object movement speed is no longer different between BASIC, MEDIUM, and HARD charts of the same song, as it now closely follows the song's BPM.
- Only Vertical and Big Bang Objects are used in charts rated from Level 1 to 4.
- First REFLEC BEAT game to have a Japanese title.
- The title is officially translated to English as The Reflesia of Eternity.
- The main character illustrator is MAYA.
- Game is split into two modes:
- Normal Mode: a mode akin to previous entries in the REFLEC BEAT series. Songs can be freely selected.
- Reflesia Mode: a new mode that introduces RPG-like elements to the game. The player will choose quests to go on and dungeons to explore with a party to unlock new songs and charts. Songs are predetermined in this mode, and cannot be changed between rounds.
- Objects changes:
- Big Bang Objects and Switch Long Objects are introduced.
- Big Bang Objects are shaped as long, horizontal bars and any part of it can be touched. When playing the game in Reflesia Mode, Big Bang Objects cause a screen-shaking effect.
- Switch Long Objects have an "ON" yellow bar that must be held down and an "OFF" purple bar that the player must avoid contact with; both can repeat one after another until the end of the whole object.
- The Slide Object from VOLZZA has been completely removed from the game. Charts featuring it may have the Switch Long Objects as replacements.
- Normal Objects and Vertical Objects now look visually identical.
- Note beams (a la beatmania IIDX) have been introduced.
- Big Bang Objects and Switch Long Objects are introduced.
- WHITE HARD (ホワイトハード) charts are introduced. These replace SPECIAL charts as previously seen from REFLEC BEAT groovin'!! to REFLEC BEAT VOLZZA 2. Like in VOLZZA 2, they are available for all new songs.
- Unlike most SPECIAL charts that were simply harder charts, WHITE HARD ones are not necessarily more difficult, focusing instead on unique patterns and new objects that were not present in the other difficulty charts for a specific song.
- Switch Long Objects only appear on the WHITE HARD difficulty.
- Hi-Speed changes:
- It can now be changed on the online matching screen, not just during song selection.
- It is now selectable in CLASS mode.
- Hi-Speed setting now goes up to 4.0 (0.5 increments).
- It is currently unknown if the Dan system might return.
- Almost every KONAMI original song from previous REFLEC BEAT releases is not available at launch day (licenses were not affected, though), though older songs will be added over time (around 20 per month). The only songs at launch are:
- Only the player ID carries from VOLZZA 2.
- Total songs: 111 (as of December 8th, 2016)
Staff Information
Song List
New Songs
Default Songs
Song | Artist | BPM | Level | |||
---|---|---|---|---|---|---|
Basic | Medium | Hard | White Hard | |||
Licenses | ||||||
Paradisus-Paradoxum | MYTH & ROID | 201 | 4 | 9 | 11 | 12 |
オラリオン | やなぎなぎ | 108-149 | 2 | 7 | 11 | 10 |
KONAMI originals | ||||||
Agony for Glory | RoughSketch | 175 | 6 | 10 | 14 | 14 |
Apocalypse | Morrigan feat. リリィ | 165 | 7 | 10 | 14 | 14 |
BOMBER BOMBER | DJ NAGAI | 193 | 4 | 8 | 12 | 12 |
DAWN OF FALCON | L.E.D.-G | 155 | 7 | 10 | 14 | 14 |
Dragon's Tears | 96 & keiichi | 256 | 6 | 9 | 12 | 12 |
DREAMER | SOUND HOLIC feat. 709sec. | 186 | 4 | 8 | 11 | 12 |
【×▽×】FANTASTIC NxxD BABY【×_×】 | P*Light feat. mow*2 | 145 | 5 | 9 | 12 | 13 |
know | emon(Tes.) feat.conoqa | 128 | 3 | 7 | 10 | 11 |
Night Clock | kidlit/深水チエ | 134-191 | 5 | 8 | 11 | 12 |
Nostalgic Magica | cosMo@暴走P | 63 | 5 | 9 | 12 | 13 |
Requiem of Lament | Powerless feat. Shoohey | 160 | 5 | 8 | 13 | 13 |
Strange Flow | Sota Fujimori | 140 | 4 | 7 | 11 | 11 |
Towards The Horizon | かめりあ | 154 | 6 | 9 | 14 | 13 |
アネモイティエライ | bermei.inazawa feat.結良まり | 164 | 6 | 9 | 13 | 13 |
ディーナ・シーの踊り | 大嶋啓之 | 90-120 | 5 | 9 | 13 | 13 |
彷徨オルフェウス | 劇団レコードfeat.猫叉Master | 150 | 5 | 8 | 12 | 11 |
彼方のリフレシア | DJ TOTTO feat.Annabel & 日山尚 | 180 | 4 | 8 | 13 | 13 |
風詠之舞~カゼヨミノマイ | world sequence | 110 | 2 | 7 | 10 | 10 |
黒紅掬い | 猫叉Master feat.霜月はるか | 104 | 3 | 7 | 10 | 11 |
昏き鋼鉄のヴェルガ | arcane feat.rionos | 174 | 4 | 7 | 11 | 12 |
瀦 | PHQUASE | 108 | 6 | 9 | 13 | 13 |
追想ブロカント | onoken feat. Rin | 92 | 4 | 8 | 11 | 12 |
宵月の歌姫 | OSTER project feat. りぼんぬ | 210 | 6 | 8 | 12 | 12 |
勇気のペンダント | Qrispy Joybox feat.茶太 | 109 | 5 | 8 | 11 | 12 |
EXTRA ROUND Song
Song | Artist | BPM | Level | |||
---|---|---|---|---|---|---|
Basic | Medium | Hard | White Hard | |||
EXTRA ROUND Song | ||||||
Dracophobia | 上ノ瀬つかさ | 108-178 | 8 | 11 | 14 | 14 |
Reflesia Mode unlocks
Reflesia Mode (リフレシアモード) is the main unlocking method of REFLEC BEAT 悠久のリフレシア. Players can unlock new and returning songs, as well as WHITE HARD charts for old KONAMI original songs by clearing quests: Normal Quests (ノーマルクエスト) for new/returning songs, and Subjugation Quests (討伐クエスト) for limited time songs and WHITE HARD charts. Further information to be updated.
Normal Quests
Song | Artist | BPM | Level | |||
---|---|---|---|---|---|---|
Basic | Medium | Hard | White Hard | |||
New Songs | ||||||
Default | ||||||
Emblem of the Moon | dj TAKA | 150 | 7 | 10 | 14 | 14 |
Myth Collapse | HuΣeR | 222 | 7 | 9 | 14 | 13 |
Oh My Jam | Hommarju | 170 | 6 | 10 | 13 | 14 |
Returning Songs | ||||||
Default | ||||||
DRAGON KILLER from REFLEC BEAT limelight |
96 vs. Mutsuhiko Izumi | 210 | 7 | 10 | 13 | 14 |
黒点 from REFLEC BEAT colette -Spring- |
あさき | 154 | 7 | 10 | 14 | 14 |
透明なエモーション from REFLEC BEAT |
Tatsh feat. RUNA | 155 | 6 | 9 | 11 | 12 |
Subjugation Quests
Song | Artist | BPM | Level | |||
---|---|---|---|---|---|---|
Basic | Medium | Hard | White Hard | |||
New Songs | ||||||
Available from December 8th to 21st, 2016 | ||||||
円環のヴァルキュリア -lopulla tragedia- | ARM×狐夢想 feat.anporin | 200 | 7 | 10 | 14 | 14 |
Returning Songs | ||||||
Available from December 15th to 28th, 2016 | ||||||
Thank You Merry Christmas from REFLEC BEAT groovin'!! Upper |
VENUS | 220 | 3 | 8 | 11 | 11 |
WHITE HARD Charts | ||||||
Available from December 1st to 28th, 2016 | ||||||
FLOWER from REFLEC BEAT |
DJ YOSHITAKA | 173 | - | - | - | 14 |
アルストロメリア from REFLEC BEAT colette -Spring- |
TAG | 144 | - | - | - | 14 |
Available from December 15th to 28th, 2016 | ||||||
Daily Lunch Special from REFLEC BEAT colette -Winter- |
Lucky Vacuum | 205 | - | - | - | 14 |
December Breeze from REFLEC BEAT colette -Winter- |
dj silverberg | 182 | - | - | - | 14 |
New Charts
Every returning song received an updated set of charts. Please refer to each song page for details.
Revived Songs
The following previously removed REFLEC BEAT songs have been revived (not including old songs removed at launch):
Song Title | Artist | Game |
---|---|---|
Launch | ||
透明なエモーション | Tatsh feat. RUNA | REFLEC BEAT |
December 15th, 2016 | ||
777 | EeL | REFLEC BEAT |
Available from December 15th to 28th, 2016 | ||
Thank You Merry Christmas | VENUS | REFLEC BEAT groovin'!! Upper |
For a complete list of the returning songs, their respective revival dates, and their unlocking conditions (if any), please see this page.
Difficulty Changes
None.
Removed Songs
In addition to all but 8 of the listed KONAMI originals listed in General Information / Changes above, the following licenses have been removed from REFLEC BEAT 悠久のリフレシア:
External Link
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.