AC SPADA: Difference between revisions

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* [[Chou!! enkyori love ma~il|超!!遠距離らぶ♡メ~ル]] / [[Toshiyuki Kakuta|ななひら]]
* [[Chou!! enkyori love ma~il|超!!遠距離らぶ♡メ~ル]] / [[Toshiyuki Kakuta|ななひら]]
* [[Nijuu|廿]] / [[Yutaka Yamashita|DJ TECHNORCH]]
* [[Nijuu|廿]] / [[Yutaka Yamashita|DJ TECHNORCH]]
* [[Senritsu no dogma ~Miserables~|旋慄のドグマ~Misérables~]] / [[Mayumi Morinaga|楓璃夢]]=[[Toshiyuki Kakuta|ジークフリード=ファイエルローゼン]]
* [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]] / [[Mayumi Morinaga|楓璃夢]]=[[Toshiyuki Kakuta|ジークフリード=ファイエルローゼン]]
* [[Tsumi to batsu|罪と罰]] / [[Yusuke Ceo|Xceon]] feat. [[Mayumi Morinaga]]
* [[Tsumi to batsu|罪と罰]] / [[Yusuke Ceo|Xceon]] feat. [[Mayumi Morinaga]]


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=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
* '''Current Phase: 3'''
* '''Current Phase: 3'''
* The FINAL STAGE must be a song with title, artist name or video/overlays related to swords, crosses and knights. ''([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat. Ryota Yoshinari]], [[LETHEBOLG ~Futatsu nikiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋慄のドグマ~Misérables~]]''.)
* The FINAL STAGE must be a song with title, artist name or video/overlays related to swords, crosses and knights. ''([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat. Ryota Yoshinari]], [[LETHEBOLG ~Futatsu nikiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]]''.)


== Qprogue ==
== Qprogue ==

Revision as of 12:36, 29 December 2013

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE


beatmania IIDX 21 SPADA

Release Information

File:SPADA.jpg

  • Location test dates: June 14, 2013 - June 16, 2013
  • Release Date: November 13, 2013
  • Slogan: N/A
  • Soundtrack release dates:
    • beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK (second CD includes content of the unreleased beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2)
      • Japanese release: 12/25/2013

General Information

  • SPADA is italian for "sword". The overall user interface is medieval-based and involves a lot of swords.
  • Despite all other BEMANI games aside from SOUND VOLTEX II -infinite infection- having the numbering scheme removed as of 2012, beatmania IIDX 21 SPADA thus marks the only BEMANI game to continue doing so.
  • SPADA is also the first time a beatmania IIDX title is written entirely in capital letters since beatmania IIDX 17 SIRIUS.
  • SPADA is the first game since Resort Anthem where its first location test is not held on the month of April consecutively. It is also the first game to have its location test for more than a year after the last one (tricoro on April 2012), instead of the usual 10-12 month interval between games after 8th style.
  • SPADA is the first beatmania IIDX game since Resort Anthem that has not been released in September.
  • SPADA is the first beatmania IIDX game to have its OST release date announced before the game itself is out.
    • The OST and the game have the shortest gap between releases of any beatmania IIDX game.
  • SPADA's title music is currently the longest one in a beatmania IIDX game, lasting for 1:33, beating Resort Anthem's 0:51.
  • Changes to the game menu:
    • Default announcer is male.
      • The announcer reacts negatively should the wrong password be inputted upon insertion of the e-AMUSEMENT Pass.
    • New category introduced, named "MY FAVORITE". You can add songs to this category by pressing the VEFX button during the result screen of the song you have played.
      • Songs in this category will have a special image tag next to the title in the result screen.
      • The feature saves the specific chart of a song. You can still select difficulties of the favorited song in the category folder.
      • You cannot register more than 20 different songs.
    • The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
    • The 2 button on the numeric keypad opens the song sorting window, other than the black key.
      • With the 2 button it's possible to sort songs when a category folder is open.
      • Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are gone.
    • By pressing the 3 button on the numeric keypad, you can freely change between Single and Double play on the music select screen. This is only possible with one player.
      • SINGLE / DOUBLE selection window still appears before selecting game modes. This is the only way to activate the RIVAL setting of the respective play mode, as switching SINGLE and DOUBLE in the song menu screen will not switch SP/DP Rival settings.
      • Cannot be done in STEP UP and Dan nintei modes.
      • SINGLE and DOUBLE settings are separate now.
      • SINGLE / DOUBLE notification is displayed on the bottom right of the menu screen.
      • Consequently, price for DP credits is gone.
    • Logos of IIDX games appear next to the genres of their respective songs.
    • Titles of the new songs are written with a violet font.
  • Result screen has been overhauled:
    • Mode type (Single/Double), difficulty name and difficulty rating are displayed below the Rank.
    • COMBO BREAKS are now counted.
    • Amount of FAST/SLOW notifiers gathered in a song is now always displayed, instead of being a hidden viewable feature.
    • If you fail to HARD CLEAR a song, the chart measure and note where you have lost will be shown.
    • Total Notes information are now shown again in the result screen.
    • Normal score is not shown anymore.
    • The RANK shown is written with a new font and its color depends on which rank you get:
      • AAA: Gold
      • AA: Silver
      • A and B: Green
      • C to F: Blue
    • The Score Gauge, which is always seen in the game menu, now too appears in the ranking section for each player.
    • The bar of the Score Gauge appears with different colors, depending on which RANK is obtained and by FULL COMBOs.
    • Stage phase shown on the top of the screen has now a much bigger font.
  • Changes to the gameplay UI:
    • The difficulty level of the song is now shown next to the difficulty name.
    • The Groove gauge appears closer to the buttons/scratch lane.
    • Max Combo, Score and BPM information are now correctly arranged when the score graph is turned off.
    • Max Combo and Score information are arranged on the top layer when the score graph is turned on.
    • Stage information appears in the middle of the top layer.
    • In the DOUBLE PLAYER gameplay UI, Hi-SPEED and Difficulty information have switched place with the Max Combo and Score information.
    • Songs with overlays from Lincle and older now have their movie windows cropped to fit the proper dimensions instead of having black bars at the sides.
  • When beatmania IIDX 21 SPADA was released, songs did not have result screen art. These were added on 12/11/2013.
  • Platinum medals have been added
  • Difficulty selection in STEP UP mode is strictly tied to your DAN rank now.
  • All the hidden songs from tricoro's exclusive events, including revivals, are not already unlocked in SPADA. If you didn't unlock them in tricoro, you have to unlock them in SPADA.
    • They're progressively unlocked with Tran Medals, up to 152 of them.
    • LEGEND CROSS songs are automatically unlocked from December 19th, 2013.
    • In addition, the Lincle Link, Café de Tran, Private BEMANI Academy, and Q-pro, Mimi, Nyami & Pastel-kun no Minna de Uchuu Sensou!! songs are also still locked if you didn't unlock them in tricoro.
      • From December 19th, 2013, Private BEMANI Academy songs can be unlocked by playcount.
  • First beatmania IIDX game since the return of Tatsh in Resort Anthem where he has no song on the default songlist.
    • Also the first beatmania IIDX game since Qrispy Joybox's debut that he doesn't appear on the default songlist.

Staff Information

Full Song List

beatmania IIDX 21 SPADA Full Songlist

今日のイチオシ (Today's Featured Songs)

Every day, on all SPADA machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus dellars.

The featured songs are chosen under a certain criteria which changes weekly, from Wednesday to the Tuesday of the successive week.

For the list of featured songs, please check the beatmania IIDX 21 SPADA Today's Featured Songs List page.

New Songs

Regular Songs

Spada†leggendaria

Qprogue Songs

Qprogue CS Crossovers

Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム)

The Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2013), GITADORA, pop'n music Sunny Park, jubeat saucer, REFLEC BEAT colette -All Seasons-, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE and ミライダガッキ FutureTomTom Ver.2. For more information on the event, please see its page.

First Half (12/19/2013)

Future Unlock

Unlock Information

EXTRA STAGE

In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:

  • obtaining a perfect combo
  • obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
  • finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
  • clearing an 8 or greater on Single Play or a 7 or greater on Double Play

What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a DJ VIP Pass and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.

ASSIST modifiers and Easy Clear gauge can be used.

Spada†leggendaria

Spada†leggendaria (Italian for "legendary sword") is SPADA's secret EXTRA STAGE, with its boss song related to a legendary sword from mythological and fantasy tales. The unlock method is based on the LIMIT BURST event from beatmania IIDX 20 tricoro.

The Spada†leggendaria song, in addition to requiring the EXTRA STAGE to be unlocked and a specific song to play as the FINAL STAGE, has different phases of unlock conditions. Each phase has a minimum total difficulty requriement and minimum clear status requirement.

The Spada†leggendaria song was supposedly unlockable since SPADA's release but was fully revealed in December 5th, 2013. Since then, unlock phases cycled weekly, on Sunday, until Phase 3.

  • Phase 1:
    • NORMAL and HYPER charts are not available.
    • ANOTHER chart: Total difficulty of at least 33 and Full Combo Cleared.
  • Phase 2:
    • NORMAL chart is not available.
    • HYPER chart: Total difficulty of at least 27, Hard Cleared or above.
    • ANOTHER chart: Total difficulty of at least 33, EX Hard Cleared or above.
  • Phase 3:
    • NORMAL chart: Total difficulty of at least 18, Assist Cleared or above.
    • HYPER chart: Total difficulty of at least 27, Cleared or above.
    • ANOTHER chart: Total difficulty of at least 33, Hard Cleared or above.

WARNING: Failing any stage will prevent the Spada†leggendaria song from appearing, even if you have met the requirements for that song.

Close the World feat.a☆ru (Ama-no-Murakumo-no-Tsurugi)

Qprogue

Official event information page.

The Qprogue unlock system, introduced on December 25th, 2013, is an after-play mini-game that involves defeating monsters to unlock new songs. It follows the events of ぼくらの宇宙戦争 (Our War of the Worlds) from beatmania IIDX 20 tricoro, where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal.

The Qprogue mini-game is accessible at the end of a play session, regardless of the chosen mode. It only shows up with one player.

In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad to move around and the white and black buttons for performing or cancelling an action respectively. You are free to go anywhere until the time runs out or until the Start button is pressed. Your objective is to destroy the enemies and raid temples in order to proceed further in the map and find new weapon classes. To perform any special action, you need stamina, which is credit-based. One credit gives 100 points of stamina. The stamina bar is shown on the bottom right of the screen. To defeat enemies, you need to take their HP down to zero. Damage dealt to enemies depends on the chosen weapon class and on its level.

The weapon classes you can currently find are:

  • Traveler - Default class. Has no special uses.
  • Fighter - Deals bonus Fire damage.
  • Night - Deals bonus Earth damage. It requires pickaxes and cannot be used against monsters.
  • Archer - Deals Wind damage.

You can cycle throughout classes by pressing the EFFECT button. The main character does not level up, only the classes do.

The elemental weaknesses of the monsters are recognized by their color:

  • Gray enemies have no weaknesses.
  • Blue enemies are weak to Fire, therefore weak to the Fighter class.
  • Yellow enemies are weak to Wind, therefore weak to the Archer class.
  • Green enemies are weak to Earth. However, currently there's no Earth weapon available.

The various objects you can find in the maps are:

  • Monster - unlockable charts and pickaxes are dropped by a selection of them.
  • Temple - new weapon classes are gathered from there.
  • Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use.
  • Fountain - increases the Attack Power / Level of the currently chosen class.

Items dropped by the enemies are fixed and not randomized but you can't see if an enemy has one or not. Unlocking charts, getting weapon classes and levelling them up give you Tran Medals (currently only Bronze ones). Attacks on enemies are rewarded with bonus Dellars.

Charts for boss songs are dropped by unique enemies. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold.

If you destroy all enemies and pick up all the items, a special message saying この大地に平和が訪れた! appears and the Qprogue mini-game won't show up anymore in the next play sessions.

PHASE 1

The following map shows the placement of enemies and collectibles:
Phase 1 Map
The layout of the map forms the word "IIDX"

Unlockable Songs

Boss Song (鳥獣の魔女 Faula - Wicked Witch of the Wildlife)

WEEKLY RANKING

The Weekly Ranking feature in beatmania IIDX 21 SPADA began December 4th, 2013. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.

  1. 12/04/2013 to 12/11/2013 - AtröpΦs / sasakure.UK
  2. 12/11/2013 to 12/18/2013 - Element of SPADA / 猫叉Master feat.霜月はるか
  3. 12/18/2013 to 12/25/2013 - Overload Frontier / DJ Shimamura
  4. 12/25/2013 to 01/01/2014 - m1dy Deluxe / m1dy

New Charts

The following songs have received new charts since their last arcade or console appearance:

Song Folder SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
JOMANDA beatmania IIDX 20 tricoro 1 - - - - - -
neu beatmania IIDX 20 tricoro 1 - - - - - -
New Decade IIDX Edition beatmania IIDX 20 tricoro 1 - - - - - -
Proof of the existence beatmania IIDX 20 tricoro 1 - - - - - -

Difficulty Changes

The following songs have received difficulty changes since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
BURNIN' THE FLOOR beatmania IIDX 4th style - - - - 3→4 - -
LOVE WILL・・・ beatmania IIDX 4th style - 3→4 - - - - -
Nasty! beatmania IIDX 4th style - 2→3 - - - - -
GOLDEN CROSS beatmania IIDX 17 SIRIUS - 4→5 - - - - -
KYAMISAMA ONEGAI! beatmania IIDX 19 Lincle - - - - 3→4 - -
GRADIUS 2012 beatmania IIDX 20 tricoro - - - - - - 10→11
Unicorn tail beatmania IIDX 21 SPADA - 4→5 8→9 - - - -

Removed Songs

Related Links