AC pnm 6: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* First pop'n music game where GOODs don't stop your combo. This has been a series staple since.
* First pop'n music game where GOODs don't stop your combo. This has been a series staple since.
* First non-spinoff pop'n music game with anime licenses, featuring pop'n music mascots [[Mimi]] and [[Nyami]] dressed up for each license. They, as well as other pop'n music characters, would continue doing so for licenses up until [[AC pnm 15|pop'n music 15 ADVENTURE]].
* First non-spinoff pop'n music game with anime licenses, featuring pop'n music mascots [[Mimi]] and [[Nyami]] dressed up for them. They, as well as other pop'n music characters, would continue doing so for licenses up until [[AC pnm 15|pop'n music 15 ADVENTURE]].
** Anime/TV characters are not playable, a trend that would continue in the series until [[AC pnm 9|pop'n music 9]].
** Anime/TV characters are not playable, a trend that would continue in the series until [[AC pnm 9|pop'n music 9]].
* ''Only'' pop'n music game where difficulty levels for non-Battle charts are determined by their notecount.
* ''Only'' pop'n music game where difficulty levels for non-Battle charts are determined by their notecount.
** Difficulty levels are calculated as such; notecount/20, and then rounded off. (For example, a song with 200 notes would be rated a 10.)
** Difficulty levels are calculated as such; notecount/20, and then rounded off. (For example, a song with 200 notes would be rated a 10.)
* Result screens no longer show individual performances on buttons, a feature first introduced in [[AC pnm 2|pop'n music 2]].
* Result screens no longer show individual performances on buttons, a feature first introduced in [[AC pnm 2|pop'n music 2]].
* pop'n music 6 introduced a ''lot'' of cosmetic and game mode changes:
* pop'n music 6 introduced a ''lot'' of cosmetic and game mode changes, including:
** pop-kuns are now being separated into lanes corresponding to their color.
** pop-kuns separated into lanes corresponding to their color.
** CHALLENGE MODE now being available on 5-Buttons.
** CHALLENGE MODE now being available on 5-Buttons.
** HI-SPEED 3 and 4 were added.
** Newly added HI-SPEED 3 and 4.
** EX charts are now playable outside of EXtra STAGE.
** EX charts now being playable outside of EXtra STAGE.
** First game with a fully animated intro, this one animated by [[Tomoko Shiono|shio]].
** An animated intro, this one animated by [[Tomoko Shiono|shio]].
** First appearance of banners on the song select screen. They were noticeably taller than later games in the series. The banners were designed slightly shorter on the [[AC pnm 7|following installment]], looking closer to those of fellow BEMANI series DanceDanceRevolution.
** The debut of banners on the song select screen. They were noticeably taller than later games in the series. The banners were designed slightly shorter on the [[AC pnm 7|following installment]], looking closer to fellow BEMANI series DanceDanceRevolution.
** Two new game modes were added: BATTLE and EXPERT.
** Two new game modes being added: BATTLE and EXPERT.
*** BATTLE has two players play with only three buttons (green, white and yellow) on the left or right side of the machine. The blue button triggers a minigame; if you lose, it triggers an Ojama depending on the player's level, which fills with GREATs.
*** BATTLE has two players play with only three buttons (green, white and yellow) on the left or right side of the machine. The blue button triggers a minigame; if you lose, it triggers an OJAMA depending on the player's level, which fills with GREATs.
*** EXPERT, a 9-buttons exclusive mode where players play four songs consecutively with a different GROOVE GAUGE that decreases fast for BADs and increases slowly; the game automatically ends once the gauge is depleted at any point.
*** EXPERT, a 9-button exclusive mode where players play four songs consecutively with a different GROOVE GAUGE that decreases fast for BADs and increases slowly; the game automatically ends once the gauge is depleted at any point.
* This is the first mainline arcade pop'n music title with no new [[Hiroshi Takeyasu]] song.
* This is the first mainline arcade pop'n music title with no new [[Hiroshi Takeyasu]] song.
* Only appearance of [[RGB Mode]].
* Only appearance of [[RGB Mode]].
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== Game Modes ==
== Game Modes ==
* NORMAL
* NORMAL
* CHALLENGE
* CHALLENGE
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= Default Songs =
= Default Songs =
{{pnm popn6 Songlist Header|
{{pnm popn6 Songlist Header|
{{pnm Songlist Category|Anime/TV}}
{{pnm Songlist Category|Anime/TV}}
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== Hidden Songs ==
== Hidden Songs ==
{{pnm popn6 Songlist Header|
{{pnm popn6 Songlist Header|
{{pnm Songlist Category|Hidden songs}}
{{pnm Songlist Category|Hidden songs}}
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== Default ==
== Default ==
* Parquets course (パーキッツコース) - ★
* Parquets course (パーキッツコース) - ★
** [[Suichuukazoku no theme|CELT]]※ / [[Over The Rainbow|FRIENDLY]]※ / [[Koi no charade|MAGICAL GIRL]]※ / KITERETSU
** [[Suichuukazoku no theme|CELT]]※ / [[Over The Rainbow|FRIENDLY]]※ / [[Koi no charade|MAGICAL GIRL]]※ / KITERETSU

Revision as of 01:39, 26 September 2024

pop'n music arcade releases
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 いろは - 13 カーニバル - 14 FEVER!
15 ADVENTURE - 16 PARTY♪ - 17 THE MOVIE - 18 せんごく列伝
19 TUNE STREET - 20 fantasia - Sunny Park - ラピストリア - éclale
うさぎと猫と少年の夢 - peace - 解明リドルズ - UniLab - Jam&Fizz
アニメロ - アニメロ2号 - MICKEY TUNES - HELLO! (North America)

pop'n music 6

Pop'n music 6 logo.png

Release Information

General Information / Changes

  • First pop'n music game where GOODs don't stop your combo. This has been a series staple since.
  • First non-spinoff pop'n music game with anime licenses, featuring pop'n music mascots Mimi and Nyami dressed up for them. They, as well as other pop'n music characters, would continue doing so for licenses up until pop'n music 15 ADVENTURE.
    • Anime/TV characters are not playable, a trend that would continue in the series until pop'n music 9.
  • Only pop'n music game where difficulty levels for non-Battle charts are determined by their notecount.
    • Difficulty levels are calculated as such; notecount/20, and then rounded off. (For example, a song with 200 notes would be rated a 10.)
  • Result screens no longer show individual performances on buttons, a feature first introduced in pop'n music 2.
  • pop'n music 6 introduced a lot of cosmetic and game mode changes, including:
    • pop-kuns separated into lanes corresponding to their color.
    • CHALLENGE MODE now being available on 5-Buttons.
    • Newly added HI-SPEED 3 and 4.
    • EX charts now being playable outside of EXtra STAGE.
    • An animated intro, this one animated by shio.
    • The debut of banners on the song select screen. They were noticeably taller than later games in the series. The banners were designed slightly shorter on the following installment, looking closer to fellow BEMANI series DanceDanceRevolution.
    • Two new game modes being added: BATTLE and EXPERT.
      • BATTLE has two players play with only three buttons (green, white and yellow) on the left or right side of the machine. The blue button triggers a minigame; if you lose, it triggers an OJAMA depending on the player's level, which fills with GREATs.
      • EXPERT, a 9-button exclusive mode where players play four songs consecutively with a different GROOVE GAUGE that decreases fast for BADs and increases slowly; the game automatically ends once the gauge is depleted at any point.
  • This is the first mainline arcade pop'n music title with no new Hiroshi Takeyasu song.
  • Only appearance of RGB Mode.
  • Only pop'n music game where EX charts have no numbers.
  • Only pop'n music game since the introduction of BPM listings in pop'n music 4 to not list them in-game.
  • CHALLENGE MODE now lets you use select two different challenges per song.
  • NORMAL MODE no longer limits stage numbers exclusively to a certain stage; see this list for more details.
  • System BGM is composed by SIMON MAN.
  • Total songs: 63

Staff Information

Game Modes

  • NORMAL
  • CHALLENGE
  • BATTLE
  • EXPERT
  • RGB

Non-Rival Playable Characters

These characters don't belong to any specific song.

  • Mimi [6] - BATTLE (1P)
  • Nyami [6] - BATTLE (2P)
  • Mary [6] - NORMAL
  • the KING [6] - CHALLENGE
  • BAMBOO [6] - EXPERT

Song List

Default Songs

Genre Song Title Artist Character Normal Mode Battle
5LINE NORMAL HYPER EX Level
Anime/TV
アメリカ
(AMERICA)
STAR TREK ♪♪♪♪♪ Mimi [TV&ANIME-AMERICA] 5 5 12 - 2
笑点
(SHOUTEN)
笑点テーマ ♪♪♪♪♪ Nyami [TV&ANIME-SHOTEN] 4 7 16 N/A 3
サザエサン
(SAZAE-SAN)
サザエさん一家 千沢祐子 Nyami [TV&ANIME-SAZAE-SAN] 2 8 10 N/A 1
ルパン三世
(LUPIN SANSEI)
ルパン三世のテーマ'78 ♪♪♪♪♪ Mimi [TV&ANIME-LUPIN] 7 9 17 N/A 3
キャンディキャンディ
(CANDY CANDY)
キャンディ・キャンディ 中山マミ中 Mimi [TV&ANIME-CANDY CANDY] 5 9 23 - 4
ヤッターマン
(YATTERMAN)
ヤッターマンの歌 山本正之と森の木児童合唱団 Mimi [TV&ANIME-YATTERMAN] 4 9 18 N/A 3
機動戦士ガンダム
(KIDOU SENSHI GUNDAM)
翔べ!ガンダム ミッキーマサシ Nyami [TV&ANIME-GUNDAM] 5 11 27 - 4
暴れん坊将軍
(ABARENBO SHOGUN)
テレビ映画「吉宗評判記暴れん坊将軍」BGM ♪♪♪♪♪ Nyami [TV&ANIME-SHOGUN] 7 13 23 - 2
太陽にほえろ
(TAIYOU NI HOERO)
太陽にほえろのテーマ ♪♪♪♪♪ Nyami [TV&ANIME-TAIYO] 8 14 19 N/A 3
キテレツ大百科
(KITERETSU DAIYHAKKA)
すいみん不足 パーキッツ Mimi [TV&ANIME-KITERETSU] 6 15 30 - 5
KONAMI originals
JAZZ VOCAL Lucifer Naya~n JR. Green 6 8 16 - 3
EVER POP 2nd ADVENTURE Jimmy Weckl Higurashi 4 8 13 - 2
ROCK'N'ROLL I am Rock'n'roll King Rock'n'roll King PEPPER [6] 8 9 21 - 3
COUNTRY Over the hill 新谷さなえ rolly 8 9 16 N/A 3
ONDO ポップン音頭 高田香里 Pop'n All? Stars 4 10 14 - 2
K-EURO 작은행복 KESONG No.1 PROJECT YUN 7 11 29 N/A 3
MOODY Midnight Yoghurt(女SPY☆お色気ゴーゴー脱出大作戦) SIMON MAN May 5 11 21 N/A 4
TECHNO KAYO うるとら★ボーイ V.C.O. featuring Yuko Asai Pino [6] 7 12 17 - 3
POP BEATS Sunlight shinpei BOY [6] 8 12 17 N/A 3
NEW ROMANTIC Spell on me ~魅惑の呪文 Kiddy & Sunshine Lovers W.B.ROSE 9 13 23 - 3
MARCHING マシュマロ・マーチ まろりんズ DiNO [6] 6 13 20 - 4
SCOTTISH Bubble Bagpipe Hour Original Cedar Pipe Band Yard the 6th 8 13 18 - 3
LIGHT FUSION micro dream Mr. T KIKA [6] 8 13 19 N/A 3
MODERNISM 電波の暮らし Q-Mex feat.フレディー波多江 MEBAE [6] 7 14 21 - 4
SKA Ska Ska No.3 亜熱帯マジ-SKA爆弾 Hone [6] 10 16 30 - 5
DIGI POP 走りぬける君へ、Hurry up! Ichiro Yoshida Timer [6] 12 16 25 N/A 4
TRANCE Foundation of our love dj TAKA feat.ASAKO TRAN [6] 8 16 31 - 5
MELO CORE H@ppy Choice good-cool feat. すわひでお OTOKO-MAN [6] 8 18 23 N/A 4
SOUL Gotta Get My Groove On good-cool feat. Aundréa L.Hopkins Jessica 4 18 27 - 3
HIP ROCK 大見解 Des-ROW feat. TSUBOI for ALPHA [6] 12 27 34 - 5


Hidden Songs

Genre Song Title Artist Character Normal Mode Battle
5LINE NORMAL HYPER EX Level
Hidden songs
フランダースの犬
(FLANDERS NO INU)
よあけの道 新谷さなえ Nyami [TV&ANIME-FLANDERS] - 9 15 - 2
BLUES 悪の野望はブルース ナヤ~ン・ブラザーズ・バンド WARUDOC [6] - 10 19 - 3
西部警察
(SEIBU KEISATSU)
西部警察メインテーマ ♪♪♪♪♪ Mimi [TV&ANIME-SEIBU] - 15 24 - 4
GIRLS POP
from pop'n stage
Picnic three berry icecream YURI*chan [6] - 18 20 - 3


EXPERT COURSE

Default

  • Wa course (和コース) - ★★★
    • ONDO / SHOTEN (HYPER) / ENKA REMIX / ABARENBO SHOGUN (HYPER)
  • Club course (クラブコース) - ★★★★
    • LIGHT FUSION (HYPER) / POP BEATS (HYPER) / SOUL (HYPER) / TRANCE (HYPER)
  • Selection 1 course (セレクション1コース) - ★★★★
    • EVER POP (HYPER) / JAZZ VOCAL (HYPER) / DIGI-POP (HYPER) / SKA (HYPER)
  • Selection 2 course (セレクション2コース) - ★★★★
    • MARCHING / MODERNISM (HYPER) / NEW ROMANTIC (HYPER) / MELO CORE (HYPER)
  • HELL the 6 course (ヘル6コース) - ★★★★★
    • MOODY (EX) / K-EURO (EX) / MELO CORE (EX) / HIP ROCK (HYPER)

Hidden

One unlocked, the secret courses can be played by pressing the yellow buttons on a different normal course (for example, pressing it on the Parquets course will switch it over to the Sana course instead).

  • Gambler course (ギャンブラーコース) - ★★
    • ANIME HERO※ (HYPER) / ANIME HERO R※ / HORROR※ / BLUES (HYPER)
  • Girl course (Girl コース) - ★★
  • World course (ワールドコース) - ★★★
    • AMERICA (HYPER) / SCOTTISH (HYPER) / OKINAWA※ (HYPER) / KANGTONG※ (HYPER)
  • Anime course (アニメコース) - ★
    • SAZAE-SAN / GUNDAM / FLANDERS / YATTERMAN
  • Dai dassou course (大脱走コース) - ★★★★
    • LUPIN (HYPER) / TAIYOU NI HOERO (HYPER) / MOODY (HYPER) / SEIBU KEISATSU (HYPER)

Removed Songs

All 25 songs from pop'n music 4 have been removed (not counting songs exclusive to courses).

Related Links