CS DDR X NA: Difference between revisions
No edit summary |
(It more or less matches the SN2 AC system; I've played the game) |
||
Line 203: | Line 203: | ||
== FINAL STAGE == | == FINAL STAGE == | ||
The FINAL / EXTRA / ENCORE EXTRA STAGE system in this game essentially matches that of [[AC DDR SuperNOVA2]], complete with a 'queue' of boss songs that appear and 'downgrade' themselves to easier stages as the earlier ones get unlocked. Passing a boss song does not automatically unlock it for regular play; as with all unlockable songs they must be unlocked through Street Master Mode or by just playing a enough songs. During any special stage, you can still choose any song on the songwheel (not limited to only boss songs). | |||
If an A grade or higher is obtained on any stage before FINAL STAGE, the special FINAL STAGE will appear, marked by red song text and a CD on the stage intro screen. The special FINAL STAGE can be played only on the difficulty or difficulties that the A grade was obtained on, unless the grade was an AA or higher, which enables all difficulties. | |||
On the Break is the default special FINAL STAGE. After unlocking On the Break and Horatio, the special FINAL STAGE changes to Trigger. After unlocking Trigger and on the bounce, the special FINAL STAGE changes to Pluto. | |||
== EXTRA STAGE == | == EXTRA STAGE == | ||
Unlocking the EXTRA STAGE requires obtaining an AA on the special FINAL STAGE. The EXTRA STAGE will be playable only on the difficulty or difficulties that the special FINAL STAGE was played on. | |||
The default EXTRA STAGE is Horatio. After unlocking On the Break and Horatio, the EXTRA STAGE changes to on the bounce. After unlocking Trigger and on the bounce, the EXTRA STAGE changes to SABER WING (AKIRA ISHIHARA Headshot mix). | |||
As in AC SN2, the EXTRA STAGE uses a battery life bar, starting with a number of lives based on the score obtained in the special FINAL STAGE. A score of 950,000 (any AA) gives one life, a score of 962,500 gives two lives, a score of 975,000 gives three lives, and a score of 990,000 (any AAA) gives the maximum of four lives. Unlike AC SN2, the battery segments will be rainbow-colored as long as no lives are lost, rather than only being rainbow-colored if the bar is maxed out at 4 lives. | |||
== ENCORE EXTRA STAGE == | == ENCORE EXTRA STAGE == | ||
Accessing the ENCORE EXTRA STAGE requires obtaining an AA on the EXTRA STAGE. The ENCORE EXTRA STAGE will be playable only on the difficulty or difficulties that the EXTRA STAGE was played on. | |||
The default ENCORE EXTRA STAGE is Trigger. After unlocking On the Break and Horatio, the ENCORE EXTRA STAGE changes to Pluto. After unlocking Trigger and on the bounce, the ENCORE EXTRA STAGE changes to Pluto Relinquish. | |||
As in AC SN2, the ENCORE EXTRA STAGE always uses a battery life bar containing only one life, which is colored red. Unlike AC SN2, the word "Danger!" will not display over the lifebar. | |||
= Unlock Information = | = Unlock Information = |
Revision as of 05:15, 19 August 2016
North American CS releases |
---|
Sony PlayStation |
NA - KONAMIX - Disney MIX |
Sony PlayStation 2 |
MAX - MAX2 - EXTREME - EXTREME2 |
SuperNOVA - SuperNOVA2 - X - X2 - Disney Channel EDITION |
Xbox |
ULTRAMIX - ULTRAMIX2 - ULTRAMIX3 - ULTRAMIX4 |
Xbox 360 |
UNIVERSE - UNIVERSE2 - UNIVERSE3 - 2010 |
Nintendo Wii |
HOTTEST PARTY - HOTTEST PARTY2 - HOTTEST PARTY3 2010 - II - Disney Grooves |
Mobile |
Mobile - Mobius - S - S+ - FREEDOM DANCE WARS - Pocket Edition |
PC |
PC - Classroom Edition |
TV Plug-and-Play |
My First - Strawberry Shortcake - Disney MIX (TV) |
Other |
MARIO MIX - DVD Game - PS3 |
DanceDanceRevolution X CS (America)
Release Information
- Release Date: September 16th, 2008
General Information / Changes
- Rating system expanded on, from 1-10 to 1-20. Older songs were re-rated to reflect this.
- With that noted, no songs on this game are rated any higher than 18.
- New announcers, Justin and Wil-Dog from Ozomatli, replace the one used in the series since DDRMAX.
- Shock Arrows introduced on some CHALLENGE charts. Stepping on them results in your gauge going down, just like a misstep would.
- Shock Arrow charts have a unique background video with thunder storms.
- To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits.
- The main method of unlocking songs, characters, etc., is through the progress of the mission-based Street Master Mode. Songs can be unlocked through Game Mode, but it takes an extraordinary amount of plays to unlock even the first song.
- This mode is notable for being one of the few instances where the dancing characters are given significant characterization outside of their biographies.
- This mode can only be played by one player (either Player 1 or Player 2).
- Total songs: 75
Staff Information
To be updated.
Song List
Song | Artist | BPM | Single Difficulty | Double Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | BASIC | DIFFICULT | EXPERT | CHALLENGE | BASIC | DIFFICULT | EXPERT | CHALLENGE | |||
Licensed Songs | |||||||||||
30 Lives (Up-Up-Down-Dance Mix) | The Motion Sick | 144 | 2 | 4 | 6 | 8 | - | 3 | 6 | 8 | - |
Always on My Mind | Pet Shop Boys | 125 | 1 | 4 | 5 | 8 | - | 3 | 5 | 9 | - |
Big Girls Don't Cry | Purefocus | 125 | 2 | 4 | 7 | 9 | - | 4 | 7 | 8 | - |
Boy (DJ Irene Rockstar Mix) | Book Of Love | 137 | 1 | 5 | 6 | 10 | - | 4 | 6 | 11 | - |
Boys (2008 X-edit) | SMiLE.dk | 138 | 2 | 5 | 6 | 10 | 5(SA) | 5 | 6 | 8 | 5(SA) |
Butterfly (2008 X-edit) | SMiLE.dk | 135 | 2 | 4 | 8 | 11 | 4(SA) | 5 | 7 | 11 | 5(SA) |
DUB-I-DUB (2008 X-edit) | ME & MY | 136 | 2 | 7 | 9 | 11 | 7(SA) | 7 | 9 | 13 | 7(SA) |
Feel | Neuropa | 140 | 2 | 5 | 8 | 9 | - | 4 | 6 | 9 | - |
GET UP'N MOVE (2008 X-edit) | S & K | 132 | 2 | 6 | 7 | 11 | 8(SA) | 6 | 7 | 11 | 8(SA) |
Ghetto Blasta Deluxe | Audio Magnetics | 131 | 1 | 5 | 7 | 10 | - | 5 | 8 | 10 | - |
Happy | Fischerspooner | 138 | 1 | 5 | 7 | 10 | - | 5 | 7 | 9 | - |
Here It Goes Again | OK Go | 146 | 2 | 5 | 8 | 10 | - | 5 | 7 | 10 | - |
Here We Go | Ozomatli | 99 | 1 | 4 | 6 | 10 | - | 3 | 6 | 9 | - |
HERO (2008 X-edit) | PAPAYA | 138 | 2 | 6 | 8 | 9 | 8(SA) | 6 | 7 | 9 | 8(SA) |
Make Me Cry | Junk Circuit | 130 | 2 | 3 | 6 | 8 | - | 4 | 6 | 8 | - |
Open | DUB PISTOLS | 109 | 2 | 4 | 6 | 12 | - | 4 | 6 | 10 | - |
Put 'Em Up | Edun | 130 | 1 | 3 | 6 | 9 | - | 3 | 6 | 9 | - |
Reach Up | Alien Six | 150 | 2 | 5 | 8 | 11 | - | 5 | 8 | 10 | - |
Sound Of Freedom | Bob Sinclar | 129 | 1 | 6 | 8 | 12 | - | 6 | 8 | 11 | - |
Swingin' | Bill Hamel & Naughty G. | 105 | 1 | 4 | 6 | 10 | - | 4 | 8 | 11 | - |
Synthesized | The Epoxies | 189 | 2 | 5 | 8 | 11 | - | 4 | 6 | 10 | - |
Till the lonely's gone | Z-licious | 130 | 2 | 4 | 8 | 9 | - | 4 | 8 | 9 | - |
U Can't Touch This | MC Hammer | 133 | 2 | 3 | 6 | 10 | - | 3 | 6 | 10 | - |
We Come Alive | Alien Six | 126 | 1 | 3 | 7 | 10 | - | 5 | 7 | 11 | - |
We've Got To Make It Tonight | Babamars | 127 | 2 | 4 | 7 | 9 | - | 4 | 7 | 9 | - |
Wine Red (Tommie Sunshine's Brooklyn Fire Retouch) | The Hush Sound | 130 | 1 | 4 | 7 | 9 | - | 5 | 7 | 10 | - |
KONAMI Originals | |||||||||||
Blind Justice ~Torn souls, Hurt Faiths~ | Zektbach | 137-165 | 3 | 5 | 8 | 12 | - | 5 | 8 | 12 | - |
Bloody Tears (IIDX EDITION) | DJ YOSHITAKA | 170 | 2 | 5 | 6 | 8 | - | 5 | 7 | 9 | - |
Dance Celebration | Bill Hamel feat. Kevens | 130 | 2 | 4 | 8 | 11 | 11(SA) | 5 | 7 | 10 | 10(SA) |
Dance Celebration (System 7 Remix) | Bill Hamel feat. Kevens | 132 | 2 | 6 | 8 | 13 | - | 6 | 8 | 13 | - |
Dance Floor | neuras feat. Yurai | 120 | 2 | 5 | 6 | 9 | - | 4 | 7 | 9 | - |
Dream Machine | Darwin | 140 | 2 | 6 | 8 | 11 | - | 5 | 8 | 11 | - |
Flight of the Phoenix | Jena Rose | 145 | 2 | 4 | 7 | 9 | 7(SA) | 4 | 6 | 9 | 6(SA) |
Flourish | sonic-coll. feat. frances maya | 152 | 2 | 5 | 8 | 10 | - | 5 | 8 | 10 | - |
GIRIGILI Burning 24H! | Cheki-ROWS | 148 | 2 | 5 | 8 | 11 | - | 5 | 8 | 11 | - |
Inspiration | DKC Crew | 147 | 2 | 5 | 7 | 9 | - | 5 | 6 | 9 | - |
Lift You Up | wolli | 123 | 2 | 4 | 6 | 9 | - | 4 | 6 | 8 | - |
Party Lights | Tommie Sunshine | 130 | 2 | 4 | 6 | 10 | - | 4 | 6 | 9 | - |
Playa (Original Mix) | Hamel and St. Croix feat. Jules Mari | 125 | 2 | 4 | 7 | 11 | - | 4 | 7 | 11 | - |
Poseidon | NAOKI underground | 75-300 | 3 | 5 | 8 | 10 | - | 6 | 8 | 10 | - |
puzzle | NIPPON SHONEN | 135 | 2 | 5 | 6 | 7 | - | 5 | 6 | 8 | - |
SABER WING | TAG | 74-222 | 4 | 8 | 10 | 13 | 13(SA) | 8 | 10 | 12 | 12(SA) |
S・A・G・A | Veeton | 200-244 | 3 | 6 | 9 | 13 | - | 6 | 9 | 12 | - |
Saturn | Mr.Saturn | 78-155 | 2 | 6 | 9 | 13 | - | 5 | 8 | 13 | - |
Shades of Grey | Fracus | 170 | 2 | 4 | 7 | 9 | - | 4 | 6 | 9 | - |
Slip Out | Harmony Machine | 95 | 1 | 3 | 6 | 9 | - | 4 | 6 | 8 | - |
Slip Out (bounce in beat mix) | Harmony Machine | 106 | 1 | 4 | 6 | 10 | - | 5 | 7 | 9 | - |
SOUL CRASH | nc ft. HARDCORE NATION | 142 | 2 | 6 | 9 | 13 | - | 6 | 9 | 12 | - |
stealth | DAISUKE ASAKURA | 160 | 2 | 5 | 7 | 10 | - | 5 | 7 | 10 | - |
SUNKiSS♥DROP | jun with Alison | 185 | 3 | 5 | 7 | 12 | - | 4 | 7 | 10 | - |
switch | DAISUKE ASAKURA ex. TËЯRA | 152 | 3 | 6 | 8 | 9 | - | 5 | 7 | 9 | - |
Taj He Spitz | DKC Crew | 107 | 2 | 4 | 7 | 10 | - | 5 | 7 | 11 | - |
Taj He Spitz (Tommie Sunshine's Brooklyn Fire Re-Touch) | DKC Crew | 120 | 2 | 5 | 8 | 12 | - | 5 | 7 | 12 | - |
Take A Chance | neuras feat. GATZ | 88 | 2 | 3 | 6 | 9 | - | 3 | 6 | 9 | - |
Ticket to Bombay | Jena Rose | 145 | 2 | 5 | 7 | 10 | - | 4 | 7 | 9 | - |
TimeHollow | Masanori Akita | 94 | 1 | 3 | 6 | 8 | - | 4 | 6 | 8 | - |
Tracers (4Beat Remix) | Ruffage & Size | 140 | 2 | 5 | 7 | 10 | - | 6 | 8 | 11 | - |
Trust -DanceDanceRevolution mix- | Tatsh feat. Yoko | 164 | 2 | 5 | 7 | 9 | - | 4 | 7 | 10 | - |
Uranus | Tatsh SN 2 Style | 81-162 | 3 | 7 | 9 | 11 | 13 | 7 | 9 | 11 | 14 |
Venus | Tatsh+RayZY | 195 | 2 | 4 | 7 | 10 | 12 | 4 | 6 | 10 | 12 |
Votum stellarum -forest #25 DDR RMX- | iconoclasm | 140 | 1 | 4 | 8 | 12 | - | 4 | 6 | 11 | - |
Waiting 4 u | DDT | 175 | 3 | 6 | 8 | 11 | 11(SA) | 6 | 8 | 12 | 12(SA) |
Why not | Darwin | 175 | 3 | 5 | 9 | 10 | - | 6 | 8 | 10 | - |
Xmix Songs | |||||||||||
Xmix1 (Midnight Dawn) | dj jiggens | 75-300 | - | 6 | 9 | 13 | - | 6 | 10 | 14 | - |
Xmix2 (Beats 'n Bangs) | DJ Inhabit | 88-148 | - | 5 | 8 | 10 | - | 5 | 9 | 10 | - |
Xmix3 (Stomp Dem Groove) | dj nagi | 120-142 | - | 6 | 9 | 13 | - | 6 | 9 | 13 | - |
Xmix4 (Linear Momentum) | dj jiggens | 152-175 | - | 6 | 8 | 10 | - | 6 | 9 | 13 | - |
Xmix5 (Overcrush) | DJ Inhabit | 70-400 | - | 10 | 13 | 15 | - | 11 | 15 | 18 | - |
Boss Songs | |||||||||||
On The Break | Darwin | 85-170 | 3 | 8 | 10 | 13 | - | 7 | 9 | 13 | - |
Horatio | OR-IF-IS | 165 | 2 | 4 | 9 | 15 | 16(SA) | 4 | 8 | 14 | 15(SA) |
Trigger | sonic-coll. | 100-400 | 3 | 9 | 12 | 16 | 18 | 7 | 11 | 16 | 18 |
on the bounce | neuras | 150 | 2 | 7 | 11 | 14 | 16 | 6 | 8 | 14 | 15 |
Pluto | Black∞Hole | 50-220 | 3 | 8 | 10 | 14 | 16 | 8 | 12 | 15 | 17 |
SABER WING (AKIRA ISHIHARA Headshot mix) | TAG | 79-316 | 6 | 10 | 11 | 15 | 17 | 10 | 11 | 15 | 17 |
Pluto Relinquish | 2MB | 100-800 | 3 | 11 | 14 | 17 | 18 | 11 | 15 | 18 | 18 |
FINAL STAGE
The FINAL / EXTRA / ENCORE EXTRA STAGE system in this game essentially matches that of AC DDR SuperNOVA2, complete with a 'queue' of boss songs that appear and 'downgrade' themselves to easier stages as the earlier ones get unlocked. Passing a boss song does not automatically unlock it for regular play; as with all unlockable songs they must be unlocked through Street Master Mode or by just playing a enough songs. During any special stage, you can still choose any song on the songwheel (not limited to only boss songs).
If an A grade or higher is obtained on any stage before FINAL STAGE, the special FINAL STAGE will appear, marked by red song text and a CD on the stage intro screen. The special FINAL STAGE can be played only on the difficulty or difficulties that the A grade was obtained on, unless the grade was an AA or higher, which enables all difficulties.
On the Break is the default special FINAL STAGE. After unlocking On the Break and Horatio, the special FINAL STAGE changes to Trigger. After unlocking Trigger and on the bounce, the special FINAL STAGE changes to Pluto.
EXTRA STAGE
Unlocking the EXTRA STAGE requires obtaining an AA on the special FINAL STAGE. The EXTRA STAGE will be playable only on the difficulty or difficulties that the special FINAL STAGE was played on.
The default EXTRA STAGE is Horatio. After unlocking On the Break and Horatio, the EXTRA STAGE changes to on the bounce. After unlocking Trigger and on the bounce, the EXTRA STAGE changes to SABER WING (AKIRA ISHIHARA Headshot mix).
As in AC SN2, the EXTRA STAGE uses a battery life bar, starting with a number of lives based on the score obtained in the special FINAL STAGE. A score of 950,000 (any AA) gives one life, a score of 962,500 gives two lives, a score of 975,000 gives three lives, and a score of 990,000 (any AAA) gives the maximum of four lives. Unlike AC SN2, the battery segments will be rainbow-colored as long as no lives are lost, rather than only being rainbow-colored if the bar is maxed out at 4 lives.
ENCORE EXTRA STAGE
Accessing the ENCORE EXTRA STAGE requires obtaining an AA on the EXTRA STAGE. The ENCORE EXTRA STAGE will be playable only on the difficulty or difficulties that the EXTRA STAGE was played on.
The default ENCORE EXTRA STAGE is Trigger. After unlocking On the Break and Horatio, the ENCORE EXTRA STAGE changes to Pluto. After unlocking Trigger and on the bounce, the ENCORE EXTRA STAGE changes to Pluto Relinquish.
As in AC SN2, the ENCORE EXTRA STAGE always uses a battery life bar containing only one life, which is colored red. Unlike AC SN2, the word "Danger!" will not display over the lifebar.
Unlock Information
Music
- "Blind Justice ~Torn souls, Hurt Faiths~": complete the ADVANCED mission in Episode 3 of Disco's story.
- "Bloody Tears (IIDX EDITION)": complete the ADVANCED mission in Episode 3 of Zero's story.
- "Dance Celebration (System 7 Remix)": complete the ADVANCED mission in Episode 9 of Disco's story.
- "Flight Of The Phoenix": complete the ADVANCED mission in Episode 6 of Emi's story.
- "Horatio": complete any mission in Episode 10 of Rage's story.
- "Inspiration": complete the ADVANCED mission in Episode 10 of Zero's story.
- "Lift You Up": complete the ADVANCED mission in Episode 10 of Queen-Zukin's story.
- "on the bounce": complete the ADVANCED mission in Episode 3 of Gus' story.
- "On The Break": complete the ADVANCED mission in Episode 9 of Ruby's story.
- "Pluto": complete the ADVANCED mission in Episode 8 of Disco's story.
- "Pluto Relinquish": complete the ADVANCED mission in Episode 14 on Disco's story.
- "Poseidon": complete the ADVANCED mission in Episode 9 of Baby-Lon's story.
- "SABER WING (AKIRA ISHIHARA Headshot mix)": complete the NORMAL mission in Episode 14 of Disco's story.
- "S・A・G・A": complete the NORMAL mission in Episode 3 of Jenny's story.
- "Saturn": complete the ADVANCED mission in Episode 2 of Queen-Zukin's story.
- "Slip Out (bounce in beat mix)": complete the NORMAL mission in Episode 2 of Yuni's story.
- "SUNKiSS DROP": complete the NORMAL mission in Episode 9 of Emi's story.
- "Taj He Spitz (Tommie Sunshine's Brooklyn Fire Re-Touch)": complete the NORMAL mission in Episode 6 of Yuni's story.
- "Take A Chance": complete the ADVANCED mission in Episode 4 of Ruby's story.
- "Trigger": complete the ADVANCED mission in Episode 11 of Bonnie's story.
- "Uranus": complete the ADVANCED mission in Episode 4 of Julio's story.
- "Venus": complete the NORMAL mission in Episode 9 of Ruby's story.
- "Waiting 4 u": complete the ADVANCED mission in Episode 4 of Queen-Zukin's story.
- "Xmix2 (Beats 'n Bangs)": complete the NORMAL mission in Episode 11 of Bonnie's story.
- "Xmix3 (Stomp Dem Groove)": complete the ADVANCED mission in Episode 10 of Louis-CONCENT III's story.
- "Xmix4 (Linear Momentum)": complete the NORMAL mission in Episode 10 of Jenny's story.
- "Xmix5 (Overcrush)": complete the ADVANCED mission in Episode 13 of Disco's story.
Course
To be updated.
Character
Note: to complete a story 100%, you must pass the NORMAL and ADVANCED missions in every episode of a character's story; however, you do not have to play every song in every mission.
- Alice:2 [standard SN2 JP outfit]: complete Alice's story
- Alice:3 [alternate SN2 JP outfit]: complete Alice's story 100%.
- Baby-Lon: complete the first mission in Baby-Lon's story.
- Baby-Lon:2 [standard SN outfit]: complete Baby-Lon's story.
- Baby-Lon:3 [alternate SN2 JP outfit]: complete Baby-Lon's story 100%.
- Bonnie: complete the first mission in Bonnie's story.
- CONCENT Be-fU: complete Louis-CONCENT III's story.
- CONCENT Kyo-fU: complete Louis-CONCENT III's story 100%.
- Dark-Zukin: complete Queen-Zukin's story 100%.
- Disco:2 [standard SN outfit]: complete Disco's story.
- Disco:3 [alternate SN2 JP outfit]: complete Disco's story 100%.
- Emi:2 [standard SN outfit]: complete Emi's story.
- Emi:3 [alternate SN2 JP outfit]: complete Emi's story 100%.
- Gus: complete the first mission in Gus' story.
- Gus:2 [standard SN outfit]: complete Gus' story.
- Gus:3 [alternate SN2 JP outfit]: complete Gus' story 100%.
- Jenny: complete the first mission in Jenny's story.
- Jenny:2 [standard SN outfit]: complete Jenny's story.
- Jenny:3 [alternate SN2 JP outfit]: complete Jenny's story 100%.
- Julio:2 [standard SN2 JP outfit]: complete Julio's story.
- Julio:3 [alternate SN2 JP outfit]: complete Julio's story 100%.
- Louis-CONCENT III: complete the first mission in Louis-CONCENT III's story.
- Queen-Zukin: complete the first mission in Queen-Zukin's story.
- Rage:2 [standard SN outfit]: complete Rage's story.
- Rage:3 [alternate SN2 JP outfit]: complete Rage's story 100%.
- Robo-Zukin: complete Queen-Zukin's story.
- Ruby:2 [standard SN outfit]: complete Ruby's story.
- Ruby:3 [alternate SN2 JP outfit]: complete Roby's story 100%.
- Yuni: complete the first mission in Yuni's story.
- Yuni:2 [standard SN2 outfit]: compete Yuni's story.
- Yuni:3 [alternate SN2 JP outfit]: complete Yuni's story 100%.
- Zero: complete the first mission in Zero's story.
Related Link
To be updated.
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.