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''This page is for the original Evans by [[Yoshitaka Nishimura|DJ YOSHITAKA]]. For the arrangement by [[marasy|まらしぃ]], please see [[Evans (DJ YOSHITAKA Arranged by marasy)]].''
{{SilentBlue}}
''This page is for the original Evans by [[Yoshitaka Nishimura|DJ YOSHITAKA]]. For the arrangement by [[marasy|まらしぃ]], please see [[Evans ~NOSTALGIA Ver. ~|Evans ~NOSTALGIA Ver. ~]].''


= Evans =
= Evans =
Line 8: Line 9:
Artist: DJ YOSHITAKA<br>
Artist: DJ YOSHITAKA<br>
Composition/Arrangement/Synthesizers & Programming: [[Yoshitaka Nishimura|DJ YOSHITAKA]]<br>
Composition/Arrangement/Synthesizers & Programming: [[Yoshitaka Nishimura|DJ YOSHITAKA]]<br>
BPM: 185<br>
BPM: 185 (all other games), 185-369 (DanceDanceRevolution)<br>
Length: 1:45<br>
Length: 1:45<br>
beatmania IIDX Genre: HARD RENAISSANCE<br>
beatmania IIDX Genre: HARD RENAISSANCE<br>
pop'n music Genre: HARD RENAISSANCE 2 (ハードルネッサンス2)<br>
pop'n music Genre: HARD RENAISSANCE 2 (ハードルネッサンス2)<br>
pop'n music Character: MANA [20-3P]<br>
pop'n music Character: MANA [20-3P]<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[jubeat]]<br>
First Music Game Appearance: [[AC jb|jubeat]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]
* [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]
* [[jubeat plus]] music pack 06
* [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]]
* [[jubeat plus (Android)]] KONAMI music pack 12
* [[CS jb plus|jubeat plus]] music pack 06
* [[jukebeat]] KONAMI music pack 06
* [[CS jb plus Android|jubeat plus (Android)]] KONAMI music pack 12
* [[PnM AC SP|pop'n music Sunny Park]]
* [[CS jukebeat|jukebeat]] KONAMI music pack 06
* [[REFLEC BEAT colette -All Seasons-]]
* [[AC pnm Sunny Park|pop'n music Sunny Park]]
* [[REFLEC BEAT plus]] MUSIC PACK 59
* [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]]
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 59
* [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]]
* ミライダガッキ FutureTomTom Ver.2
* ミライダガッキ FutureTomTom Ver.2
* [[PnM CS rhythmin|ポップンリズミン]] jubeatパック1
* [[CS pnm rhythmin|ポップンリズミン]] jubeatパック1


== Lyrics ==
== Lyrics ==
Line 30: Line 33:


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A different version of Evans, titled '''Evans -prototype-''', is used for its NORMAL and HYPER charts in beatmania IIDX, and its Battle charts in pop'n music. This version has simplified melodies and may be a pre-production version of the song. It is available on the ''[[jubeat ripples APPEND]] SOUNDTRACK'' album.
* A different version of Evans, titled '''Evans -prototype-''', is used for its BEGINNER, NORMAL, and HYPER charts in beatmania IIDX, its Battle charts in pop'n music, and its NOVICE, ADVANCED, and EXHAUST charts in SOUND VOLTEX. This version has simplified melodies and is a pre-production version of the song. It is available on the ''[[AC jb ripples APPEND|jubeat ripples APPEND]] SOUNDTRACK'' album.
* A remix of Evans by [[cosMoBousouP|cosMo@暴走P]], titled [[Evans VolteX Pf arrange]], appears in [[AC SDVX|SOUND VOLTEX BOOTH]].
* A remix of Evans by [[cosMo@BousouP|cosMo@暴走P]], titled [[Evans VolteX Pf arrange]], appears in [[AC SDVX|SOUND VOLTEX BOOTH]].
* In pop'n music, Evans is part of the HARD RENAISSANCE series of songs. The other songs in the series are:
* A rock remix of Evans by [[Yoshiyuki Kinoshita|TLION69]], titled [[Evans -TLION69 Remix-]], can be found in [[AC GD|GITADORA]].
** HARD RENAISSANCE, [[Elemental Creation]], which appears in pop'n music Sunny Park.
* A piano arrangement of Evans by [[marasy|まらしぃ]], titled [[Evans ~NOSTALGIA Ver. ~|Evans ~NOSTALGIA Ver. ~]], appears in [[AC NST|ノスタルジア]].
** HARD RENAISSANCE 3, [[JOMANDA]], which also appears in pop'n music Sunny Park.
* A chiptune arrangement of Evans by Sgr.Aoyama, titled ''Evans -Reiwa 8bit Ver.-'', appears on the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album [[BEMANI 8bit collection]].
** Despite being produced before Elemental Creation, Evans is classified as HARD RENAISSANCE 2 because Elemental Creation was added first to pop'n music.
* A rock remix of Evans by [[Yoshiyuki Kinoshita|TLION69]], titled [[Evans -TLION69 Remix-]], can be found in [[AC GITADORA|GITADORA]].
* A piano arrangement of [[Evans (DJ YOSHITAKA Arranged by marasy)|Evans]] by [[marasy|まらしぃ]] appears in [[AC NST|ノスタルジア]].


== Trivia ==
== Trivia ==
[[Image:Evans CHUNITHM.png|thumb|Evans' CHUNITHM jacket.]]
{{Gallery}}
* Evans can be unlocked in jubeat from December 15th, 2008 by clearing [[SigSig]] while online matching.
** In [[AC jb ripples|jubeat ripples]] and its [[AC jb ripples APPEND|APPEND version]], it is one of the White SS Class unlocks.
** In [[AC jb knit|jubeat knit]] and its [[AC jb knit APPEND|APPEND version]], it is one of the Indigo Shirt unlocks.
** In [[AC jb copious|jubeat copious]] and its [[AC jb copious APPEND|APPEND version]], it is one of the UFO unlocks of the ''copious travel'' unlocking system.
** In [[AC jb saucer|jubeat saucer]], it can be unlocked via the ''bistro saucer'' unlocking event.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** As of [[AC jb Qubell|jubeat Qubell]], it is available by default.
* Evans marks DJ YOSHITAKA's debut in the jubeat series.
* Evans' EXTREME chart is the only Level 10 chart in the original jubeat to remain rated at Level 10 as of [[AC jb clan|jubeat clan]].
* Evans is the only original composition from the original jubeat game to never be removed at any point in the series.
* When all of Evans' jubeat charts are cleared with a FULL COMBO, the jubeat title part "with 朱雀" is obtained, which references Yoshitaka Nishimura's 朱雀 alias.
* Evans is one of four jubeat crossovers for beatmania IIDX 17 SIRIUS as part of the [[jubeat x beatmania IIDX APPEND STYLE|jubeat×beatmania IIDX APPEND STYLE]] event. Evans is accessed on the e-AMUSEMENT network by having played [[bass 2 bass]], [[IN THE NAME OF LOVE]], [[Special One]], and [[AIR RAID FROM THA UNDAGROUND]] on beatmania IIDX 17 SIRIUS.
* Evans is one of four jubeat crossovers for beatmania IIDX 17 SIRIUS as part of the [[jubeat x beatmania IIDX APPEND STYLE|jubeat×beatmania IIDX APPEND STYLE]] event. Evans is accessed on the e-AMUSEMENT network by having played [[bass 2 bass]], [[IN THE NAME OF LOVE]], [[Special One]], and [[AIR RAID FROM THA UNDAGROUND]] on beatmania IIDX 17 SIRIUS.
* Evans, along with [[GIGA BREAK]], are the only two EXTREME charts from the original jubeat to remain rated at Level 10.
* Evans received a BEGINNER chart in [[AC Lincle|beatmania IIDX 19 Lincle]].
* Evans is DJ YOSHITAKA's first song for the jubeat series.
* Evans is one of the songs part of the [[Mimi, Nyami & Kotaro no flying catch!]] (ミミニャミ・コタローのフライングキャッチ!) event. It could be unlocked in pop'n music Sunny Park since June 3rd, 2013.
* Evans is one of the songs part of the [[Mimi, Nyami & Kotaro no flying catch!]] (ミミニャミ・コタローのフライングキャッチ!) event. It can be unlocked in pop'n music Sunny Park since June 3rd, 2013.
** From September 12th, 2014, it could be unlocked in [[AC pnm Lapistoria|pop'n music ラピストリア]] via Story Mode.
** As of [[PnM AC Usagi to neko to shounen no yume|pop'n music うさぎと猫と少年の夢]], it is available by default.
** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default.
* Evans is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* Evans is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* Evans is the only original composition from the original jubeat game to never be removed at any point in the series.
** It also is one of the BEMANI cassette tape songs hidden in ''METAL GEAR SURVIVE'', and it appears as selectable background music in ''CHASE CHASE JOKERS'' (チェイスチェイスジョーカーズ).
* Evans was added to REFLEC BEAT colette -All Seasons- on January 31st, 2014, as part of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
* Evans was added to REFLEC BEAT colette -All Seasons- on January 31st, 2014, as part of the [[Nettou! BEMANI Stadium]] (熱闘!BEMANIスタジアム) event.
** As of [[REFLEC BEAT groovin'!!]], Evans can be purchased from the REFLEC Shop after clearing it in the BEMANI Stadium Test (BEMANIスタジアム検定) added on July 24th, 2014.
** As of [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], Evans can be purchased from the REFLEC Shop after clearing it in the BEMANI Stadium Test (BEMANIスタジアム検定) added on July 24th, 2014.
* Evans is one of the songs featured on the [https://www.youtube.com/watch?v=bjPsbZ0yJzo BEMANI SONGS ~Best of jubeat~] video.
* Evans is one of the songs featured on the [https://www.youtube.com/watch?v=bjPsbZ0yJzo BEMANI SONGS ~Best of jubeat~] video.
* Evans was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the January 2016 Monthly Distribution.
* Evans was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the January 2016 Basic Subscription Monthly Songs.
** On May 18th, 2016, it became unlockable through the ''Akashic Explore'' event for players who didn't already have it.
** On May 18th, 2016, it became unlockable through the ''Akashic Explore'' event for players who did not already have it.
* Evans appears in SEGA's ''CHUNITHM AIR PLUS'' music game.
** From November 2016, it can be purchased with [[CS INFINITAS/BIT unlocks|BITs]].
* Evans is part of the [[POLICY BREAK]] event. For more information on the dates it could be unlocked in the SOUND VOLTEX series, please see the event page.
** From November 15th, 2018 in SOUND VOLTEX IV HEAVENLY HAVEN, it can be purchased with BLOCKs instead.
* Evans appears in SEGA's ''CHUNITHM'' music game series.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], Evans was revived on April 4th, 2019.
* Evans was added to [[CS SDVX III|SOUND VOLTEX III GRAVITY WARS コナステ]]'s REGULAR course on August 1st, 2019.
** It is also available in GRAVITY WARS コナステ's INFINITE course and [[CS SDVX EG|EXCEED GEAR コナステ]] from November 6th, 2019, by purchasing the '''Konasute SOUND VOLTEX Music Pack vol.5''' (コナステ版 SOUND VOLTEX 楽曲パック vol.5).
* Evans is one of DanceDanceRevolution A20 PLUS' ''EXTRA SAVIOR PLUS'' songs. It could be unlocked from March 11th, 2021.
** From [[AC DDR A3|DanceDanceRevolution A3]] onwards, it is available by default.
* Evans' timing was adjusted upon DanceDanceRevolution A3's release.
* Evans' [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its [[AC jb festo|jubeat festo]] ratings on March 7th, 2022.
* In the DanceDanceRevolution series prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], Evans' BPM was displayed as 185.
* In [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]], Evans received its difficulty changes from DanceDanceRevolution WORLD on July 3rd, 2024.
* Evans is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from November 7th, 2024, by purchasing the '''SPECIAL music pack feat.jubeat vol.3''' (スペシャル楽曲パック feat.jubeat vol.3).


== Music Comment ==
== Music Comment ==
Untranslated.
This song is a feast of stillness and movement, reminiscent of the ocean. The sorrowful melody from HARD RENAISSANCE, explodes!


== Song Production Information ==
== Song Production Information ==
None.
=== beatmania IIDX ===
As the genre name HARD RENAISSANCE indicates, this song strongly keeps a classical atmosphere. Despite that, its melody is hard due to the somewhat strong high-speed and bass drums. The melody line, which is mainly centered on the developing synth and piano, has a somewhat sorrowful sense and a melancholic side. Even among the jubeat original songs, crossing this over to IIDX might've been inevitable due to its exceptional barrage style. There are probably many users who expected it to "perhaps be included here someday", right?
 
=== jubeat ===
==== Evans ====
===== DJ YOSHITAKA =====
This song is recently within the top three levels of my memories. When I went on a business trip to research jubeat's gameplay, I took a car and went to lunch with [[Harumi Ueko|Jimmy]], [[Yoshihiko Koezuka|OJ]], [[Kozo Nakamura|Kozo]], and [[Shigeharu Saeki|Shoccho]].<br>
I rearranged parts of this song to emphasize the gameplay.... I remember many fun moments when I listen to it, although it's a dark song.
 
Well, this song's main concept is a "deep-sea fish". I'm always surprised by their(!?) mystique. I wanted to create this song while voluntarily imagining what mystique is within their hearts.<br>
It was worth remaking it once, and I think it resulted in a HARD RENAISSANCE feeling as I was requested.<br>
But I digress, by all means, please try to play it at least once.
 
Well then, let's meet again soon.
 
※I loved the jacket so much, that I unreasonably requested for the designer to provide me the image to use as my desktop. I did it!
 
==== Evans -prototype- ====
===== DJ YOSHITAKA =====
To be honest, this version is more like Evans for me.<br>
That's because this prototype has a clearer outline of the melody, so the scene and feelings I wanted to convey are depicted more clearly.
 
This song wouldn't have been born if I didn't meet [[Hiroyuki Masuda|MUSCLE]] at that place on that day, and it became a song that taught me once again "how to make music".
 
So please listen to.... [[Hakanaki wa waga ketsui]].


== Video Production Information ==
== Video Production Information ==
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== Character Information ==
== Character Information ==
Untranslated.
None.
 
== Chart Production Information ==
=== MUSCLE ===
And as usual, there are comments and no comments about this song.....<br>
I'm MUSCLE, who created the notecharts for Evans.
 
Well, it's becoming difficult.
 
DJ YOSHITAKA started creating this song, and both of us were becoming too~ excited.<br>
This song was largely remade halfway through its production....<br>
When you play the BASIC, ADVANCED, EXTREME charts in that order, it feels easy to understand the difficulty progression, and you'll be one step closer to clearing it.
 
Actually, I can barely clear EXTREME.<br>
No, it's a world where it'd still be great to clear this.
 
When I let someone better than me to play the chart I created, it's wonderful that they can surprisingly play it!<br>
Then I adjusted it... and repeated that until it became what it's today.
 
Let's all enjoy jubeat's most difficult song tomorrow with this song and MUSCLE!<br>
Well then, I look forward to meeting you tomorrow.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
jubeat difficulty rated from 1 to 10.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 from VOLZZA onwards.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever].)
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd], [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever], and [http://www18.atwiki.jp/sdvx/pages/4982.html SOUND VOLTEX @ wiki].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|592|1121|1440|679|1046|1438}}
{{IIDX Chart Notecounts|304|592|1121|1440|-|679|1046|1438|-}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|6|10|12|7|10|12}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|6|10|12|-|7|10|12|-}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|-|6|&uarr;11|12|7|10|12}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|'''3'''|6|&uarr;11|12|-|7|10|12|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|6|11|12|7|10|12}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|6|11|12|-|7|10|12|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|3|6|11|12|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|3|6|11|12|-|7|10|12|-}}
}}
 
=== DanceDanceRevolution ===
{{DDR Chart Header|
{{DDR Chart Notecounts|164 / 3|283 / 6|490 / 8|653 / 8|- / - / -|284 / 6|467 / 8|625 / 8|- / - / -}}
{{DDR Chart|DanceDanceRevolution A20 PLUS&rarr;A3|5|10|14|17|-|10|14|17|-}}
{{DDR Chart|DanceDanceRevolution WORLD&rarr;Present|5|10|14|17|-|10|14|&uarr;18|-}}
{{DDR Chart|DanceDanceRevolution GRAND PRIX|5|10|14|17|-|10|14|18|-}}
}}
}}


=== jubeat ===
=== jubeat ===
{{Jubeat Chart Info
{{jubeat Chart Header|
| bsc_notes = 414
{{jubeat Chart Notecounts|414|491|805}}
| adv_notes = 491
{{jubeat Chart|jubeat|7|8|10}}
| ext_notes = 805
{{jubeat Chart|jubeat ripples&rarr;clan|&darr;6|8|10}}
| chart_version_1 = jubeat
{{jubeat Chart|jubeat festo&rarr;Present|6|8|10.6}}
| bsc_difficulty_1 = 7
{{jubeat Chart|jubeat plus|6|8|10}}
| adv_difficulty_1 = 8
{{jubeat Chart|jukebeat|6|8|10}}
| ext_difficulty_1 = 10
{{jubeat Chart|jubeat plus (Android)|6|8|10}}
| chart_version_2 = jubeat ripples&rarr;Present
{{jubeat Chart|jubeat (2021)|6|8|10.6}}
| bsc_difficulty_2 = &darr;6
| adv_difficulty_2 = 8
| ext_difficulty_2 = 10
| chart_version_3 = jubeat plus
| bsc_difficulty_3 = 6
| adv_difficulty_3 = 8
| ext_difficulty_3 = 10
| chart_version_4 = jukebeat
| bsc_difficulty_4 = 6
| adv_difficulty_4 = 8
| ext_difficulty_4 = 10
| chart_version_5 = jubeat plus (Android)
| bsc_difficulty_5 = 6
| adv_difficulty_5 = 8
| ext_difficulty_5 = 10
}}
}}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|200|463|974|1339|325|469}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park|12|28|40|47|17|24}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music ラピストリア&rarr;Present|12|28|40|&uarr;48|17|24}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
}}
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|200 || style="background:#92dd44;"|463 || style="background:#eeee77;"|974 || style="background:#ee3fff;"|1339 || style="background:#92dd44;"|325 || style="background:#eeee77;"|469
|-
| pop'n music Sunny Park || style="background:#7DF9FF;"|12 || style="background:#92dd44;"|28 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|47 || style="background:#92dd44;"|17 || style="background:#eeee77;"|24
|-
| pop'n music ラピストリア&rarr;Present || style="background:#7DF9FF;"|12 || style="background:#92dd44;"|28 || style="background:#eeee77;"|40 || style="background:#ee3fff;"|&uarr;48 || style="background:#92dd44;"|17 || style="background:#eeee77;"|24
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
==== Old Charts ====
{{RB Chart Header|
{{RB Chart Header|
{{RB Chart Notecounts|194|398|697|-}}
{{RB Chart Notecounts|194|398|697|-}}
Line 136: Line 190:
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|11|-}}
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|11|-}}
{{RB Chart|REFLEC BEAT plus|5|8|11|-}}
{{RB Chart|REFLEC BEAT plus|5|8|11|-}}
}}
==== New Charts ====
{{RB Chart Header|R=a|
{{RB Chart Notecounts|203|398|697|-|R=a}}
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''6'''|'''10'''|'''13'''|-|R=a}}
}}
=== SOUND VOLTEX ===
{{SDVX Chart Header|
{{SDVX Chart Max Chain|559|1114|1391|1787}}
{{SDVX Chart Effector|[[Akizuki Nagomu]]|Akizuki Nagomu|Akizuki Nagomu|Akizuki Nagomu}}
{{SDVX Chart Jacket|[[Erina Takeda|T田]]|T田|T田|T田}}
{{SDVX Chart|SOUND VOLTEX IV|6|13|16|18}}
{{SDVX Chart|SOUND VOLTEX VIVID WAVE&rarr;Present|6|13|&darr;15|18}}
{{SDVX Chart|SOUND VOLTEX III コナステ|6|13|15|18}}
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|6|13|15|18}}
}}
}}


=== ポップンリズミン ===
=== ポップンリズミン ===
{{Rhythmin Chart Info
{{rhythmin Chart Header|
| nor_notes = 205
{{rhythmin Chart Notecounts|205|322|544}}
| hyp_notes = 322
{{rhythmin Chart|ポップンリズミン|4|6|9}}
| ex_notes = 544
| chart_version_1 = ポップンリズミン
| nor_difficulty_1 = 4
| hyp_difficulty_1 = 6
| ex_difficulty_1 = 9
}}
}}


{{Mimi, Nyami & Kotaro no flying catch!}}
{{Mimi, Nyami & Kotaro no flying catch!}}
{{Nettou! BEMANI Stadium}}
{{Nettou! BEMANI Stadium}}
{{POLICY BREAK}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:DanceDanceRevolution Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Pop'n Songs]]
[[Category:pop'n music Songs]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:pop'n music BEMANI Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Cut Songs]]
[[Category:REFLEC BEAT plus Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs in 5 or more BEMANI games]]
[[Category:Songs that sound different between difficulties]]
[[Category:Songs that sound different between difficulties]]
[[Category:SOUND VOLTEX Songs]]

Latest revision as of 23:11, 6 November 2024

This song also appears in SEGA's rhythm games. For information on this, see the SilentBlue page on this song.

This page is for the original Evans by DJ YOSHITAKA. For the arrangement by まらしぃ, please see Evans ~NOSTALGIA Ver. ~.

Evans

Song Information

Evans' jacket.
Evans' pop'n music banner.

Artist: DJ YOSHITAKA
Composition/Arrangement/Synthesizers & Programming: DJ YOSHITAKA
BPM: 185 (all other games), 185-369 (DanceDanceRevolution)
Length: 1:45
beatmania IIDX Genre: HARD RENAISSANCE
pop'n music Genre: HARD RENAISSANCE 2 (ハードルネッサンス2)
pop'n music Character: MANA [20-3P]
Movie: VJ GYO
First Music Game Appearance: jubeat
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • Evans can be unlocked in jubeat from December 15th, 2008 by clearing SigSig while online matching.
  • Evans marks DJ YOSHITAKA's debut in the jubeat series.
  • Evans' EXTREME chart is the only Level 10 chart in the original jubeat to remain rated at Level 10 as of jubeat clan.
  • Evans is the only original composition from the original jubeat game to never be removed at any point in the series.
  • When all of Evans' jubeat charts are cleared with a FULL COMBO, the jubeat title part "with 朱雀" is obtained, which references Yoshitaka Nishimura's 朱雀 alias.
  • Evans is one of four jubeat crossovers for beatmania IIDX 17 SIRIUS as part of the jubeat×beatmania IIDX APPEND STYLE event. Evans is accessed on the e-AMUSEMENT network by having played bass 2 bass, IN THE NAME OF LOVE, Special One, and AIR RAID FROM THA UNDAGROUND on beatmania IIDX 17 SIRIUS.
  • Evans received a BEGINNER chart in beatmania IIDX 19 Lincle.
  • Evans is one of the songs part of the Mimi, Nyami & Kotaro no flying catch! (ミミニャミ・コタローのフライングキャッチ!) event. It could be unlocked in pop'n music Sunny Park since June 3rd, 2013.
  • Evans is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
    • It also is one of the BEMANI cassette tape songs hidden in METAL GEAR SURVIVE, and it appears as selectable background music in CHASE CHASE JOKERS (チェイスチェイスジョーカーズ).
  • Evans was added to REFLEC BEAT colette -All Seasons- on January 31st, 2014, as part of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
    • As of REFLEC BEAT groovin'!!, Evans can be purchased from the REFLEC Shop after clearing it in the BEMANI Stadium Test (BEMANIスタジアム検定) added on July 24th, 2014.
  • Evans is one of the songs featured on the BEMANI SONGS ~Best of jubeat~ video.
  • Evans was added to beatmania IIDX INFINITAS as part of the January 2016 Basic Subscription Monthly Songs.
    • On May 18th, 2016, it became unlockable through the Akashic Explore event for players who did not already have it.
    • From November 2016, it can be purchased with BITs.
  • Evans is part of the POLICY BREAK event. For more information on the dates it could be unlocked in the SOUND VOLTEX series, please see the event page.
    • From November 15th, 2018 in SOUND VOLTEX IV HEAVENLY HAVEN, it can be purchased with BLOCKs instead.
  • Evans appears in SEGA's CHUNITHM music game series.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, Evans was revived on April 4th, 2019.
  • Evans was added to SOUND VOLTEX III GRAVITY WARS コナステ's REGULAR course on August 1st, 2019.
    • It is also available in GRAVITY WARS コナステ's INFINITE course and EXCEED GEAR コナステ from November 6th, 2019, by purchasing the Konasute SOUND VOLTEX Music Pack vol.5 (コナステ版 SOUND VOLTEX 楽曲パック vol.5).
  • Evans is one of DanceDanceRevolution A20 PLUS' EXTRA SAVIOR PLUS songs. It could be unlocked from March 11th, 2021.
  • Evans' timing was adjusted upon DanceDanceRevolution A3's release.
  • Evans' jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
  • In the DanceDanceRevolution series prior to DanceDanceRevolution WORLD, Evans' BPM was displayed as 185.
  • In DanceDanceRevolution GRAND PRIX, Evans received its difficulty changes from DanceDanceRevolution WORLD on July 3rd, 2024.
  • Evans is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from November 7th, 2024, by purchasing the SPECIAL music pack feat.jubeat vol.3 (スペシャル楽曲パック feat.jubeat vol.3).

Music Comment

This song is a feast of stillness and movement, reminiscent of the ocean. The sorrowful melody from HARD RENAISSANCE, explodes!

Song Production Information

beatmania IIDX

As the genre name HARD RENAISSANCE indicates, this song strongly keeps a classical atmosphere. Despite that, its melody is hard due to the somewhat strong high-speed and bass drums. The melody line, which is mainly centered on the developing synth and piano, has a somewhat sorrowful sense and a melancholic side. Even among the jubeat original songs, crossing this over to IIDX might've been inevitable due to its exceptional barrage style. There are probably many users who expected it to "perhaps be included here someday", right?

jubeat

Evans

DJ YOSHITAKA

This song is recently within the top three levels of my memories. When I went on a business trip to research jubeat's gameplay, I took a car and went to lunch with Jimmy, OJ, Kozo, and Shoccho.
I rearranged parts of this song to emphasize the gameplay.... I remember many fun moments when I listen to it, although it's a dark song.

Well, this song's main concept is a "deep-sea fish". I'm always surprised by their(!?) mystique. I wanted to create this song while voluntarily imagining what mystique is within their hearts.
It was worth remaking it once, and I think it resulted in a HARD RENAISSANCE feeling as I was requested.
But I digress, by all means, please try to play it at least once.

Well then, let's meet again soon.

※I loved the jacket so much, that I unreasonably requested for the designer to provide me the image to use as my desktop. I did it!

Evans -prototype-

DJ YOSHITAKA

To be honest, this version is more like Evans for me.
That's because this prototype has a clearer outline of the melody, so the scene and feelings I wanted to convey are depicted more clearly.

This song wouldn't have been born if I didn't meet MUSCLE at that place on that day, and it became a song that taught me once again "how to make music".

So please listen to.... Hakanaki wa waga ketsui.

Video Production Information

None.

Character Information

None.

Chart Production Information

MUSCLE

And as usual, there are comments and no comments about this song.....
I'm MUSCLE, who created the notecharts for Evans.

Well, it's becoming difficult.

DJ YOSHITAKA started creating this song, and both of us were becoming too~ excited.
This song was largely remade halfway through its production....
When you play the BASIC, ADVANCED, EXTREME charts in that order, it feels easy to understand the difficulty progression, and you'll be one step closer to clearing it.

Actually, I can barely clear EXTREME.
No, it's a world where it'd still be great to clear this.

When I let someone better than me to play the chart I created, it's wonderful that they can surprisingly play it!
Then I adjusted it... and repeated that until it became what it's today.

Let's all enjoy jubeat's most difficult song tomorrow with this song and MUSCLE!
Well then, I look forward to meeting you tomorrow.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア.
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, Pop'n Music Fever, and SOUND VOLTEX @ wiki.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 304 592 1121 1440 - 679 1046 1438 -
beatmania IIDX 17 SIRIUS→18 Resort Anthem - 6 10 12 - 7 10 12 -
beatmania IIDX 19 Lincle→Present 3 6 ↑11 12 - 7 10 12 -
beatmania IIDX INFINITAS - 6 11 12 - 7 10 12 -
beatmania IIDX ULTIMATE MOBILE 3 6 11 12 - - - - -
beatmania IIDX INFINITAS (2020) 3 6 11 12 - 7 10 12 -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 164 / 3 283 / 6 490 / 8 653 / 8 - / - / - 284 / 6 467 / 8 625 / 8 - / - / -
DanceDanceRevolution A20 PLUS→A3 5 10 14 17 - 10 14 17 -
DanceDanceRevolution WORLD→Present 5 10 14 17 - 10 14 ↑18 -
DanceDanceRevolution GRAND PRIX 5 10 14 17 - 10 14 18 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 414 491 805
jubeat 7 8 10
jubeat ripples→clan ↓6 8 10
jubeat festo→Present 6 8 10.6
jubeat plus 6 8 10
jukebeat 6 8 10
jubeat plus (Android) 6 8 10
jubeat (2021) 6 8 10.6

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 200 463 974 1339 325 469
pop'n music Sunny Park 12 28 40 47 17 24
pop'n music ラピストリア→Present 12 28 40 ↑48 17 24

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 194 398 697 -
REFLEC BEAT colette -All Seasons-→groovin'!! Upper 5 8 10+ -
REFLEC BEAT VOLZZA→VOLZZA 2 5 8 11 -
REFLEC BEAT plus 5 8 11 -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 203 398 697 -
REFLEC BEAT 悠久のリフレシア 6 10 13 -


SOUND VOLTEX

Game Level
NOVICE ADVANCED EXHAUST MAXIMUM EXCEED
Max Chain 559 1114 1391 1787 -
Effected By Akizuki Nagomu Akizuki Nagomu Akizuki Nagomu Akizuki Nagomu -
Jacket Artists T田 T田 T田 T田 -
SOUND VOLTEX IV 6 13 16 18 -
SOUND VOLTEX VIVID WAVE→Present 6 13 ↓15 18 -
SOUND VOLTEX III コナステ 6 13 15 18 -
SOUND VOLTEX EXCEED GEAR コナステ 6 13 15 18 -

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 205 322 544
ポップンリズミン 4 6 9
ミミニャミコタローフライングキャッチ!
jubeat Unlocks サヨナラ・ヘヴン - リメンバーリメンバー - Snowfield Express - 黒髪乱れし修羅となりて - 防人恋歌 - カラルの月
恋はどう?モロ◎波動OK☆方程式!! - Brand New World - neu - 少年は空を辿る
pop'n music Unlocks yellow head joe - Evans - Riot of Color - 量子の海のリントヴルム - HEAVENLY MOON - The Wind of Gold
†渚の小悪魔ラヴリィ~レイディオ† - JOMANDA - PRANA - True Blue
Final Song 終末を追う者
熱闘!BEMANIスタジアム
Main Event Songs IX (GITADOROCK ver.) - Engraved Mark - HYENA (Live Edit feat. 96) - PUNISHER - Stella Sinistra
Squeeze (GITADORA Mix) - デッドボヲルdeホームラン - マインド・ゲーム
轟け!恋のビーンボール!! (96バット砲炸裂!GITADORAシリーズMVP弾!) - 野球の遊び方 そしてその歴史 ~決定版~
Crossover Songs DanceDanceRevolution: True Blue - 恋はどう?モロ◎波動OK☆方程式!! - VEGA - Daily Lunch Special
GITADORA: いきもの失格 - 少年リップルズ - RAGNAROK - Never Look Back in Sorrow - 情操ディストピア - 愛は不死鳥の様に
jubeat: December Breeze - 恋愛観測 - 8 -eight- - Condor
pop'n music: 去る金合戦 - Sakura Sunrise - 7 Colors - 雷君
REFLEC BEAT: The Sealer ~ア・ミリアとミリアの民~ - フレッフレー♪熱血チアガール - Evans - sakura storm
POLICY BREAK
VALLIS-NERIA - I'm so Happy - BabeL ~Next Story~ - 恋はどう?モロ◎波動OK☆方程式!! - Playing With Fire - 8 -eight- - True Blue - Sakura Mirage
INSECTICIDE - 朱と碧のランページ - 打打打打打打打打打打 - 鬼天 - HAVOX - 量子の海のリントヴルム - 灼熱Beach Side Bunny - ΕΛΠΙΣ - ドーパミン
伐折羅-vajra- - Virtual Bit - 爆なな☆てすとロイヤー - アキネイション - 踊るフィーバーロボ - JOMANDA - If - Boss Rush - 恋歌疾風!かるたクイーンいろは
Rebellio - We Go Down - Concertino in Blue - Glitter Flatter Scatter - cobalt - НУМЛ - RHYZING BEAT - Evans - Chrono Diver -PENDULUMs- - ECHIDNA
Sulk - Midnight City Warfare - †渚の小悪魔ラヴリィ~レイディオ† - Yum Yum Sweetie - MODEL FT4 - V - Übertreffen - 蛇神 - Harmonia - ENDYMION
Nebulas - αρχη - 卑弥呼
POLICY BREAK Medley from SOUND VOLTEX×jubeat