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(What a jumbled mess this page is. I'm going to slowly start fixing it to be more in line with the other IIDX arcade pages. Doing general information first.)
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* [[beatmania IIDX 21 SPADA Full Songlist]]
* [[beatmania IIDX 21 SPADA Full Songlist]]


= New Songs =
= Initial Songlist =


== Default Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
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}}
}}


== TAG seitansai (TAG生誕祭) ==
= Spada†leggendaria =
The following songs were added on March 25th, 2014, as part of the [[TAG seitansai|TAG生誕祭]] event:
''Spada†leggendaria'' is SPADA's EXTRA STAGE system, with each boss song related to a legendary sword from mythological or fantasy tales. The unlock method is mostly based on the ''LIMIT BURST'' event from [[AC tricoro|beatmania IIDX 20 tricoro]]. From April 23rd, 2014 onwards, it can only accessed on Premium Play on Japanese machines, which requires PASELI.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|TAG生誕祭 Songs|bg=#ff69b4|color=white}}
{{IIDX Song|ASTRAL HARDCORE|[[AETHER|ÆTHER]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yasuhiro Taguchi|TAG underground]]|192|-|5|8|11|5|8|11}}
{{IIDX Song|BLOOM FUSION|[[Alstroemeria|アルストロメリア]]{{from|[[AC jb copious|jubeat copious]]}}|[[Yasuhiro Taguchi|TAG]]|144|-|5|8|10|5|8|10}}
}}
 
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|SUPER STAR 満 -MITSURU- 完全復活祭 Songs|bg=#661065|color=#ffff99}}
{{IIDX Song|ONLY ONE ACT|[[Smug Face -douda, ore no ikisama wa- (ONLY ONE EDITION)|Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION)]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|162|-|6|9|11|6|9|11}}
{{IIDX Song|ONLY ONE MOMENT|[[I will be back -ore wa kaettekita-|I will be back -オレは帰ってきた-]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|172|-|6|9|11|6|10|12}}
}}


== Spada†leggendaria Songs ==
To access a song, you must not only meet the requirements for EXTRA STAGE, but you must play a specific song on FINAL STAGE as well. Similar to ''LIMIT BURST'', charts are unlocked on weekly phases. The first three are triggered weekly, while the fourth and final phase, and subsequently the first phase of the next song, is unlocked on the first day of the following month not on a Saturfay or Sunday. Each phase also has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase:
{{IIDX Songlist Header|
{{IIDX Songlist Category|Spada†leggendaria|bg=#5f548c|color=white}}
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}}
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru†LEGGENDARIA]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|-|-|12|-|-|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund|Sigmund†LEGGENDARIA]]|[[Genki Hikota|Gram]]|200|-|-|-|12|-|-|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes|Ancient Scapes†LEGGENDARIA]]|[[Kento Oizumi|Durandal]]|178|-|-|-|12|-|-|12}}
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}}
{{IIDX Song|TRIBE CORE|[[invoker|invoker†LEGGENDARIA]]|[[USAO|Caladborg]]|195|-|-|-|12|-|-|12}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}}
}}
 
== Qprogue Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|Qprogue|bg=#441111|color=yellow}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Onegai Einstein|お願いアインシュタイン]]|[[Masato Nakayama|中山真斗]] feat. [[Megu Sakuragawa|桜川めぐ]]|143|-|5|8|10|5|8|10}}
{{IIDX Song|ANCIENT CIVILIZATION|[[Pharaoh]]|[[Tomoaki Hirono|劇団レコード]]|180|-|3|8|11|3|8|9}}
{{IIDX Song|RAVERS DANCE SPEED|[[ra'am]]|[[Ryutaro Nakahara|雷龍]]|111-222|-|7|10|12|7|10|12}}
{{IIDX Song|RAVERS DANCE SPEED|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]] 雷龍 Special Remix CD}}|[[Ryutaro Nakahara|青龍]]|188|-|7|10|12|7|10|11}}
{{IIDX Song|MASSIVE DANCE SPEED|[[Dark Fall]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]]}}|[[Ryutaro Nakahara|黒龍]]|202|-|5|8|11|5|9|11}}
{{IIDX Song|UK HARDCORE|[[Votum stellarum -Hommarju Remix-]]{{from|[[True Blue...]]}}|Remixed by [[Hommarju]]|154-175|-|6|9|11|6|9|12}}
{{IIDX Song|DRUM'N'BASS|[[NEMESIS -gratitude remix- IIDX Edition]]{{from|[[True Blue...]]}}|Remixed by [[Takahiro Fukase|PHQUASE]]|175|-|6|9|11|6|10|11}}
{{IIDX Song|DRUM&BASS|[[Hypersonik]]|[[Kosuke Saito|Eagle]]|175|-|5|8|10|5|8|11}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[refractive index]]|[[Sota Fujimori]]|154|-|3|7|11|4|7|10}}
{{IIDX Song|HARD STACC|[[Last Dance]]|[[Takayuki Ishikawa|dj TAKA]]|150|-|6|10|12|6|10|12}}
{{IIDX Song|電波METAL|[[Shinigami jibaku chuuni imouto idol Momokarin(1 sai)|死神自爆中二妹アイドルももかりん(1歳)]]|[[Youhei Kimura|山本椛]]|210|-|4|7|11|4|8|11}}
{{IIDX Song|INDUSTRIAL METAL|[[All is Wrecked]]|[[Daisuke Kurosawa|Destron]]|170|-|5|8|11|5|8|12}}
{{IIDX Song|CONTEMPORARY BREAKS|[[Shattered control]]|[[Yasunori Nishiki|Vivian]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|SYMPHONIC BREAKS|[[into the battlefield]]|[[Tomosuke Funaki|the wandering bard]]|180|-|4|8|10|5|7|10}}
{{IIDX Song|ELECTRANCE|[[BRAVE OUT]]|[[Masayoshi Minoshima|nomico / DOWNFORCE]]|150|-|5|8|10|5|9|11}}
{{IIDX Song|J-CORE|[[Immortal]]|[[Yoshikazu Nagai|DJ NAGAI]]|208|-|5|9|12|6|10|12}}
{{IIDX Song|PIECED DOWNBEAT|[[M.D.Injection]]|Project B-|202|-|3|6|10|5|8|11}}
{{IIDX Song|HARD SYMPHONIC|[[Rengoku no Elferia|煉獄のエルフェリア]]|[[Naoyuki Sato|猫叉Master+]]|183|-|7|10|12|7|10|12}}
{{IIDX Songlist Category|CS Crossovers|bg=darkgreen|color=yellow}}
{{IIDX Song|BREAKBEATS TRANCE|[[Unicorn tail]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|170|-|5|9|11|4|9|12}}
{{IIDX Song|HAPPY HARDCORE|[[RIZING YOU UP]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Ryutaro Nakahara|Ryu☆]]|177|-|6|9|10|8|10|12}}
{{IIDX Song|POPS|[[Recollection]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Noria Shiraishi|Noria]]|182|-|5|7|9|6|7|8}}
{{IIDX Song|ILUZIO|[[Claiomh Solais]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|2|8|10}}
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|10|11|6|10|12}}
{{IIDX Song|ROTTERDAM TECHNO|[[VOX UP]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Shinji Hosoe|sampling masters MEGA]] vs. [[Ryutaro Nakahara|青龍]]|202|-|8|11|12|7|11|12}}
{{IIDX Song|NU STYLE GABBA|[[THE DETONATOR]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|teranoid]] vs. [[Toshiyuki_Kakuta|L.E.D.-G]]|173|-|7|10|11|8|9|10}}
}}
 
== Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) ==
The ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2013|DanceDanceRevolution (2013)]], [[AC GD|GITADORA]], [[AC pnm SP|pop'n music Sunny Park]], [[AC jb saucer|jubeat saucer]], [[AC RB colette All Seasons|REFLEC BEAT colette -All Seasons-]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], and ''ミライダガッキ FutureTomTom Ver.2''. For more information on the event, please see [[Nettou! BEMANI Stadium|its page]].
 
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to [[CS pnm rhythmin|ポップンリズミン]], and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|First Half (12/19/2013)|bg=red|color=white}}
{{IIDX Song|SYMPHONOVATIVE ROCK|[[Stella Sinistra]]|[[Akhuta|Akhuta Philharmonic Orchestra]]|120-180|-|3|7|11|5|9|12}}
{{IIDX Song|青春剛速球メタル|[[Mind game|マインド・ゲーム]]|[[Daisuke Kurosawa|96]] with [[Shigeharu Saeki|メカショッチョー]]|180|-|4|8|11|5|8|10}}
{{IIDX Song|VARIANT RAVE|[[PUNISHER]]|[[Yasuhiro Taguchi|TAG]]×[[Daichi Watanabe|PON]]|180|-|5|9|12|5|9|12}}
{{IIDX Songlist Category|Second Half (01/23/2014)|bg=red|color=white}}
{{IIDX Song|BIG BEAT|[[HYENA]]|[[Hommarju]]|178|-|6|9|11|5|8|11}}
{{IIDX Song|ELECTRIC MANOUSH SWING|[[Deadball de homerun|デッドボヲルdeホームラン]]|[[Naoyuki Sato|猫叉Masterβ2]]|145|-|3|9|11|4|9|11}}
{{IIDX Song|WITHOUT YOU TONIGHT -VI-|[[Squeeze]]|[[Yoshitaka Nishimura|VE]][[Sota Fujimori|NUS]] feat. [[Mutsuhiko Izumi]]|173|-|5|8|11|5|8|11}}
{{IIDX Song|野球のことがよくわかる|[[Yakyuu no asobikata soshite sono rekishi ~ketteiban~|野球の遊び方 そしてその歴史 ~決定版~]]|[[Asaki|あさき大監督]]|141|-|3|7|10|3|7|10}}
{{IIDX Song|ベースボールヒロイン|[[Todoroke! Koi no beanball!!|轟け!恋のビーンボール!!]]|[[Jun Wakita|ダイナミック野球兄弟]] v.s. [[Toshiyuki Kakuta|クロスファイヤー]][[Mayumi Morinaga|Prim]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY SAD CORE|[[Engraved Mark]]|[[Ryutaro Nakahara|Ryu☆]] ∞ [[Osamu Migitera|Des-ROW]]|188|-|4|8|11|4|8|11}}
{{IIDX Songlist Category|史上最強の大会 (02/06/2014)|bg=red|color=white}}
{{IIDX Song|BLOOD METAL|[[IX]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Yoshihiro Tagawa|DJ TOTTO]] feat.藍|198|-|6|11|12|6|11|12}}
}}
 
== GUMI 5th Anniversary party Presented by BEMANI ==
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
 
The third KONAMI original song, [[Idola]], can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must [http://p.eagate.573.jp/game/2dx/21/p/information/gumi_stamp.html unlock the charts on the event website] though).
 
For more information on the event, see [[GUMI 5th Anniversary party Presented by BEMANI|its own page]].
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|GUMI 5th Anniversary party Presented by BEMANI|bg=#A0C829|color=white}}
{{IIDX Song|J-POP|[[Gensoukei sekaishuufuku shoujo|幻想系世界修復少女]]|[[Last Note.]]|193|-|4|7|10|4|7|11}}
{{IIDX Song|J-SPEEDMETAL|[[BambooSword Girl|バンブーソード・ガール]]|[[cosMo@BousouP|cosMo@暴走P]]|208|-|5|9|11|5|10|12}}
{{IIDX Song|REPLICANT CORE|[[Idola]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]] feat.GUMI|201|-|6|10|12|6|10|12}}
}}
 
== Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) ==
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|Statue's Awakening (彫像の覚醒) Songs|bg=#FAEBD7}}
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}}
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}}
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}}
{{IIDX Songlist Category|Pyramid Building (ピラミッド建造) Songs|bg=#FAEBD7}}
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}}
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}}
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}}
}}
 
= Unlock Information =
== EXTRA STAGE ==
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:
* obtaining a perfect combo
* obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
* finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
* clearing an 8 or greater on Single Play or a 7 or greater on Double Play
 
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.
 
ASSIST modifiers and Easy Clear gauge can be used.
 
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.
 
== Spada†leggendaria ==
''Spada†leggendaria'' (Italian for "legendary sword") is SPADA's secret EXTRA STAGE system, with each boss song related to a legendary sword from mythological and fantasy tales. The unlock method is based on the ''LIMIT BURST'' event from [[AC tricoro|beatmania IIDX 20 tricoro]].
 
Each Spada†leggendaria song, in addition to requiring the EXTRA STAGE to be unlocked and a specific song to play as the FINAL STAGE, has different phases of unlock conditions. Each phase has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase.
 
Phases for Spada†leggendaria songs, until the third one, cycle weekly. Fourth phase and the successive song are triggered in the first day of the successive month that isn't Saturday or Sunday.
 
As of April 23rd, 2014, Spada†leggendaria songs require PASELI to be played, due to EXTRA STAGEs being unavailable to coin users. This is only true for Japanese machines.


* Phase 1:
* Phase 1:
** ''NORMAL and HYPER charts are not available.''
** NORMAL and HYPER charts are not available.
** ANOTHER chart: Total difficulty of at least 33 and Full Combo Cleared.
** ANOTHER chart: total level difficulty of at least 33 and FULL COMBO.


* Phase 2:  
* Phase 2:  
** ''NORMAL chart is not available.''
** NORMAL chart is not available.
** HYPER chart: Total difficulty of at least 27, Hard Cleared or above.  
** HYPER chart: total level difficulty of at least 27 and HARD CLEAR or above.
** ANOTHER chart: Total difficulty of at least 33, EX Hard Cleared or above.  
** ANOTHER chart: total level difficulty of at least 33 and EX HARD CLEAR or above.


* Phase 3:  
* Phase 3:  
** NORMAL chart: Total difficulty of at least 18, Assist Cleared or above.  
** NORMAL chart: total level difficulty of at least 18 with ASSIST CLEAR or above.
** HYPER chart: Total difficulty of at least 27, Cleared or above.  
** HYPER chart: total level difficulty of at least 27 with a CLEAR or above.
** ANOTHER chart: Total difficulty of at least 33, Hard Cleared or above.  
** ANOTHER chart: total level difficulty of at least 33 and HARD CLEAR or above.  


* Phase 4:
* Phase 4:
** Any chart: no difficulty requirements, Assist Cleared or above.
** Any chart: no difficulty or clear requirements.
** Song becomes available in the ''LEGGENDARIA'' folder.
** Song becomes available in the ''LEGGENDARIA'' folder.


Other than the original charts, †LEGGENDARIA charts are available on the ''LEGGENDARIA'' folder. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts. The ''LEGGENDARIA'' folder is only available by using six V-Discs (PASELI only).
Other than the original charts, †LEGGENDARIA charts are available for the first four songs. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts in [[CS DJ TROOPERS|DJ TROOPERS CS]] and [[CS EMPRESS|EMPRESS + PREMIUM BEST]], in a red font and purple background. The ''LEGGENDARIA'' folder requires six V-Discs to access.
 
'''NOTE:''' Spada†leggendaria songs with the †LEGGENDARIA ANOTHER charts are separate from their original songs. Their titles are also written with a red font and have a background purple bar on the songwheel menu.
 
'''WARNING:''' Failing any stage will prevent the Spada†leggendaria song from appearing, even if you have met the requirements for that song.


Each Spada†leggendaria song has its own unique background result image when unlocked.
Each Spada†leggendaria song has its own unique background result image when unlocked.
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=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a song with title, artist name or video/overlays related to swords, crosses and knights. ''([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat.Ryota Yoshinari]], [[LETHEBOLG ~Futatsukamui ni kiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]])''
* The FINAL STAGE must be a song with a title, artist, or have a video/overlay related to swords, crosses, or knights ([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat.Ryota Yoshinari]], [[LETHEBOLG ~Futatsukamui ni kiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]]).


=== [[Sigmund]] (Gram) ===
=== [[Sigmund]] (Gram) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song. ''([[Shining World]], [[MAGIC & LOVE]])''
* The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song (either [[MAGIC & LOVE]] or [[Shining World]]).


=== [[Ancient Scapes]] (Durandal) ===
=== [[Ancient Scapes]] (Durandal) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song. ''([[Neonlights]], [[Elektrick U-Phoria]])''
* The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song (either [[Elektrick U-Phoria]] or [[Neonlights]]).


=== [[invoker]] (Caladborg) ===
=== [[invoker]] (Caladborg) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[USAO]] song. ''([[ZED]], [[Miracle 5ympho X]])''
* The FINAL STAGE must be a [[USAO]] song (either [[Miracle 5ympho X]] or [[ZED]]).


=== [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) ===
=== [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Shinsuke Shimamura|DJ Shimamura]] song. ''([[Overload Frontier]])''
* The FINAL STAGE must be [[Shinsuke Shimamura|DJ Shimamura]]'s [[Overload Frontier]].


=== [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) ===
=== [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be an [[OSTER project]] song. ''([[Devilz Staircase]], [[Devilz Sacrifice -shokuzai no hitsuji-|Devilz Sacrifice -贖罪の羊-]])''
* The FINAL STAGE must be an [[OSTER project]] song ([[Devilz Sacrifice -shokuzai no hitsuji-|Devilz Sacrifice -贖罪の羊-]] or [[Devilz Staircase]]).


=== [[Verflucht]] (Tyrfing) ===
=== [[Verflucht]] (Tyrfing) ===
* '''Current Phase: 4'''
* '''Current Phase: 4'''
* The FINAL STAGE must be a [[Hommarju]] song. ''([[Phoenix]], [[HYENA]], [[Votum stellarum -Hommarju Remix-]])''
* The FINAL STAGE must be a [[Hommarju]] song ([[HYENA]], [[Phoenix]], or [[Votum stellarum -Hommarju Remix-]] once unlocked).


== Qprogue ==
{{IIDX Songlist Header|
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue.html Official event information page.]<br>
{{IIDX Songlist Category|Spada†leggendaria|bg=#5f548c|color=white}}
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue2.html Second phase information page.]<br>
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}}
[http://p.eagate.573.jp/game/2dx/21/p/information/qprogue3.html Qprogue DX information page.]
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru†LEGGENDARIA]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|-|-|12|-|-|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund|Sigmund†LEGGENDARIA]]|[[Genki Hikota|Gram]]|200|-|-|-|12|-|-|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes|Ancient Scapes†LEGGENDARIA]]|[[Kento Oizumi|Durandal]]|178|-|-|-|12|-|-|12}}
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}}
{{IIDX Song|TRIBE CORE|[[invoker|invoker†LEGGENDARIA]]|[[USAO|Caladborg]]|195|-|-|-|12|-|-|12}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}}
}}
 
= Qprogue =
 
''Qprogue'' is SPADA's unlock event, introduced on December 25th, 2013. It follows the events of ''ぼくらの宇宙戦争'' (Our War of the Worlds) from [[AC tricoro|beatmania IIDX 20 tricoro]], where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal. The event will not occur if two players played on the credit. e-amusement is required to play the event.


The ''Qprogue'' unlock system, introduced on December 25th, 2013, is an after-play mini-game that involves defeating monsters to unlock new songs. It follows the events of ''ぼくらの宇宙戦争'' (Our War of the Worlds) from [[AC tricoro|beatmania IIDX 20 tricoro]], where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal.  
In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until you press START. Press the VEFX button to switch between maps.


The Qprogue mini-game is accessible at the end of a play session, regardless of the chosen mode. '''It only shows up with one player'''.
Your objective is to destroy enemies and raid temples in order to proceed further in the maps. As you go you'll level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based: one credit gives you 100 points of stamina, worth a full stamina bar, and you can have a maximum of ten. Stamina obtained per credit increases by five points for every two Q-pro levels, up to 28; the maximum amount of stamina obtainable per credit is 165. You can obtain three extra stamina bars if you access Qprogue mini-game with a DJ VIP PASS BLACK (PASELI only).


In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until the Start button is pressed.  
To defeat enemies, you need to take their HP down to zero, with damage mainly depending on the level of your Q-pro. Attacks on enemies are rewarded with bonus Dellars.


Your objective is to destroy the enemies and raid temples in order to proceed further in the maps, level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based. One credit gives you 100 points of stamina, which is worth a full stamina bar (shown on the bottom right of the screen). You cannot have more than 10 stamina bars. Stamina obtained per credit increases of 5 points for every two Q-pro levels. The maximum level that can be reached is 28, while the maximum amount of stamina obtained per credit that can be reached is 165. You obtain 3 extra stamina bars if you access the Qprogue mini-game in DJ VIP PASS BLACK mode (PASELI only), other than the temporary ability of defeating enemies in one hit.
There are eight weapon classes in all, each one doing specific bonus damage or special abilities:


To defeat enemies, you need to take their HP down to zero; their HP amounts exactly correspond to their shown levels. Damage dealt to enemies mainly depends on the level of your Q-pro. Using the correct weapon class in battle doesn't matter much, unless you need a damage boost against an enemy with a higher level than yours. If your Q-pro level is high enough, you can defeat most of the enemies in one hit regardless of the chosen weapon class. Attacks on enemies are rewarded with bonus Dellars.
* Traveler - default class. Once the Rainbow Knight class is obtained, you cannot use this anymore.
* Fighter - deals bonus Fire damage.
* Knight - deals bonus Earth damage, and required for using pickaxes to break rocks.
* Viking - deals bonus Water damage, and required to cross bodies of water between docks.
* Archer - deals Wind damage.
* Assassin - deals Dark damage.
* Cleric - Ddeals Holy damage.
* Rainbow Knight - all elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items; replaces the Traveler class.


The weapon classes you can currently find are:
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains; each only can only be used once. As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the map.
* Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore.
* Fighter - Deals bonus Fire damage.
* Knight - Deals bonus Earth damage. It is required for using pickaxes to break rocks.
* Viking - Deals bonus Water damage. It is required to cross bodies of water between docks.
* Archer - Deals Wind damage.
* Assassin - Deals Dark damage.
* Cleric - Deals Holy damage.
* Rainbow Knight - All elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items and replaces the Traveler class.
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains. Choose a weapon class, then use a fountain (can only be used once). As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the Map.


You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes; you also get a Silver Tran Medal when you raise a weapon class to MAX level. Finally, you get a Gold Tran Medal if you max out all weapon classes.
You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes, as well as another one for raising a weapon class to MAX. A Gold Tran Medal is rewarded for getting MAX on all eight classes.


The elemental weaknesses of the monsters are recognized by their color:
Elemental weaknesses of monsters are color coded:
* Gray enemies have no weaknesses.
 
* Blue enemies are weak to Fire, therefore weak to the Fighter class.
* Grey: no weaknesses.
* Yellow enemies are weak to Wind, therefore weak to the Archer class.
* Blue: weak to Fire.
* Green enemies are weak to Earth, therefore weak to the Knight class.
* Yellow: weak to Wind.
* Red enemies are weak to Water, therefore weak to the Viking class.
* Green: weak to Earth.
* Purple enemies are weak to Holy, therefore weak to the Cleric class.
* Red: weak to Water.
* White enemies are weak to Dark, therefore weak to the Assassin class.
* Purple:weak to Holy.
* White: weak to Dark.
 
You can find the following on the map:


The various objects you can find in the maps are:
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Monster - unlockable charts and pickaxes are dropped by a selection of them.
* Temple - new weapon classes are gathered from there.
* Temple - new weapon classes are gathered here.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
* Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
* Fountain - increases the level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
* Cave - enter to unlock a new map.
* Cave - enter to unlock a new map.
* Turntable - collect to obtain a song chart (i.e. NORMAL for both Single Player and Double Player).
* Turntable - collect to obtain a song's chart.
* Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Map 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.
* Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Maps 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.


Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.
Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.


MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs from the next play session. It consists of playing, in the beatmania IIDX game interface, a specific snippet of a chart from a preset group of songs, which depends on the creature you are facing; the chart is chosen randomly by a roulette at the beginning of every battle. The difficulty of the chart depends on the average of what levels have been played in the game session:<br>
MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs on the next session. It consists of playing a specific snippet of a chart from a preset group of songs, depending on the creature you are facing. The chart is chosen randomly by a roulette at the beginning of every battle. Charts are only played on Single, a Speed of 1.0, and you cannot select any options or modifiers. The difficulty of the chart depends on the average of what levels have been played in the game session:<br>
* NORMAL chart if the level average is less than 9.
* HYPER chart if the level average is less than 11.
* ANOTHER chart if the level average is 11 or 12.
It's worth noting that the play mode is always set on '''Single Player''' in the mini-game. Also, the HI-SPEED setting is forced to 1.0 and any option/modifier cannot be used.
 
Once you begin fighting the creature, you cannot leave the Castle until you defeat it. The objective is self-explaining: clear the chart snippet and if possible, obtain a FULL COMBO; the damage dealt to the creature depends only on your play performance. The regular groove gauge is used, with the only difference that hitting a note increases said gauge by about 10%. Afterwards, an animation of the Q-pro avatar attacking the boss is shown in the video; the creature's health gauge is displayed below the movie window. It requires just a few play sessions to deplete its health.


When the creature is defeated, you unlock a new song with all of its charts and you're allowed to return to the map. Stamina points aren't obtained while fighting in the Castle but aren't consumed either.
* NORMAL: level average less than 9.
* HYPER: level average less than 11.
* ANOTHER: level average of 11 or 12.


The following lists show the songs appearing in the mini-game. The roman numbers correspond to the roulette choices:
The songs played are as follows:  


'''"BLUE DRAGON" songs'''
'''"BLUE DRAGON" songs'''
Line 410: Line 285:
* III. [[DIAVOLO]]
* III. [[DIAVOLO]]


'''The VEFX button must be used to switch maps.'''
Once you begin fighting the creature, you cannot leave until you defeat it. How much damage you do depends on your overall performance. Each note hit increass the  GROOVE GAUAGE by about 10%, and clearing a song hurts the creature. A FULL COMBO does more damage, the creature's health gauage displated below the movie window of a song. Once it's fully drained, you unlock a song and return to the map. Stamina is neither consumed or obtained when in Castles.


If all enemies are defeated and everything is unlocked, the Qprogue event will not show up anymore. If you fully finish the Qprogue DX event, you will get a Platinum Tran Medal, 10100 Dellars and the weapon classes' items as Q-pro parts.
Completing Qprogue rewards you 10100 Dellar, the weapon classes' items as Q-pro parts and, lastly, a Plantinum Tran Medal.


=== MAP 1 ''Departure'' (12/25/2013) ===
=== MAP 1 ''Departure'' (12/25/2013) ===
Line 476: Line 351:
* [[M.D.Injection]] / Project B-
* [[M.D.Injection]] / Project B-
* [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]]
* [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]]
= Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) =
The ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event is a BEMANI-wide event that started on December 19th, 2013. For more information on the event, please see [[Nettou! BEMANI Stadium|its page]].
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to [[CS pnm rhythmin|ポップンリズミン]], and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.
{{IIDX Songlist Header|
{{IIDX Songlist Category|First half|bg=red|color=white}}
{{IIDX Song|SYMPHONOVATIVE ROCK|[[Stella Sinistra]]|[[Akhuta|Akhuta Philharmonic Orchestra]]|120-180|-|3|7|11|5|9|12}}
{{IIDX Song|青春剛速球メタル|[[Mind game|マインド・ゲーム]]|[[Daisuke Kurosawa|96]] with [[Shigeharu Saeki|メカショッチョー]]|180|-|4|8|11|5|8|10}}
{{IIDX Song|VARIANT RAVE|[[PUNISHER]]|[[Yasuhiro Taguchi|TAG]]×[[Daichi Watanabe|PON]]|180|-|5|9|12|5|9|12}}
{{IIDX Songlist Category|Second half (01/23/2014)|bg=red|color=white}}
{{IIDX Song|BIG BEAT|[[HYENA]]|[[Hommarju]]|178|-|6|9|11|5|8|11}}
{{IIDX Song|ELECTRIC MANOUSH SWING|[[Deadball de homerun|デッドボヲルdeホームラン]]|[[Naoyuki Sato|猫叉Masterβ2]]|145|-|3|9|11|4|9|11}}
{{IIDX Song|WITHOUT YOU TONIGHT -VI-|[[Squeeze]]|[[Yoshitaka Nishimura|VE]][[Sota Fujimori|NUS]] feat. [[Mutsuhiko Izumi]]|173|-|5|8|11|5|8|11}}
{{IIDX Song|野球のことがよくわかる|[[Yakyuu no asobikata soshite sono rekishi ~ketteiban~|野球の遊び方 そしてその歴史 ~決定版~]]|[[Asaki|あさき大監督]]|141|-|3|7|10|3|7|10}}
{{IIDX Song|ベースボールヒロイン|[[Todoroke! Koi no beanball!!|轟け!恋のビーンボール!!]]|[[Jun Wakita|ダイナミック野球兄弟]] v.s. [[Toshiyuki Kakuta|クロスファイヤー]][[Mayumi Morinaga|Prim]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY SAD CORE|[[Engraved Mark]]|[[Ryutaro Nakahara|Ryu☆]] ∞ [[Osamu Migitera|Des-ROW]]|188|-|4|8|11|4|8|11}}
{{IIDX Songlist Category|The stronges tournament ever (史上最強の大会) (02/06/2014)|bg=red|color=white}}
{{IIDX Song|BLOOD METAL|[[IX]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Yoshihiro Tagawa|DJ TOTTO]] feat.藍|198|-|6|11|12|6|11|12}}
}}
== TAG seitansai (TAG生誕祭) ==
The following songs were added on March 25th, 2014, as part of the [[TAG seitansai|TAG生誕祭]] event:
{{IIDX Songlist Header|
{{IIDX Songlist Category|TAG生誕祭 Songs|bg=#ff69b4|color=white}}
{{IIDX Song|ASTRAL HARDCORE|[[AETHER|ÆTHER]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yasuhiro Taguchi|TAG underground]]|192|-|5|8|11|5|8|11}}
{{IIDX Song|BLOOM FUSION|[[Alstroemeria|アルストロメリア]]{{from|[[AC jb copious|jubeat copious]]}}|[[Yasuhiro Taguchi|TAG]]|144|-|5|8|10|5|8|10}}
}}
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|SUPER STAR 満 -MITSURU- 完全復活祭 Songs|bg=#661065|color=#ffff99}}
{{IIDX Song|ONLY ONE ACT|[[Smug Face -douda, ore no ikisama wa- (ONLY ONE EDITION)|Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION)]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|162|-|6|9|11|6|9|11}}
{{IIDX Song|ONLY ONE MOMENT|[[I will be back -ore wa kaettekita-|I will be back -オレは帰ってきた-]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|172|-|6|9|11|6|10|12}}
}}
== Qprogue Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|Qprogue|bg=#441111|color=yellow}}
{{IIDX Song|CYBER SYMPHONIC POP|[[Onegai Einstein|お願いアインシュタイン]]|[[Masato Nakayama|中山真斗]] feat. [[Megu Sakuragawa|桜川めぐ]]|143|-|5|8|10|5|8|10}}
{{IIDX Song|ANCIENT CIVILIZATION|[[Pharaoh]]|[[Tomoaki Hirono|劇団レコード]]|180|-|3|8|11|3|8|9}}
{{IIDX Song|RAVERS DANCE SPEED|[[ra'am]]|[[Ryutaro Nakahara|雷龍]]|111-222|-|7|10|12|7|10|12}}
{{IIDX Song|RAVERS DANCE SPEED|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]] 雷龍 Special Remix CD}}|[[Ryutaro Nakahara|青龍]]|188|-|7|10|12|7|10|11}}
{{IIDX Song|MASSIVE DANCE SPEED|[[Dark Fall]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]]}}|[[Ryutaro Nakahara|黒龍]]|202|-|5|8|11|5|9|11}}
{{IIDX Song|UK HARDCORE|[[Votum stellarum -Hommarju Remix-]]{{from|[[True Blue...]]}}|Remixed by [[Hommarju]]|154-175|-|6|9|11|6|9|12}}
{{IIDX Song|DRUM'N'BASS|[[NEMESIS -gratitude remix- IIDX Edition]]{{from|[[True Blue...]]}}|Remixed by [[Takahiro Fukase|PHQUASE]]|175|-|6|9|11|6|10|11}}
{{IIDX Song|DRUM&BASS|[[Hypersonik]]|[[Kosuke Saito|Eagle]]|175|-|5|8|10|5|8|11}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[refractive index]]|[[Sota Fujimori]]|154|-|3|7|11|4|7|10}}
{{IIDX Song|HARD STACC|[[Last Dance]]|[[Takayuki Ishikawa|dj TAKA]]|150|-|6|10|12|6|10|12}}
{{IIDX Song|電波METAL|[[Shinigami jibaku chuuni imouto idol Momokarin(1 sai)|死神自爆中二妹アイドルももかりん(1歳)]]|[[Youhei Kimura|山本椛]]|210|-|4|7|11|4|8|11}}
{{IIDX Song|INDUSTRIAL METAL|[[All is Wrecked]]|[[Daisuke Kurosawa|Destron]]|170|-|5|8|11|5|8|12}}
{{IIDX Song|CONTEMPORARY BREAKS|[[Shattered control]]|[[Yasunori Nishiki|Vivian]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|SYMPHONIC BREAKS|[[into the battlefield]]|[[Tomosuke Funaki|the wandering bard]]|180|-|4|8|10|5|7|10}}
{{IIDX Song|ELECTRANCE|[[BRAVE OUT]]|[[Masayoshi Minoshima|nomico / DOWNFORCE]]|150|-|5|8|10|5|9|11}}
{{IIDX Song|J-CORE|[[Immortal]]|[[Yoshikazu Nagai|DJ NAGAI]]|208|-|5|9|12|6|10|12}}
{{IIDX Song|PIECED DOWNBEAT|[[M.D.Injection]]|Project B-|202|-|3|6|10|5|8|11}}
{{IIDX Song|HARD SYMPHONIC|[[Rengoku no Elferia|煉獄のエルフェリア]]|[[Naoyuki Sato|猫叉Master+]]|183|-|7|10|12|7|10|12}}
{{IIDX Songlist Category|CS Crossovers|bg=darkgreen|color=yellow}}
{{IIDX Song|BREAKBEATS TRANCE|[[Unicorn tail]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|170|-|5|9|11|4|9|12}}
{{IIDX Song|HAPPY HARDCORE|[[RIZING YOU UP]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Ryutaro Nakahara|Ryu☆]]|177|-|6|9|10|8|10|12}}
{{IIDX Song|POPS|[[Recollection]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Noria Shiraishi|Noria]]|182|-|5|7|9|6|7|8}}
{{IIDX Song|ILUZIO|[[Claiomh Solais]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|2|8|10}}
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|10|11|6|10|12}}
{{IIDX Song|ROTTERDAM TECHNO|[[VOX UP]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Shinji Hosoe|sampling masters MEGA]] vs. [[Ryutaro Nakahara|青龍]]|202|-|8|11|12|7|11|12}}
{{IIDX Song|NU STYLE GABBA|[[THE DETONATOR]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|teranoid]] vs. [[Toshiyuki_Kakuta|L.E.D.-G]]|173|-|7|10|11|8|9|10}}
}}
== GUMI 5th Anniversary party Presented by BEMANI ==
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC SDVX II|SOUND VOLTEX II -infinite infection-]].
The third KONAMI original song, [[Idola]], can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must [http://p.eagate.573.jp/game/2dx/21/p/information/gumi_stamp.html unlock the charts on the event website] though).
For more information on the event, see [[GUMI 5th Anniversary party Presented by BEMANI|its own page]].
{{IIDX Songlist Header|
{{IIDX Songlist Category|GUMI 5th Anniversary party Presented by BEMANI|bg=#A0C829|color=white}}
{{IIDX Song|J-POP|[[Gensoukei sekaishuufuku shoujo|幻想系世界修復少女]]|[[Last Note.]]|193|-|4|7|10|4|7|11}}
{{IIDX Song|J-SPEEDMETAL|[[BambooSword Girl|バンブーソード・ガール]]|[[cosMo@BousouP|cosMo@暴走P]]|208|-|5|9|11|5|10|12}}
{{IIDX Song|REPLICANT CORE|[[Idola]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]] feat.GUMI|201|-|6|10|12|6|10|12}}
}}
== Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) ==
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].
{{IIDX Songlist Header|
{{IIDX Songlist Category|Statue's Awakening (彫像の覚醒) Songs|bg=#FAEBD7}}
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}}
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}}
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}}
{{IIDX Songlist Category|Pyramid Building (ピラミッド建造) Songs|bg=#FAEBD7}}
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}}
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}}
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}}
}}
= Unlock Information =
== EXTRA STAGE ==
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:
* obtaining a perfect combo
* obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
* finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
* clearing an 8 or greater on Single Play or a 7 or greater on Double Play
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.
ASSIST modifiers and Easy Clear gauge can be used.
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.


== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) ==
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) ==

Revision as of 08:28, 17 May 2020

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE

beatmania IIDX 21 SPADA

Release Information

IIDX 21 SPADA logo.png

  • Announcement date: June 12th, 2013
  • Location test dates: June 14th to 16th, 2013
  • Release date: November 13th, 2013
  • Slogan: 鍵士とは、叩っ斬ることと みつけたり。(kenshi to wa, tatakkiru kototo mitsuketari.)
  • Soundtrack release dates:
    • beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK (second CD includes content of the unreleased beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2)
      • Japanese release: December 25th, 2013
    • beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2
      • Japanese release: August 27th, 2014

General Information / Changes

  • Theme: medieval and swords
  • If playing by yourself, it's now possible to sort between Single and Double charts in STANDARD/FREE/HAZARD on any stage by pressing 3 on the keypad. Double credit price is also gone.
    • STEP UP and Dan nintei modes do not allow this, though.
    • The Single/Double selection window still appears before selecting game modes for RIVAL setting purposes, as switching between Single and Double does not switch rival settings.
  • New songs are in a violet font.
  • SPADA is Italian for "sword".
  • SPADA is the first beatmania IIDX game subtitle written entirely in capital letters since SIRIUS.
  • SPADA is the first game since Resort Anthem where its initial location test was not held in April, and the first to have its location test more than a year after the last one (tricoro on April 2012).
    • SPADA is also the first beatmania IIDX game since Resort Anthem not released in September.
  • SPADA is the first beatmania IIDX game to have its OST release date announced before the game itself is out.
    • The first OST and the game have the shortest gap between releases of any beatmania IIDX game.
  • SPADA's title music is currently the longest one in a beatmania IIDX game at 1:33.
  • Changes to the game menu:
    • Default announcer is a male one voiced by Project B-. The announcer may react negatively should the wrong password be inputted upon insertion of the eAMUSEMENT pass.
    • New category introduced: "MY FAVORITE". You can add songs to this category by pressing the VEFX button during the result screen of the song you have played.
      • Songs in this category will have a special image tag next to the title in the result screen.
      • The feature saves the specific difficult level of a song. You can still select difficulties in the category folder.
      • Only 20 songs can be registered.
    • The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
    • The 2 button on the numeric keypad opens the song sorting window, other than the black key.
      • With the 2 button it's possible to sort songs when a category folder is open.
      • Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are gone.
    • Logos of beatmania IIDX games appear next to the genres of their respective songs.
  • Result screen has been overhauled:
    • Mode type (Single/Double), difficulty name and difficulty rating are displayed below the Rank.
    • COMBO BREAKS are now counted.
    • Amount of FAST/SLOW notes gathered in a song is now always displayed, instead of being a hidden viewable feature.
    • If you fail a song on HARD/EX-HARD or by failing out, the chart measure and note number you lost on will be shown, known as the DEAD POINT.
    • Notecounts are now shown again in the result screen.
    • Normal score is not shown anymore.
    • DJ RANK shown is written in a new font whose color varies by grade:
      • AAA: gold
      • AA: silver
      • A and B: green
      • C to F: blue
    • The DJ rank gauage, which is always seen in the game menu, now too appears in the ranking section for each player.
      • It also appears in different colors depending on GRADE and/or FULL COMBO.
    • Stage number is now in a much bigger font.
  • Changes to the gameplay UI:
    • The difficulty level of the song is now shown next to the difficulty name.
    • The GROOVE GAUGE appears closer to the buttons/scratch lane.
    • MAX COMBO, score, and BPM are now correctly arranged when the score graph is turned off.
    • Max COMBO and score are arranged on the top layer when the score graph is turned on.
    • Stage information appears in the middle of the top layer.
    • During Double play, Hi-SPEED and difficulty information have switched places with MAX COMBO and score.
    • Pre-tricoro songs with overlays now have their movie windows cropped to fit the proper dimensions, instead of having black bars at the sides.
  • Result screen screen was absent until December 11th, 2013.
  • Platinum Tran medals have been added
  • Difficulty selection in STEP UP mode is strictly tied to your DAN rank now.
  • All the hidden tricoro songs are still hidden, and are unlocked with Tran medals.
    • They could also be unlocked through the 発見!よみがえったBEMANI遺跡 event when it started.
    • The Lincle Link 5 event ended on May 14th, 2014. The songs, including the Lincle Link 1 ones, are instantly unlocked if an eAMUSEMENT PASS is used.
  • First beatmania IIDX since their debuts where Seiya Murai and Qrispy Joybox don't appear in a game's new songlist.
  • First beatmania IIDX arcade game since Ryu☆'s debut where he doesn't compose any new songs for the game under his primary alias.
  • First beatmania IIDX game since EMPRESS with no BEMANI crossovers on the default songlist.
  • First beatmania IIDX arcade game since HAPPY SKY to not revive any old beatmania IIDX songs.
  • First beatmania IIDX game to have an unlock event, named Spada†leggendaria, with songs exclusively made by commissioned artists.
  • LEGGENDARIA difficulty level introduced. It can only be accessed with PASELI.
  • First beatmania IIDX game to have doors for gameplay transitions, similar to DanceDanceRevolution series.
  • PASELI features, accessed through collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014 for Japanese machines only.
    • Coin users won't be able to access EXTRA STAGE and level 11/12 charts on STEPUP mode.
    • For each PASELI play session, you obtain seven V-Discs. Seven are needed to access EXTRA STAGE.
    • If you reach the EXTRA STAGE, you can access the LEGGENDARIA folder which contains all the Spada†leggendaria songs on Phase 4 plus their exclusive †LEGGENDARIA charts. Selecting a song from this folder requires six V-Discs.
      • Six V-Discs can be used to avoid a Game Over.
      • If you reach 100 V-Discs, the VIP PASS BLACK feature is automatically enabled. It allows you to always avoid Game Overs and the ability to play the same song over and over in a play session.
    • With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost.
    • With PASELI, Dellars obtained from play sessions are multiplied by 1.5.
  • Key sound volume is now lowered when two players are playing.
  • First beatmania IIDX game since 6th style not to feature a ONE MORE EXTRA STAGE.
  • Songs with generic videos and no unique overlays no longer credit the original VJ on the official website pages for a song in the NEW SONGS category. This has carried over to all future games' websites as well.
  • When SPADA was released, its version code dated back to October 2nd, 2013 instead of the release date itself.
  • eAMUSEMENT support for beatmania IIDX 21 SPADA ended on October 31st, 2014.
  • Total songs: 854 (plus four LEGGENDARIA charts)

Staff Information

Full Song List

Initial Songlist

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
Default Songs
ARTCORE Adularia DJ TOTTO 180 1 6 10 12 6 10 12
HYPER GOTHIC BEAT ALBA -黎明- SOUND HOLIC feat. Nana Takahashi 165 - 5 8 11 4 8 11
NEUTRONIKA Atröpøs
from トンデモ未来空奏図
sasakure.UK 182 1 6 8 11 5 9 11
DANCE SPEED Critical Crystal 青龍 191 1 6 9 11 6 9 11
DARK ELEMENT DARK LEGACY BaSTeT 196 1 6 9 12 6 9 12
SYMPHONIC BREAK BEATS Devilz Sacrifice -贖罪の羊- OSTER project 175 - 4 9 11 6 9 11
GLITCH HOP diagram Expander 112 - 3 7 11 4 7 11
UK HARDCORE Elektrick U-Phoria DJ Noriken 180 - 6 9 11 5 8 12
HEALING POP Element of SPADA 猫叉Master feat.霜月はるか 170 - 3 7 9 3 5 9
EMOTIONAL SENTENCE esrev:eR TAG meets "eimy" 155 - 4 7 9 6 8 9
TECHNO EXTREME MACH COLLIDER L.E.D. 148 - 5 8 11 5 9 10
JAG GLITCH Funny shuffle 猫叉Master+ 115 - 3 6 11 4 7 11
KANA-POP Give Me Your Love 星野奏子 130 - 4 7 9 4 7 10
Hi-TECH FULL ON Insane Techniques kors k 146 - 4 7 10 4 8 10
FUNKOT INSOMNIA ジャカルタファンクブラザーズ 195 - 4 8 12 4 8 12
DRUM'N'BASS LA FESTA LA VITA!! GUHROOVY 180 - 5 9 11 5 9 11
TRANCE POP Lighting Shower TAG 162 - 4 7 11 4 7 11
TOKYO STYLE SPEEDCORE m1dy Deluxe m1dy 205 - 6 9 11 6 9 11
UPBEAT MAD ATTACK HALFBY 140 - 3 6 9 3 6 10
HAPPY CORE MAGIC & LOVE DJ Genki feat. Yukacco 185 - 5 9 11 4 8 11
FRENCHCORE Miracle 5ympho X USAO 210 - 5 8 10 6 9 11
ELECTRO POP NPC World PON 165 - 5 8 10 5 9 10
GABBER Odin Noizenecio 160-180 - 4 7 10 5 7 10
HARDCORE RAVE Overload Frontier DJ Shimamura 175 1 5 8 11 6 9 11
BRIGHTNESS rainbow guitar weeps dj TAKA 156 - 5 9 11 6 9 12
DRUMSTEP RISE Dirty Androids 182 - 5 8 10 5 8 10
MAINSTREAM HARDCORE Valgus DJ Myosuke feat.Yukacco 175 - 4 7 11 4 7 10
DUBSTEP WOBBLE IMPACT Sota Fujimori 190 - 3 7 10 3 7 11
EUROBEAT Wonder Girl feat. Kanae Asaba Y&Co. 160 - 4 6 11 5 7 10
ZODIAC ORACLE X 牧神笛吹きて 楽士ゾディアック 157 - 4 8 11 4 8 11
乙女EDM 超!!遠距離らぶ♡メ~ル ななひら 130 - 3 7 10 4 7 11
新世紀進歩的羽扇子音楽 廿 DJ TECHNORCH 120-160 - 5 8 10 5 8 10
JUVENILE DRUM & BASS 旋律のドグマ~Misérables~ 楓璃夢=ジークフリード=ファイエルローゼン 192 - 6 10 12 6 10 12
HYPER J-POP 罪と罰 Xceon feat. Mayumi Morinaga 144 - 5 7 10 6 8 10


Spada†leggendaria

Spada†leggendaria is SPADA's EXTRA STAGE system, with each boss song related to a legendary sword from mythological or fantasy tales. The unlock method is mostly based on the LIMIT BURST event from beatmania IIDX 20 tricoro. From April 23rd, 2014 onwards, it can only accessed on Premium Play on Japanese machines, which requires PASELI.

To access a song, you must not only meet the requirements for EXTRA STAGE, but you must play a specific song on FINAL STAGE as well. Similar to LIMIT BURST, charts are unlocked on weekly phases. The first three are triggered weekly, while the fourth and final phase, and subsequently the first phase of the next song, is unlocked on the first day of the following month not on a Saturfay or Sunday. Each phase also has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase:

  • Phase 1:
    • NORMAL and HYPER charts are not available.
    • ANOTHER chart: total level difficulty of at least 33 and FULL COMBO.
  • Phase 2:
    • NORMAL chart is not available.
    • HYPER chart: total level difficulty of at least 27 and HARD CLEAR or above.
    • ANOTHER chart: total level difficulty of at least 33 and EX HARD CLEAR or above.
  • Phase 3:
    • NORMAL chart: total level difficulty of at least 18 with ASSIST CLEAR or above.
    • HYPER chart: total level difficulty of at least 27 with a CLEAR or above.
    • ANOTHER chart: total level difficulty of at least 33 and HARD CLEAR or above.
  • Phase 4:
    • Any chart: no difficulty or clear requirements.
    • Song becomes available in the LEGGENDARIA folder.

Other than the original charts, †LEGGENDARIA charts are available for the first four songs. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts in DJ TROOPERS CS and EMPRESS + PREMIUM BEST, in a red font and purple background. The LEGGENDARIA folder requires six V-Discs to access.

Each Spada†leggendaria song has its own unique background result image when unlocked.

Close the World feat.a☆ru (Ama-no-Murakumo-no-Tsurugi)

Sigmund (Gram)

Ancient Scapes (Durandal)

invoker (Caladborg)

Feel The Beat (Falsion)

疾風迅雷 (KUMOKIRI)

Verflucht (Tyrfing)

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
Spada†leggendaria
J-CORE Close the World feat.a☆ru 天叢雲剣 188 - 5 10 12 5 9 12
J-CORE Close the World feat.a☆ru†LEGGENDARIA 天叢雲剣 188 - - - 12 - - 12
REQUIEM PSY Sigmund Gram 200 - 7 10 12 7 10 12
REQUIEM PSY Sigmund†LEGGENDARIA Gram 200 - - - 12 - - 12
DYNASTIC FREEFORM Ancient Scapes Durandal 178 - 6 10 12 6 9 12
DYNASTIC FREEFORM Ancient Scapes†LEGGENDARIA Durandal 178 - - - 12 - - 12
TRIBE CORE invoker Caladborg 195 - 5 9 12 6 10 12
TRIBE CORE invoker†LEGGENDARIA Caladborg 195 - - - 12 - - 12
HARDCORE RAVE Feel The Beat Falsion 175 - 7 10 12 6 9 11
ORIENTAL CORE 疾風迅雷 KUMOKIRI 180 - 6 10 12 6 10 12
HARD NRG Verflucht Tyrfing 180 - 6 10 12 7 10 12


Qprogue

Qprogue is SPADA's unlock event, introduced on December 25th, 2013. It follows the events of ぼくらの宇宙戦争 (Our War of the Worlds) from beatmania IIDX 20 tricoro, where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal. The event will not occur if two players played on the credit. e-amusement is required to play the event.

In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until you press START. Press the VEFX button to switch between maps.

Your objective is to destroy enemies and raid temples in order to proceed further in the maps. As you go you'll level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based: one credit gives you 100 points of stamina, worth a full stamina bar, and you can have a maximum of ten. Stamina obtained per credit increases by five points for every two Q-pro levels, up to 28; the maximum amount of stamina obtainable per credit is 165. You can obtain three extra stamina bars if you access Qprogue mini-game with a DJ VIP PASS BLACK (PASELI only).

To defeat enemies, you need to take their HP down to zero, with damage mainly depending on the level of your Q-pro. Attacks on enemies are rewarded with bonus Dellars.

There are eight weapon classes in all, each one doing specific bonus damage or special abilities:

  • Traveler - default class. Once the Rainbow Knight class is obtained, you cannot use this anymore.
  • Fighter - deals bonus Fire damage.
  • Knight - deals bonus Earth damage, and required for using pickaxes to break rocks.
  • Viking - deals bonus Water damage, and required to cross bodies of water between docks.
  • Archer - deals Wind damage.
  • Assassin - deals Dark damage.
  • Cleric - Ddeals Holy damage.
  • Rainbow Knight - all elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items; replaces the Traveler class.

Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains; each only can only be used once. As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the map.

You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes, as well as another one for raising a weapon class to MAX. A Gold Tran Medal is rewarded for getting MAX on all eight classes.

Elemental weaknesses of monsters are color coded:

  • Grey: no weaknesses.
  • Blue: weak to Fire.
  • Yellow: weak to Wind.
  • Green: weak to Earth.
  • Red: weak to Water.
  • Purple:weak to Holy.
  • White: weak to Dark.

You can find the following on the map:

  • Monster - unlockable charts and pickaxes are dropped by a selection of them.
  • Temple - new weapon classes are gathered here.
  • Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
  • Fountain - increases the level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
  • Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
  • Cave - enter to unlock a new map.
  • Turntable - collect to obtain a song's chart.
  • Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Maps 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.

Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.

MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs on the next session. It consists of playing a specific snippet of a chart from a preset group of songs, depending on the creature you are facing. The chart is chosen randomly by a roulette at the beginning of every battle. Charts are only played on Single, a Speed of 1.0, and you cannot select any options or modifiers. The difficulty of the chart depends on the average of what levels have been played in the game session:

  • NORMAL: level average less than 9.
  • HYPER: level average less than 11.
  • ANOTHER: level average of 11 or 12.

The songs played are as follows:

"BLUE DRAGON" songs

"True Blue..." songs

Last Dance

煉獄のエルフィリア
You can access this Castle after unlocking all the ANOTHER charts of Qprogue songs (CS songs are excluded).

Once you begin fighting the creature, you cannot leave until you defeat it. How much damage you do depends on your overall performance. Each note hit increass the GROOVE GAUAGE by about 10%, and clearing a song hurts the creature. A FULL COMBO does more damage, the creature's health gauage displated below the movie window of a song. Once it's fully drained, you unlock a song and return to the map. Stamina is neither consumed or obtained when in Castles.

Completing Qprogue rewards you 10100 Dellar, the weapon classes' items as Q-pro parts and, lastly, a Plantinum Tran Medal.

MAP 1 Departure (12/25/2013)

The following image shows the placement of enemies and collectibles:
First map
The layout of the map forms the word "IIDX"

MAP 2 The Blue Earth (1) (02/05/2014)

This map is accessible after unlocking the ANOTHER chart of ra'am.
The following image shows the placement of enemies and collectibles:
Second map

MAP 3 The Blue Earth (2) (02/05/2014)

This map is accessible after unlocking Votum stellarum -Hommarju Remix- and BLUE DRAGON(雷龍Remix IIDX).
The following image shows the placement of enemies and collectibles:
Third map

MAP DX Qprogue DX (04/30/2014)

Access to the Qprogue DX map is forced; if you didn't unlock the previous Qprogue songs, you'll find them in Maps DX-1, DX-2 and DX-3.
All the six Qprogue DX mini-maps can be accessed at any time: Qprogue DX 1-6 maps
The seventh Qprogue DX mini-map can only be accessed once all the lithography items have been found in the first six mini-maps: Qprogue DX map 7
The layout of the six Qprogue DX mini-maps form the word "BEMANI!". The seventh mini-map is shaped like a sword.

MAP DX-1

MAP DX-2

MAP DX-3

MAP DX-4

MAP DX-5

MAP DX-6

MAP DX-7


Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム)

The Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event is a BEMANI-wide event that started on December 19th, 2013. For more information on the event, please see its page.

To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to ポップンリズミン, and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
First half
SYMPHONOVATIVE ROCK Stella Sinistra Akhuta Philharmonic Orchestra 120-180 - 3 7 11 5 9 12
青春剛速球メタル マインド・ゲーム 96 with メカショッチョー 180 - 4 8 11 5 8 10
VARIANT RAVE PUNISHER TAG×PON 180 - 5 9 12 5 9 12
Second half (01/23/2014)
BIG BEAT HYENA Hommarju 178 - 6 9 11 5 8 11
ELECTRIC MANOUSH SWING デッドボヲルdeホームラン 猫叉Masterβ2 145 - 3 9 11 4 9 11
WITHOUT YOU TONIGHT -VI- Squeeze VENUS feat. Mutsuhiko Izumi 173 - 5 8 11 5 8 11
野球のことがよくわかる 野球の遊び方 そしてその歴史 ~決定版~ あさき大監督 141 - 3 7 10 3 7 10
ベースボールヒロイン 轟け!恋のビーンボール!! ダイナミック野球兄弟 v.s. クロスファイヤーPrim 180 - 6 10 12 6 10 12
HAPPY SAD CORE Engraved Mark Ryu☆Des-ROW 188 - 4 8 11 4 8 11
The stronges tournament ever (史上最強の大会) (02/06/2014)
BLOOD METAL IX dj TAKA VS DJ TOTTO feat.藍 198 - 6 11 12 6 11 12


TAG seitansai (TAG生誕祭)

The following songs were added on March 25th, 2014, as part of the TAG生誕祭 event:

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
TAG生誕祭 Songs
ASTRAL HARDCORE ÆTHER
from REFLEC BEAT colette -Summer-
TAG underground 192 - 5 8 11 5 8 11
BLOOM FUSION アルストロメリア
from jubeat copious
TAG 144 - 5 8 10 5 8 10


SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
SUPER STAR 満 -MITSURU- 完全復活祭 Songs
ONLY ONE ACT Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION) SUPER STAR 満-MITSURU- 162 - 6 9 11 6 9 11
ONLY ONE MOMENT I will be back -オレは帰ってきた- SUPER STAR 満-MITSURU- 172 - 6 9 11 6 10 12


Qprogue Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
Qprogue
CYBER SYMPHONIC POP お願いアインシュタイン 中山真斗 feat. 桜川めぐ 143 - 5 8 10 5 8 10
ANCIENT CIVILIZATION Pharaoh 劇団レコード 180 - 3 8 11 3 8 9
RAVERS DANCE SPEED ra'am 雷龍 111-222 - 7 10 12 7 10 12
RAVERS DANCE SPEED BLUE DRAGON(雷龍Remix IIDX)
from BLUE DRAGON 雷龍 Special Remix CD
青龍 188 - 7 10 12 7 10 11
MASSIVE DANCE SPEED Dark Fall
from BLUE DRAGON
黒龍 202 - 5 8 11 5 9 11
UK HARDCORE Votum stellarum -Hommarju Remix-
from True Blue...
Remixed by Hommarju 154-175 - 6 9 11 6 9 12
DRUM'N'BASS NEMESIS -gratitude remix- IIDX Edition
from True Blue...
Remixed by PHQUASE 175 - 6 9 11 6 10 11
DRUM&BASS Hypersonik Eagle 175 - 5 8 10 5 8 11
PSYCHEDELIC TRANCE refractive index Sota Fujimori 154 - 3 7 11 4 7 10
HARD STACC Last Dance dj TAKA 150 - 6 10 12 6 10 12
電波METAL 死神自爆中二妹アイドルももかりん(1歳) 山本椛 210 - 4 7 11 4 8 11
INDUSTRIAL METAL All is Wrecked Destron 170 - 5 8 11 5 8 12
CONTEMPORARY BREAKS Shattered control Vivian 160 - 4 8 10 4 8 10
SYMPHONIC BREAKS into the battlefield the wandering bard 180 - 4 8 10 5 7 10
ELECTRANCE BRAVE OUT nomico / DOWNFORCE 150 - 5 8 10 5 9 11
J-CORE Immortal DJ NAGAI 208 - 5 9 12 6 10 12
PIECED DOWNBEAT M.D.Injection Project B- 202 - 3 6 10 5 8 11
HARD SYMPHONIC 煉獄のエルフェリア 猫叉Master+ 183 - 7 10 12 7 10 12
CS Crossovers
BREAKBEATS TRANCE Unicorn tail
from beatmania IIDX 16 EMPRESS + PREMIUM BEST
DJ YOSHITAKA 170 - 5 9 11 4 9 12
HAPPY HARDCORE RIZING YOU UP
from beatmania IIDX 16 EMPRESS + PREMIUM BEST
Ryu☆ 177 - 6 9 10 8 10 12
POPS Recollection
from beatmania IIDX 12 HAPPY SKY CS
Noria 182 - 5 7 9 6 7 8
ILUZIO Claiomh Solais
from beatmania IIDX 15 DJ TROOPERS CS
DJ YOSHITAKA VS S.S.D. 165 - 2 6 9 2 8 10
TRANCECORE MEETS GABBA BRAINSTORM
from beatmania IIDX 15 DJ TROOPERS CS
Hardcore United Tokyo(teranoid & DJ TECHNORCH) 180 - 4 10 11 6 10 12
ROTTERDAM TECHNO VOX UP
from beatmania IIDX 15 DJ TROOPERS CS
sampling masters MEGA vs. 青龍 202 - 8 11 12 7 11 12
NU STYLE GABBA THE DETONATOR
from beatmania IIDX 14 GOLD CS
teranoid vs. L.E.D.-G 173 - 7 10 11 8 9 10


GUMI 5th Anniversary party Presented by BEMANI

Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, jubeat saucer fulfill, pop'n music ラピストリア, REFLEC BEAT groovin'!! and SOUND VOLTEX II -infinite infection-.

The third KONAMI original song, Idola, can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must unlock the charts on the event website though).

For more information on the event, see its own page.

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
GUMI 5th Anniversary party Presented by BEMANI
J-POP 幻想系世界修復少女 Last Note. 193 - 4 7 10 4 7 11
J-SPEEDMETAL バンブーソード・ガール cosMo@暴走P 208 - 5 9 11 5 10 12
REPLICANT CORE Idola iconoclasm feat.GUMI 201 - 6 10 12 6 10 12


Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡)

The Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, pop'n music ラピストリア, jubeat saucer fulfill, REFLEC BEAT groovin'!!, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE, ミライダガッキ FutureTomTom Ver.2, and BeatStream. For more information, see its page.

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
Statue's Awakening (彫像の覚醒) Songs
PHARAO BEAM STEP Cleopatrysm ピラミッ℃ 190 - 4 8 11 4 9 11
ニューエイジ合掌コア 御千手メディテーション 昇天家族 150-190 - 4 9 11 5 9 12
PROGRESSIVE GOSPEL KHAMEN BREAK くふおー 180 - 3 7 11 3 8 11
Pyramid Building (ピラミッド建造) Songs
FULL ON SCHWARZSCHILD FIELD
from REFLEC BEAT groovin'!!
L.E.D. 150 - 6 9 11 7 9 11
HEAVY METAL KAISER PHOENIX
from GuitarFreaksXG & DrumManiaXG
96 170 - 7 10 12 6 10 11
HYDRO CORE 海神
from REFLEC BEAT colette -Summer-
兎々 159 - 7 10 12 7 10 12


Unlock Information

EXTRA STAGE

In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:

  • obtaining a perfect combo
  • obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
  • finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
  • clearing an 8 or greater on Single Play or a 7 or greater on Double Play

What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a DJ VIP Pass and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.

ASSIST modifiers and Easy Clear gauge can be used.

On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.

SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭)

The SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) is a special event of beatmania IIDX 21 SPADA about the return of SUPER STAR 満 -MITSURU-, introduced on March 26th, 2014. You unlock customization items related to the artist, as well as songs.

The new customization items require specific conditions to be satisfied in order to make them appear in the shop; they have all to do with 326, Japanese wordplay for "Mitsuru". Each item costs 32600 dellar, however it's not necessary to buy them in order to obtain Tran Medals or to unlock a song.

Conditions can only be satisfied in STANDARD mode, except on EXTRA STAGE. It is NOT possible to satisfy more than one condition in a single credit. Clearing songs while satisfying conditions is not required. Unlocking a customization item nets you a Bronze Tran Medal. Unlocking a song nets you a Silver Tran Medal.

Unlockable Items

オンリーワンボム (Only One Bomb)

  • Medal name: ONLY ONEな爆発 (Only One Explosion).
  • Item type: note explosion effect.
  • Unlock condition: clear a chart with 326 notes.
    • Only I Was The One's Single Player HYPER chart has 326 notes.
    • FULL COMBO is not required.

オンリーワンカバー (Only One Cover)

  • Medal name: ONLY ONEなレーンカバー (Only One Lane Cover).
  • Item type: lane cover frame.
  • Unlock condition: end a song with the green number set at 326.
    • SUDDEN+ and/or HIDDEN+ must be used.

オンリーワンレコード (Only One Record)

オンリーワンジャッジ (Only One Judge)

  • Medal name: ONLY ONEな判定文字 (Only One Judgment Font).
  • Item type: judge font (displays "Only One" next to judge rating).
  • Unlock condition: play a Level 3 chart as the FIRST STAGE, a Level 2 chart as the SECOND STAGE and a Level 6 chart as the FINAL STAGE.
    • It is possible to switch between Single Player mode or Double Player mode while satisfying the condition.

オンリーワンビーム (Only One Beam)

  • Medal name: ONLY ONEなキービーム (Only One Key Beam).
  • Item type: note beam effect.
  • Unlock condition: at the end of a song, hold down the 2, 3 and 6 buttons until the result screen appears.
    • When playing in Double Player mode, hold the three buttons of only one player side.

オンリーワンミュージック (Only One Music)

  • Medal name: ONLY ONEな選曲BGM (Only One Song Select BGM).
  • Item type: custom BGM.
  • Unlock condition: play three songs whose BPMs sum up to 326.

オンリーワンボイス (Only One Voice)

  • Medal name: ONLY ONEなカテゴリーボイス (Only One Category Voice).
  • Item type: custom system voice.
  • Unlock condition: play a song with a title beginning with the number 3 as the FIRST STAGE, a song with a title beginning with the number 2 as the SECOND STAGE and a song with a title beginning with the number 6.
    • 3y3s is the only song which satisfies the first condition.
    • Songs that satisfy the second condition are: 2 tribe 4 K, 22DUNK, 250bpm and 24th Century BOY.
    • Rock Da House is the only song which satisfies the third condition. The number 6 is pronounced as "roku" in Japanese, as does the word "rock".

オンリーワンフルコンボ (Only One Full Combo)

  • Medal name: ONLY ONEなフルコンボ (Only One Full Combo).
  • Item type: full combo splash effect.
  • Unlock condition: obtain an EX SCORE of 623 points with the MIRROR modifier activated, on any song.

Unlockable Songs

The following song will be unlocked after obtaining any four of the new customization items:

The following song will be unlocked after obtaining all the new customization items:

今日のイチオシ (Today's Featured Songs)

Every day, on all SPADA machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus dellars.

The featured songs are chosen under a certain criteria which changes weekly, from Wednesday to the Tuesday of the successive week.

For the list of featured songs, please check the beatmania IIDX 21 SPADA Today's Featured Songs List page.

WEEKLY RANKING

The WEEKLY RANKING feature in beatmania IIDX 21 SPADA began December 4th, 2013. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week. Locked songs that appear as WEEKLY RANKING songs are available by default during that period.


  1. 12/04/2013 to 12/11/2013 - AtröpΦs / sasakure.UK
  2. 12/11/2013 to 12/18/2013 - Element of SPADA / 猫叉Master feat.霜月はるか
  3. 12/18/2013 to 12/25/2013 - Overload Frontier / DJ Shimamura
  4. 12/25/2013 to 01/01/2014 - m1dy Deluxe / m1dy
  5. 01/01/2014 to 01/08/2014 - Miracle 5ympho X / USAO
  6. 01/08/2014 to 01/15/2014 - esrev:eR / TAG meets "eimy"
  7. 01/15/2014 to 01/22/2014 - RISE / Dirty Androids
  8. 01/22/2014 to 01/29/2014 - Critical Crystal / 青龍
  9. 01/29/2014 to 02/05/2014 - Give Me Your Love / 星野奏子
  10. 02/05/2014 to 02/12/2014 - Odin / Noizenecio
  11. 02/12/2014 to 02/19/2014 - MAD ATTACK / HALFBY
  12. 02/19/2014 to 02/26/2014 - Lighting Shower / TAG
  13. 02/26/2014 to 03/05/2014 - NPC World / PON
  14. 03/05/2014 to 03/12/2014 - 旋律のドグマ~Misérables~ / 楓璃夢=ジークフリード=ファイエルローゼン
  15. 03/12/2014 to 03/19/2014 - DARK LEGACY / BaSTeT
  16. 03/19/2014 to 03/26/2014 - Re:GENERATION / TAG feat. ERi - beatmania IIDX 20 tricoro song.
  17. 03/26/2014 to 04/02/2014 - SA.YO.NA.RA. SUPER STAR / SUPER STAR 満 -MITSURU- - beatmania IIDX 19 Lincle song.
  18. 04/02/2014 to 04/09/2014 - 超!!遠距離らぶ♡メ~ル / ななひら
  19. 04/09/2014 to 04/16/2014 - WOBBLE IMPACT / Sota Fujimori
  20. 04/16/2014 to 04/23/2014 - 廿 / DJ TECHNORCH
  21. 04/23/2014 to 04/30/2014 - Elektrick U-Phoria / DJ Noriken
  22. 04/30/2014 to 05/07/2014 - Insane Techniques / kors k
  23. 05/07/2014 to 05/14/2014 - MAGIC & LOVE / DJ Genki feat. Yukacco
  24. 05/14/2014 to 05/21/2014 - LA FESTA LA VITA!! / GUHROOVY
  25. 05/21/2014 to 05/28/2014 - Valgus / DJ Myosuke feat.Yukacco
  26. 05/28/2014 to 06/04/2014 - Devilz Sacrifice -贖罪の羊- / OSTER project
  27. 06/04/2014 to 06/11/2014 - 罪と罰 / Xceon feat. Mayumi Morinaga
  28. 06/11/2014 to 06/18/2014 - Wonder Girl feat. Kanae Asaba / Y&Co.
  29. 06/18/2014 to 06/25/2014 - diagram / Expander
  30. 06/25/2014 to 07/02/2014 - Funny shuffle / 猫叉Master+
  31. 07/02/2014 to 07/09/2014 - ALBA -黎明- / SOUND HOLIC feat. Nana Takahashi
  32. 07/09/2014 to 07/16/2014 - EXTREME MACH COLLIDER / L.E.D.
  33. 07/16/2014 to 07/23/2014 - INSOMNIA / ジャカルタファンクブラザーズ
  34. 07/23/2014 to 07/30/2014 - rainbow guitar weeps / dj TAKA
  35. 07/30/2014 to 08/06/2014 - Adularia / DJ TOTTO
  36. 08/06/2014 to 08/13/2014 - SYNC-ANTHEM / Tatsh feat. 星野奏子 - beatmania IIDX 20 tricoro song.
  37. 08/13/2014 to 08/20/2014 - ΕΛΠΙΣ / dj TAKA - beatmania IIDX 20 tricoro song.
  38. 08/20/2014 to 08/27/2014 - rumrum triplets / yu_tokiwa.djw - beatmania IIDX 20 tricoro song.
  39. 08/27/2014 to 09/03/2014 - S!ck / Eagle - beatmania IIDX 20 tricoro song.
  40. 09/03/2014 to 09/10/2014 - CONCEPTUAL / Sota Fujimori 2nd Season - beatmania IIDX 20 tricoro song.
  41. 09/10/2014 to 09/17/2014 - Thor's Hammer / ユニバーサル度胸兄弟 - beatmania IIDX 20 tricoro song.
  42. 09/17/2014 to 09/24/2014 - Plan 8 / Ryu☆ - beatmania IIDX 20 tricoro song.

New Charts

The following songs have received new charts since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
JOMANDA beatmania IIDX 20 tricoro 1 - - - - - -
neu beatmania IIDX 20 tricoro 1 - - - - - -
New Decade IIDX Edition beatmania IIDX 20 tricoro 1 - - - - - -
Proof of the existence beatmania IIDX 20 tricoro 1 - - - - - -
VOX UP beatmania IIDX 21 SPADA - 8 - - 7 - -

Difficulty Changes

The following songs have received difficulty changes since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Burnin' The Floor beatmania IIDX 4th style - - - - 3→4 - -
LOVE WILL・・・ beatmania IIDX 4th style - 3→4 - - - - -
Nasty! beatmania IIDX 4th style - 2→3 - - - - -
GOLDEN CROSS beatmania IIDX 17 SIRIUS - 4→5 - - - - -
KYAMISAMA ONEGAI! beatmania IIDX 19 Lincle - - - - 3→4 - -
GRADIUS 2012 beatmania IIDX 20 tricoro - - - - - - 10→11
BRAINSTORM beatmania IIDX 21 SPADA - - 9→10 - 5→6 - -
Recollection beatmania IIDX 21 SPADA - - - - 3→6 - -
RIZING YOU UP beatmania IIDX 21 SPADA - - - - 7→8 - -
THE DETONATOR beatmania IIDX 21 SPADA - 6→7 - - 7→8 - -
Unicorn tail beatmania IIDX 21 SPADA - 4→5 8→9 - - - -
VOX UP beatmania IIDX 21 SPADA - - - - - 10→11 -

Removed Songs

The following songs from previous beatmania IIDX releases have been removed:

Song Title Artist Game
INSERTiON NAOKI underground beatmania IIDX 5th style
sometime Aya beatmania IIDX 5th style
VJ ARMY good-cool beatmania IIDX 6th style
CLOUDY MUSIC SLAKE beatmania IIDX 7th style
i feel ... AKIRA YAMAOKA beatmania IIDX 7th style
夜のサングラス School (good-cool feat. すわひでお) beatmania IIDX 8th style
Be Rock U (1998 burst style) NAOKI beatmania IIDX 9th style
Dreamin' Sun Yu Takami beatmania IIDX 9th style
Smell Like This Y&Co. beatmania IIDX 10th style
キャッシュレスは愛情消すティッシュ GINGER beatmania IIDX 12 HAPPY SKY
Ubiquitous Fantastic Ride ELEKTEL beatmania IIDX 13 DistorteD
シティ・エンジェル PINK PONG beatmania IIDX 14 GOLD
madrugada PINK PONG beatmania IIDX 15 DJ TROOPERS
JEWELLERY STORM L.E.D.-G fw. Eriko Tanzawa beatmania IIDX 16 EMPRESS
ハリツヤランデヴー Des-MASTERS beatmania IIDX 16 EMPRESS
Sunrise good-cool ft. KOЯO beatmania IIDX 17 SIRIUS
Cansei de S NIK PRASTIK DANCEFLOOR beatmania IIDX 18 Resort Anthem
EXTREMA PT.2 Remo-con beatmania IIDX 18 Resort Anthem
La Mar seiya-murai feat. David Solanes Venzala beatmania IIDX 18 Resort Anthem
夕焼け ~Fading Day~ JAKAZiD beatmania IIDX 18 Resort Anthem
ЁVOLUTIФN TËЯRA beatmania IIDX 19 Lincle


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