AC SINOBUZ: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
Line 123: Line 123:
The ''攻城シノバズ伝'' (KOUJYO SINOBUZ DEN) unlock event started on November 17th, 2016. While it's not mentioned, the event appears to work in phases. The event screen, as always, appears at the end of every play session, however its effects begin immediately from the first played credit. '''Lastly, the event appears in every mode.'''
The ''攻城シノバズ伝'' (KOUJYO SINOBUZ DEN) unlock event started on November 17th, 2016. While it's not mentioned, the event appears to work in phases. The event screen, as always, appears at the end of every play session, however its effects begin immediately from the first played credit. '''Lastly, the event appears in every mode.'''


Similarly to ''開通!とことこライン'' from [[AC copula|beatmania IIDX 23 copula]], you can immediately choose which song to unlock after the first credit, from the following ones:
Similarly to ''開通!とことこライン'' from [[AC copula|beatmania IIDX 23 copula]], you can choose which song to unlock from the following ones:
* [[Breakin' Chain]] / [[Yoshikazu Nagai|REDALiCE]] feat. MONICO
* [[Breakin' Chain]] / [[Yoshikazu Nagai|REDALiCE]] feat. MONICO
* [[Kakon|禍根]] / [[Yuichi Asami|U1 overground]]
* [[Kakon|禍根]] / [[Yuichi Asami|U1 overground]]
Line 129: Line 129:
* [[Kyuubiko yakou|九尾狐夜行]] / [[OSTER project|天狐]]
* [[Kyuubiko yakou|九尾狐夜行]] / [[OSTER project|天狐]]


The process repeats when you find items to unlock songs' charts during the course of the event.
The process appears when you find items to unlock songs' charts during the course of the event.


The objective of the event is to conquer castles from enemies; to do so you must obtain Onigiri. Like 開通!とことこライン, playing a song gives you Onigiri points; the amount of points depend on which mode you are playing:
The objective of the event is to conquer castles from enemies; to do so you must obtain Onigiri. Like 開通!とことこライン, playing a song gives you Onigiri points; the amount of points depend on which mode you are playing:
Line 157: Line 157:


The command '''EXIT''' is used to close the event screen (same as when the time runs out).
The command '''EXIT''' is used to close the event screen (same as when the time runs out).
Onigiri points obtained '''are lost when the player enters another castle.'''


Enemies in the castles appear in specific points. The following is a list of items that can be obtained by events that occur when the player reaches a certain castle exploration rate:
Enemies in the castles appear in specific points. The following is a list of items that can be obtained by events that occur when the player reaches a certain castle exploration rate:
'''FIRST CASTLE - 注都利阿流城'''
* '''35% EXPLORATION RATE'''
** NORMAL chart
* '''70% EXPLORATION RATE'''
** HYPER chart
** 1000 BUZZ
* '''100% EXPLORATION RATE'''
** ANOTHER chart
* '''END'''
** 1000 BUZZ
'''SECOND CASTLE - 蒼刃図城'''
* '''8% EXPLORATION RATE'''
* '''8% EXPLORATION RATE'''
** 1000 BUZZ
** 1000 BUZZ

Revision as of 12:56, 22 November 2016

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS - 32 Pinky Crush
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE


beatmania IIDX 24 SINOBUZ

Release Information

SINOBUZ.png

  • Location test dates:
    • July 13th, 2016 - July 18th, 2016
    • July 22nd, 2016 - July 24th, 2016
  • Release date: October 26th, 2016.
  • Slogan: この音色、世に忍BUZZ。

General Information / Changes

  • First beatmania IIDX game released in the form of an online update pushed through the eAMUSEMENT network.
  • New feature, PACEMAKER NEXT has been introduced; it's automatically set to suit your score.
  • Lane covers can now be displayed on the score graph's background.
  • DJ POINTS for each song you played are now displayed on the songwheel.
  • New Ninja Rank points are obtained after each song. Rank points are separated by Single/Double play and broken down to the SINOBUZ folder and all LEVEL folders.
  • FULL COMBO RATE is now shown in all modes instead of only HAZARD.
  • CLEAR RATE and FULL COMBO RATE now show decimals, like in the SOUND VOLTEX series.
  • New category introduced, ALMOST FULL COMBO CLEAR, for 1 to 5 combo breaks in a song.
  • Currency in this version is called BUZZ.
  • Two new modes, TIME HAZARD and TIME FREE. They both are timed modes similar to PREMIUM FREE, but are only available on specific days, cost the same as a regular credit, and can be payed for without PASELI.
  • Every day of a week comes with its own menu BGM and menu background video color, along with a daily bonus.
    • Sunday (Brightness/white) - One free DJ VIP PASS PLATINUM. BGM by 猫叉Master.
    • Monday (Darkness/black) - One free DJ VIP PASS BLACK. BGM by DJ TOTTO.
      • Both are also available for non-PASELI enabled locations, including those outside of Japan.
    • Tuesday (Fire/red) - TIME HAZARD enabled. BGM by 96.
    • Wednesday (Water/blue) - TIME FREE enabled. BGM by dj TAKA.
    • Thursday (Wood/green) - One extra minute in PREMIUM FREE mode (for PASELI enabled locations only). BGM by Hu∑eR.
    • Friday (Metal/gold) - BUZZ is given at a 24% higher rate. BGM by Sota Fujimori.
    • Saturday (Earth/brown) - No level restrictions in STEP UP mode. BGM by L.E.D..
  • Song information (Version/Genre/Title/Artist/BPM) in the song selection screen is now aligned to the right, above the ANOTHER difficulty panel.
  • HELL CHARGE NOTE notation has been removed from the left of song names in song selection.
    • However, like the CHARGE NOTE notation, HCN will still appear on the difficulty selection side.
  • Titles of the new songs are written with a yellow font.
  • All EXPERT COURSE -SECRET- and ピュラー (Pular) related unlocks in beatmania IIDX 23 copula are now unlocked by default.
    • However, all hidden songs from copula's events (開通!とことこライン, Season Line, おてがる!!LINK TRACK, Mystery Line) are still hidden if you did not unlock them on copula.
      • Hidden songs not unlocked can be currently be played with mystery scrolls (秘術の書, or Hijutsu no sho), which were added to the game on November 17th, 2016. They work the same way as Rainbow Tickets from copula.
  • First beatmania IIDX arcade title to have result screen art at launch since beatmania IIDX 20 tricoro.
  • First beatmania IIDX arcade game since their respective debuts with no Kanako Hoshino, m1dy, or Yukacco songs on the default songlist.
  • First beatmania IIDX arcade game to not have new BEGINNER charts.
  • Black Tran Medals introduced. They are secret in nature and their string names do not directly explain how you've obtained them, but only provide a vague reference to the completed achievement.
  • Theme: Ninjas

Staff Information

To be updated.

Full Song List

beatmania IIDX 24 SINOBUZ Full Songlist

New Songs

Default Songs

Note: All new Level 12 charts are currently not available to play.

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
Regular Songs
HARD DANCE Affection ni-21 150 - 3 6 10 3 6 10
Hi-TECH FULLON Amazing Mirage lapix 153 - 5 9 11 5 9 11
WORLD AsiaN distractive 猫叉劇団 132-157 - 5 8 11 6 9 11
ALTERNATIVE TECHNO POP Be A Star PHQUASE feat.ぁゅ 174 - 4 9 11 5 8 11
HARDCORE RAVE Believe in you DJ Shimamura feat. Renna 175 - 5 8 10 6 8 10
TRANCE Beyond The Seven Nhato 142 - 4 7 11 4 8 11
FESTIVAL SOUND BREAK OVER MASAYOSHI IIMORI 106-150 - 5 9 11 5 8 11
EMOTIONAL HI-TECH DISAPPEAR feat. koyomin DJ Genki 145 - 4 9 11 4 10 12
EDM elemental bender feat. Kanae Asaba MK 135 - 3 6 8 3 6 8
KAWAII FUTURE BASS Magical Snail's House 174 - 4 6 10 4 6 10
TECHNO Modular Technology Sota Fujimori 170 - 6 10 11 6 10 11
TURBOFUNK Music is The Answer C-Show 128 - 4 8 10 4 8 10
BUBBLEGUM DANCE OOO Ryu☆ feat.moimoi 140 - 3 7 10 3 7 10
POP BREAKCORE OTENAMI Hurricane t+pazolite 215 - 6 10 12 6 10 12
MONDO-GROOVE BASSHOUSE PAPAYAPA BASS かめりあ feat. ななひら 147 - 5 8 11 5 8 11
哀愁EUROBEAT Remedy feat. Kanae Asaba Y&Co. 165 - 5 8 10 5 8 10
RDM ROTTERDAM SHOGUN ABDI from ジャカルタファンクブラザーズ 199 - 6 9 11 6 9 11
PIECED MAKIBISHI Sarutobi Champion is 拙者 Project B- 130-195 - 6 9 11 6 9 11
SHINOBI RAVE SAY BAY P*Light 165 - 5 8 12 5 9 12
80's SYNTH FUNK Seaside Labyrinth Dirty Androids 136 - 4 7 9 4 6 9
FUTURE BASS Seize the Day DJ'TEKINA//SOMETHING feat.yuyoyuppe 140 - 5 7 10 5 9 11
R&B Selfish Sweet OSTER project feat. かなたん 135 - 3 5 9 3 6 9
CHIPTUNE shuriken ヒゲドライバー 160 - 4 6 10 4 8 11
CANDY ROCK SINOBUZ Fantasy Noria 190 - 6 9 10 6 9 10
DANCE MUSIC Summer
from At The Moment
banvox 150 - 3 7 10 3 7 10
HARDTEK Super Rush kors k 190 - 6 9 12 6 9 12
J-POP Sweet Clapper
from Sweet Clapper
livetune+ 162 - 3 7 10 3 7 10
HARDSTYLE The Commanders USAO 150 - 5 8 10 5 8 11
BIG BEAT/BREAKBEATS (This Is Not) The Angels Hommarju 33-130 - 4 8 11 5 8 11
HARD TRANCE TOGAKUSHI SETUP 150 - 5 10 12 5 10 12
UPLIFTING TRANCE Umbral Maozon 138 - 3 7 10 3 7 10
CYBER JAZZSTEP XINOBIKILL SOUND HOLIC feat. Nana Takahashi 164 - 6 9 11 5 9 12
ACEDIA ちらちら・はらはら
from オトカ♥ドール
NU-KO 180 - 2 5 7 2 5 7
HYPER ENKA POP 冬椿 ft. Kanae Asaba Xceon 155 - 5 7 10 5 7 10
HIP HOP 焱影 RoughSkreamZ feat.楽天斎 136 - 5 9 12 6 9 12
POP ROCK 次葉 -turn the page- 小寺可南子 180 - 4 8 10 4 8 10
CROSSBREED L.E.D.-G 190 - 7 10 11 7 10 11
演歌ブレイクス お命ちょうDAI!901娘 DJ SHARPNEL feat. みらい 160 - 5 8 10 5 8 10
忍歌 忍恋花 黒脛 189 - 5 9 11 5 9 11
DRAMATIC WALTZ 獅子霞麗ノ舞 Hu∑eR 100 - 4 6 9 3 6 9
NEON/TWERKCORE #MAGiCVLGiRL_TRVP_B3VTZ DJ Noriken 100 - 6 9 12 6 9 11
TRIBAL HOUSE ¡Viva! Ryu* 135 - 5 8 10 4 9 11


Ninja Rank Unlocks

To unlock the following songs, players have to reach certain Ninja Ranks:

Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
LEGGENDARIA Folder
CYBER DRUMSTEP Damage Per Second† Maozon 177 - - - 10 - - 11
HARDSTYLE SOLID STATE SQUAD† kors k Vs. L.E.D. 155 - - - 12 - - 12
TECHNO 仮想空間の旅人たち† DJ MURASAME 151 - - - 12 - - 12
FASCINATION 朧† HHH×MM×ST 149 - - - 11 - - 11


KOUJYO SINOBUZ DEN (攻城シノバズ伝)

Official event page.

The 攻城シノバズ伝 (KOUJYO SINOBUZ DEN) unlock event started on November 17th, 2016. While it's not mentioned, the event appears to work in phases. The event screen, as always, appears at the end of every play session, however its effects begin immediately from the first played credit. Lastly, the event appears in every mode.

Similarly to 開通!とことこライン from beatmania IIDX 23 copula, you can choose which song to unlock from the following ones:

The process appears when you find items to unlock songs' charts during the course of the event.

The objective of the event is to conquer castles from enemies; to do so you must obtain Onigiri. Like 開通!とことこライン, playing a song gives you Onigiri points; the amount of points depend on which mode you are playing:

  • STANDARD / Dani nintei / HAZARD: 250 points (from 1 to 4 songs)
  • STEP UP: 333 points (3 songs)
  • FREE: 500 points (2 songs)
  • PREMIUM FREE: 250 points for the first five songs, 20 from the sixth one onward
  • FREE PLUS: 500 points (3 songs)
  • TIME FREE: Unknown
  • TIME HAZARD: Unknown
  • TIME FREE PLUS: Unknown

In STANDARD mode you'll ultimately earn less Onigiri points per play session if you have no access to EXTRA STAGE, remember. Also, using the 秘術の書 (Hijutsu no sho, purchasable with PASELI like the Rainbow Tickets) will give additional Onigiri points.

Inside the castle you can perform the following actions that require 450 Onigiri points:

  • Search: explore the castle to find enemies. Once the exploration rate of a castle is at 100% you cannot use this command.
  • Event: activate events you found during the search, be them being items or enemy fights.
  • Train: increases your attack power. Initial increase value is 20; each training, the bonus value increases by 10, up to 200.

Special actions:

  • Annual contribution: every 10 minutes of not playing the game you earn one Onigiri point; limit of earned points is 2000.
  • Ninjutsu: magic scrolls obtained during the event. One can be used twice. Gives up to four permanent special bonuses and you can choose only one of them.
    • Red: increases the player's current power by 20%
    • Purple: decreases the enemy's enemy power by 20%
    • Green: Onigiri cost for training reduced by 20%
    • Cyan: decreases chances of missing attacks to the enemy

The command EXIT is used to close the event screen (same as when the time runs out).

Onigiri points obtained are lost when the player enters another castle.

Enemies in the castles appear in specific points. The following is a list of items that can be obtained by events that occur when the player reaches a certain castle exploration rate:


FIRST CASTLE - 注都利阿流城

  • 35% EXPLORATION RATE
    • NORMAL chart
  • 70% EXPLORATION RATE
    • HYPER chart
    • 1000 BUZZ
  • 100% EXPLORATION RATE
    • ANOTHER chart
  • END
    • 1000 BUZZ


SECOND CASTLE - 蒼刃図城

  • 8% EXPLORATION RATE
    • 1000 BUZZ
    • NORMAL/HYPER/ANOTHER charts
  • 24% EXPLORATION RATE
  • 40% EXPLORATION RATE
    • 1000 BUZZ
    • 1000 BUZZ
  • 56% EXPLORATION RATE
  • 80% EXPLORATION RATE
    • NORMAL/HYPER/ANOTHER charts
    • 1000 Onigiri points
    • 1000 Onigiri points
  • 100% EXPLORATION RATE
    • 1000 BUZZ
    • 1000 BUZZ
    • 1000 BUZZ
    • ANOTHER chart
  • BOSS

There are seven Bronze Tran Medals to be obtained; you obtain them when you reach the first castle, when you reach 50% and 100% exploration rate from each castle, when you clear one event and when you clear five events.

Silver Tran Medals are obtained after clearing 10, 15, 25 and 35 events respectively.

One Gold Tran Medal is obtained after unlocking 焔極OVERKILL.

Black Tran Medals can be obtained in this event by doing the following:

  • 同盟忍者: Add three friends or more to your team.
  • 豪腕忍者: Train your attack power to 1000.
  • 大食い忍者: Obtain 10000 Onigiri points within a castle.
Genre Song Artist BPM SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER NORMAL HYPER ANOTHER
攻城シノバズ伝
New Songs
MOOMBAHCORE Breakin' Chain REDALiCE feat. MONICO 206 - 4 8 10 5 8 11
HARDSTYLE HADES Massive New Krew 155 - 5 9 12 5 10 12
HARDCORE 焔極OVERKILL RoughSketch Vs. L.E.D.-G 192 - 6 10 12 7 10 12
ORBITALIC FUTURE BASS 禍根 U1 overground 170 - 5 9 11 5 9 11
ORIENTAL FUSION 九尾狐夜行
from GITADORA OverDrive
天狐 145 - 5 9 12 5 9 12
CS Song
UPLIFTING TRANCE Around The Galaxy
from beatmania IIDX 15 DJ TROOPERS CS
NISH 145 - 5 9 11 7 10 11
Revived Song
TRENDY TECHNO ミッドナイト堕天使
from beatmania IIDX 16 EMPRESS
Dr. Honda 150 - 5 7 11 5 8 12


今日のイチオシ (Today's Featured Songs)

Every day, on all SINOBUZ machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a day will grant you 300 bonus BUZZ.

For the list of featured songs, please check the beatmania IIDX 24 SINOBUZ Today's Featured Songs List page.

Revived Songs

The following songs from previous beatmania IIDX releases have been revived:


Song Title Artist Game
ミッドナイト堕天使 Dr. Honda beatmania IIDX 16 EMPRESS


New Charts

The following songs have received new charts since their last arcade/console appearances:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Around The Galaxy beatmania IIDX 15 DJ TROOPERS CS - - - 11 - - -
ミッドナイト堕天使 beatmania IIDX 16 EMPRESS - - - 11 - - 12

Difficulty Changes

The following songs have received difficulty changes since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
NEO GENERATOR SEVEN beatmania IIDX 22 PENDUAL - - 10→9 - - - -
PENDUAL TALISMAN beatmania IIDX 22 PENDUAL - - - - - - 11→10
Derelict Star feat. Ryu* beatmania IIDX 23 copula - - - - - 9→10 -
Dreamin Train beatmania IIDX 23 copula - 3→4 - - - - -
Uh-Oh beatmania IIDX 23 copula - - - 10→11 - - -
真 地獄超特急 -HELL or HELL- beatmania IIDX 23 copula - - - - - 10→11 -
Around The Galaxy beatmania IIDX 24 SINOBUZ - 4→5 7→9 - 6→7 9→10 10→11

Removed Songs

The following songs from previous beatmania IIDX releases have been removed:

Song Title Artist Game
dissolve kobo beatmania IIDX 8th style
FLUTE MAN SPARKER beatmania IIDX 8th style
昭和企業戦士荒山課長 AKIRA YAMAOKA beatmania IIDX 9th style
HI SCHOOL DREAM PINK PONG beatmania IIDX 10th style
More Move T-Hirono feat.PAULINHO beatmania IIDX 11 IIDX RED
SHIFT AKIRA YAMAOKA beatmania IIDX 15 DJ TROOPERS
Marie Antoinette Marguerite du Pré beatmania IIDX 16 EMPRESS
LIFE SCROLLING HIROSHI WATANABE beatmania IIDX 18 Resort Anthem
Into The Sunlight kobo feat.RIO beatmania IIDX 19 Lincle
Breaking Dawn feat. NO+CHIN, AYANO GUHROOVY beatmania IIDX 20 tricoro
Reflection into the EDEN 猫叉Master beatmania IIDX 20 tricoro
All is Wrecked Destron beatmania IIDX 21 SPADA
Give Me Your Love 星野奏子 beatmania IIDX 21 SPADA
NEMESIS -gratitude remix- IIDX Edition Remixed by PHQUASE beatmania IIDX 21 SPADA
Shattered control Vivian beatmania IIDX 21 SPADA
Stella Sinistra Akhuta Philharmonic Orchestra beatmania IIDX 21 SPADA
Votum stellarum -Hommarju Remix- Remixed by Hommarju beatmania IIDX 21 SPADA
WOBBLE IMPACT Sota Fujimori beatmania IIDX 21 SPADA
マインド・ゲーム 96 with メカショッチョー beatmania IIDX 21 SPADA
死神自爆中二妹アイドルももかりん(1歳) 山本椛 beatmania IIDX 21 SPADA
野球の遊び方 そしてその歴史 ~決定版~ あさき大監督 beatmania IIDX 21 SPADA
Don't Stop The Music feat.森高千里 tofubeats beatmania IIDX 22 PENDUAL


Related Link

This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.