AC PENDUAL: Difference between revisions

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Afterwards, you have to fulfill hidden requirements on EXTRA STAGE in order to open the door. The door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement. Whether you succeed or not, the door will only appear again in the next Space-Time Phase.  
Afterwards, you have to fulfill hidden requirements on EXTRA STAGE in order to open the door. The door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement. Whether you succeed or not, the door will only appear again in the next Space-Time Phase.  


The only known requirement, so far, is obtaining a Full Combo and, presumably, an AAA rank grade together on a level 12 chart on EXTRA STAGE, when the door is bound to appear (which is the first play session after the Space-Time Phase switch). You cannot use the same level 12 chart two times consecutively. It's not confirmed yet if you also have to obtain Full Combos on other level 12 charts in the FIRST, SECOND and FINAL stage as well.
The only known requirement, so far, is obtaining without RANDOM a Full Combo and, presumably, an AAA rank grade together on a level 12 chart on EXTRA STAGE, when the door is bound to appear (which is the first play session after the Space-Time Phase switch). You cannot use the same level 12 chart two times consecutively. EXPAND-JUDGE modifier can be used even here.


If the requirement is satisfied, you don't lose any "challenge chance" coin. However, this must be done for at least over five times and you are only allowed to do three mistakes (and that's what the "challenge chance" coins are for).
If the requirement is satisfied, you don't lose any "challenge chance" coin. However, this must be done for at least over five times and you are only allowed to do three mistakes (and that's what the "challenge chance" coins are for).  


If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door is automatically re-triggered in the next play session, after the FINAL STAGE.
If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door is automatically re-triggered in the next play session, after the FINAL STAGE.

Revision as of 10:20, 8 October 2014

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS - 32 Pinky Crush
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE


beatmania IIDX 22 PENDUAL

Release Information

PENDUAL.png

  • Location test dates: June 13th, 2014 - June 15th, 2014
  • Release date: September 17th, 2014
  • Slogan: 時、行き交わう。弐つの振音

General Information / Changes

  • The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual".
  • The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs.
    • The game alternates between PRESENT and FUTURE according to the schedule shown in the official website's calendar.
    • On the song selection screen, PRESENT Phase songs sit on a white background frame, while FUTURE Phase songs sit on a purple background frame.
    • The PRESENT Phase BGM of beatmania IIDX 22 PENDUAL is made by 猫叉Masterβ2, while the FUTURE Phase BGM is made by L.E.D..
    • On the in-game clock, the year displayed is 2014 in the PRESENT Phase, and 2222 in the FUTURE Phase.
    • During the FUTURE Phase, Dan'inintei courses have the MIRROR modifier active.
    • The PRESENT Phase announcer is named Chronos, the FUTURE Phase announcer is named Kairos.
      • The two characters are the girls appearing in the Chrono Seeker event.
  • EX-COMBO option is introduced. Instead of the combo count, it shows the EX-SCORE next to the judgment rank during gameplay.
  • R-RANDOM (Rotation RANDOM) option is introduced, which lets the player offset patterns by a set (from +1 to +6) amount of lanes. It may also be used with the MIRROR option.
  • EXPAND-JUDGE option is introduced. Increases the PERFECT GREAT and GREAT timing windows by four times, but score and clear lamps with this option are not saved.
  • The old RANK font in the result screen returns.
  • Titles of beatmania IIDX 22 PENDUAL songs are written with a pink font.
  • The Charge Notes icons are removed in the song selection screen.
    • However, the ALL CHARGE NOTES folder is still available.
  • The DJ Name is not shown anymore in the song selection screen.
  • Dellars have been renamed as Fricos. It has a new icon, showing a potion.
  • The feature showing judgment results for each chart lane in Double Player's result screen has been removed.
  • With the removal of song genres in pop'n music ラピストリア, beatmania IIDX 22 PENDUAL is the only BEMANI game as of late 2014 to continue having music genres for its new songs.
  • VANESSA's background video, which was removed in beatmania IIDX 20 tricoro, is restored.
  • F's unique song title card has returned.
  • RISE's charts and audio have been fixed.
  • Songs from the QprogueDX, SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) and GUMI 5th Anniversary party Presented by BEMANI events of beatmania IIDX 21 SPADA are unlocked by default.
  • Songs from the Spada†leggendaria event of beatmania IIDX 21 SPADA can be accessed throughout the LEGGENDARIA folder, which is, once again, exclusively available to PASELI users only.
  • First beatmania IIDX arcade game since beatmania IIDX 14 GOLD with no song by GUHROOVY on the default songlist.
  • First beatmania IIDX arcade game since Dirty Androids' debut where he has no songs on the default songlist.
  • First beatmania IIDX game since beatmania IIDX substream to feature dj TAKA and not have a new song by him on the default songlist.
  • First beatmania IIDX arcade game since beatmania IIDX 9th style to feature kors k and not have a new song by him on the default songlist.
  • Theme: Time.

Staff Information

Full Song List

beatmania IIDX 22 PENDUAL Full Songlist

New Songs

Regular Songs

PRESENT Phase Songs

The following songs have a white background frame on the music selection screen, and are only available on the PRESENT Phase of beatmania IIDX 22 PENDUAL.

FUTURE Phase Songs

The following songs have a purple background frame on the music selection screen, and are only available on the FUTURE Phase of beatmania IIDX 22 PENDUAL.

beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 Pre-order Songs

By purchasing the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 album, you'll receive a code which allows you to unlock these two songs since October 1st, 2014, both from the beatnation RHYZE vs HARDCORE TANO*C album:

†LEGGENDARIA Charts

The following songs are from beatmania IIDX 21 SPADA.

Chrono Seeker Songs

Challenge Chance

The Challenge Chance event (name is currently not confirmed) is a secret unlock system of beatmania IIDX 22 PENDUAL, started on September 24th, 2014. Much like the LIMIT BURST and the Spada†leggendaria events, you need to be able to access the EXTRA STAGE.

Unlock conditions are the same between Single Player and Double Player modes.

The objective of Challenge Chance is to satisfy secret requirements in order to open a door, which appears in the result screen. Once the door is open, it's possible to play the secret song.

To begin the event, you have to first trigger the appearance of the door itself. To do this on PRESENT Phase, you must obtain a Full Combo and an AAA rank grade together on chrono diver -fragment-'s ANOTHER chart without using RANDOM. The same thing can be done with CHRONO DIVER -NORNIR-'s ANOTHER chart, on the FUTURE Phase. EXPAND-JUDGE modifier can be used.

If done correctly, the door appears in the result screen.

Afterwards, you have to fulfill hidden requirements on EXTRA STAGE in order to open the door. The door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement. Whether you succeed or not, the door will only appear again in the next Space-Time Phase.

The only known requirement, so far, is obtaining without RANDOM a Full Combo and, presumably, an AAA rank grade together on a level 12 chart on EXTRA STAGE, when the door is bound to appear (which is the first play session after the Space-Time Phase switch). You cannot use the same level 12 chart two times consecutively. EXPAND-JUDGE modifier can be used even here.

If the requirement is satisfied, you don't lose any "challenge chance" coin. However, this must be done for at least over five times and you are only allowed to do three mistakes (and that's what the "challenge chance" coins are for).

If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door is automatically re-triggered in the next play session, after the FINAL STAGE.

NOTE: If you trigger the door on EXTRA STAGE, you have to fulfill the requirements in the successive play session.

Chrono Seeker

Official event page.

The Chrono Seeker is the first unlock system of beatmania IIDX 22 PENDUAL, introduced on October 1st, 2014.

The event only shows up in STANDARD mode, with only one player. Chrono Seeker is automatically activated after the first play session since the event started.

The main objective is to unlock new charts by collecting Crystal shards. In order to do this, you need to fulfill certain phase-specific unlock conditions, which are listed below. There are conditions for each class, i.e. one for the NORMAL (blue), one for the HYPER (yellow), and one for the ANOTHER (red) version of the new song. When a Crystal is materialized in the special event screen (which appears at the end of each play session), a special announcement appears and the respective chart is unlocked. The Crystal rows, which show up at the end of a play session, are divided in two sides, one for Chronos (left side) and one for Kairos (right side); these must be unlocked in order, from the top one to the bottom one. Crystals obtained during the PRESENT Phase appear on Chronos' side, Crystals obtained during the FUTURE Phase appear on Kairos' side.

The four Chrono Seeker songs can be unlocked in both Space-Time Phases, meaning from both sides of the Crystal rows. Therefore, if you "start" the event in the future phase, Chrono Seeker songs will be unlocked in the future and the revival/CS songs in the present phase. The requirements for unlocking the songs are the only main differences between the Space-Time Phases, event-wise. Requirements are satisfied even if you fail to clear the songs.

When you unlock a Chrono Seeker chart from a single side, you can play it in the special CHRONO SEEKER folder, available in the next play session on FINAL STAGE on coin play, or on EXTRA STAGE on PASELI play (in the rest of Asia, it appears on EXTRA STAGE on coin play only). Note that you MUST play the newly unlocked song before you can proceed to the next Crystal row, therefore to the successive song to unlock. At least one completed Crystal is required to unlock the next row.

Progression on the Crystal rows is shared between both Space-Time Phases; for example, if you have unlocked the third row on PRESENT Phase, on FUTURE Phase you can unlock any of the first three Chrono Seeker songs as you wish. You still have to play the song of the third row before working on the fourth one, of course.

You are allowed to complete multiple Crystals by satisfying different requirements in a single play session too.

When two Crystals of same color are completed on the same Crystal row, the respective Chrono Seeker chart permanently appears on regular play. This also unlocks the respective hidden Revival/CS Transplant for regular play too, whose available difficulty chart depends on which Chrono Seeker chart you have fully unlocked on both Crystal row sides.

For a quick resume of the Crystal rows and their songs:

Jack Hans

Color: Orange
Chrono Seeker Song: COLOSSEUM
Revival: in motion

Jens

Color: Blue
Chrono Seeker Song: とろぴかる倶楽部
Revival: tripping contact

Jizaru

Color: Green
Chrono Seeker Song: Light My Fire
CS Transplant: IXION

Jack Tiro

Color: Violet
Chrono Seeker Song: 時空トラベローグ
CS Transplant: Beyond The Earth

After you play 時空トラベローグ once, you can unlock each Space-Time Phase's respective boss song, one exclusive for PRESENT Phase and one exclusive for FUTURE Phase. You need to obtain all the Crystals before you can get all of Amduscian's and Maxwellion's ones.

Amduscian

Space-Time Phase: PRESENT
Chrono Seeker Song: Symmetry

Maxwellion

Space-Time Phase: FUTURE
Chrono Seeker Song: NEO GENERATOR SEVEN

Obtaining all Amduscian and Maxwellion Crystals is required in order to unlock the final boss.

Laplacia

Space-Time Phase: ???
Chrono Seeker Song: ???

Chrono Seeker PRESENT Phase Crystal Requirements

Jack Hans

  • NORMAL chart: Play one default PRESENT Phase exclusive song on NORMAL difficulty.
  • HYPER chart: Play any default PRESENT Phase exclusive song on HYPER difficulty three times.
  • ANOTHER chart: Play any default PRESENT Phase exclusive song on ANOTHER difficulty five times.

Jens

  • NORMAL chart: Play 10 songs on NORMAL difficulty, with the MIRROR modifier activated.
  • HYPER chart: Play 15 songs on HYPER difficulty, with the MIRROR modifier activated.
  • ANOTHER chart: Play 20 songs on ANOTHER difficulty, with the MIRROR modifier activated.

Jizaru

  • NORMAL chart: Play 5 songs with charts that have Charge Notes, on NORMAL difficulty.
  • HYPER chart: Play 10 songs with charts that have Charge Notes, on HYPER difficulty.
  • ANOTHER chart: Play 15 songs with charts that have Charge Notes, on ANOTHER difficulty.

Jack Tiro

  • NORMAL chart: Obtain the Tran Medal for playing the three Daily Songs in one day, then play a song on NORMAL difficulty.
  • HYPER chart: Obtain the Tran Medal for playing the three Daily Songs in five different days, then play a song on HYPER difficulty.
  • ANOTHER chart: Obtain the Tran Medal for playing the three Daily Songs in ten different days, then play a song on ANOTHER difficulty.

Amduscian

  • NORMAL chart: Have scores (clearing is not necessary) for all the songs on NORMAL difficulty from the PENDUAL folder. Then play any two 猫叉Master as FIRST and SECOND STAGE, always on NORMAL difficulty.
  • HYPER chart: Same as the NORMAL chart requirement, but on HYPER difficulty.
  • HYPER chart: Same as the NORMAL chart requirement, but on ANOTHER difficulty.

Chrono Seeker FUTURE Phase Crystal Requirements

Jack Hans

  • NORMAL chart: Play any NORMAL chart from a style and with an amount of remaining seconds that match the current hour (for example, play a beatmania IIDX 21 SPADA song with 21 seconds remaining from 21:00 to 21:59).
  • HYPER chart: Same as the NORMAL chart requirement, but with a HYPER chart.
  • ANOTHER chart: Same as the NORMAL chart requirement, but with an ANOTHER chart.

Jens

  • NORMAL chart: On FIRST STAGE and SECOND STAGE, play any two NORMAL songs from a style that matches the current date.
  • HYPER chart: On FIRST STAGE and SECOND STAGE, play any two HYPER songs from a style that matches the current date.
  • ANOTHER chart: Play any three ANOTHER songs that start with the same capitalized letter as the current day (e.g. MENDES on Monday).

Jizaru

  • NORMAL chart: Play any 5 NORMAL songs with the last decimal place of floating HI-SPEED set to the current date as displayed in the in-game clock (for example xx.02 for the 2nd of October).
  • HYPER chart: Same as the NORMAL chart requirement, but with 10 HYPER songs.
  • ANOTHER chart: Same as the NORMAL chart requirement, but with 15 ANOTHER songs.

Jack Tiro

  • NORMAL chart: On FIRST STAGE or SECOND STAGE, play a FUTURE Phase exclusive song on NORMAL difficulty and end it by holding down a key button specific to the current day (Sunday = 1, Monday = 2, Tuesday = 3, Wednesday = 4, Thursday = 5, Friday = 6, Saturday = 7).
  • HYPER chart: Same as the NORMAL chart requirement, but with a HYPER chart.
  • ANOTHER chart: On ANOTHER difficulty, finish any song with an EX-Score that exactly matches the clock time you started the song at (i.e. finish with an EX-Score of 1345 if you started the song at 13:45).

Maxwellion

  • NORMAL chart: Have scores (clearing is not necessary) for all the songs on NORMAL difficulty from the style folder that matches the current month (for example, 10th style in October). Then play any two L.E.D. as FIRST and SECOND STAGE, always on NORMAL difficulty.
  • HYPER chart: Same as the NORMAL chart requirement, but on HYPER difficulty.
  • HYPER chart: Same as the NORMAL chart requirement, but on ANOTHER difficulty.

今日のイチオシ (Today's Featured Songs)

Every day, on all PENDUAL machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus Fricos.

For the list of featured songs, please check the beatmania IIDX 22 PENDUAL Today's Featured Songs List page.

New Charts

The following songs have received new charts since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Elemental Creation beatmania IIDX 20 tricoro 1 - - - - - -
VALLIS-NERIA beatmania IIDX 20 tricoro 1 - - - - - -
†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT) beatmania IIDX 20 tricoro 1 - - - - - -
beatmania IIDX 20 tricoro 1 - - - - - -
バンブーソード・ガール beatmania IIDX 21 SPADA 1 - - - - - -
Beyond The Earth beatmania IIDX 22 PENDUAL - - - - - - 10

Revived Songs

Difficulty Changes

The following songs have received difficulty changes since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Illegal Function Call beatmania IIDX 20 tricoro - - - - - 9→10 -
Ancient Scapes beatmania IIDX 21 SPADA - - - - - 9→10 -
Devilz Sacrifice -贖罪の羊- beatmania IIDX 21 SPADA - 4→5 - - - - -
Element of SPADA beatmania IIDX 21 SPADA - - - - - 5→6 -
Insane Techniques beatmania IIDX 21 SPADA - - - 10→11 - - -
ra'am beatmania IIDX 21 SPADA - 7→8 - - - - -
refractive index beatmania IIDX 21 SPADA - - - - - - 10→11
Valgus beatmania IIDX 21 SPADA - - - - - - 10→11
WOBBLE IMPACT beatmania IIDX 21 SPADA - - - - - 7→8 -
IXION beatmania IIDX 22 PENDUAL - - - - - 7→8 -

Removed Songs

Related Links