AC 4th style: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 18: Line 18:
** It's also the first beatmania IIDX game with Dance Maniax and pop'n music crossovers.
** It's also the first beatmania IIDX game with Dance Maniax and pop'n music crossovers.
* Total notes display on the results screens now has four digits. Songs that had more than 999 notes in previous games only showed 999 as the note total.
* Total notes display on the results screens now has four digits. Songs that had more than 999 notes in previous games only showed 999 as the note total.
* All the new licenses from [[AC 3rd style|beatmania IIDX 3rd style]] have been removed except [[S.O.S. (THE TIGER TOOK MY FAMILY)]].
* All the new licenses from [[AC 3rd style|beatmania IIDX 3rd style]] have been removed except [[S.O.S.(THE TIGER TOOK MY FAMILY)]].
** All remaining [[AC 2nd style|2nd style]] licenses except for [[Brazilian Rhyme]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] have also been removed.
** All remaining [[AC 2nd style|2nd style]] licenses except for [[Brazilian Rhyme]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] have also been removed.
* [[Kosuke Saito]] and [[Ryutaro Nakahara]] make their BEMANI debuts. However, both wouldn't be seen again after this game until [[AC 9th style|beatmania IIDX 9th style]], where they became regular composers for the series.
* [[Kosuke Saito]] and [[Ryutaro Nakahara]] make their BEMANI debuts. However, both wouldn't be seen again after this game until [[AC 9th style|beatmania IIDX 9th style]], where they became regular composers for the series.