AC bm THE FINAL: Difference between revisions
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{{bm Songlist Category|beatmania IIDX|bg=#aaaaee|color=#000}} | {{bm Songlist Category|beatmania IIDX|bg=#aaaaee|color=#000}} | ||
{{bm Song|DANCE POP|[[Dr.LOVE]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Keiichi Ueno|baby weapon]] feat. [[Asuka.M]]|123|2|3|-|3|3|-}} | {{bm Song|DANCE POP|[[Dr.LOVE]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Keiichi Ueno|baby weapon]] feat. [[Asuka.M]]|123|2|3|-|3|3|-}} | ||
{{bm Song|BIG BEAT|[[GAMBOL]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Takehiko Fujii|SLAKE]]|102| | {{bm Song|BIG BEAT|[[GAMBOL]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Takehiko Fujii|SLAKE]]|102|1|2|-|1|1|-}} | ||
{{bm Song|DRUM'N'BASS|[[gentle stress]]{{from|[[AC substream|beatmania IIDX substream]]}}|[[Keiichi Ueno|DJ Swan]]|175|4| | {{bm Song|DRUM'N'BASS|[[gentle stress]]{{from|[[AC substream|beatmania IIDX substream]]}}|[[Keiichi Ueno|DJ Swan]]|175|3|4|-|4|5|-}} | ||
{{bm Song|TRANCE TECHNO|[[special energy]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Hiroshi Watanabe|DJ FX]]|140|4|5|6|2|8|7}} | {{bm Song|TRANCE TECHNO|[[special energy]]{{from|[[AC 1st style|beatmania IIDX]]}}|[[Hiroshi Watanabe|DJ FX]]|140|4|5|6|2|8|7}} | ||
{{bm Songlist Category|[[AC bm III|beatmania III]]|bg=#aaaaee|color=#000}} | {{bm Songlist Category|[[AC bm III|beatmania III]]|bg=#aaaaee|color=#000}} | ||
Line 94: | Line 94: | ||
{{bm Song|EUROBEAT|[[Twin Bee ~Generation X~|Twin bee ~Generation X~]]|[[Hideaki Sugaya|FinalOffset]]|168|5|6|7|6|7|9}} | {{bm Song|EUROBEAT|[[Twin Bee ~Generation X~|Twin bee ~Generation X~]]|[[Hideaki Sugaya|FinalOffset]]|168|5|6|7|6|7|9}} | ||
{{bm Songlist Category|DanceDanceRevolution|bg=#aaaaee|color=#000}} | {{bm Songlist Category|DanceDanceRevolution|bg=#aaaaee|color=#000}} | ||
{{bm Song|EURO GROOVE|[[BRILLIANT 2U]]{{from|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}|[[Naoki Maeda|NAOKI]]| | {{bm Song|EURO GROOVE|[[BRILLIANT 2U]]{{from|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}|[[Naoki Maeda|NAOKI]]|149|5|5|6|4|5|5}} | ||
{{bm Song|CANDY POP|[[CANDY (Luv UNLIMITED)|CANDY☆]] {{from|[[AC DDRMAX|DDRMAX]]}}|[[Naoki Maeda|Luv UNLIMITED]]|192|4|5|8|4|7|8}} | {{bm Song|CANDY POP|[[CANDY (Luv UNLIMITED)|CANDY☆]] {{from|[[AC DDRMAX|DDRMAX]]}}|[[Naoki Maeda|Luv UNLIMITED]]|192|4|5|8|4|7|8}} | ||
{{bm Songlist Category|Dance Maniax|bg=#aaaaee|color=#000}} | {{bm Songlist Category|Dance Maniax|bg=#aaaaee|color=#000}} | ||
{{bm Song|LATIN POP|[[BAILA! BAILA!]]{{from|[[AC DMX|Dance Maniax]]}}|[[Naoki Maeda|DANDY MINEIRO]]|130|2|5|6|3|4|5}} | {{bm Song|LATIN POP|[[BAILA! BAILA!]]{{from|[[AC DMX|Dance Maniax]]}}|[[Naoki Maeda|DANDY MINEIRO]]|130|2|5|6|3|4|5}} | ||
{{bm Song|HYPER EUROBEAT|[[KISS KISS KISS]]{{from|[[AC DMX 2nd|Dance Maniax 2ndMIX]]}}|[[Naoki Maeda|NAOKI]] feat. [[Shanti Snyder|SHANTI]]|150|4| | {{bm Song|HYPER EUROBEAT|[[KISS KISS KISS]]{{from|[[AC DMX 2nd|Dance Maniax 2ndMIX]]}}|[[Naoki Maeda|NAOKI]] feat. [[Shanti Snyder|SHANTI]]|150|4|6|-|4|5|-}} | ||
{{bm Song|PSYCHEDELIC|[[Quickening]]{{from|[[AC DMX 2nd|Dance Maniax 2ndMIX]]}}|[[Takayuki Ishikawa|dj TAKA]]|150|6|7|8|5|6|9}} | {{bm Song|PSYCHEDELIC|[[Quickening]]{{from|[[AC DMX 2nd|Dance Maniax 2ndMIX]]}}|[[Takayuki Ishikawa|dj TAKA]]|150|6|7|8|5|6|9}} | ||
{{bm Songlist Category|GuitarFreaks & DrumMania|bg=#aaaaee|color=#000}} | {{bm Songlist Category|GuitarFreaks & DrumMania|bg=#aaaaee|color=#000}} |
Revision as of 19:34, 29 June 2024
beatmania Arcade Releases |
---|
beatmania Series |
beatmania - 2nd - 3rd - completeMIX |
4th - 5th - completeMIX 2 |
6th - 7th - THE FINAL |
ClubMIX - CORE REMIX - DREAMS COME TRUE |
beatmania III Series |
beatmania III - APPEND CORE REMIX - APPEND 6th |
APPEND 7th - THE FINAL |
beatmania THE FINAL
Release Information
- Location test dates:
- May 17th to 22nd, 2002
- May 24th to 29th, 2002
- June 1st to 6th, 2002
- Release date: July 26th, 2002
General Information / Changes
- Last title of the original beatmania series.
- beatmania THE FINAL has the biggest song list of the original beatmania series, including several revived songs from every beatmania arcade game (save for DREAMS COME TRUE), a handful of BEMANI crossovers, and almost all of beatmania III's new songs.
- Songs that are entirely new or debuting in THE FINAL are colored blue on the song wheel.
- Songs from beatmania III are colored green.
- Songs from previous arcade games are colored white.
- Songs or charts that cannot be played while BATTLE is active are colored yellow, and have an accompanying warning.
- Introduces the STEALTH modifier, which causes the notes to not appear at all.
- This was the previous behavior of HIDDEN+SUDDEN, which now makes the notes briefly appear in the middle of the screen.
- All song titles are now displayed in the same font. Internally, this is done using the same unique artwork system introduced in CORE REMIX.
- Most of the returning beatmania songs (and beatmania III songs) that originally had duplicate charts received brand-new ones.
- The ability to select the menu's and gameplay UI's color scheme (frame color), which was possible in 4thMIX, 5thMIX, 6thMIX, and 7thMIX, was removed. Instead, the gameplay UI's color scheme (frame color) is based on the difficulty of the chart that is being played.
- NORMAL: Yellow
- HARD: Red
- ANOTHER: Green
- Background movies are now displayed in a little box, instead of occupying most of the center of the screen.
- These mainly consist of generic animation clips, some from various older beatmania games; however, a few songs have unique clips.
- MISS animations were removed as well.
- In all modes except EXPERT+, the in-game frame is now similar to the default frame of EXPERT mode in 7thMIX, which has judgment counters and enabled modifiers displayed.
- In addition, four different types of graphics mode combinations can be selected on the MODE SELECT screen.
- Default: Displays judgment counters and movies.
- SCORE ATTACK: Does not display judgment counters or movies; these are covered with overlays.
- COUNTER ONLY: Displays judgment counters only; movies are covered with an overlay.
- MOVIE ONLY: Displays movies only; judgment counters are covered with an overlay.
- In addition, four different types of graphics mode combinations can be selected on the MODE SELECT screen.
Staff Information
- Game credits: beatmania THE FINAL credits
- Soundtrack credits: beatmania THE FINAL Original Soundtrack Booklet Credits
Full Song List
New Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|---|---|---|
NORMAL | HARD | ANOTHER | NORMAL | HARD | ANOTHER | ||||
KONAMI originals | |||||||||
TECHNO | 2.14.13 | dj nagureo | 130 | 5 | 6 | - | 5 | 6 | - |
2STEP | birdman | NM feat. TIME | 130 | 3 | 5 | 6 | 3 | 5 | 6 |
J-R&B | calling for destiny | NM feat. NAPPO | 102 | 3 | 6 | - | 3 | 6 | - |
CYBER PUNK | CAT MAN | CALF | 110 | 2 | 7 | 8 | 4 | 7 | 7 |
EPILOGUE | fellows | dj taka feat. sana | 135 | 4 | 6 | - | 4 | 7 | - |
BREAKBEATS TRANCE | FIRE WIRE | PINK PONG | 137 | 4 | 5 | 7 | 4 | 7 | 8 |
HIPHOP | HIT'N'SLAP | ASLETICS | 103 | 2 | 6 | 7 | 2 | 6 | 7 |
HAPPY HARDCORE | LOVE D RIVE | D-crew | 190 | 5 | 7 | 8 | 5 | 7 | 7 |
NU JAZZ | NURUHACHI | ASLETICS | 128 | 3 | 5 | 7 | 2 | 5 | 7 |
BROKEN AMBIENCE | one seek | positive MA feat. akino | 145 | 4 | 5 | - | 4 | 5 | - |
PSYCHEDELIC | perfect sunrise | MIRAK feat. Brian Smith | 124 | 5 | 5 | 6 | 5 | 5 | 8 |
TRANCE | PURE DREAM | PINK PONG | 142 | 4 | 6 | 8 | 4 | 6 | 7 |
DISCO TRANCE | RE-ROOTS | NAPAKICK | 130 | 3 | 6 | 8 | 2 | 6 | 8 |
DUB POP | SAVIOR | reo nagumo feat. Lala Moore | 90 | 3 | 5 | - | 3 | 4 | - |
DRUM'N'BASS | SHOX | RAM | 175 | 4 | 7 | 9 | 3 | 7 | 9 |
EURO GROOVE | SYNTH 1997 | e.o.s | 130 | 3 | 5 | - | 4 | 4 | - |
RADA TECHNO | taulanaewn | mur.mur.kurotoh | 147 | 6 | 8 | - | 5 | 8 | - |
TECHNO | ULTRA | RAM | 130 | 4 | 5 | 7 | 3 | 6 | 8 |
EXPERIMENTAL | 赤カーテン | mur.mur.kurotoh | 215 | 3 | 4 | - | 3 | 4 | - |
BROKEN BEATS | 蝶の羽 | SLAKE feat. ANCTEA | 135 | 3 | 6 | 7 | 1 | 6 | 6 |
CS Songs | |||||||||
UK GARAGE | Ain't It Good from beatmania APPEND YebisuMIX |
Tomoki Hirata | 134 | 2 | - | - | 2 | - | - |
UK GARAGE | BODY from beatmania APPEND YebisuMIX |
Tomoki Hirata | 134 | 1 | - | - | 2 | - | - |
KONAMIX | MGS2 mission R from beatmania 6thMIX + CORE REMIX |
L.E.D. (Original by NORIHIKO HIBINO) | 150 | 4 | 6 | 6 | 4 | 6 | 7 |
BEMANI crossovers | |||||||||
beatmania IIDX | |||||||||
DANCE POP | Dr.LOVE from beatmania IIDX |
baby weapon feat. Asuka.M | 123 | 2 | 3 | - | 3 | 3 | - |
BIG BEAT | GAMBOL from beatmania IIDX |
SLAKE | 102 | 1 | 2 | - | 1 | 1 | - |
DRUM'N'BASS | gentle stress from beatmania IIDX substream |
DJ Swan | 175 | 3 | 4 | - | 4 | 5 | - |
TRANCE TECHNO | special energy from beatmania IIDX |
DJ FX | 140 | 4 | 5 | 6 | 2 | 8 | 7 |
beatmania III | |||||||||
DRUM'N'BASS | All is vanity | good-cool | 157 | 3 | 5 | 6 | 4 | 5 | 7 |
RAVE | ASK | RAM | 152 | 5 | 5 | 6 | 4 | 5 | 6 |
HIPHOP | BADBOY FLYGIRL | U.M.E.D.Y | 105 | 4 | 6 | - | 5 | 6 | - |
TRANCE | EAST MEETS WEST | RAM | 155 | 3 | 5 | 6 | 4 | 5 | 6 |
HOUSE | feeling of love | youhei shimizu | 136 | 3 | 5 | - | 4 | 7 | - |
WARP HOUSE | Jam & Marmalade | FinalOffset | 145 | 5 | 6 | 8 | 5 | 7 | 8 |
JAZZ HIPHOP | Keep On Liftin' | dj nagureo | 100 | 3 | 4 | 5 | 2 | 3 | 5 |
HOUSE | Live together | good-cool | 125 | 3 | 5 | - | 6 | 8 | - |
JAZZ HOUSE | mnemoniq | youhei shimizu | 111 | 3 | 5 | - | 6 | 7 | - |
EUROBEAT | Overwhelming | good-cool | 122 | 3 | 5 | - | 3 | 7 | - |
SPIRITUAL | qingdao | DJ nagureo | 130 | 3 | 4 | 6 | 2 | 5 | 6 |
HIPHOP | Rest my mind | dj nagureo feat. Doublecheese | 94 | 3 | 4 | - | 3 | 3 | - |
J-POP | Shake it down | good-cool | 125 | 4 | 5 | - | 5 | 7 | - |
GARAGE HOUSE | Stay with me | DJ nagureo feat. Robbie Danzie | 126 | 4 | 5 | 6 | 4 | 5 | 6 |
EUROBEAT | Twin bee ~Generation X~ | FinalOffset | 168 | 5 | 6 | 7 | 6 | 7 | 9 |
DanceDanceRevolution | |||||||||
EURO GROOVE | BRILLIANT 2U from DanceDanceRevolution 2ndMIX |
NAOKI | 149 | 5 | 5 | 6 | 4 | 5 | 5 |
CANDY POP | CANDY☆ from DDRMAX |
Luv UNLIMITED | 192 | 4 | 5 | 8 | 4 | 7 | 8 |
Dance Maniax | |||||||||
LATIN POP | BAILA! BAILA! from Dance Maniax |
DANDY MINEIRO | 130 | 2 | 5 | 6 | 3 | 4 | 5 |
HYPER EUROBEAT | KISS KISS KISS from Dance Maniax 2ndMIX |
NAOKI feat. SHANTI | 150 | 4 | 6 | - | 4 | 5 | - |
PSYCHEDELIC | Quickening from Dance Maniax 2ndMIX |
dj TAKA | 150 | 6 | 7 | 8 | 5 | 6 | 9 |
GuitarFreaks & DrumMania | |||||||||
GUITAR PUNK | Happy Man from GUITARFREAKS |
Mutsuhiko Izumi | 180 | 4 | 7 | 8 | 4 | 7 | 8 |
GOA TRANCE | IMPLANTATION from drummania 2ndMIX |
TOMOSUKE | 145 | 4 | 7 | 9 | 6 | 7 | 9 |
HARD COUNTRY | Jet World from GUITARFREAKS 2ndMIX |
Mutsuhiko Izumi | 138 | 4 | 6 | 9 | 2 | 7 | 9 |
MIXTURE | VOIDDD from GUITARFREAKS 5thMIX & drummania 4thMIX |
Des-ROW feat. Kevin Vecchione | 136 | 6 | 7 | - | 4 | 7 | - |
MAMBO A GO GO | |||||||||
DISCO | DANCE THE NIGHT AWAY from MAMBO A GO GO |
KAZ SENOO feat. MANNY MENDEZ | 125 | 3 | 6 | 6 | 4 | 5 | 5 |
GAMELAN TRANCE | GAMELAN DE COUPLE from MAMBO A GO GO |
TOMOSUKE | 138 | 6 | 7 | 9 | 7 | 8 | 9 |
BOSSA LOUNGE | LA BRISE D'ETE from MAMBO A GO GO |
Orange Lounge | 100 | 5 | 6 | - | 5 | 6 | - |
pop'n music | |||||||||
PERCUSSIVE | 西新宿清掃曲 from pop'n music 5 |
サイモンマン | ??? | 2 | 6 | 9 | 1 | 5 | 9 |
HIP-ROCK | 大見解 from pop'n music 6 |
Des-ROW | ??? | 6 | 7 | 8 | 6 | 8 | 8 |
Hidden Songs | |||||||||
TEKNO | 12.4 from beatmania III |
RAM | 152 | 5 | 6 | 8 | 5 | 6 | 9 |
DRUM'N'BASS | CLOUDY MUSIC from beatmania IIDX 7th style |
SLAKE | 190 | 5 | 6 | - | 5 | 7 | - |
MIXTURAL | COREDESAT | Des-ROW | ??? | 5 | 6 | - | 6 | 7 | - |
J-GARAGE POP | Miracle Moon from beatmania APPEND GOTTAMIX |
Togo Project featuring Sana | 128 | 4 | - | - | 3 | - | - |
BREAKBEATS | RETROFUTURE | DJ SIMON | 100 | 5 | 6 | - | 6 | 8 | - |
PROGRESSIVE | The Least 100 sec from GUITARFREAKS 5thMIX & drummania 4thMIX |
Sasaki Hirofumi | 263 | 4 | 7 | - | 4 | 7 | - |
EXPERT Courses
Name | STAGE | ||||||
---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | FINAL | |
FIRST | u gotta groove | jam jam reggae | OVERDOSER (romo mix) / OVERDOSER (ambient mix) |
2 gorgeous 4U / greed eater |
LOVE SO GROOVY / LOVE SO GROOVY (12inch version) |
20,november (single mix) / 20,november (radio edit) |
e-motion |
EXPERT+
No. | Song |
---|---|
EXPERT+ MODE | |
1. | SHOX (ANOTHER) |
2. | BE LOVIN (ANOTHER) |
3. | JET WORLD (ANOTHER) |
4. | GENOM SCREAMS (ANOTHER) |
5. | 西新宿清掃曲 (ANOTHER) |
6. | GUILTY (ANOTHER) |
7. | 321 STARS (ANOTHER) |
8. | Gamelan de Couple (ANOTHER) |
9. | DRUNK MONKY (ANOTHER) |
10. | IMPLANTATION (ANOTHER) |
Songs With Default Scroll Speed Multipliers
- Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts.
- In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
- When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
- Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, see here).
Song | Display BPM | Multiplier (N/H/A*) | In-Game BPM (N/H/A*) |
---|---|---|---|
7000 Questions | 112 | x1.2 / x1.2 / x1.2 | 134.4 / 134.4 / 134.4 |
BABY BABY GIMME YOUR LOVE 2002 | 96 | x1 / x1.2 / x1.2 | 96 / 115.2 / 115.2 |
FREE KICKER | 130 | x1.2 / x1.2 / x1.2 | 156 / 156 / 156 |
REFERENCE | 140 | x1.2 / x1.2 / x1.4 | 168 / 168 / 196 |
* N = Normal; H = Hard; A = Another
Codes & Unlock Information
Operator Unlock Code
- Unlike in other beatmania games, content in THE FINAL must be unlocked via an operator unlock code.
- Also unlike in other beatmania games, unlocked content will remain unlocked even if TEST MODE is entered, or if the machine is powered down.
- To enter the unlock code, follow the steps below.
- Enter TEST MODE, then select the COLOR TEST menu.
- Press and hold the 2P Start button, press 2-2-1-10-9-3-1-4-1-6, then go back to the main TEST MODE menu.
- After following the above steps, the TEST MODE menu will have an asterisk in the upper-left corner, and the title screen will have an alien icon in the lower-left corner.
- The operator unlock code unlocks the following.
- ALL MUSIC option
- Songs
- 12.4
- Miracle Moon
- CLOUDY MUSIC
- RETROFUTURE
- The Least 100 sec
- COREDESAT
- IMPLANTATION's ANOTHER chart
- EXPERT courses
- TRANCE
- ETC
- SECRET
- character
- DRUM'N
- SIMON
- Youhei
- NAOKI
- beatmania III
- PINK PONG
- EXPERT+ mode
Select Options
- To select options, do so via either of the methods below.
- Available options will differ according to the method used, and whether Event Mode is enabled.
- Title Screen
- While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
- Available options: BATTLE/CENTER; MIRROR/RANDOM; CENTER DOUBLE/DOUBLE; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH; ALL MUSIC (when unlocked)
- This method is not available while Event Mode is enabled.
- Song Select Screen
- Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
- Available options: CENTER (Event Mode only); MIRROR/RANDOM; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN/STEALTH
- This method is available even while Event Mode is enabled.
Select Song Sort
- To select the song sort on the song select screen, press the START button on an active play side.
- Default: Song Name
- One: Category
- Two: Difficulty
- Three: (Return to Default)
Select NORMAL/HARD/ANOTHER Difficulty Charts
- To change between NORMAL/HARD/ANOTHER difficulty charts on the song select screen, press 2+4 or 7+9 (both black key buttons on an active play side).
- Default: NORMAL
- One: HARD
- Two: ANOTHER
- Three: (Return to Default)
Event Mode
- Selecting Options, Song Sort, Frame Type, and Mode During Event Mode
- When Event Mode is enabled, there are several differences in making selections, which are as follows.
- The options menu cannot be shown on the title screen, preventing selection of options from there.
- The Mode Select menus are skipped, preventing selection of game mode, frame type, and graphics mode.
- Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
- To make each selection, follow the procedures below on the song select screen.
- Select Options
- Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
- Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
- To enable CENTER DOUBLE, enable the CENTER option, then select DOUBLE mode.
- Unlike in non-Event Mode, the CENTER option can be enabled from this menu.
- Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
- Select Song Sort
- Press and hold the EFFECT button, then press either START button.
- Default: Song Name
- One: Category
- Two: Difficulty
- Three: (Return to Default)
- Press and hold the EFFECT button, then press either START button.
- Select Frame Type
- Press and hold the following button(s), then select the song and mode.
- CLASSIC: Nothing
- SEPARATE: 1 and/or 6 (leftmost white key button on either side)
- Press and hold the following button(s), then select the song and mode.
- Select Mode
- Press the following button(s).
- 1P START: SINGLE
- 2P START: DOUBLE
- 1P+2P START: BATTLE
- Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
- However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).
- Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
- Press the following button(s).
- Show Judgment Counters and/or Movies During Gameplay
- When the machine is powered on with the Event Mode DIP switch (3-1) turned to ON, by default the game will not show judgment counters or background movies during gameplay.
- To show judgment counters and/or movies during gameplay, follow the steps below.
- Power on the machine with the Event Mode DIP switch (3-1) OFF, then start the game (if already powered on, enter TEST MODE, turn the switch to OFF, then exit TEST MODE).
- During the Mode Select menus, on the graphic mode menu, select the desired display option for judgment counters and background movies.
- On the song select screen, select any song.
- Fail the song, then do not continue the game.
- After the Game Over screen, but before the Demonstration sequence starts, enter TEST MODE.
- Turn the Event Mode DIP switch (3-1) to ON, then exit TEST MODE.
- After following these steps, Event Mode will be enabled, and during gameplay the game will show the counter/movie display option selected in step 2.
New Charts
The following songs from previous releases have received new charts in beatmania THE FINAL:
Difficulty Changes
This section is under construction.
The following songs have received difficulty changes since their last appearances:
Song | Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|---|
Normal | Hard | Another | Normal | Hard | Another | ||
greed eater | beatmania | - | - | - | 2→1 | - | - |
LOVE SO GROOVY (12inch version) | beatmania | - | - | - | 3→4 | - | 4→5 |
Acid Bomb | beatmania 2ndMIX | - | - | - | - | 5→7 | - |
OVERDOSER (Driving Dub Mix) | beatmania 2ndMIX | - | - | - | - | - | 5→7 |
tokai | beatmania 2ndMIX | 4→3 | - | - | - | 4→6 | 6→7 |
MGS2 mission R | beatmania 6thMIX + CORE REMIX | - | 5→6 | - | - | - | - |
Removed Songs
The following songs from previous beatmania releases have been removed from beatmania THE FINAL.
Related Link
- beatmania THE FINAL official site (archived)
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.