AC SINOBUZ: Difference between revisions
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* [[SWEET LAB]] / [[Kiyotaka Sugimoto|DJ SIMON]] | * [[SWEET LAB]] / [[Kiyotaka Sugimoto|DJ SIMON]] | ||
* 15000 BUZZ | * 15000 BUZZ | ||
* [[Tsugaru setsu|津軽雪]] / | * [[Tsugaru setsu|津軽雪]] / [[Takayuki Ishikawa|罠師 VS 安室]] | ||
Bronze Tran medals are obtained when you reach the first castle, when you reach 50% and 100% exploration rate from each castle, when you clear one event and when you clear five events. | Bronze Tran medals are obtained when you reach the first castle, when you reach 50% and 100% exploration rate from each castle, when you clear one event and when you clear five events. | ||
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{{IIDX Song|DRUM&BASS|[[Steel Edge]]|[[Maozon]]|177|-|5|8|12|5|9|11}} | {{IIDX Song|DRUM&BASS|[[Steel Edge]]|[[Maozon]]|177|-|5|8|12|5|9|11}} | ||
{{IIDX Song|ALTERNATIVE ELECTRO|[[Yellow Sketch(RX-Ver.S.P.L.)]]|[[Masafumi Takada|高田雅史]]|176|-|4|9|11|4|9|11}} | {{IIDX Song|ALTERNATIVE ELECTRO|[[Yellow Sketch(RX-Ver.S.P.L.)]]|[[Masafumi Takada|高田雅史]]|176|-|4|9|11|4|9|11}} | ||
{{IIDX Song|MICHINOKU|[[Tsugaru setsu|津軽雪]]| | {{IIDX Song|MICHINOKU|[[Tsugaru setsu|津軽雪]]|[[Takayuki Ishikawa|罠師 VS 安室]]|160|-|7|10|12|7|10|12}} | ||
{{IIDX Songlist Category|Revived Song}} | {{IIDX Songlist Category|Revived Song}} | ||
{{IIDX Song|LOUNGE HOUSE|[[SWEET LAB]]{{from|[[AC 4th style|beatmania IIDX 4th style]]}}|[[Kiyotaka Sugimoto|DJ SIMON]]|120|-|3|6|10|6|10|12}} | {{IIDX Song|LOUNGE HOUSE|[[SWEET LAB]]{{from|[[AC 4th style|beatmania IIDX 4th style]]}}|[[Kiyotaka Sugimoto|DJ SIMON]]|120|-|3|6|10|6|10|12}} |
Revision as of 08:28, 4 January 2017
beatmania IIDX |
---|
Arcade Releases |
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th 8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS - 17 SIRIUS - 18 Resort Anthem 19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL 23 copula - 24 SINOBUZ - 25 CANNON BALLERS 26 Rootage - 27 HEROIC VERSE 28 BISTROVER - 29 CastHour - 30 RESIDENT 31 EPOLIS - 32 Pinky Crush |
Foreign Arcade Releases |
beatmania IIDX (China) - tricoro (China) |
Home Releases |
Sony PlayStation 2 |
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS + PREMIUM BEST |
PC Releases |
INFINITAS - INFINITAS (2020) |
Mobile Releases |
i-αppli - IIDX i-αppli - ULTIMATE MOBILE |
beatmania IIDX 24 SINOBUZ
Release Information
- Location test dates:
- July 13th, 2016 - July 18th, 2016
- July 22nd, 2016 - July 24th, 2016
- Release date: October 26th, 2016.
- Slogan: この音色、世に忍BUZZ。
- Soundtrack release dates:
- beatmania IIDX 24 SINOBUZ ORIGINAL SOUNDTRACK
- Japanese release: 03/01/2017
- beatmania IIDX 24 SINOBUZ ORIGINAL SOUNDTRACK
General Information / Changes
- First beatmania IIDX game released in the form of an online update pushed through the eAMUSEMENT network.
- New feature, PACEMAKER NEXT has been introduced; it's automatically set to suit your score.
- Lane covers can now be displayed on the score graph's background.
- DJ POINTS for each song you played are now displayed on the songwheel.
- New Ninja Rank points are obtained after each song. Rank points are separated by Single/Double play and broken down to the SINOBUZ folder and all LEVEL folders.
- FULL COMBO RATE is now shown in all modes instead of only HAZARD.
- CLEAR RATE and FULL COMBO RATE now show decimals, like in the SOUND VOLTEX series.
- New category introduced, ALMOST FULL COMBO CLEAR, for 1 to 5 combo breaks in a song.
- Currency in this version is called BUZZ.
- Two new modes, TIME HAZARD and TIME FREE. They both are timed modes similar to PREMIUM FREE, but are only available on specific days, cost the same as a regular credit, and can be payed for without PASELI.
- Every day of a week comes with its own menu BGM and menu background video color, along with a daily bonus.
- Sunday (Brightness/white) - One free DJ VIP PASS PLATINUM. BGM by 猫叉Master.
- Monday (Darkness/black) - One free DJ VIP PASS BLACK. BGM by DJ TOTTO.
- Both are also available for non-PASELI enabled locations, including those outside of Japan.
- Tuesday (Fire/red) - TIME HAZARD enabled. BGM by 96.
- Wednesday (Water/blue) - TIME FREE enabled. BGM by dj TAKA.
- Thursday (Wood/green) - One extra minute in PREMIUM FREE mode (for PASELI enabled locations only). BGM by HuΣeR.
- Friday (Metal/gold) - BUZZ is given at a 24% higher rate. BGM by Sota Fujimori.
- Saturday (Earth/brown) - No level restrictions in STEP UP mode. BGM by L.E.D..
- Song information (Version/Genre/Title/Artist/BPM) in the song selection screen is now aligned to the right, above the ANOTHER difficulty panel.
- HELL CHARGE NOTE notation has been removed from the left of song names in song selection.
- However, like the CHARGE NOTE notation, HCN will still appear on the difficulty selection side.
- Titles of the new songs are written with a yellow font.
- All EXPERT COURSE -SECRET- and ピュラー (Pular) related unlocks in beatmania IIDX 23 copula are now unlocked by default.
- However, all hidden songs from copula's events (開通!とことこライン, Season Line, おてがる!!LINK TRACK, Mystery Line) are still hidden if you did not unlock them on copula.
- Hidden songs not unlocked can be currently be played with mystery scrolls (秘術の書, or Hijutsu no sho), which were added to the game on November 17th, 2016. They work the same way as Rainbow Tickets from copula.
- copula song unlocks can currently be purchased as of December 14th, 2016 with BUZZ using "Amulet of Wealth" items.
- However, all hidden songs from copula's events (開通!とことこライン, Season Line, おてがる!!LINK TRACK, Mystery Line) are still hidden if you did not unlock them on copula.
- First beatmania IIDX arcade title to have result screen art at launch since beatmania IIDX 20 tricoro.
- First beatmania IIDX arcade game since their respective debuts with no Kanako Hoshino, m1dy, or Yukacco songs on the default songlist.
- First beatmania IIDX arcade game to not have new BEGINNER charts.
- Black Tran Medals introduced. They are secret in nature and their string names do not directly explain how you've obtained them, but only provide a vague reference to the completed achievement.
- First beatmania IIDX game since beatmania IIDX 19 Lincle whose EXTRA STAGE songs do not have their charts weekly released one difficulty level at a time.
- Level 12 charts for default songs were made playable on December 8th, 2016.
- Theme: Ninjas
Staff Information
To be updated.
Full Song List
beatmania IIDX 24 SINOBUZ Full Songlist
New Songs
Default Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
Regular Songs | ||||||||||||
HARD DANCE | Affection | ni-21 | 150 | - | 3 | 6 | 10 | 3 | 6 | 10 | ||
Hi-TECH FULLON | Amazing Mirage | lapix | 153 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
WORLD | AsiaN distractive | 猫叉劇団 | 132-157 | - | 5 | 8 | 11 | 6 | 9 | 11 | ||
ALTERNATIVE TECHNO POP | Be A Star | PHQUASE feat.ぁゅ | 174 | - | 4 | 9 | 11 | 5 | 8 | 11 | ||
HARDCORE RAVE | Believe in you | DJ Shimamura feat. Renna | 175 | - | 5 | 8 | 10 | 6 | 8 | 10 | ||
TRANCE | Beyond The Seven | Nhato | 142 | - | 4 | 7 | 11 | 4 | 8 | 11 | ||
FESTIVAL SOUND | BREAK OVER | MASAYOSHI IIMORI | 106-150 | - | 5 | 9 | 11 | 5 | 8 | 11 | ||
EMOTIONAL HI-TECH | DISAPPEAR feat. koyomin | DJ Genki | 145 | - | 4 | 9 | 11 | 4 | 10 | 12 | ||
EDM | elemental bender feat. Kanae Asaba | MK | 135 | - | 3 | 6 | 8 | 3 | 6 | 8 | ||
KAWAII FUTURE BASS | Magical | Snail's House | 174 | - | 4 | 6 | 10 | 4 | 6 | 10 | ||
TECHNO | Modular Technology | Sota Fujimori | 170 | - | 6 | 10 | 11 | 6 | 10 | 11 | ||
TURBOFUNK | Music is The Answer | C-Show | 128 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
BUBBLEGUM DANCE | OOO | Ryu☆ feat.moimoi | 140 | - | 3 | 7 | 10 | 3 | 7 | 10 | ||
POP BREAKCORE | OTENAMI Hurricane | t+pazolite | 215 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
MONDO-GROOVE BASSHOUSE | PAPAYAPA BASS | かめりあ feat. ななひら | 147 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
哀愁EUROBEAT | Remedy feat. Kanae Asaba | Y&Co. | 165 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
RDM | ROTTERDAM SHOGUN | ABDI from ジャカルタファンクブラザーズ | 199 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
PIECED MAKIBISHI | Sarutobi Champion is 拙者 | Project B- | 130-195 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
SHINOBI RAVE | SAY BAY | P*Light | 165 | - | 5 | 8 | 12 | 5 | 9 | 12 | ||
80's SYNTH FUNK | Seaside Labyrinth | Dirty Androids | 136 | - | 4 | 7 | 9 | 4 | 6 | 9 | ||
FUTURE BASS | Seize the Day | DJ'TEKINA//SOMETHING feat.yuyoyuppe | 140 | - | 5 | 7 | 10 | 5 | 9 | 11 | ||
R&B | Selfish Sweet | OSTER project feat. かなたん | 135 | - | 3 | 5 | 9 | 3 | 6 | 9 | ||
CHIPTUNE | shuriken | ヒゲドライバー | 160 | - | 4 | 6 | 10 | 4 | 8 | 11 | ||
CANDY ROCK | SINOBUZ Fantasy | Noria | 190 | - | 6 | 9 | 10 | 6 | 9 | 10 | ||
DANCE MUSIC | Summer from At The Moment |
banvox | 150 | - | 3 | 7 | 10 | 3 | 7 | 10 | ||
HARDTEK | Super Rush | kors k | 190 | - | 6 | 9 | 12 | 6 | 9 | 12 | ||
J-POP | Sweet Clapper from Sweet Clapper |
livetune+ | 162 | - | 3 | 7 | 10 | 3 | 7 | 10 | ||
HARDSTYLE | The Commanders | USAO | 150 | - | 5 | 8 | 10 | 5 | 8 | 11 | ||
BIG BEAT/BREAKBEATS | (This Is Not) The Angels | Hommarju | 33-130 | - | 4 | 8 | 11 | 5 | 8 | 11 | ||
HARD TRANCE | TOGAKUSHI | SETUP | 150 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
UPLIFTING TRANCE | Umbral | Maozon | 138 | - | 3 | 7 | 10 | 3 | 7 | 10 | ||
CYBER JAZZSTEP | XINOBIKILL | SOUND HOLIC feat. Nana Takahashi | 164 | - | 6 | 9 | 11 | 5 | 9 | 12 | ||
ACEDIA | ちらちら・はらはら from オトカ♥ドール |
NU-KO | 180 | - | 2 | 5 | 7 | 2 | 5 | 7 | ||
HYPER ENKA POP | 冬椿 ft. Kanae Asaba | Xceon | 155 | - | 5 | 7 | 10 | 5 | 7 | 10 | ||
HIP HOP | 焱影 | RoughSkreamZ feat.楽天斎 | 136 | - | 5 | 9 | 12 | 6 | 9 | 12 | ||
POP ROCK | 次葉 -turn the page- | 小寺可南子 | 180 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
CROSSBREED | 鴉 | L.E.D.-G | 190 | - | 7 | 10 | 11 | 7 | 10 | 11 | ||
演歌ブレイクス | お命ちょうDAI!901娘 | DJ SHARPNEL feat. みらい | 160 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
忍歌 | 忍恋花 | 黒脛 | 189 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
DRAMATIC WALTZ | 獅子霞麗ノ舞 | HuΣeR | 100 | - | 4 | 6 | 9 | 3 | 6 | 9 | ||
NEON/TWERKCORE | #MAGiCVLGiRL_TRVP_B3VTZ | DJ Noriken | 100 | - | 6 | 9 | 12 | 6 | 9 | 11 | ||
TRIBAL HOUSE | ¡Viva! | Ryu* | 135 | - | 5 | 8 | 10 | 4 | 9 | 11 |
Ninja Rank Unlocks
To unlock the following songs, players have to reach certain Ninja Ranks:
- Damage Per Second†: Ninja Rank NORMAL
- 朧†: Ninja Rank BRONZE
- 仮想空間の旅人たち†: Ninja Rank SILVER
- SOLID STATE SQUAD†: Ninja Rank GOLD
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
LEGGENDARIA Folder | ||||||||||||
CYBER DRUMSTEP | Damage Per Second† | Maozon | 177 | - | - | - | 10 | - | - | 11 | ||
HARDSTYLE | SOLID STATE SQUAD† | kors k Vs. L.E.D. | 155 | - | - | - | 12 | - | - | 12 | ||
TECHNO | 仮想空間の旅人たち† | DJ MURASAME | 151 | - | - | - | 12 | - | - | 12 | ||
FASCINATION | 朧† | HHH×MM×ST | 149 | - | - | - | 11 | - | - | 11 |
BUZRA ARTS
BUZRA ARTS is beatmania IIDX 24 SINOBUZ's EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires PASELI). The event began on December 1st, 2016.
BUZRA is a portmanteau of "(SINO)BUZ" and "Vajra". The songs are related to the seven SINOBUZ elements: Fire, Water, Wood, Metal, Earth, Brightness and Darkness.
Like Spada†leggendaria and Season Line, sum of difficulty levels, rank, and clear type are the main requirements to unlock a BUZRA ARTS song for EXTRA STAGE. This time, all the charts are playable from the first day of a BUZRA ARTS song's appearance.
The conditions to access BUZRA ARTS change on the phase it is in:
- Phase 1:
- NORMAL difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the EX-HARD gauge.
- HYPER difficulty: Obtain at least a AA rank on three songs that total 30 or more in difficulty by clearing them with a FULL COMBO.
- ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 34 or more in difficulty by clearing them with a FULL COMBO.
- Phase 2:
- NORMAL difficulty: Obtain at least an A rank on three songs that total 21 or more in difficulty by clearing them with the HARD gauge.
- HYPER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the EX-HARD gauge.
- ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 31 or more in difficulty by clearing them with the EX-HARD gauge.
- Phase 3:
- NORMAL difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the HARD gauge.
- ANOTHER difficulty: Obtain at least a AA rank on three songs that total 28 or more in difficulty by clearing them with the HARD gauge.
- Phase 4:
- NORMAL difficulty: Obtain at least a B rank on three songs that total 15 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least an A rank on three songs that total 21 or more in difficulty by clearing them with the regular gauge.
- ANOTHER difficulty: Obtain at least a AA rank on three songs that total 25 or more in difficulty by clearing them with the regular gauge.
- Phase 5:
- NORMAL difficulty: Obtain at least a B rank on three songs that total 12 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge.
- ANOTHER difficulty: Obtain at least a AA rank on three songs that total 22 or more in difficulty by clearing them with the regular gauge.
When a BUZRA ARTS song is unlocked, the song menu's background changes and a unique background music (by HuΣeR) is played.
Current element: FIRE (Phase 5)
Time Period: December 29th, 2016 onward
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
BUZRA ARTS | ||||||||||||
SPEED RAVE | Rave Cannon FIRE |
kors k | 160 | - | 5 | 9 | 12 | 5 | 9 | 12 |
KOUJYO SINOBUZ DEN (攻城シノバズ伝)
The 攻城シノバズ伝 (KOUJYO SINOBUZ DEN) unlock event started on November 17th, 2016. While it's not mentioned, the event appears to work in phases. The event screen, as always, appears at the end of every play session, however its effects begin immediately from the first played credit. Lastly, the event appears in every mode.
A new castle has been added on December 21st, 2016.
Similarly to 開通!とことこライン from beatmania IIDX 23 copula, you can choose which song to unlock from the following ones:
- Breakin' Chain / REDALiCE feat. MONICO
- 禍根 / U1 overground
- HADES / Massive New Krew
- 九尾狐夜行 / 天狐
The process appears when you find items to unlock songs' charts during the course of the event.
The objective of the event is to conquer castles from enemies; to do so you must obtain Onigiri. Like 開通!とことこライン, playing a song gives you Onigiri points; the amount of points depend on which mode you are playing:
- STANDARD / Dani nintei / HAZARD: 250 points (from 1 to 4 songs)
- STEP UP: 333 points (3 songs)
- FREE: 500 points (2 songs)
- PREMIUM FREE: 250 points for the first five songs, for each additional song
- FREE PLUS: 500 points (3 songs)
- TIME FREE: 500 points for the first 2 songs, 20 for each additional song
- TIME FREE PLUS: 500 points for the first 3 songs, 20 for each additional song
- TIME HAZARD: 250 points for the first 4 songs, 20 for each additional song
In STANDARD mode you'll ultimately earn less Onigiri points per play session if you have no access to EXTRA STAGE, remember. Also, using the 秘術の書 (Hijutsu no sho, purchasable with PASELI like the Rainbow Tickets) will give additional Onigiri points.
Inside the castle you can perform the following actions that require 450 Onigiri points:
- Search: explore the castle to find enemies. Once the exploration rate of a castle is at 100% you cannot use this command.
- Event: activate events you found during the search, be them being items or enemy fights.
- Train: increases your attack power. Initial increase value is 20; each training, the bonus value increases by 10, up to 200.
Special actions:
- Annual contribution: every 10 minutes of not playing the game you earn one Onigiri point; limit of earned points is 2000.
- Ninjutsu: magic scrolls obtained during the event. One can be used twice. Gives up to four special bonuses and you can choose only one of them.
- 剛 (Red): increases the player's current power by 20% until a castle has been fully conquered
- 幻 (Purple): decreases the enemy's enemy power by 20% for one battle
- 気 (Green): Onigiri cost for training reduced by 20% until the next action
- 鷹 (Cyan): decreases chances of missing attacks to the enemy for one battle
The command EXIT is used to close the event screen (same as when the time runs out).
Onigiri points obtained are lost when the player enters another castle. Events in the castles appear in specific points.
The following is a list of items that can be obtained throughout events in each castle:
FIRST CASTLE - 注都利阿流城
- NORMAL/HYPER/ANOTHER charts
- 2000 BUZZ
SECOND CASTLE - 蒼刃図城
- NORMAL/HYPER/ANOTHER charts (three each)
- ミッドナイト堕天使 / Dr. Honda
- Around The Galaxy / NISH
- 2000 Onigiri points
- 8000 BUZZ
- 焔極OVERKILL / RoughSketch Vs. L.E.D.-G
THIRD CASTLE - 黄刃図城
- NORMAL/HYPER/ANOTHER charts (four each)
- SCREAM THE LIFE FEAT.KYONO / DJ BAKU
- SWEET LAB / DJ SIMON
- 15000 BUZZ
- 津軽雪 / 罠師 VS 安室
Bronze Tran medals are obtained when you reach the first castle, when you reach 50% and 100% exploration rate from each castle, when you clear one event and when you clear five events.
Silver Tran Medals are obtained after clearing 10, 15, 25, 35, 50, 65 and 80 events, respectively.
Gold Tran Medals are obtained after clearing 100 events and after defeating the castle bosses.
Black Tran Medals can be obtained in this event by doing the following:
- 同盟忍者: Add three friends or more to your team.
- 豪腕忍者: Train your attack power to 1000.
- 大食い忍者: Obtain 10000 Onigiri points within a castle.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
攻城シノバズ伝 | ||||||||||||
Phase 1 | ||||||||||||
New Songs | ||||||||||||
MOOMBAHCORE | Breakin' Chain | REDALiCE feat. MONICO | 206 | - | 4 | 8 | 10 | 5 | 8 | 11 | ||
HARDSTYLE | HADES | Massive New Krew | 155 | - | 5 | 9 | 12 | 5 | 10 | 12 | ||
HARDCORE | 焔極OVERKILL | RoughSketch Vs. L.E.D.-G | 192 | - | 6 | 10 | 12 | 7 | 10 | 12 | ||
ORBITALIC FUTURE BASS | 禍根 | U1 overground | 170 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
ORIENTAL FUSION | 九尾狐夜行 from GITADORA OverDrive |
天狐 | 145 | - | 5 | 9 | 12 | 5 | 9 | 12 | ||
CS Song | ||||||||||||
UPLIFTING TRANCE | Around The Galaxy from beatmania IIDX 15 DJ TROOPERS CS |
NISH | 145 | - | 5 | 9 | 11 | 7 | 10 | 11 | ||
Revived Song | ||||||||||||
TRENDY TECHNO | ミッドナイト堕天使 from beatmania IIDX 16 EMPRESS |
Dr. Honda | 150 | - | 5 | 7 | 11 | 5 | 8 | 12 | ||
Phase 2 | ||||||||||||
New Songs | ||||||||||||
SPIRAL STAIRS | BabeL ~Grand Story~ from pop'n music 19 TUNE STREET |
Ako Atak | 163 | - | 6 | 10 | 11 | 7 | 10 | 12 | ||
TECH BREAKBEATS | SAMURAI-Scramble | DJ Mass MAD Izm* | 150 | - | 5 | 9 | 11 | 6 | 9 | 11 | ||
ROCK | SCREAM THE LIFE FEAT.KYONO from NΣO TOKYO RΛVΣ STYLΣ |
DJ BAKU | 137 | - | 4 | 8 | 10 | 5 | 8 | 10 | ||
DRUM&BASS | Steel Edge | Maozon | 177 | - | 5 | 8 | 12 | 5 | 9 | 11 | ||
ALTERNATIVE ELECTRO | Yellow Sketch(RX-Ver.S.P.L.) | 高田雅史 | 176 | - | 4 | 9 | 11 | 4 | 9 | 11 | ||
MICHINOKU | 津軽雪 | 罠師 VS 安室 | 160 | - | 7 | 10 | 12 | 7 | 10 | 12 | ||
Revived Song | ||||||||||||
LOUNGE HOUSE | SWEET LAB from beatmania IIDX 4th style |
DJ SIMON | 120 | - | 3 | 6 | 10 | 6 | 10 | 12 |
Kinran no omamori (金襴のお守り) unlocks
Kinran no omamori (金襴のお守り) items were added on Decmeber 14th, 2016 to provide access to songs from beatmania IIDX 23 copula that were not automatically unlocked. 金襴のお守り can be purchased with BUZZ, and require the basic course subscription.
To see the complete list of purchasable charts/songs, please see this page.
今日のイチオシ (Today's Featured Songs)
Every day, on all SINOBUZ machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a day will grant you 300 bonus BUZZ.
For the list of featured songs, please check the beatmania IIDX 24 SINOBUZ Today's Featured Songs List page.
WEEKLY RANKING
The Weekly Ranking feature in beatmania IIDX 24 SINOBUZ begins on November 30th, 2016. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.
This time, a STAR feature has been introduced. You earn a star (the day after a Weekly Ranking period for a song ends) if your score in the leaderboards for a specific Weekly Ranking song's chart is high enough. Note that stars depend on each song's chart, not on the whole song itself, which means you can earn up to three stars per Weekly song.
In the songlist menu, a bar shows your Weekly Ranking star progress on the chosen Weekly song's chart; the arrow determines your current position in the leaderboards:
- Bronze star: if the arrow is located in the cyan section.
- Silver star: if the arrow is located in the gray section.
- Gold star: if the arrow is located in the yellow section.
- Platinum star: if the arrow is located in the very small blue section (top 10 in the leaderboards).
|
Revived Songs
The following songs from previous beatmania IIDX releases have been revived:
Song Title | Artist | Game |
---|---|---|
ミッドナイト堕天使 | Dr. Honda | beatmania IIDX 16 EMPRESS |
SWEET LAB | DJ SIMON | beatmania IIDX 4th style |
New Charts
The following songs have received new charts since their last arcade/console appearances:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||
SWEET LAB | beatmania IIDX 4th style | - | 3 | 6 | 10 | 6 | 10 | - |
Around The Galaxy | beatmania IIDX 15 DJ TROOPERS CS | - | - | 9 | 11 | - | - | - |
ミッドナイト堕天使 | beatmania IIDX 16 EMPRESS | - | - | - | 11 | - | - | 12 |
Difficulty Changes
The following songs have received difficulty changes since their last arcade or console appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||
SWEET LAB | beatmania IIDX 4th style | - | - | - | - | - | - | 11→12 |
NEO GENERATOR SEVEN | beatmania IIDX 22 PENDUAL | - | - | 10→9 | - | - | - | - |
PENDUAL TALISMAN | beatmania IIDX 22 PENDUAL | - | - | - | - | - | - | 11→10 |
Derelict Star feat. Ryu* | beatmania IIDX 23 copula | - | - | - | - | - | 9→10 | - |
Dreamin Train | beatmania IIDX 23 copula | - | 3→4 | - | - | - | - | - |
Uh-Oh | beatmania IIDX 23 copula | - | - | - | 10→11 | - | - | - |
真 地獄超特急 -HELL or HELL- | beatmania IIDX 23 copula | - | - | - | - | - | 10→11 | - |
Around The Galaxy | beatmania IIDX 24 SINOBUZ | - | 4→5 | - | - | 6→7 | 9→10 | 10→11 |
Removed Songs
The following songs from previous beatmania IIDX releases have been removed:
Related Link
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