CS IIDX RED: Difference between revisions

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== Customization Options ==
== Customization Options ==
 
'''Frames'''
*Frames
*Every 15 plays in any combination of ARCADE/CLASS/EXPERT modes, the leftmost locked frame will unlock. You CAN exit out of the song in the modes and will count as 1 play.
 
'''Turntables'''
**Every 15 plays in any combination of ARCADE/CLASS/EXPERT modes, the leftmost locked frame will unlock. You CAN exit out of the song in the modes and will count as 1 play.
*500 DJP or more to unlock JOJO
 
*1000 DJP or more to unlock Delta
*Turntables
'''Explosions'''
 
*CLEAR 1 DAN in SP or DP to get "Orange" [The fire one]
**500 DJP or more to unlock JOJO
*CLEAR 8 DAN or higher to get "1st" [The blue one]
**1000 DJP or more to unlock Delta
'''Progress Gauges'''
 
*Play EXPERT mode to get the "Click Again monkey"
*Explosions
*Play CLASS mode to get Fireboy
 
'''Mascots'''
**CLEAR 1 DAN in SP or DP to get "Orange" [The fire one]
*CLEAR 3 KYU in SP or DP to get the "Click Again monkey" mascot
**CLEAR 8 DAN or higher to get "1st" [The blue one]
*CLEAR 1 DAN in SP or DP to get the Subordinate A dog mascot
 
*CLEAR 3 DAN in SP or DP to get the Tora Yamato mascot
*Progress Gauges
*CLEAR 6 DAN in SP or DP to get the Super DJ ROBO mascot
 
*CLEAR 8 DAN in SP or DP to get Fireboy
**Play EXPERT mode to get the "Click Again monkey"
**Play CLASS mode to get Fireboy
 
*Mascots
 
**CLEAR 3 KYU in SP or DP to get the "Click Again monkey" mascot
**CLEAR 1 DAN in SP or DP to get the Subordinate A dog mascot
**CLEAR 3 DAN in SP or DP to get the Tora Yamato mascot
**CLEAR 6 DAN in SP or DP to get the Super DJ ROBO mascot
**CLEAR 8 DAN in SP or DP to get Fireboy


=== Random Customization ===
=== Random Customization ===

Revision as of 21:54, 14 August 2007

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS - 32 Pinky Crush
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE

General Information

File:RED.gif

  • Release Date: May 18, 2006
  • 89 songs, including all 52 from IIDX RED AC (includes all licensed Eurobeat songs, as well as 8th CS songs such as Nebula Grasper, Tell Me More, and More Move)
  • In-song score graphs (blue bar: current score, green bar: your high score, red bar: rival's high score)
  • Able to select from up to five other peoples' score data to be your "rivals" by importing their scores from their memory cards
  • Able to sort in various ways on the song select screen according to your rival data (showing songs on which you're beating your rival, for example)
  • "Ghost score" feature from Happy Sky AC that allows you to see how you're doing as compared to another score (your best or your rivals' best) as you play through a song, showing the EX score difference continually (based on the score they had in the song at that point)
  • HS 4.5 and 5.0
  • The ability to change hi-speed settings during a song
  • HIDDEN+/SUDDEN+ functionality (hold START and move the turntable to adjust during a song)
  • Custom UI skins/note splashes/turntable designs
  • Individual notecounts for songs (Just Great, Great, etc.) are saved once again.
  • First CS release to have Another difficulty rankings being different from their 7-keys equivalents, instead of being all identical (just like in HAPPY SKY AC).

Song Information

Arcade Version Songs

Returning Songs

CS Original Songs

From Beatmania US

Controls

  • S-RAN+ makes a return in CS RED (reduces the number of fast jackhammers when playing S-RAN). To use it, set the S-RAN option in Free Mode. Then move to a song beginning with "S", and hit Select. Then move to a song beginning with "R", and hit Select. Do the same for "A" and "N", in order. You should hear a sound effect play, letting you know that S-RAN+ has been enabled.
  • To view individual note counts for high scores, press and hold Select while the options menu is up in Free Mode.
  • To display the ingame status bars (showing your EX score at a given time of the song and comparing it to your record and to your rival's), press Start to bring the play options on the music menu, highlight the bottom options, then hold a white key and move the turntable to choose between rivals or no bar display.
  • If playing with ORIGINAL display instead of ARCADE STYLE display: tapping Select twice when playing a song with status bar display active will toggle the background between red BG and normal animation. "Key animations" aren't played if the status bars are on.

Unlock Information

New Anothers

  • GAMBOL and ErAseRmoToR maXimUM both have new anothers that must be unlocked.
  • To unlock GAMBOL [A], clear the SLAKE Expert course on Another difficulty.
  • To unlock ErAseRmoToR maXimUM [A], go to Arcade Mode, switch to Another difficulty, and pick Random from the All Music folder for all three songs. ErAseRmoToR maXimUM [A] will be your fourth and final stage. You do not need to clear it to unlock it.
  • Both of these songs can be played in Training Mode before being actually unlocked.

Result Picture Gallery

  • Get an AAA in arcade/free mode for 1-3 (Sakura, Q-Jack, Shi-Low)
  • Get an AA in arcade/free mode for 4-5 (Eiri, Duel)
  • Get an A in arcade/free mode for 6-7 (Shem, Zilch)
  • Finish an expert course on Sunday with 100% meter for pictures 8-9 (K-Na, Shiki)
  • Finish an expert course on Monday with 100% meter for pictures 10-11 (Siren, Nix)
  • Finish an expert course on Tuesday with 100% meter for pictures 12-13 (Ereki,Tekka)
  • Finish an expert course on Wednesday with 100% meter for pictures 14-15 (Yuz, Nyah)
  • Finish an expert course on Thursday with 100% meter for pictures 16-17 (Tsugaru, Daruma)
  • Finish an expert course on Friday with 100% meter for pictures 18-19 (Celica, Erica)
  • Finish an expert course on Saturday with 100% meter for pictures 20-21 (Lilith, Iroha)
  • Finish a song on expert/class mode with 100% meter for picture 22
  • Finish a song on expert/class mode with 80-98% meter for picture 23
  • Finish a song on expert/class mode with 60-78% meter for picture 24
  • Finish a song on expert/class mode with 40-58% meter for picture 25
  • Finish a song on expert/class mode with 20-38% meter for picture 26
  • Finish a song on expert/class mode with 2-18% meter for picture 27
  • In a single game in arcade mode, AA three songs on another with hard on (with the last song being rated a 7 or higher) for picture 28.
  • Immediately after completing the requirements for picture #28 (so on the extra stage for the game you got picture #28 on), pass and get an A or better on Genocide [A] with hard on to get picture 29.
  • Pass 7-kyu in single play for picture #30 (ThunderClap racing duo)
  • Pass 6-kyu in single play for picture #31 (Yuri and Mika in RED racing suit)
  • Pass 5-kyu in single play for picture #32 (Click Again monkey)
  • Pass 4-kyu in single play for picture #33 (Girl from Horizon)
  • Pass 3-kyu in single play for picture #34 (Akane in RED racing suit)
  • Pass 2-kyu in single play for picture #35 (EVO66 animals)
  • Pass 1-kyu in single play for picture #36 (Child from Secret of Love)
  • Pass 5-kyu in double play for picture #37 (Click Again monkey)
  • Pass 4-kyu in double play for picture #38 (Girl from Horizon)
  • Pass 3-kyu in double play for picture #39
  • Pass 2-kyu in double play for picture #40
  • Pass 1-kyu in double play for picture #41
  • Pass 1-dan (either mode) for picture #42 (Eiri in gi)
  • Pass 2-dan (either mode) for picture #43 (Yuz in gi)
  • Pass 3-dan (either mode) for picture #44 (Lilith in gi)
  • Pass 4-dan (either mode) for picture #45 (Tsugaru in gi)
  • Pass 5-dan (either mode) for picture #46 (Daruma in gi)
  • Pass 6-dan (either mode) for picture #47 (Ereki in gi)
  • Pass 7-dan (either mode) for picture #48 (Erika in gi)
  • Pass 8-dan (either mode) for picture #49
  • Pass 9-dan (either mode) for picture #50
  • Pass 10-dan (either mode) for picture #51
  • Fail a ranking course on single play for picture #52 (Fireboy in tux. "Fuuuu")
  • Fail a ranking course on double play for picture #53 (Fireboy in tux. "Won't you come again?")
  • Pass an expert course for picture #54 (Sakura face)
  • Pass a locked expert course (courses #9-16) for picture #55 (Sakura upper)
  • Pass the CORE course (#17) for picture #56 (Sakura upper: color)
  • Pass any dan course for picture #57 (Sakura clevage)
  • Obtain pictures #54-57 for picture #58 (Sakura poster)
  • Get 1,000 DJ points (total) for picture #59.

Pictures 1-21 have two versions -- a normal one and a 'close-up' one. You get each variation of 1-7 randomly, but the game will display a picture/variation for the daily ones (8-21) that you have not yet obtained if you repeat the conditions. Once you have all of the pictures and variations for a given day, it then picks one at random.

Customization Options

Frames

  • Every 15 plays in any combination of ARCADE/CLASS/EXPERT modes, the leftmost locked frame will unlock. You CAN exit out of the song in the modes and will count as 1 play.

Turntables

  • 500 DJP or more to unlock JOJO
  • 1000 DJP or more to unlock Delta

Explosions

  • CLEAR 1 DAN in SP or DP to get "Orange" [The fire one]
  • CLEAR 8 DAN or higher to get "1st" [The blue one]

Progress Gauges

  • Play EXPERT mode to get the "Click Again monkey"
  • Play CLASS mode to get Fireboy

Mascots

  • CLEAR 3 KYU in SP or DP to get the "Click Again monkey" mascot
  • CLEAR 1 DAN in SP or DP to get the Subordinate A dog mascot
  • CLEAR 3 DAN in SP or DP to get the Tora Yamato mascot
  • CLEAR 6 DAN in SP or DP to get the Super DJ ROBO mascot
  • CLEAR 8 DAN in SP or DP to get Fireboy

Random Customization

When you unlock all of the options for a given customization feature (frames, turntables, mascots, etc.), you can hit start on that category on the customization screen to have the game randomly pick one for every song you play. For the note explosions, there is also an S-Random option which changes the explosion on a per-note basis (this is highly distracting).

Secret Courses

Entering some names on a blank course in the original course edit mode will result in a course being automatically filled in for you. Following are the names, and the list of songs.

HES

  1. Outer Wall
  2. Spiral Galaxy
  3. Andromeda
  4. RESONATE 1974
  5. Earth Scape

F-FLY

  1. Texture
  2. Oosanbashi
  3. Move Me
  4. Les Filles Balancent
  5. Close My Eyes For Me

GYO

  1. Speedy Cat
  2. Car of your Dreams
  3. T.A.I.Y.O.
  4. KEY
  5. Red Zone

GOLI

  1. Fly Away to India
  2. FAKE TIME
  3. MAX 300
  4. Gigadelic
  5. A

MAYA

  1. Love Again...
  2. Horizon
  3. Ageha
  4. Secret of Love
  5. Genocide

These take up one of your original course slots, and will not work if you have replaced any of the songs in that entry. However, you can reset a course by setting all of its songs to Gambol [7].

Related Links

beatmania IIDX 11 IIDX RED CS home page