AC 10th style: Difference between revisions
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Morning Blue (talk | contribs) (Um, apparently they DID save, they were just labeled as EASY CLEARs... https://web.archive.org/web/20150507125707fw_/http://www.konami.jp/am/bm2dx/bm2dx10/how_new_element_contents.html) |
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* Level 7+'s were changed to Level 8's as the new top-line difficulty. | * Level 7+'s were changed to Level 8's as the new top-line difficulty. | ||
* Clear status is now saved to e-AMUSEMENT cards; status available include FAILED, CLEARED, EASY CLEAR, and FULL COMBO. | * Clear status is now saved to e-AMUSEMENT cards; status available include FAILED, CLEARED, EASY CLEAR, and FULL COMBO. | ||
** | ** In addition to playing with EASY on, any songs completed with 5KEYS or AUTOSCRATCH on will also count as EASY CLEARs. | ||
** Any songs cleared in [[AC 9th style|9th style]] are shown as EASY CLEARs in 10th. | ** BATTLE scores on Double do not save. | ||
** Any songs cleared in [[AC 9th style|9th style]] are shown as EASY CLEARs in 10th by default. | |||
* The time bar is moved from the bottom of your percent gauge to the left of it, and now it scrolls from up to down. | * The time bar is moved from the bottom of your percent gauge to the left of it, and now it scrolls from up to down. | ||
* Final original appearance of [[Taku Sakakibara|TaQ]] in beatmania IIDX. | * Final original appearance of [[Taku Sakakibara|TaQ]] in beatmania IIDX. |
Revision as of 12:18, 21 July 2019
beatmania IIDX |
---|
Arcade Releases |
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th 8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS - 17 SIRIUS - 18 Resort Anthem 19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL 23 copula - 24 SINOBUZ - 25 CANNON BALLERS 26 Rootage - 27 HEROIC VERSE 28 BISTROVER - 29 CastHour - 30 RESIDENT 31 EPOLIS - 32 Pinky Crush |
Foreign Arcade Releases |
beatmania IIDX (China) - tricoro (China) |
Home Releases |
Sony PlayStation 2 |
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS + PREMIUM BEST |
PC Releases |
INFINITAS - INFINITAS (2020) |
Mobile Releases |
i-αppli - IIDX i-αppli - ULTIMATE MOBILE |
beatmania IIDX 10th style
Release Information
- Release date: February 18th, 2004
General Information / Changes
- First beatmania IIDX style to allow two players to select different modifiers.
- First beatmania IIDX to support DJ POINTs.
- Machines that shipped with this new featured a new type of plasma display.
- Introduces a "splash" when you get a Full Combo at the end of the song. beatmania IIDX 10th style has a blue particle splash.
- Level 7+'s were changed to Level 8's as the new top-line difficulty.
- Clear status is now saved to e-AMUSEMENT cards; status available include FAILED, CLEARED, EASY CLEAR, and FULL COMBO.
- In addition to playing with EASY on, any songs completed with 5KEYS or AUTOSCRATCH on will also count as EASY CLEARs.
- BATTLE scores on Double do not save.
- Any songs cleared in 9th style are shown as EASY CLEARs in 10th by default.
- The time bar is moved from the bottom of your percent gauge to the left of it, and now it scrolls from up to down.
- Final original appearance of TaQ in beatmania IIDX.
- Song revivials must be unlocked now, a trend that has continued in the arcade beatmania IIDX series to this very day (aside from HAPPY SKY and SPADA, which have no revivals to unlock).
- GOLI was absent from a fairly large chunk of production due to getting into an accident during the production cycle of 10th style. He notes this in the video commentary for One More Lovely.
- quasar has its own unique video now.
- eAMUSEMENT support for beatmania IIDX 10th style ended on October 27th, 2004, due to the release of beatmania IIDX 11 IIDX RED the following day.
- Total number of songs: 294
Staff Information
Full credits list: beatmania IIDX 10th style AC credits
- Direction: KAGE
- Sound: TAKA
- Sound: SLAKE
- Programming: TOMY.T
- Programming: JONY.C
- Graphic Design: HES
- Movie Design: F-FLY
- Movie Design: VJ GYO
- Illustration: GOLI
- beatmania IIDX 10th style OST Booklet Credits
Full Song List
New Songs
Default Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | LIGHT7 | 7KEYS | ANOTHER | LIGHT14 | 14KEYS | ANOTHER | ||||||
KONAMI originals | ||||||||||||
PIANO AMBIENT | 5.8.8. | dj nagureo | 95 | - | 2 | 4 | ✓ | 1 | 4 | ✓ | ||
PSYCHEDELIC TRANCE | ALIEN TEMPLE | PINK PONG | 145 | - | 5 | 7 | ✓ | 5 | 7 | ✓ | ||
DREAM TECHNO | ASTRAL VOYAGE | EeL | 136 | - | 5 | 6 | ✓ | 5 | 7 | ✓ | ||
ITALO POP | BABY LOVE | Noria | 160 | - | 6 | 7 | ✓ | 6 | 7 | ✓ | ||
2STEP POP TRANCE | Back Into The Light | Sota Fujimori | 144 | - | 6 | 7 | ✓ | 6 | 8 | ✓ | ||
ROCOCO TEK | Boundary | SPARKER | 160 | - | 4 | 8 | ✓ | 5 | 8 | ✓ | ||
EUROBEAT | CARRY ON NIGHT (English version) | platoniX (EURO style) | 158 | - | 5 | 7 | ✓ | 5 | 7 | ✓ | ||
PSYCHEDELIC TRANCE | Changes | TaQ | 155 | - | 6 | 8 | - | 7 | 8 | - | ||
ELECTRONICA | COSMIC RAISE | Toshiji Katoh | 129 | - | 3 | 6 | ✓ | 3 | 6 | - | ||
EUROBEAT | Daisuke | Y&Co. | 157 | - | 6 | 7 | ✓ | 6 | 7 | ✓ | ||
ETHNO HARDCORE | Debtty Daddy | sampling masters AYA | 155 | - | 5 | 8 | ✓ | 5 | 8 | - | ||
PIANO BALLAD | desolation | Mr.T | 72 | - | 2 | 4 | ✓ | 2 | 4 | - | ||
HYPER J-POP FOUR | DoLL | TËЯRA | 170 | 1 | 5 | 6 | ✓ | 5 | 6 | ✓ | ||
J-POP | Don't forget | 中山結衣 | 160 | - | 4 | 5 | ✓ | 4 | 6 | ✓ | ||
HOUSE | Drop on the floor | good-cool | 130 | - | 4 | 7 | ✓ | 6 | 7 | ✓ | ||
NATURAL SOUND | Freezing atmosphere | Twin AmadeuS | 135 | - | 4 | 6 | ✓ | 4 | 6 | ✓ | ||
GAME MUSIC | GRADIUS -FULL SPEED- | Mr.T | 160-220 | 1 | 4 | 6 | ✓ | 3 | 6 | ✓ | ||
TRANCE | HI SCHOOL DREAM | PINK PONG | 145 | - | 5 | 7 | ✓ | 5 | 8 | ✓ | ||
TECHNO | Innocent Walls | TaQ | 155 | - | 7 | 8 | ✓ | 7 | 8 | ✓ | ||
MEDIUM WAVE | Let's run | Mitsuto Suzuki | 133 | - | 3 | 5 | ✓ | 2 | 4 | ✓ | ||
TRANCE | Love Is Eternity | kors k | 140 | - | 6 | 8 | ✓ | 5 | 8 | ✓ | ||
RAVE | LOW | RAM | 160 | - | 4 | 7 | ✓ | 5 | 7 | ✓ | ||
DANCE POP | Lucy | ELE BLOCK | 156 | - | 3 | 8 | ✓ | 4 | 8 | - | ||
HIP HOP | NO DOUBT GET LOUD | ASLETICS | 100 | - | 2 | 6 | ✓ | 4 | 5 | ✓ | ||
PROGRESSIVE BAROQUE | No.13 | TAKA respect for J.S.B. | 172 | - | 7 | 8 | ✓ | 7 | 8 | ✓ | ||
TRANCE | pandora | dj TAKA feat. Tomomi | 148 | - | 5 | 7 | ✓ | 6 | 8 | ✓ | ||
RB | PLATONIC-XXX | platoniX (RB style) | 98 | - | 4 | 6 | ✓ | 5 | 6 | ✓ | ||
RAVE | R2 | tiger YAMATO | 160 | - | 5 | 7 | ✓ | 5 | 7 | ✓ | ||
HAPPY HARDCORE | rainbow rainbow | Ryu☆ | 177 | - | 7 | 8 | ✓ | 7 | 8 | ✓ | ||
NU JAZZ | Ready To Rockit Blues | SLAKE | 150 | - | 3 | 5 | ✓ | 5 | 7 | ✓ | ||
PIANO AMBIENT | scherzo | Osamu Kubota | 130 | - | 3 | 8 | ✓ | 3 | 8 | - | ||
TECH HOUSE | SCORE | DJ Remo-con | 140 | - | 6 | 7 | ✓ | 5 | 6 | ✓ | ||
J-POP | SHOOTING STAR | 小坂りゆ | 140 | - | 5 | 7 | ✓ | 5 | 8 | ✓ | ||
TRANCE | Smell Like This | Y&Co. | 145 | - | 5 | 7 | ✓ | 6 | 7 | ✓ | ||
NORTHERN EUROPE | Think of me | good-cool feat. Sana | 100 | - | 2 | 5 | ✓ | 2 | 5 | ✓ | ||
MOOTRA (ムートラ) | システムロマンス | ヒロシ&チー子 | 148 | - | 4 | 7 | ✓ | 4 | 8 | - | ||
HARD HOUSE | 雪月花 | Ryu☆ | 151 | - | 6 | 8 | ✓ | 7 | 8 | ✓ | ||
Licensed Covers | ||||||||||||
J-REVIVAL | CHOO CHOO TRAIN (dnb mix) | SLAKE feat. MIKA | 170 | 1 | 2 | 7 | ✓ | 4 | 7 | ✓ | ||
J-REVIVAL | JAM | TAKA with Junpei&三上 | 71-225 | - | 5 | 7 | ✓ | 6 | 8 | ✓ | ||
J-REVIVAL | どんなときも。 | Mr.T と Brother Hiro | 160 | 1 | 3 | 6 | ✓ | 3 | 7 | - | ||
J-REVIVAL | 一途な恋 (HYPER J-EURO MIX) | TËЯRA | 150 | - | 4 | 6 | ✓ | 4 | 7 | ✓ |
Unlocks By Play Count
The following songs are unlocked when you register a certain number of plays on your profile, alternating between new songs and revivals every fifteen plays. Naturally, an Entry Card is needed to unlock these.
All of these songs are unlocked as of beat#2.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | LIGHT7 | 7KEYS | ANOTHER | LIGHT14 | 14KEYS | ANOTHER | ||||||
Play Count Unlocks | ||||||||||||
BREAK BEATS | Feedback 15 Plays |
Audio Highs | 140 | - | 5 | 7 | ✓ | 5 | 8 | ✓ | ||
EURO BEAT | LUV TO ME (disco mix) from beatmania IIDX, 30 Plays |
tiger YAMATO | 154 | - | 5 | 6 | ✓ | 4 | 7 | ✓ | ||
SENKAN TECHNO (戦艦テクノ) | SPACE FIGHT 45 Plays |
AKIRA YAMAOKA | 139 | - | 3 | 7 | ✓ | 5 | 7 | ✓ | ||
JUNGLE | SP-TRIP MACHINE (for beatmania II) from beatmania IIDX 2nd style, 60 Plays |
dj TAKA feat. DE-SIRE | 168 | - | 5 | 4 | ✓ | 3 | 4 | - | ||
BREAK BEATS | Shakin' 31 75 Plays |
DJ Remo-con | 132 | - | 5 | 7 | ✓ | 5 | 7 | ✓ | ||
TECHNO | 22DUNK from beatmania IIDX, 90 Plays |
SLAKE | 135 | - | 3 | 4 | ✓ | 3 | 4 | ✓ | ||
DRUM'N'BASS | FEEL IT 105 Plays |
RAM | 180 | - | 5 | 8 | ✓ | 5 | 8 | ✓ | ||
LATIN HOUSE | Get me in your sight from beatmania IIDX 3rd style, 120 Plays |
SYMPHONIC DEFOGGERS | 127 | - | 3 | 5 | - | 3 | 5 | - | ||
TRANCE | Rise'n Beauty 135 Plays |
Sota feat. Cyborg Akemi | 144 | - | 6 | 8 | ✓ | 6 | 8 | ✓ | ||
PIANO AMBIENT | Vienna from beatmania IIDX 4th style, 150 Plays |
Osamu Kubota | 115 | - | 3 | 5 | - | 3 | 5 | - | ||
TECHNO | LIMITED 165 Plays |
SLAKE | 150 | - | 3 | 7 | ✓ | 3 | 6 | ✓ | ||
DANCE POP | Melt in my arms from beatmania IIDX, 180 Plays |
Honey P feat.Asuka.M | 135 | - | 3 | 4 | ✓ | 2 | 3 | ✓ | ||
GOA TRANCE | GHOST REVIVAL 195 Plays |
L.E.D. | 145 | - | 5 | 8 | ✓ | 4 | 8 | ✓ |
EXTRA STAGE
To trigger the exclusive EXTRA STAGE songs for 10th style, you must clear a level 8 song on ANOTHER as your FINAL STAGE with the HARD gauge, and receive a grade of A or higher. Assist modifiers cannot be used. Doing the same with the special EXTRA STAGE song will then trigger the ONE MORE EXTRA STAGE, locked to ANOTHER difficulty.
Note that you do not return to the song select screen in between the two, so any modifiers you use for the EXTRA STAGE will also be used on the ONE MORE EXTRA STAGE.
From beat#2 onwards, both songs are available for normal play, and the special EXTRA STAGE can no longer be triggered (the interface may still be used by entering the SAMURAI code on the title screen).
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | LIGHT7 | 7KEYS | ANOTHER | LIGHT14 | 14KEYS | ANOTHER | ||||||
EXTRA STAGE / beat#2 | ||||||||||||
お江戸テクノ | 1st Samurai | sampling masters MEGA | 175-200 | - | 7 | 8 | ✓ | 7 | 8 | ✓ | ||
ONE MORE EXTRA STAGE / beat#2 | ||||||||||||
HAPPY | One More Lovely | Risk Junk | 200 | - | 5 | 8 | ✓ | 4 | 8 | ✓ |
beat#2
Along with all the EXTRA STAGE songs and play count unlocks, the following songs are unlocked when the machine enters beat#2.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | LIGHT7 | 7KEYS | ANOTHER | LIGHT14 | 14KEYS | ANOTHER | ||||||
beat#2 Unlocks | ||||||||||||
GAME MUSIC | A-JAX (3-WAY MIX) | Mr.T | 62-224 | - | 4 | 7 | ✓ | 4 | 7 | ✓ | ||
ELECTROSHOCK | EXE | Mr.T | 158 | - | 4 | 8 | ✓ | 4 | 7 | - | ||
RAVE | HIGH | RAM | 180 | - | 5 | 8 | ✓ | 6 | 8 | ✓ | ||
ARTCORE | Narcissus At Oasis | Ryu☆ | 170 | - | 4 | 8 | ✓ | 3 | 7 | ✓ |
Revived Songs
All of these revivials must be unlocked. All of these songs were unlocked in beat#2.
- 22DUNK / SLAKE
- Dr.LOVE / baby weapon feat.Asuka.M
- LUV TO ME (disco mix) / tiger YAMATO
- Melt in my arms / Honey P feat.Asuka.M
- Prince on a star / SPIRITUAL RIDE
- BRILLIANT 2U / NAOKI
- Headache / good-cool
- Hitch Hiker / good-cool
- SP-TRIP MACHINE (for beatmania II) / dj TAKA feat. DE-SIRE
- Get me in your sight / SYMPHONIC DEFOGGERS
- Vienna / Osamu Kubota
- sometime / Aya
New Charts
The following song has received new charts since its last arcade appearance:
Song | Game | SP Difficulty | DP Difficulty | ||||
---|---|---|---|---|---|---|---|
LIGHT7 | 7KEY | ANOTHER7 | LIGHT14 | 14KEY | ANOTHER14 | ||
Melt in my arms | beatmania IIDX | 3 | - | - | 2 | - | - |
Difficulty Changes
The following songs have received difficulty changes from their last arcade appearance:
Song | Game | SP Difficulty | DP Difficulty | ||
---|---|---|---|---|---|
LIGHT7 | 7KEY | LIGHT14 | 14KEY | ||
Dr.LOVE | beatmania IIDX | - | - | 1→2 | 4→3 |
GAMBOL | beatmania IIDX | - | 1→2 | - | 1→2 |
Holic | beatmania IIDX 3rd style | - | - | 6→7 | - |
JIVE INTO THE NIGHT | beatmania IIDX 4th style | - | 6→7 | - | 7→8 |
Vienna | beatmania IIDX 4th style | - | - | 4→3 | 6→5 |
Voltage (feat. Hidemaru) | beatmania IIDX 4th style | - | - | - | 7→8 |
QQQ | beatmania IIDX 5th style | - | - | 6→7 | - |
Real | beatmania IIDX 5th style | - | 6→7 | 6→7 | - |
sync | beatmania IIDX 5th style | - | - | - | 7→8 |
Summer Vacation (CU mix) | beatmania IIDX 6th style | - | - | 6→7 | - |
REMEMBER ME | beatmania IIDX 7th style | - | - | - | 5→7 |
BAD BOY BASS!! (dj Remo-con MIX) | beatmania IIDX 9th style | 4→5 | - | - | - |
Golden Horn | beatmania IIDX 9th style | - | 7→8 | - | - |
Codes & Unlock Information
JUDGE
When enabled, shows the current judgement data during a song.
- Hold the EFFECT button and enter 7-6-9-8.
- If done correctly, the text CMD: JUDGE should appear on the top left of the screen
SAMURAI
Enables the special EXTRA STAGE interface for beat#2 onwards. You must still achieve the regular EXTRA STAGE requirements, and you cannot trigger the ONE MORE EXTRA STAGE even if you meet the requirements.
- Hold the EFFECT button and enter 3-1-7-3-9-1-1-2.
- If done correctly, the text CMD: U A SAMURAI should appear on the top left of the screen
- If you also have JUDGE enabled, the text CMD: JUDGE & SAMURAI is visible instead
EXPERT VIEW
Enables showing the list of songs of an expert course on expert mode. Only works when the machine is in beat#3.
- Go to EXPERT mode
- Hold the Start button, then press 2-2-1-1-3-5-3-5-7-6. Button presses should be done according to your playing side.
Beat Phases
As with previous releases, beat phases are entered in the operator menu, by selecting "GAME OPTION" and holding Effect while entering a button sequence. Codes must be entered in order (you can't enter beat#3 unless you've entered beat#2). Beat phases can also be changed by updating the game to a newer revision. Different game binary revisions have different beat phases enabled. Note that beat phases cannot be reversed except by clearing the machine settings, or by reverting the game to an older binary.
Each new beat phase unlocks new songs and/or EXPERT courses for play, along with some other options.
beat#1
- Default option, no key sequence.
beat#2
- Key sequence: 9-1-7-7-12-10-1-2-11-6
- 9th and 10th Dan are now selectable.
- All locked songs are made available for play.
- The special EXTRA STAGE and ONE MORE EXTRA STAGE can no longer be triggered (except by a code).
- EXPERT Course Unlocks (Front/Back)
- CLUB/Y&Co.
- TECHNO/AKIRA
- TRANCE 2/JONY.C
- RESERVED/F-FLY
- TAKA/Mr.T
- KING/MONZENBARAI
beat#3
- Key sequence: 12-3-10-8-4-5-13-9-9-14
- Unlocks EXPERT VIEW
- EXPERT Course Unlocks (configured server side)
- SUMMER
- WEATHER REPORT
- LIVE WIRE
- GOLILLUSTRATION
- TAKA TRANCE
- ONE MORE EXPERT
Removed Songs
The following songs have been removed from beatmania IIDX 10th style:
Related Links
- beatmania IIDX 10th style official site (archived)