AC tricoro: Difference between revisions
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|All three stages must be | |All three stages must be pop'n music BEMANI crossovers. | ||
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|December 12th, 2012 | |December 12th, 2012 | ||
|All three stages must be | |All three stages must be jubeat BEMANI crossovers. | ||
|- | |- | ||
|style="background:lightgreen; text-align: center;" |[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] | |style="background:lightgreen; text-align: center;" |[[AC GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] |
Revision as of 10:57, 27 November 2021
beatmania IIDX |
---|
Arcade Releases |
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th 8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS - 17 SIRIUS - 18 Resort Anthem 19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL 23 copula - 24 SINOBUZ - 25 CANNON BALLERS 26 Rootage - 27 HEROIC VERSE 28 BISTROVER - 29 CastHour - 30 RESIDENT 31 EPOLIS - 32 Pinky Crush |
Foreign Arcade Releases |
beatmania IIDX (China) - tricoro (China) |
Home Releases |
Sony PlayStation 2 |
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS + PREMIUM BEST |
PC Releases |
INFINITAS - INFINITAS (2020) |
Mobile Releases |
i-αppli - IIDX i-αppli - ULTIMATE MOBILE |
beatmania IIDX 20 tricoro
Release Information
- Announcement date: April 14th, 2012
- Location test dates: April 18th to 24th, 2012
- Release dates: September 19th, 2012 (cabinets), September 25th, 2012 (upgrade)
- Soundtrack release dates:
- beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1:
- Japanese release: February 27th, 2013
- International release (iTunes): March 6th, 2013
- Content of the cancelled Vol.2 album was released as the second CD of the beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK on December 25th, 2013.
- beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1:
- Slogan: 輪音転奏。 (rinnetensou.) Next Link Various Tunes Change the World [ TRI ] For The Future !!!
General Information / Changes
- tricoro is a combination of tri(angle) and color, in reference to the game's triple color scheme of red, blue, and yellow.
- The three events across tricoro also reference each respective color in this order.
- Fittingly, the color scheme also corresponds to the colors for ANOTHER, NORMAL and HYPER, respectively.
- First beatmania IIDX game in HD. Frames for styles prior to this game have been remastered to HD as well.
- First beatmania IIDX game under KONAMI's eAMUSEMENT Participation system; if the game cannot connect to an eAMUSEMENT network, it will not start up.
- Gameplay interface is overhauled.
- First beatmania IIDX game to have the video window be in 4:3 aspect ratio.
- In Single, if there is only one player present, and the opposite side column is not being used for TARGET SCORE, it will be removed to display the background video at a larger size.
- Changes to the results screen:
- Results screen pics return.
- Notecounts no longer shown on song results.
- Music now plays on result screens.
- The difficulty and level of the song you played are displayed.
- All version folders, including ALL BEMANI, now uses its respective game logos, replacing the traditional text display previously used in the past versions.
- New songs have black backgrounds with yellow text, as opposed to having white backgrounds. Old songs retain the traditional white text for returning songs.
- All old songs now use the Commador Wide Normal font as well on the splash screen before a song (except those with unique title cards).
- First beatmania IIDX arcade game since their respective debuts with no new songs by DJ Mass MAD Izm*, DJ Command, or PRASTIK DANCEFLOOR.
- First beatmania IIDX game since Seiya Murai's debut with no new song by him on the default songlist.
- First beatmania IIDX arcade game since beatmania IIDX 12 HAPPY SKY with no new licenses.
- Make A Difference, SABER WING, sakura storm, Sweet Sweet ♡ Magic, and 桜 now have their videos from the DanceDanceRevolution series.
- Modifier selection is overhauled:
- ASSIST option screen is offered by default; only ASSIST modifiers can be selected on this screen (EASY, 5KEYS, AUTO SCRATCH, and LEGACY NOTE).
- A more traditional modifier screen is also available, divided into four categories ((STYLE, GAUGE, ASSIST, and RANGE)), the first three of which can be cycled up and down by using the top and bottom key rows respectively.
- A new options screen, called "ADVANCED OPTIONS", is introduced for selecting a ghost type, and options previously only accessible through codes (JUDGE among others).
- You can cycle through these options screens with the Effect Change and VEFX buttons.
- First arcade beatmania IIDX game to allow the player to change the timing offset.
- HI-SPEED can now only be changed by holding Start in-game; it is no longer available from the modifier screen.
- HI-SPEED range is now 0.5 to 4.0, and values now correspond to the speed multiplier applied to chart, meaning HS 1.0 is equivalent to no HI-SPEED in previous IIDX games. (Multiplier values for HI-SPEED mods in previous versions can be found here.)
- With floating HI-SPEED enabled (by pressing the Effects button), you can set HI-SPEED with the turntable in .01 increments from 0.5 to 10.0. Doing so in conjunction with an active SUDDEN+ and/or LIFT will cause the lane cover to adjust in order to maintain the current green number.
- Floating HI-SPEED is not available without switching out of the beginner option screen.
- Should the song change tempo, holding Start and then moving the turntable will correct the Hi-SPEED setting to match the original green number.
- With floating HI-SPEED disabled, you can increase and decrease HI-SPEED by .5 increments with the black and white keys respectively within the same range.
- This is the first release since 6th style CS to feature LOW-SPEED.
- You can now switch the score graph and movie's locations by pressing the Start button on the side opposite the one you are playing on.
- The current beatmania IIDX font for a note combo is first used in this game, replacing the font used from 9th style to Lincle.
- Players can now see how they rank on a specific song against other players in the same arcade.
- Today's Featured Songs introduced. Every day three songs are marked as "featured", and playing them rewards you bonus DELLAR. The featured songs are chosen under a certain criteria which changes weekly every Wednesday.
- EXTRA STAGE is renamed to LIMIT BURST. Only the first LIMIT BURST song, Sol Cosine Job 2, is an original song; all others are BEMANI crossovers from other BEMANI titles.
- First beatmania IIDX game with no EXPERT mode.
- Various older songs had their overlays removed from their videos due to the overhauled interface. Full list here.
- STEP UP mode has received revamps:
- Players are now given a dynamic songlist which varies after each song, with the difficulty depending on result and its starting difficulty tier.
- A Review folder is added, which adds songs played on STEP UP and STANDARD modes each time a new song was played. These folders do not progress towards STEP UP, but its suitable for training as these songs can be repeated in the same credit.
- BEGINNER charts (level is rated in kanji) are classified under one of the first 3 difficulty levels.
- Completing certain tasks awards Q-Pro parts for customization.
- The Vol.1 soundtrack is the first beatmania IIDX soundtrack to receive a digital release outside of Japan.
- Some of the tracks on the international version of the soundtrack are tagged differently from their counterparts in the Japanese version.
- First beatmania IIDX game to feature a storyline explained throughout the main game events. The Lincle Kingdom and Lincle Princess events from Lincle are considered canon to this story.
- First beatmania IIDX game to have different layers for BGM, adding more instruments on the transitions as you progress through the menus.
- System BGM is composed by 猫叉Master.
- System voice is provided by a friend of his, while a different menu voice is provided by ALT.
- First beatmania IIDX game released in Korea since beatstage II 2nd style.
- eAMUSEMENT support for beatmania IIDX 20 tricoro ended on December 27th, 2013.
- Total songs: 787
Staff Information
- Director: Kenji Watanabe
- Sound producer: dj TAKA
- Sound directors: L.E.D., 猫叉Master
- Sound designer: Atsushi Kondo
Full Song List
Initial Songlist
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
Default Songs | ||||||||||||
HARDCORE | 405nm (Ryu☆mix) | Another Infinity | 177 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
ELECTRO POP | Ascalon | Qrispy Joybox | 185 | - | 5 | 8 | 10 | 6 | 9 | 11 | ||
HARD DANCE | BLUE STRAGGLER | L.E.D. | 160 | - | 4 | 7 | 10 | 4 | 8 | 10 | ||
J-CORE | Breaking Dawn feat. NO+CHIN, AYANO | GUHROOVY | 186 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
LOUNGE POP | connective | 猫叉Master feat. *spiLa* | 128 | 1 | 2 | 6 | 8 | 2 | 6 | 8 | ||
PIECED ROCK | Deceive Your Insight | Project B- | 190 | - | 5 | 8 | 11 | 5 | 9 | 11 | ||
SYMPHONIC BREAK BEATS | Devilz Staircase | OSTER project | 185 | - | 3 | 10 | 12 | 4 | 10 | 12 | ||
HOUSE | Echo Of Forever | kors k | 135 | - | 3 | 6 | 9 | 4 | 7 | 10 | ||
TRANCE CORE | FLOWER from jubeat knit APPEND / REFLEC BEAT |
DJ YOSHITAKA | 173 | 2 | 6 | 9 | 11 | 6 | 9 | 12 | ||
HANDZ UP | Fly you to the star | Another Infinity feat. Mayumi Morinaga | 141 | - | 4 | 8 | 10 | 4 | 8 | 11 | ||
KONAMI REMIX | GRADIUS 2012 | Sota Fujimori | 180 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
NU RAVE | Howling | PON | 155 | - | 4 | 7 | 9 | 4 | 7 | 10 | ||
NEW 80'S | I know You know | Suke+Suke feat.Ribbon | 136 | - | 3 | 6 | 9 | 3 | 6 | 9 | ||
HYPER ELECTRO | ILIAS | Masayoshi Minoshima feat.坂上なち | 142 | - | 4 | 7 | 10 | 4 | 8 | 10 | ||
ORBITALIC CORE | Illegal Function Call | U1-ASAMi | 260 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
HEAVENLY TRANCE | In Heaven | Sota Fujimori | 149 | - | 4 | 7 | 9 | 5 | 7 | 9 | ||
TRANCE | Liberation | dj TAKA | 150 | - | 6 | 9 | 12 | 6 | 10 | 12 | ||
HAPPY HARDCORE | Light and Cyber・・・ | Tatsh | 181 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
J-CORE | Little Star | REDALiCE feat.Ayumi Nomiya | 183 | - | 5 | 8 | 12 | 5 | 8 | 12 | ||
NEO 80's EURO ELECTRO | LUV CAN SAVE U | HIDEKI NAGANUMA | 140 | - | 3 | 7 | 9 | 3 | 6 | 10 | ||
TECH DANCE | Neonlights | DJ Noriken | 145 | - | 4 | 8 | 10 | 4 | 10 | 11 | ||
DRUM'N'BASS | POINT ZERO | 猫叉Master+ | 188 | - | 4 | 7 | 10 | 4 | 7 | 10 | ||
ELECTRO | portal | 猫叉Master+ | 130 | - | 4 | 7 | 10 | 3 | 7 | 9 | ||
CLASSICAL PIANO | Präludium | Yuko Takahashi | 152 | - | 4 | 8 | 10 | 4 | 8 | 11 | ||
EMOTIONAL SENTENCE | Re:GENERATION | TAG feat.ERi | 176 | - | 5 | 8 | 10 | 5 | 8 | 11 | ||
ELECTRO POP | Shining World | DJ Genki feat. Yukacco | 150 | 1 | 6 | 8 | 9 | 4 | 7 | 9 | ||
FRENCH HOUSE | Spinning Around | Dirty Androids | 129 | - | 5 | 7 | 10 | 4 | 8 | 10 | ||
EUROBEAT | Take My Life | Y&Co. | 175 | - | 5 | 8 | 11 | 5 | 9 | 11 | ||
STARPOP | To my star | 星野奏子 | 153 | - | 3 | 6 | 9 | 3 | 7 | 9 | ||
DESERT ALTERNATIVE EDGE | YELLOW FROG from Steel Chronicle | 劇団レコード | 110 | - | 3 | 7 | 9 | 4 | 6 | 10 | ||
DUB STEP | ZED | USAO | 190 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
NEO CLASSICAL DANCE | 下弦の月 | iNO | 166 | - | 5 | 7 | 9 | 5 | 7 | 9 | ||
Hi-GOTH | 狂イ咲ケ焔ノ華 | 覚醒ノPrim | 206 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
CYBER SYMPHONIC POP | メイメツ、フラグメンツ | 中山真斗(Elements Garden) feat.桜川めぐ | 157 | - | 4 | 8 | 10 | 4 | 7 | 11 |
LIMIT BURST
beatmania IIDX 20 tricoro's EXTRA STAGE system is titled LIMIT BURST. Much like previous BEMANI entries which have multiple EXTRA STAGE songs, with the sole exception of Sol Cosine Job 2, these songs are previous boss songs from past BEMANI games that had never crossed over to beatmania IIDX. These songs are:
BEMANI game | Song | Date debut | Conditions |
---|---|---|---|
beatmania IIDX | Sol Cosine Job 2 | October 3rd, 2012 | All three stages has to be ONE MORE EXTRA STAGE songs from previous beatmania IIDX entries. (Plan 8 cannot fulfill the condition.) |
DanceDanceRevolution X2 | New Decade IIDX Edition | October 17th, 2012 | All three stages must be DanceDanceRevolution BEMANI crossovers. (Playing 革命, Fascination MAXX and PARANOiA ~HADES~ in one playthrough will default to Sol Cosine Job 2, as these crossovers are also previous ONE MORE EXTRA STAGE songs.) |
pop'n music 15 ADVENTURE | neu | October 31st, 2012 | All three stages must be pop'n music BEMANI crossovers. |
REFLEC BEAT | invoker | November 21st, 2012 | All three stages must be REFLEC BEAT BEMANI crossovers. (Stay my side cannot fulfill the condition.) |
jubeat copious | JOMANDA | December 12th, 2012 | All three stages must be jubeat BEMANI crossovers. |
GUITARFREAKS 4thMIX & drummania 3rdMIX | DAY DREAM | January 2nd, 2013 | All three stages must be GUITARFREAKS/drummania (now called GITADORA) BEMANI crossovers. (Playing Concertino in Blue, 子供の落書き帳, and たまゆら in one playthrough will default to Timepiece phase II, even though these three songs are GUITARFREAKS/drummania crossovers.) |
GUITARFREAKS 10thMIX & drummania 9thMIX | Timepiece phase II | January 23rd, 2013 | All three stages must be songs composed by Hirofumi Sasaki. (たまゆら, an unlock from Ω-ATTACK SECTOR B, has to be unlocked first; replaces CN. Ver if timer ends with 2, 8 and 7 for the 1ST, 2ND and FINAL Stage, respectively.) |
To access LIMIT BURST, in addition to requiring the EXTRA STAGE to be unlocked and the first three stages consisting of songs from a specific subset of songs, has four different phases of unlock conditions, charts are unlocked on weekly phases. Each phase also has a minimum total difficulty requirement and minimum clear status requirement, aside from the fourth phase. As an addition requirement, a set of three songs must also fulfill another condition as stated above. The conditions to access LIMIT BURST change based on the Phase it is in:
Phase | NORMAL | HYPER | ANOTHER | |||
---|---|---|---|---|---|---|
Total Level | Clear Lamp | Total Level | Clear Lamp | Total Level | Clear Lamp | |
Phase 1 | unavailable | 33 | FULL COMBO | |||
Phase 2 | unavailable | 27 | HARD CLEAR or better | 33 | EX-HARD CLEAR or better | |
Phase 3 | 18 | ASSIST CLEAR or better | 27 | CLEAR or better | 33 | HARD CLEAR or better |
Phase 4 | No difficulty or clear requirements. | |||||
Failing any one stage will disqualify the player from accessing LIMIT BURST. RANDOM or MIRROR modifiers may be allowed (except H-RANDOM). (Timepiece phase II and its CN Ver. does not transition to Phase 4) |
From February 18th, 2013 onward, you can permanently unlock LIMIT BURST songs with DELLAR. If you already played the songs before, you can buy them with Devil Cards. If you don't, you'll need to use the more expensive Angel Cards. Please see the tricoro Devil and Angel Card unlocks page for more details.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
LIMIT BURST | ||||||||||||
FREEFORM HARDCORE | Sol Cosine Job 2 | DJ TECHNORCH | 190-200 | - | 6 | 9 | 12 | 6 | 11 | 12 | ||
SPEED DANCE CORE | New Decade IIDX Edition | Sota F. | 200 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
NIENTE | neu from pop'n music 15 ADVENTURE |
少年ラジオ | 95/199 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
DRUM'N'BASS | Hollywood Galaxy from REFLEC BEAT |
dj TAKA | 186 | - | 5 | 10 | 12 | 6 | 9 | 12 | ||
HARD RENAISSANCE | JOMANDA from jubeat copious |
DJ YOSHITAKA | 90-300 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
DARK PROGRESSIVE | DAY DREAM from GUITARFREAKS 4thMIX & drummania 3rdMIX |
Mutsuhiko Izumi | 80-300 | - | 5 | 10 | 12 | 6 | 10 | 12 | ||
PROGRESSIVE ROCK | Timepiece phase II from GUITARFREAKS 10thMIX & drummania 9thMIX |
佐々木博史 | 287 | - | 5 | 10 | 12 | 6 | 11 | 12 | ||
PROGRESSIVE ROCK | Timepiece phase II (CN Ver.) from GUITARFREAKS 10thMIX & drummania 9thMIX |
佐々木博史 | 287 | - | 6 | 10 | 12 | 6 | 11 | 12 |
LEGEND CROSS (tricoro / RED)
tricoro's first color unlock event, LEGEND CROSS system, began on October 10th, 2012. Here you can unlock new songs by obtaining Astran lights. The LEGEND CROSS boss songs are mash-ups of songs from their respective versions. LEGEND CROSS originals have a red background bar on the songwheel menu. e-amusement is required to play the event.
The goal of the event is to collect "Astran shines", which are divided among NORMAL, HYPER, and ANOTHER difficulty. Astran shines cannot be obtained when playing with two players. Astran is tied to the difficulty level used on. Acquired Astran can be checked on the e-AMUSEMENT gate DJ DATA for tricoro.
To meet the requirements for these songs to appear on EXTRA STAGE, you must meet certain requirements pertaining to a certain musical style. Only by completing the required styles' requirements can you unlock that song on EXTRA STAGE. These requirements and along with the conditions to obtain the Astran shines are:
Song | Style | Number | Conditions |
---|---|---|---|
SYNC-ANTHEM | IIDX RED | 1 | Obtain a Silver Tran Medal for completing the first year in STEP UP. |
Resort Anthem | 6 | Obtain a EX SCORE of 573 on one song. | |
ΕΛΠΙΣ | 2nd style | 2 | Obtain DJ POINT Tran Medals for NORMAL (1000), HYPER (2000), and ANOTHER (3000) (Since DJ POINTS obtained for Single and Double plays are separate, each play style have to be done separately) |
10th style | 7 | The Floating HI-SPEED must be set to 5.73 for one song. | |
rumrum triplets | 6th style | 3 | Obtain a Bronze Tran Medal for completing five different days of Today's Featured Songs. |
8th style | 8 | Play a song by setting the target score graph with "PACEMAKER ---%" to 57.3 (by entering in the order of "5", "7", and then "3" on the numeric keypad in order) | |
S!ck | DistorteD | 4 | Obtain a Dan/Class Tran Medal. |
DJ TROOPERS | 9 | Play/finish a song using SUDDEN+/HIDDEN+/HID-SUD+, with the green number set at 573. | |
CONCEPTUAL | GOLD | 5 | Obtain Tran Medals for playing one song in each game folder depending on the difficulty you want to unlock a chart. (substream does not have a Tran Medal, thus playing these songs are not required.) |
Lincle | 10 | During a credit, the timer when the song is select must end with the following numbers in each stage: 5 for 1ST STAGE, 7 for 2ND STAGE, and 3 for FINAL STAGE. | |
Thor's Hammer | UNKNOWN | Clear the first five aforementioned songs above either by the Old x New (1 to 5) or New x Old (6 to 10) sequence (see below for conditions), then hold the EFFECT button. | |
Plan 8 | Clear Plan 8 as ONE MORE EXTRA STAGE. To access the song as EXTRA STAGE, both EFFECT and VEFX buttons have to be held. (Playing Plan 8 will cost crystals 6-10 for the difficulty selected) |
Once you obtain the requirements for any matching pair of songs, you can unlock that song for play on EXTRA STAGE by meeting EXTRA STAGE requirements and playing songs only from that respective game's folder. For example, if you want to play rumrum triplets, you must play a set of either 6th style or 8th style songs on the same credit. After which, the LEGEND CROSS folder will be available on the EXTRA STAGE, and a warning screen will be displayed when selected; the player will be locked on the folder once it is opened, and will remain in the event screen until the stage is played.
Inside the LEGEND CROSS folder, you can select a boss song by choosing any boss number of its choice. Each boss has both halves (Old x New, and New x Old) to destroy, determined by the set of songs played for the EXTRA STAGE (for example, to defeat CONCEPTUAL boss, players must first play a set of GOLD songs (for Old x New) in one credit, then Lincle in the next credit (for New x Old).) Doing so, the player will acquire crystals (for the select difficulty), which have to be obtained depending on the half destroyed in order (of Old x New, and New x Old). When playing on the Old x New sequence, RANDOM must not be used, whereas in the New x Old sequence, RANDOM must be used (for Double play, RANDOM is not mandatory, though can be used for one side only; FLIP is also allowed). Any ASSIST, MIRROR and S-RANDOM modifiers cannot be used for either play styles.
These conditions to obtain the songs are:
Phase | NORMAL | HYPER | ANOTHER | |||
---|---|---|---|---|---|---|
DJ Level | Clear Lamp | DJ Level | Clear Lamp | DJ Level | Clear Lamp | |
Phase 1 | unavailable | AAA | EX HARD CLEAR or better | |||
Phase 2 | unavailable | A or better | HARD CLEAR or better | AA or better | HARD CLEAR or better | |
Phase 3 | C or better | EASY CLEAR or better | B or better | EASY CLEAR or better | A or better | EASY CLEAR or better |
Once all 10 crystals are obtained for the selected difficulty, a hidden, sixth song, Thor's Hammer can be selected in the LEGEND CROSS folder by holding the EFFECT button. To access Plan 8 as ONE MORE EXTRA STAGE, the player have to fulfill the same clearing conditions above (FLIP will be disabled when playing it). Playing Plan 8 as ONE MORE EXTRA STAGE will cost half of the crystals (New x Old) for that particular difficulty played and players must reacquire the crystals again to play Plan 8 again. If the player clears the song, Plan 8 can be played on EXTRA STAGE by holding both EFFECT and VEFX buttons; likewise, playing Plan 8 on that manner will also cost the crystals as well.
In addition the above seven songs, two CS crossovers can also be obtained during the event by meeting certain requirements. Time to Empress can be unlocked by finishing one of the sets of requirements for the boss songs, and mnemoniq can be unlocked defeating one of the bosses on both the top and bottom halves.
LEGEND CROSS ended on December 5th, 2012. Please see the tricoro Devil and Angel Card unlocks page regarding unlocking its songs for normal play.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
LEGEND CROSS | ||||||||||||
Bosses | ||||||||||||
LATIN EURO | SYNC-ANTHEM | Tatsh feat. 星野奏子 | 160-166 | - | 5 | 10 | 12 | 6 | 10 | 12 | ||
ROMANTIC SCHOOL VARIATIONS | ΕΛΠΙΣ | dj TAKA | 175 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
LOUNGECORE | rumrum triplets | yu_tokiwa.djw | 192 | - | 5 | 10 | 11 | 5 | 10 | 12 | ||
DRUMSTEP | S!ck | Eagle | 177 | - | 5 | 8 | 11 | 5 | 9 | 11 | ||
HARD REVOLUTION | CONCEPTUAL | Sota Fujimori 2nd Season | 198 | - | 5 | 7 | 11 | 5 | 8 | 11 | ||
After obtaining crystals on the above five songs | ||||||||||||
TRANSCENDENTAL ETUDES | Thor's Hammer | ユニバーサル度胸兄弟 | 150 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
ONE MORE EXTRA STAGE | ||||||||||||
HAPPY GABBA | Plan 8 | Ryu☆ | 212 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
CS crossovers | ||||||||||||
TRANCE | Time to Empress from beatmania IIDX 16 EMPRESS + PREMIUM BEST |
dj TAKA feat.wac & secret K | 148 | - | 4 | 9 | 10 | 7 | 9 | 11 | ||
JAZZ HOUSE | mnemoniq from beatmania IIDX 14 GOLD CS |
youhei shimizu | 111 | - | 4 | 5 | 8 | 5 | 8 | 9 |
Ω-ATTACK (tricoro / BLUE)
tricoro's second color unlock event, Ω-ATTACK, began on December 12th, 2012. It a post-credit mini-game involing clearing viruses from a network. It will not be shown if two players are playing. Ω-ATTACK originals have a blue background bar on the songwheel menu. e-amusement is required to play the event.
To unlock the songs in Ω-ATTACK, you need to acquire CP (code points). CP can be obtained in any game mode after a credit except for the first time you play. You will play until you either press START or run out of time.
To move around the map, use the turntable to choose a direction and then press the black keys to move. You start off at CODE LEVEL 1 (maxing out a 9) with 0 CP with a maximum cap of 100. As you progress, you can level up your CODE LEVEL to attack viruses across the map, which also increases the amount of CP you can hold. Defeating viruses unlocks DELLAR, song charts, and even weapons. There are also warp pads that you can use to warp around between areas and both SECTORs.
Occassionally you'll be stopped by a gate. To open the gate, you need to get all seven KEY PROGRAMs in each SECTOR. Unlocking the gate in SECTOR-A allows you to get トリカゴノ鳳凰 and proceed on to SECTOR-B. SECTOR-B's KEY PROGRAMs, once obtained, allows you to obtain the final boss song Proof of the existence. You can continue afterwards across the map to destroy blank squares, but they only reward you with DELLAR.
You have four weapons you can use on your journey, though you only start off with 1WAY.
- 1WAY: initial weapon. It attacks one square adjacent to the open square for Lv.1. Uses 1 CP.
- 3WAY: obtained in SECTOR-A. Attacks selected and adjacent squares on both sides of it by Lv.1. Uses 2 CP.
- LASER: obtained in SECTOR-B. Attack four straight lines for Lv.1. You can attack distant cells not connected to the land as well. Uses 3 CP.
- BOMB: obtained in SECTOR-B. Opens up six squares regardless of square level. Uses 4 CP.
To unlock charts, you will need to be at certain levels to unlock them. They are as follows:
- SECTOR-A:
- 仮想空間の旅人たち: level 1 (NORMAL/HYPER), level 2 (ANOTHER)
- 8bit Princess: level 1 (NORMAL), level 2 (HYPER/ANOTHER)
- トリカゴノ鳳凰: level 2 (all charts)
- Reflection Into the EDEN: level 2 (NORMAL/ANOTHER), level 1 (HYPER)
- SECTOR-B:
- planarian, Tp-RZ, 龍と少女とデコヒーレンス, たまゆら: level 1 (NORMAL), level 2 (HYPER), level 3 (ANOTHER)
- Proof of the existence: level 3 (all charts)
Unlocking all the songs on both SECTOR-A and SECTOR-B awards you a Golden Tran Medal, but does not end the event.
Ω-ATTACK ended on March 20th, 2013. Please see the tricoro Devil and Angel Card unlocks page regarding unlocking its songs for normal play.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
Ω-ATTACK | ||||||||||||
SECTOR-A | ||||||||||||
TECHNO | 仮想空間の旅人たち | DJ MURASAME | 151 | - | 5 | 9 | 11 | 5 | 8 | 11 | ||
CHIPTUNE | 8bit Princess | seiya-murai feat. ALT | 150 | - | 3 | 6 | 10 | 3 | 6 | 10 | ||
歌謡 DRUM & BASS | トリカゴノ鳳凰 | L.E.D. Vs. 幽閉サテライト | 185 | - | 6 | 9 | 12 | 6 | 9 | 12 | ||
BOSSA ELECTRONICA | Reflection Into the EDEN from beatmania IIDX 12 HAPPY SKY CS |
猫叉Master | 110 | - | 4 | 7 | 10 | 5 | 7 | 10 | ||
SECTOR-B | ||||||||||||
ELECTRIC POP | planarian | S-C-U | 164 | - | 4 | 8 | 10 | 4 | 8 | 11 | ||
BREAKBEATS | Tp-RZ | CAPACITY GATE | 170 | - | 5 | 7 | 10 | 5 | 7 | 10 | ||
EPIC TECHNO | 龍と少女とデコヒーレンス | 黒猫ダンジョン | 165 | - | 5 | 8 | 11 | 5 | 9 | 11 | ||
HARD ELECTRONICA | Proof of the existence | 猫叉Master+ | 170 | - | 6 | 10 | 12 | 6 | 10 | 12 | ||
PROGRESSIVE | たまゆら from beatmania IIDX 16 EMPRESS + PREMIUM BEST |
佐々木博史 | 180 | - | 7 | 10 | 12 | 6 | 10 | 12 |
OUR SPACE WAR (ぼくらの宇宙戦争) (tricoro / YELLOW)
tricoro's third and final color unlock event, ぼくらの宇宙戦争, began on March 21st, 2013. It is a post-credit RPG-style mini-game that involves defeating alien bosses in order to unlock new songs. It will not appear if two players are playing. ぼくらの宇宙戦争 originals have a yellow background bar on the songwheel menu. e-amusement is required to play the event.
After completing a credit of play, you initially choose one of four space monsters to fight. The space monster has a health icon, and the amount of damage done to it increased in the order blue, then yellow, then red. The damage you do to the enemy depends on the time of day you attack it; please see BEMANIWiki 2nd for more details on these times. Monsters' HP is displayed on the top of the screen, HEROIC GAUGE is displayed on the bottom left, and CRITICAL GAUGE is displayed at the bottom corner of the screen.
With each attack, the HP of the monster will decrease according to the damage done, and increases the HEROIC GAUGE and CRITICAL GAUGE. For each third of the HP you depelte from a monster, you will earn its charts in the order of NORMAL, HYPER, and lastly ANOTHER. Increasing the HEROIC GAUGE by each third also unlocks a chart of the chapter's corresponding CS song in that order. CRITICAL GAUGE, when full, allows one to use a special attack, shown as a cut-in animation with your Q-Pro. This increases the damage you do by double, but also completely deplets the gauge. Your ATTACK LEVEL will also increase after a CRITICAL GAUGE attack (50 is the max level). Once both regular bosses in a chapter are defeated, you can then fight the big boss of that chapter. Once all six bosses from both chapters are defeated (plus the HEROIC GAUGE songs are obtained), you will then fight the final chapter boss. Defeating the final chapter boss ends the event.
Bronze Tran Medals are awarded for unlocking Boss #1, 2, 5, and 6, and the HEROIC GAUGE songs' NORMAL and HYPER charts, and Silver Tran Medals are awarded for their ANOTHERs. Silver Tran Medals are awarded for unlocking the NORMAL and HYPER charts of Boss #3 #6, and #7, with Gold Tran Medals awarded for unlocking their ANOTHER charts.
ぼくらの宇宙戦争 Bosses
Chapter 1
You must defeat Boss #1 and #2 to fight Boss #3.
- Boss #1 (Our scenario): Mobile Kaijuu Ringuru: BRAVE GLOW
- Boss #2 (Our choice): Vega Rabbit: VEGA
- Boss #3 (The end of us): Oremigi Kaijuu Reameton: カジノファイヤーことみちゃん
- HEROIC GAUGE unlock: Saturn
Chapter 2
You must defeat Boss #4 and #5 to fight Boss #6.
- Boss #4 (Our miscalculation): Tone (First Son), Kokko (Second Son), and Pepechi (First Daughter): New Lights
- Boss #5 (Our counterattack): Cyber Kaijuu Deruru: Fractal
- Boss #6 (Our final decisive battle): Nouchoku Kaijuu Dorigoron: 即席! 脳直★ミュージックシステム
- HEROIC GAUGE unlock: Cookie Bouquets
Final Chapter
ALL bosses and both CS songs must be unlocked first to fight Boss #7.
- Boss #7 (Our Space War): Holster Mk.V→Bafaru: キャトられ♥恋はモ~モク
ぼくらの宇宙戦争 ended on August 14th, 2013. Please see the tricoro Devil and Angel Card unlocks page regarding unlocking its songs for normal play.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
ぼくらの宇宙戦争 | ||||||||||||
Chapter 1 Bosses and HEROIC GAUGE song | ||||||||||||
SPACY TRANCE | BRAVE GLOW | SOUND HOLIC feat. Nana Takahashi | 160 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
UNIVERSAL J-CORE | VEGA | REDALiCE | 191 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
電波 | カジノファイヤーことみちゃん | ARM feat. 山本椛 + Brasscapsule | 230 | - | 4 | 8 | 11 | 4 | 8 | 12 | ||
PROGRESSIVE TRIBAL | Saturn from beatmania IIDX 15 DJ TROOPERS CS |
Mr.Saturn | 155 | - | 7 | 10 | 11 | 6 | 10 | 11 | ||
Chapter 2 Boss and HEROIC GAUGE song | ||||||||||||
HARDCORE | New Lights | kors k | 175 | - | 6 | 9 | 10 | 6 | 9 | 10 | ||
CYBER PROGRESSIVE | Fractal | Sota Fujimori | 175 | - | 6 | 9 | 11 | 8 | 10 | 12 | ||
AKIBA-POP | 即席! 脳直★ミュージックシステム | MOSAIC.WAV | 197 | - | 6 | 10 | 12 | 6 | 9 | 12 | ||
BREAK CORE | Cookie Bouquets from beatmania IIDX 15 DJ TROOPERS CS |
L.E.D. vs TOMOSUKE fw.crimm | 205 | - | 5 | 9 | 11 | 7 | 10 | 11 | ||
Final Chapter Boss | ||||||||||||
Hi-ν BLEEP | キャトられ♥恋はモ~モク | ギュ~っとしたい♥Prim | 196 | - | 6 | 10 | 12 | 6 | 10 | 12 |
Road to SPADA
Road to SPADA is the final event of tricoro. It started on September 12th, 2013 and ended on November 13th, 2013, when beatmania IIDX 21 SPADA was released.
The event page of Road to SPADA is only visible to eAMUSEMENT players.
The objective is to obtain the five blocks that make up the word "SPADA". Each one has its own hidden conditions to satisfy. When a block is obtained, it will light up on the event page.
By completing the sequence, you will unlock two Q-pro sets: the poster character of beatmania IIDX 21 SPADA, and Phoenix from トリカゴノ鳳凰.
- S
- Graduate from STEP UP mode. If you have already graduated, you only need to play STEP UP once. Note that graduating in Single and Double are separate.
- It requires a minimum of 36 credits to reach graduation.
- This condition is also necessary to obtain the letter A (the first one).
- P
- Play ten songs in the beatmania IIDX folder in pop'n music Sunny Park
- It is possible to play the same song multiple times.
- A
- Your Q-pro avatar must be dressed with items whose initials make up the word "SPADA" by reading from the Hand part (i.e. reading upwards).
- The possible combination is shown in the following picture.
- The Prince Body, Cuvele's Sword and the Aegis Face items must be bought. They cost 9000, 6000, and 38000 DELLAR respectively.
- The Sport Festival 3 Head item can be obtained by completing the third year of STEP UP mode.
- The Elpis Hair item can be obtained by unlocking all six custom BGM (i.e. playing all songs explicitly credited to PON, TAG, Seiya Murai, Sota Fujimori, 猫叉Master, and L.E.D.. Buying them is not required.
- D
- Play two game sessions on Double.
- Any game mode can be chosen.
- A
- Made available from September 18th, 2013.
- Unlock a colette Harvest song in REFLEC BEAT colette -Autumn-.
Café de Tran
Café de Tran is a crossover event with jubeat saucer, which began on February 27th, 2013 and ended on March 3rd, 2014. For more information, please see its event page.
Songs are listed in order of unlocking.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
Café de Tran | ||||||||||||
DRUM'N'BASS | Rainbow after snow | 猫叉Master feat.林ももこ | 179 | - | 3 | 7 | 10 | 5 | 8 | 10 | ||
SPEEDCORE | Beastie Starter | GUHROOVY | 190 | - | 3 | 7 | 11 | 3 | 7 | 11 | ||
ZODIAC ORACLE 7 | アストライアの双皿 | ZODIACSYNDICATE | 173 | - | 4 | 9 | 12 | 5 | 9 | 12 | ||
Hi-CORE | †渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT) | 夏色ビキニのPrim | 190 | - | 3 | 9 | 12 | 3 | 9 | 12 | ||
CHRISTMAS SYMPHONY | Holy Snow | Mutsuhiko Izumi | 130-160 | - | 4 | 8 | 10 | 6 | 10 | 12 | ||
ESSENTIALLY | True Blue | dj TAKA feat.AiMEE | 164 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
HARD ELECTRIC POP | Confiserie | L.E.D. vs S-C-U | 185 | - | 5 | 10 | 12 | 5 | 10 | 12 |
Shiritsu BEMANI gakuen (私立BEMANI学園)
私立BEMANI学園 is a BEMANI-wide event that began on April 23rd, 2013 and ended on December 19th, 2013. For more information on the event, please see its event page.
Songlist is ordered from the songs that give you the most Friendship to the least. Elemental Creation will can only be unlocked once all other songs are, and then you raise the Friendship degree of dj TAKA and DJ YOSHITAKA to 100%.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
私立BEMANI学園 (unlockable from April 24th, 2013) | ||||||||||||
SPEED DANCE | GAIA | 猫叉L.E.D.Master+ | 180 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
スウィートロニカ | 晴天Bon Voyage | TOMOSUKE × seiya-murai feat. ALT | 230 | - | 3 | 7 | 9 | 4 | 7 | 9 | ||
LIGHT-VISUAL POP | 虹色の花 | Akhuta y OJ | 170 | - | 4 | 8 | 10 | 4 | 8 | 11 | ||
GRAVIOL | STULTI | MAX MAXIMIZER VS DJ TOTTO | 90-182 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
DRUM STEP | Empathetic | Sota÷Des | 180 | - | 4 | 7 | 10 | 4 | 8 | 11 | ||
RICE METAL | お米の美味しい炊き方、そしてお米を食べることによるその効果。 | 大日本鉄倶楽部 【あさき&96】 | 190 | - | 5 | 8 | 10 | 5 | 9 | 10 | ||
LUCKY TECHNO | ラキラキ | Mutsuhiko Izumi & S-C-U | 165 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
ORBITALIC REVOLUTION | Synergy For Angels | TAG×U1-ASAMi | 160 | - | 4 | 8 | 11 | 4 | 8 | 11 | ||
CREATOR | 創世ノート | PON+wac | 200 | - | 4 | 9 | 11 | 4 | 9 | 11 | ||
HARD RENAISSANCE | Elemental Creation | dj TAKA meets DJ YOSHITAKA | 212 | - | 7 | 10 | 12 | 8 | 10 | 12 |
Q-pro, Mimi, Nyami & Pastel-kun no minna de uchuu sensou!! (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!)
クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! is a collaboration event with REFLEC BEAT colette and pop'n music Sunny Park that began on July 29th, 2013 and ended on May 14th, 2014. It is based on the unlock system of OUR SPACE WAR (ぼくらの宇宙戦争); this time, songs are unlocked individually and not per-store. For more information on the event, please see its event page.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! | ||||||||||||
HI-SPEED FANTASY TUNE | SHION from pop'n music 19 TUNE STREET |
DJ YOSHITAKA | 179 | - | 4 | 7 | 10 | 4 | 7 | 11 | ||
想歌 梅 | 梅雪夜 from REFLEC BEAT colette -Winter- |
Qrispy Joybox feat.mao | 167 | - | 5 | 7 | 10 | 5 | 8 | 10 | ||
SILENT | 音楽 from pop'n music 17 THE MOVIE |
弁士カンタビレオ | 210-360 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
VACATION DANCE | examination leave from REFLEC BEAT colette -Summer- |
dj razzle dazzle | 180 | - | 6 | 9 | 11 | 6 | 10 | 11 | ||
FASCINATION | 朧 from pop'n music 20 fantasia |
HHH×MM×ST | 149 | - | 4 | 7 | 10 | 4 | 7 | 10 | ||
TRANCE CORE | VALLIS-NERIA from REFLEC BEAT limelight |
DJ YOSHITAKA | 185 | - | 6 | 10 | 11 | 7 | 10 | 11 | ||
TOY CONTEMPORARY | シュレーディンガーの猫 from pop'n music 16 PARTY♪ |
Cait Sith | 187 | - | 6 | 10 | 12 | 7 | 10 | 12 | ||
ART CORE | Valanga from REFLEC BEAT colette -Winter- |
DJ TOTTO | 186 | - | 7 | 10 | 12 | 6 | 10 | 12 | ||
SPACE REQUIEM | Zirkfied | iconoclasm | 210 | - | 5 | 10 | 12 | 5 | 10 | 12 |
Today's Featured Songs
beatmania IIDX 20 tricoro introduces a feature called 今日のイチオシ (Today's Featured Songs). Every day, on all tricoro machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you bonus dellars.
The featured songs are chosen under a certain criteria which changes weekly, from Wednesday to the Tuesday of the successive week.
For the list of featured songs, please check the beatmania IIDX 20 tricoro Today's Featured Songs List page.
WEEKLY RANKING
The WEEKLY RANKING feature in beatmania IIDX 20 tricoro began November 14th, 2012. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week. Locked songs that appear as WEEKLY RANKING songs are available by default during that period.
|
Revived Songs
All these revivals can be unlocked with Tran Medals. Every 30 unlocks a new song.
- STAR DREAM / PINK PONG
- Ready To Rockit Blues / SLAKE
- More Move / T-Hirono feat.PAULINHO
- Leaving... / SEIYA MURAI meets "eimy"
- GRID KNIGHT / SAW WAVE SQUAD
New Charts
The following songs have received new charts since their last arcade appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||
Marmalade Reverie | beatmania IIDX 7th style | - | - | - | - | - | - | 9 |
LAB | beatmania IIDX 8th style | - | - | - | - | - | - | 11 |
ECHOES | beatmania IIDX 9th style | - | - | - | - | - | - | 10 |
Ready To Rockit Blues | beatmania IIDX 10th style | - | - | - | 9 | - | - | 9 |
KEY | beatmania IIDX 11 IIDX RED | - | - | - | - | - | - | 11 |
HAPPY☆ANGEL | beatmania IIDX 12 HAPPY SKY | - | - | - | - | - | - | 10 |
Double♡♡Loving Heart | beatmania IIDX 13 DistorteD | - | - | - | - | - | - | 10 |
Leaving... | beatmania IIDX 13 DistorteD | - | 4 | - | 10 | - | - | 10 |
GRID KNIGHT | beatmania IIDX 14 GOLD | - | - | - | 10 | - | - | - |
Castle on the Moon | beatmania IIDX 19 Lincle | 1 | - | - | - | - | - | - |
Flip Flap | beatmania IIDX 19 Lincle | 1 | - | - | - | - | - | - |
quaver♪ | beatmania IIDX 19 Lincle | 1 | - | - | - | - | - | - |
TITANS RETURN | beatmania IIDX 19 Lincle | 2 | - | - | - | - | - | - |
ビューティフル レシート | beatmania IIDX 19 Lincle | 2 | - | - | - | - | - | - |
Difficulty Changes
The following songs have received difficulty changes since their last arcade or console appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||
STAR DREAM | beatmania IIDX 8th style | - | - | - | - | 6→7 | - | - |
DoLL | beatmania IIDX 10th style | - | 4→5 | - | - | - | - | - |
Ready To Rockit Blues | beatmania IIDX 10th style | - | - | 5→6 | - | - | - | - |
Anisakis -somatic mutation type"Forza"- | beatmania IIDX 15 DJ TROOPERS | - | - | 9→10 | - | - | - | - |
CaptivAte~裁き~(SUBLIME TECHNO MIX) | beatmania IIDX 17 SIRIUS | - | 5→6 | - | - | - | - | - |
PARADISE LOST | beatmania IIDX 18 Resort Anthem | - | - | 10→11 | - | - | - | - |
Change the World | beatmania IIDX 19 Lincle | - | - | - | - | - | - | 10→11 |
PentaCube Gt.(RX-Ver.S.P.L.) | beatmania IIDX 19 Lincle | - | - | - | - | - | - | 9→10 |
Round and Round | beatmania IIDX 19 Lincle | - | 3→4 | - | - | - | - | - |
Star Trail | beatmania IIDX 19 Lincle | - | 3→4 | - | - | - | - | - |
mnemoniq | beatmania IIDX 20 tricoro | - | 3→4 | - | - | 4→5 | 6→8 | 8→9 |
Reflection Into the EDEN | beatmania IIDX 20 tricoro | - | - | 6→7 | - | - | - | - |
Saturn | beatmania IIDX 20 tricoro | - | - | - | - | - | 9→10 | - |
Time to Empress | beatmania IIDX 20 tricoro | - | - | 8→9 | - | 5→7 | - | - |
たまゆら | beatmania IIDX 20 tricoro | - | 6→7 | 9→10 | - | - | - | - |
Removed Songs
The following songs from previous beatmania IIDX releases have been removed: