AC SDVX EG: Difference between revisions

→‎General Information / Changes: revising several radar attributes to be more accurate in-game; CHAIN is a bit misleading term, as TSUMAMI do not count at NOTES/PEAK. cColo
(→‎General Information / Changes: revising several radar attributes to be more accurate in-game; CHAIN is a bit misleading term, as TSUMAMI do not count at NOTES/PEAK. cColo)
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*** On July 14th, 2022, a six-digit matching code to compete online has also been added, similar to beatmania IIDX's BPL BATTLE mode.
*** On July 14th, 2022, a six-digit matching code to compete online has also been added, similar to beatmania IIDX's BPL BATTLE mode.
** A new radar representation, EFFECT RADAR, has been added, filling a similar purpose to the [[GROOVE RADAR]] in the [[DanceDanceRevolution Information|DanceDanceRevolution]] series. There are six parameters, in clockwise order:
** A new radar representation, EFFECT RADAR, has been added, filling a similar purpose to the [[GROOVE RADAR]] in the [[DanceDanceRevolution Information|DanceDanceRevolution]] series. There are six parameters, in clockwise order:
*** NOTES: the overall average density of CHAIN count per song.
*** NOTES (colored CYAN): the overall average density of CHIP/LONG notes.
*** PEAK: the highest CHAIN density in a single section.
*** PEAK (colored RED): the highest CHIP notes density in a single section.
*** TSUMAMI: ratio to or amount of Analog Chains.
*** TSUMAMI (colored PINK): ratio of or amount of Analog Chains.
*** TRICKY: number of or severity of technical gimmicks, such as BPM changes, chart rotations and angle changes.
*** TRICKY (colored YELLOW): number of or severity of technical gimmicks, such as consecutive CHIP notes in the same lane (trivially known as "jacks"), BPM changes, chart rotations, and angle changes.
*** HAND-TRIP: number of or average amount of technical-based movements, including hand crossovers.
*** HAND-TRIP (colored PURPLE): number of or average amount of hand crossovers.
*** ONE-HAND: number of or average amount of single-handed sections (left or right).
*** ONE-HAND (colored GREEN): number of or average amount of single-handed sections.
** A new difficulty, EXCEED, is added, fulfilling a similar purpose to INFINITE/GRAVITY/HEAVENLY/VIVID. Its notation is XCD and is colored cyan.
** A new difficulty, EXCEED, is added, fulfilling a similar purpose to INFINITE/GRAVITY/HEAVENLY/VIVID. Its notation is XCD and is colored cyan.
** The seven [[POLICY BREAK]] songs added in VIVID WAVE can now be purchased with PCB in the SDVX Station.
** The seven [[POLICY BREAK]] songs added in VIVID WAVE can now be purchased with PCB in the SDVX Station.
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