AC CANNON BALLERS: Difference between revisions
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** HYPER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the EX-HARD gauge. | ** HYPER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the EX-HARD gauge. | ||
** ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 31 or more in difficulty by clearing them with the EX-HARD gauge. | ** ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 31 or more in difficulty by clearing them with the EX-HARD gauge. | ||
* Phase 3: | |||
** NORMAL difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge. | ** NORMAL difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge. | ||
** HYPER difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the HARD gauge. | ** HYPER difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the HARD gauge. | ||
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** NORMAL difficulty: Obtain any rank on three songs that total 12 or more in difficulty by clearing them with the regular gauge. | ** NORMAL difficulty: Obtain any rank on three songs that total 12 or more in difficulty by clearing them with the regular gauge. | ||
** HYPER difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge. | ** HYPER difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge. | ||
** ANOTHER difficulty: Obtain at least a A rank on three songs that total 22 or more in difficulty by clearing them with the regular gauge. | ** ANOTHER difficulty: Obtain at least a A rank on three songs that total 22 or more in difficulty by clearing them with the regular gauge. | ||
By clearing the IIDX AIR RACE with an EX-HARD gauge (or with a FULL COMBO) and a AAA rank, the ONE MORE EXTRA STAGE will be automatically accessed. It will retain the options used on the EXTRA STAGE, including gauge type and if it was played on Single or Double. | By clearing the IIDX AIR RACE with an EX-HARD gauge (or with a FULL COMBO) and a AAA rank, the ONE MORE EXTRA STAGE will be automatically accessed. It will retain the options used on the EXTRA STAGE, including gauge type and if it was played on Single or Double. | ||
'''Current AIR RACE:''' Bayside -SCARLET- (Phase | '''Current AIR RACE:''' Bayside -SCARLET- (Phase 5) | ||
{{IIDX Songlist Header| | {{IIDX Songlist Header| |
Revision as of 16:17, 28 February 2018
beatmania IIDX |
---|
Arcade Releases |
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th 8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS - 17 SIRIUS - 18 Resort Anthem 19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL 23 copula - 24 SINOBUZ - 25 CANNON BALLERS 26 Rootage - 27 HEROIC VERSE 28 BISTROVER - 29 CastHour - 30 RESIDENT 31 EPOLIS - 32 Pinky Crush |
Foreign Arcade Releases |
beatmania IIDX (China) - tricoro (China) |
Home Releases |
Sony PlayStation 2 |
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS + PREMIUM BEST |
PC Releases |
INFINITAS - INFINITAS (2020) |
Mobile Releases |
i-αppli - IIDX i-αppli - ULTIMATE MOBILE |
beatmania IIDX 25 CANNON BALLERS
Release Information
- Location test dates: August 4th to 5th, 2017
- The location test was stopped early, due to a threatening twitter message. The full story can be read here. KONAMI cancelled the location test for security purposes, making it the first beatmania IIDX location test to be prematurely stopped.
- Release dates:
- Japan: December 21st, 2017
- Singapore: December 26th, 2017
- Hong Kong & Macao: December 27th, 2017
- Taiwan: January 3rd, 2018
- Philippines: January 11th, 2018
- Thailand: January 17th, 2018
- South Korea: February 12th, 2018
- Soundtrack release: March 7th, 2018
- Discs three and four contain songs from beatmania IIDX 24 SINOBUZ not released on its own soundtrack.
- Slogan: 『音』束に乗れ! 享『楽』のレコードライン!
General Information / Changes
- Theme: Racing.
- The title is derived from the Cannonball Baker Sea-To-Shining-Sea Memorial Trophy Dash, a series of illegal cross-country races held in America during the 1970s.
- First beatmania IIDX title since Resort Anthem to have a subtitle with more than one word.
- First beatmania IIDX title since Lincle to have "The ultimate system beatmania deluxe version" tag written in the logo.
- New songs are displayed in a green font.
- Two new modes:
- TIME HELL, where you can't recover the groove gauge while playing. When available, it replaces HAZARD mode. Like TIME FREE and TIME HAZARD, it's only available on a certain day.
- ARENA mode, a matching mode where four players compete against each other on a four-song set. (To be added at an unknown date)
- The NINJA RANK feature from SINOBUZ was renamed to DJ RANK, and has been expanded with more details and organizational options.
- In addition to the returning new songs and difficulty level ranks, there are also DJ RANK categories for the LEGGENDARIA folder, and a new SEASON DJ RANK folder.
- The SEASON DJ RANK folder contains a set of selected songs that will be changed out (and presumably the ranks will reset) for each season of the year.
- Each DJ RANK category also gives you a player ranking (similar to WEEKLY RANKING) compared to all other players of your same DAN rank.
- In-game currency is now called LEG.
- The groove gauge can now be turned off, only showing the percentage. This is cosmetic; the groove gauge still functions as normal.
- Lane brightness can now be adjusted.
- Retry function for FREE modes can now be used by pressing 4 on the numeric keypad.
- Daily bonuses return from SINOBUZ, with some changes to the bonuses:
- Sunday - One free DJ VIP PASS BLACK.
- Monday - One extra minute in PREMIUM FREE mode (for PASELI enabled locations only).
- Tuesday - TIME HAZARD mode enabled.
- Wednesday - TIME FREE / TIME FREE PLUS (2P) mode enabled.
- Thursday - TIME HELL mode enabled
- Friday - V-Disc bonus.
- Saturday - No level restrictions in STEP UP mode.
- System voice lines added for STAGE selection and result screens.
- CANNON BALLERS' system voice is Icchou Mori (森一丁).
- The LEGGENDARIA folder is no longer limited to just EXTRA STAGE.
- The game's internal hardware has been heavily upgraded, for the first time since tricoro. Audio drivers are also changed.
- Two built-in cameras for hand-shooting have been added, one on the metal cage in front of the neons pointed at the controls, and one to the left of the screen pointed at the player(s). Initially the game would not boot up if the cameras weren't attached; this was fixed after initial release.
- The bass stage artwork has also been changed for new cabinets, now using a solid blue scheme.
- Six new VEFX options added: COMPRESSOR, CHORUS, GARGLE, REVERB EX, FLANGER, and DISTORTION.
- All unlocks from beatmania IIDX 23 copula are available by default.
- All unlocks from beatmania IIDX 24 SINOBUZ are still hidden, including Expert course-exclusive songs.
- First beatmania IIDX game since their debuts with no DJ Genki or DJ Shimamura song on the default songlist.
- Players using an eAMUSEMENT PASS can no longer register a "home shop" when playing at a specific location. Instead, your SHOP RANKING scores will always be recorded for the location you are currently playing.
- Level 12 charts for default songs were made playable on January 11th, 2018.
Staff Information
To be updated.
Full Song List
beatmania IIDX 25 CANNON BALLERS Full Songlist
New Songs
Default Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
Default Songs | ||||||||||||
JAZZ ROCK | 1001 -ESCAPE- | SOUND HOLIC feat. Nana Takahashi | 147 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
RENAISSANCE | AA -rebuild- | D.J.Amuro | 174 | - | 7 | 10 | 12 | 7 | 10 | 12 | ||
DUBSTEP | Abraxas | SYUNN | 165 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
SYNTH-TECH | ACCELERATE | Sota Fujimori | 153 | - | 6 | 8 | 10 | 5 | 8 | 10 | ||
HARD DANCE | Acidiva 303 | ni-21 | 150 | - | 4 | 7 | 10 | 4 | 7 | 10 | ||
PIANO TRANCE | Alpheratz | Xceon | 154 | - | 2 | 5 | 9 | 3 | 5 | 9 | ||
熱帯 THE BASS | Amor De Verão | かめりあ feat. ななひら | 138 | - | 4 | 8 | 11 | 5 | 8 | 11 | ||
GENESIS | Arca | BEMANI Sound Team "Akhuta Works" | 185 | - | 5 | 9 | 12 | 5 | 9 | 12 | ||
WAGON WHEEL TRANCE | Back Spin Sweeper | DJ TOTTO | 155 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
SCHRANZ | Battleground | kors k | 165 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
CYBER LIQUID FUNK | Best of Me | Maozon | 177 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
DRUMSTEP/HARDCORE | Break Stasis | Hommarju & Akira Complex | 184 | - | 6 | 9 | 10 | 6 | 9 | 10 | ||
CYBERNETICS PIANO HOUSE | ChaserXX | HuΣeR | 140 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
FUTURE BASS | Chemical Cookie | YUC'e | 180 | - | 5 | 8 | 10 | 5 | 8 | 11 | ||
COSMIC POP | COSMIC☆WONDER☆REVOLUTION | 猫叉Master+ | 152 | - | 4 | 7 | 9 | 5 | 7 | 9 | ||
HARDCORE | DEADHEAT | DJ Myosuke | 200 | - | 6 | 10 | 12 | 7 | 10 | 12 | ||
HARD BASS HOUSE | Exhaust Hype | DJ Noriken | 147 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
HYPER DUBSTEP | FREEDOM | USAO | 150 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
HOLIC | FUTURE is Dead | C-Show | 110 (N/H), 110-220 (A) |
- | 5 | 8 | 10 | 5 | 8 | 10 | ||
TROPICAL HOUSE | Get Up! feat. Kanae Asaba | MK | 130 | - | 3 | 7 | 9 | 4 | 7 | 9 | ||
HANDZ STYLE | HAT TRICK | P*Light | 150 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
FREESTYLE | Hella Deep | MASAYOSHI IIMORI | 132-150 | - | 4 | 7 | 10 | 4 | 8 | 10 | ||
EURO TRANCE | I Love You | O/iviA | 170 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
ダンスミュージック | I'm Coming (2017 Version) from Whatever |
Pa's Lam System | 135 | - | 3 | 7 | 9 | 4 | 6 | 10 | ||
POPCORE | LUV DRIVE | RoughSketch feat.Aikapin | 188 | - | 5 | 7 | 10 | 5 | 7 | 10 | ||
NU 80's DISCO FUNK | Midnight Lady | Dirty Androids | 128 | - | 4 | 6 | 9 | 4 | 6 | 9 | ||
ALTERNATIVE FUGUE | Mira | Akhuta | 184 | - | 5 | 9 | 11 | 6 | 9 | 12 | ||
HYPER TECHNO | No Limit 2 dAnce feat. 大山愛未 | Y&Co. | 155 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
ULTRA JAZZFUNKTION | Nothing but Theory | lapix | 160 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
TECHNO | O/D*20 | Ryu* | 155 | - | 6 | 8 | 10 | 6 | 8 | 10 | ||
PSYCHDELIC TRANCE | Only for now | RINA SOUND PRODUCE:KAZUYA TAKASE | 150 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
ROCK FUSION | SPEED | BEMANI Sound Team "Mutsuhiko Izumi" | 220 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
HARDTEK | SPEED DEMON | GUHROOVY feat. NO+CHIN | 190 | - | 5 | 8 | 10 | 5 | 8 | 11 | ||
ELECTRO TRANCE | Static State | Nhato | 138 | - | 6 | 9 | 10 | 6 | 9 | 10 | ||
PSYSTYLE | Temple of Anubis | Massive New Krew | 150 | - | 5 | 8 | 11 | 5 | 8 | 11 | ||
EUROBEAT | THE CANNONBALLER | L.E.D. feat. YURiCa/花たん | 170 | - | 6 | 10 | 11 | 6 | 10 | 11 | ||
TECH BREAKS | The Chase | DJ Mass MAD Izm* | 142 | - | 5 | 10 | 12 | 5 | 10 | 12 | ||
OSHARave | UMMU | t+pazolite | 180 | - | 6 | 10 | 11 | 7 | 10 | 11 | ||
ROTTERDAM RAVE | VOX RUSH from AO-∞ |
青龍×sampling masters MEGA & sampling masters AYA | 202 | - | 7 | 10 | 12 | 6 | 10 | 12 | ||
HYBRID HARDCORE | Xperanza | aran | 200 | - | 7 | 10 | 12 | 7 | 10 | 12 | ||
HARD FRENCH | エディブルフラワーの独白 | OSTER project feat. 常盤ゆう | 180 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
YANKEE CAR J TRANCE | ハイ*ビスカス ft. Kanae Asaba | Xceon | 157 | - | 4 | 7 | 10 | 5 | 8 | 11 | ||
EMOTIONAL ROCK | 純真可憐デザイア | BEMANI Sound Team "HuΣeR" feat.Fernweh | 182 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
ELEGANT SWING | 共犯ヘヴンズコード | D-Evoke(与那嶺雅人/小日向翔) | 219 | - | 3 | 7 | 10 | 3 | 7 | 10 | ||
FUTURE J-POP | ラストセンチュリーメランコリック | DJ Taku aka ☆Taku Takahashi(m-flo) | 170 | - | 5 | 8 | 10 | 5 | 8 | 10 | ||
歌謡ニューウェーブ | ナイトシティー・アヴァンチュール | 森永真由美 | 170 | - | 5 | 7 | 9 | 5 | 7 | 9 | ||
JOURNEY SCENE | 草原の王女 -軌跡を辿って- | 劇団レコード | 142 | - | 3 | 7 | 10 | 4 | 8 | 10 | ||
プログレッシブ徒競走 | うさ☆かめ 大戦争! | ARM×狐夢想 feat. I've:柚子乃 & RINA | 210 | - | 6 | 8 | 11 | 6 | 8 | 11 |
DJ RANK Unlocks
To unlock the following songs, players have to reach certain DJ RANKs:
- Howling†: DJ RANK NORMAL
- ABSOLUTE†: DJ RANK BRONZE
- Amazing Mirage†: DJ RANK SILVER
- 龍と少女とデコヒーレンス†: DJ RANK GOLD
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
LEGGENDARIA Folder | ||||||||||||
EPIC TRANCE | ABSOLUTE† | dj TAKA | 60-144 | - | - | - | 11 | - | - | 11 | ||
HiTECH FULLON | Amazing Mirage† | lapix | 153 | - | - | - | 12 | - | - | 12 | ||
NU RAVE | Howling† | PON | 155 | - | - | - | 10 | - | - | 11 | ||
EPIC TECHNO | 龍と少女とデコヒーレンス† | 黒猫ダンジョン | 165 | - | - | - | 12 | - | - | 12 |
The 7th KONAMI Arcade Championship Entry Songs
The following songs are automatically unlocked by entering The 7th KONAMI Arcade Championship during the time period when they are available.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
The 7th KONAMI Arcade Championship Entry Songs Available from December 21st, 2017 to February 14th, 2018 | ||||||||||||
DIGITAL THRASH PUNK | Be a Hero! | 中島由貴 | 190 | - | 4 | 9 | 11 | 5 | 9 | 11 | ||
Hi-MYTH | 神謳 -RESONANCE- | SOUND HOLIC feat. Nana Takahashi Vs.GOD PHOENIX Prim | 180 | - | 7 | 10 | 12 | 7 | 10 | 12 |
IIDX AIR RACE
IIDX AIR RACE is beatmania IIDX 25 CANNON BALLERS' EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires PASELI). The event began on February 1st, 2018.
Like previous EXTRA STAGE systems in beatmania IIDX, the sum of difficulty levels, DJ LEVEL, and clear type are the main requirements to unlock a IIDX AIR RACE song for EXTRA STAGE. All the charts are playable from the first day of a IIDX AIR RACE song's appearance. RANDOM cannot be used.
The conditions to access IIDX AIR RACE change based on the Phase it is in:
- Phase 1:
- NORMAL difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the EX-HARD gauge.
- HYPER difficulty: Obtain at least a AA rank on three songs that total 30 or more in difficulty by clearing them with a FULL COMBO.
- ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 34 or more in difficulty by clearing them with a FULL COMBO.
- Phase 2:
- NORMAL difficulty: Obtain at least an A rank on three songs that total 21 or more in difficulty by clearing them with the HARD gauge.
- HYPER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the EX-HARD gauge.
- ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 31 or more in difficulty by clearing them with the EX-HARD gauge.
- Phase 3:
- NORMAL difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the HARD gauge.
- ANOTHER difficulty: Obtain at least a AA rank on three songs that total 28 or more in difficulty by clearing them with the HARD gauge.
- Phase 4:
- NORMAL difficulty: Obtain at least a B rank on three songs that total 15 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least an A rank on three songs that total 21 or more in difficulty by clearing them with the regular gauge.
- ANOTHER difficulty: Obtain at least a AA rank on three songs that total 25 or more in difficulty by clearing them with the regular gauge.
- Phase 5:
- NORMAL difficulty: Obtain any rank on three songs that total 12 or more in difficulty by clearing them with the regular gauge.
- HYPER difficulty: Obtain at least a B rank on three songs that total 18 or more in difficulty by clearing them with the regular gauge.
- ANOTHER difficulty: Obtain at least a A rank on three songs that total 22 or more in difficulty by clearing them with the regular gauge.
By clearing the IIDX AIR RACE with an EX-HARD gauge (or with a FULL COMBO) and a AAA rank, the ONE MORE EXTRA STAGE will be automatically accessed. It will retain the options used on the EXTRA STAGE, including gauge type and if it was played on Single or Double.
Current AIR RACE: Bayside -SCARLET- (Phase 5)
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
IIDX AIR RACE | ||||||||||||
EXTRA STAGE | ||||||||||||
HARDSTYLE | Persephone Bayside -SCARLET- |
Massive New Krew | 155 | - | 6 | 9 | 12 | 6 | 10 | 12 | ||
ONE MORE EXTRA STAGE | ||||||||||||
DRUMSTEP | Papilio ulysses | BEMANI Sound Team "SYUNN" | 180 | - | ? | ? | 12 | ? | ? | 12 |
Gekisou! Cannon racer (激走!キャノンレーサー)
The Gekisou! Cannon racer (激走!キャノンレーサー) unlock event started on January 25th, 2018. A second continent will be added on March 1st, 2018.
Much like beatmania IIDX 24 SINOBUZ's 攻城シノバズ伝 event, the event screen appears at the end of every play session, where there are songs that you can choose to unlock first.
The objective of the event is to race agains rival cars; to do so you must obtain Tune Points (チューンポイント). Playing a song gives you Tune Points; the amount of points depend on which mode you are playing (regardless of clearing or failing the song):
- STANDARD / Dani nintei / HAZARD: 250 points (from 1 to 4 songs)
- STEP UP: 334 points (3 songs)
- FREE: 500 points (2 songs)
- PREMIUM FREE: 250 points for the first five songs, 20 for each additional song
- FREE PLUS: 500 points (3 songs)
- HAZARD: 250 points (4 songs)
- PREMIUM FREE: 250 points for the first 5 songs, 20 for each additional song
- TIME FREE: 500 points for the first 2 songs, 20 for each additional song
- TIME FREE PLUS: 500 points for the first 3 songs, 20 for each additional song
- TIME HAZARD and TIME HELL: 250 points for the first 4 songs, 20 for each additional song
At the event screen, you can customize your car with the 2, 4, and 6 keys for body, engine, and tire parts respectively. Customizing your car will increase/decrease its performance, depending on the parts used. Better parts will consume more fuel during races, but will give you a better performance and more chances to win races.
After racing against a rival car, an amount of fuel (depending on your car and its parts) is consumed. Your car will then advance on the rally (100km by default, plus 50km if you won a race, and plus 20km if Nitro Booster was used), and once it reaches a checkpoint, you will receive one chart of the selected song.
CS songs and † charts can be unlocked by beating rare enemies, instead:
- RED ZONE†: Beat Kneeso-hime.
- Usual Days-remix: Beat Mamonis.
More information to be updated.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | NORMAL | HYPER | ANOTHER | ||||||
激走!キャノンレーサー | ||||||||||||
Part 1 (1/25/18) | ||||||||||||
SPEED EURO | Beast mode | BEMANI Sound Team "TAG" | 195 | - | 6 | 9 | 11 | 6 | 9 | 11 | ||
世紀末コア | DEATH†ZIGOQ ~怒りの高速爆走野郎~ | L.E.D.ALiCE(DJ NAGAI Vs. BEMANI Sound Team "L.E.D.-G") | 200 | - | 7 | 10 | 12 | 7 | 10 | 12 | ||
MIDDLE EASTERN TWERK | Expanded !! | BEMANI Sound Team "Expander" | 200 | - | 4 | 8 | 10 | 4 | 8 | 10 | ||
SPEED STAR | FIRE BALL | BEMANI Sound Team "RACER-X" | 188 | - | 5 | 9 | 11 | 5 | 9 | 11 | ||
SPEED RAVE | RED ZONE† from beatmania IIDX 11 IIDX RED |
Tatsh&NAOKI | 165 | - | - | - | 12 | - | - | 12 | ||
GABBA | Son, not gabba now from No No No limits 2 dAnce |
Y&Co. | 170 | - | 4 | 8 | 10 | 5 | 8 | 10 | ||
DANCE POP | Usual Days-remix from beatmania IIDX 9th style CS |
ota2 | 139 | - | 5 | 9 | 11 | 7 | 10 | 12 | ||
Part 2 (3/1/18, to be updated) |
WEEKLY RANKING
The WEEKLY RANKING feature in beatmania IIDX 25 CANNON BALLERS began on January 24h, 2018. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.
You earn a star (the day after a Weekly Ranking period for a song ends) if your score in the leaderboards for a specific Weekly Ranking song's chart is high enough. Note that stars depend on each song's chart, not on the whole song itself, which means you can earn up to three stars per Weekly song.
A new ranking star, the white star, has been added in CANNON BALLERS.
In the songlist menu, a bar shows your Weekly Ranking star progress on the chosen Weekly song's chart; the arrow determines your current position in the leaderboards:
- White star: if the arrow is located in the white section.
- Bronze star: if the arrow is located in the cyan section.
- Silver star: if the arrow is located in the gray section.
- Gold star: if the arrow is located in the yellow section.
- Platinum star: if the arrow is located in the very small blue section (top 10 in the leaderboards).
|
今日のイチオシ (Today's Featured Songs)
Every day, on all CANNON BALLERS machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu.
For the list of featured songs, please check the beatmania IIDX 25 CANNON BALLERS Today's Featured Songs List page.
Revived Songs
None.
New Charts
None.
Difficulty Changes
The following songs have received difficulty changes since their last arcade or console appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||
HADES | beatmania IIDX 24 SINOBUZ | - | - | - | - | - | 10→9 | - |
Mare Nectaris | beatmania IIDX 24 SINOBUZ | - | - | 10→11 | - | - | - | - |
RISING FIRE HAWK | beatmania IIDX 24 SINOBUZ | - | - | - | - | - | 9→8 | - |
SAY BAY | beatmania IIDX 24 SINOBUZ | - | - | - | - | - | - | 12→11 |
XINOBIKILL | beatmania IIDX 24 SINOBUZ | - | - | - | - | - | - | 12→11 |
Removed Songs
The following songs from previous beatmania IIDX releases have been removed:
Related Links
- beatmania IIDX 25 CANNON BALLERS official website
- beatmania IIDX 25 CANNON BALLERS Location Test details
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.