AC SPADA: Difference between revisions

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The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GITADORA OverDrive|GITADORA OverDrive]], [[PnM AC Lapistoria|pop'n music ラピストリア]], [[jubeat saucer fulfill]], [[REFLEC BEAT groovin'!!]], [[SOUND VOLTEX II -infinite infection-]], ''DanceEvolution ARCADE'', ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GITADORA OverDrive|GITADORA OverDrive]], [[PnM AC Lapistoria|pop'n music ラピストリア]], [[jubeat saucer fulfill]], [[REFLEC BEAT groovin'!!]], [[SOUND VOLTEX II -infinite infection-]], ''DanceEvolution ARCADE'', ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]].


=== Statue's Awakening (彫像の覚醒) Songs ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
* [[Cleopatrysm]] / ピラミッ℃
|-
* [[Osenju meditation|御千手メディテーション]] / 昇天家族
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Genre
* [[KHAMEN BREAK]] / くふおー
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Song
 
!style="background:#9999ee; text-align: center;" rowspan="2" width="225px"|Artist
=== Pyramid Building (ピラミッド建造) Songs ===
!style="background:#9999ee; text-align: center;" rowspan="2" width="75px"|BPM
* [[KAISER PHOENIX]] / [[Daisuke Kurosawa|96]] - ''[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]''
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
* [[SCHWARZSCHILD FIELD]] / [[Toshiyuki Kakuta|L.E.D.]] - ''[[REFLEC BEAT groovin'!!]]''
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
* [[Wadatsumi|海神]] / [[Yoshihiro Tagawa|兎々]] - ''[[REFLEC BEAT colette -Summer-]]''
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
!style="background:#9999ee; text-align: center;" colspan="11"|Statue's Awakening (彫像の覚醒) Songs
|-
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}}
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}}
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}}
|-
!style="background:#9999ee; text-align: center;" colspan="11"|Pyramid Building (ピラミッド建造) Songs
|-
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}}
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}}
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}}
|}


= Unlock Information =
= Unlock Information =

Revision as of 01:51, 7 July 2015

beatmania IIDX
Arcade Releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th
8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem
19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL
23 copula - 24 SINOBUZ - 25 CANNON BALLERS
26 Rootage - 27 HEROIC VERSE
28 BISTROVER - 29 CastHour - 30 RESIDENT
31 EPOLIS - 32 Pinky Crush
Foreign Arcade Releases
beatmania IIDX (China) - tricoro (China)
Home Releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY
13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC Releases
INFINITAS - INFINITAS (2020)
Mobile Releases
i-αppli - IIDX i-αppli - ULTIMATE MOBILE


beatmania IIDX 21 SPADA

Release Information

beatmania IIDX 21 SPADA logo.
  • Location test dates: June 14, 2013 - June 16, 2013
  • Release Date: November 13, 2013
  • Soundtrack release dates:
    • beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK (second CD includes content of the unreleased beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2)
      • Japanese release: 12/25/2013
    • beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2
      • Japanese release: 08/27/2014

General Information / Changes

  • SPADA is Italian for "sword".
  • SPADA is also the first time a beatmania IIDX title is written entirely in capital letters since beatmania IIDX 17 SIRIUS.
  • SPADA is the first game since Resort Anthem where its first location test was not held on the month of April consecutively. It is also the first game to have its location test for more than a year after the last one (tricoro on April 2012), instead of the usual 10-12 month interval between games after 8th style.
  • SPADA is the first beatmania IIDX game since Resort Anthem that was not released in September.
  • SPADA is the first beatmania IIDX game to have its OST release date announced before the game itself is out.
    • The OST and the game have the shortest gap between releases of any beatmania IIDX game.
  • SPADA's title music is currently the longest one in a beatmania IIDX game, lasting for 1:33, beating Resort Anthem's 0:51.
  • Changes to the game menu:
    • Default announcer is male. The announcer may react negatively should the wrong password be inputted upon insertion of the eAMUSEMENT PASS. It is voiced by Project B-.
    • New category introduced, named "MY FAVORITE". You can add songs to this category by pressing the VEFX button during the result screen of the song you have played.
      • Songs in this category will have a special image tag next to the title in the result screen.
      • The feature saves the specific chart of a song. You can still select difficulties of the favorited song in the category folder.
      • You cannot register more than 20 different songs.
    • The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
    • The 2 button on the numeric keypad opens the song sorting window, other than the black key.
      • With the 2 button it's possible to sort songs when a category folder is open.
      • Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are gone.
    • By pressing the 3 button on the numeric keypad, you can freely change between Single and Double play on the music select screen. This is only possible with one player.
      • SINGLE / DOUBLE selection window still appears before selecting game modes. This is the only way to activate the RIVAL setting of the respective play mode, as switching SINGLE and DOUBLE in the song menu screen will not switch SP/DP Rival settings.
      • Cannot be done in STEP UP and Dan nintei modes.
      • SINGLE and DOUBLE settings are separate now.
      • SINGLE / DOUBLE notification is displayed on the bottom right of the menu screen.
      • Consequently, price for DP credits is gone.
    • Logos of beatmania IIDX games appear next to the genres of their respective songs.
    • Titles of the new songs are written with a violet font.
  • Result screen has been overhauled:
    • Mode type (Single/Double), difficulty name and difficulty rating are displayed below the Rank.
    • COMBO BREAKS are now counted.
    • Amount of FAST/SLOW notifiers gathered in a song is now always displayed, instead of being a hidden viewable feature.
    • If you fail to HARD CLEAR a song, the chart measure and note where you have lost will be shown.
    • Total Notes information are now shown again in the result screen.
    • Normal score is not shown anymore.
    • The RANK shown is written with a new font and its color depends on which rank you get:
      • AAA: Gold
      • AA: Silver
      • A and B: Green
      • C to F: Blue
    • The Score Gauge, which is always seen in the game menu, now too appears in the ranking section for each player.
    • The bar of the Score Gauge appears with different colors, depending on which RANK is obtained and by FULL COMBOs.
    • Stage phase shown on the top of the screen has now a much bigger font.
  • Changes to the gameplay UI:
    • The difficulty level of the song is now shown next to the difficulty name.
    • The Groove gauge appears closer to the buttons/scratch lane.
    • Max Combo, Score and BPM information are now correctly arranged when the score graph is turned off.
    • Max Combo and Score information are arranged on the top layer when the score graph is turned on.
    • Stage information appears in the middle of the top layer.
    • In the DOUBLE PLAYER gameplay UI, Hi-SPEED and Difficulty information have switched place with the Max Combo and Score information.
    • Songs with overlays from Lincle and older now have their movie windows cropped to fit the proper dimensions instead of having black bars at the sides.
  • When beatmania IIDX 21 SPADA was released, songs did not have result screen art. These were added on 12/11/2013.
  • Platinum medals have been added
  • Difficulty selection in STEP UP mode is strictly tied to your DAN rank now.
  • All the hidden songs from tricoro's exclusive events, including revivals, are not already unlocked in SPADA. If you didn't unlock them in tricoro, you have to unlock them in SPADA. They're progressively unlocked with Tran Medals, up to 152 of them.
    • All the songs can be now quickly unlocked throughout the ongoing 発見!よみがえったBEMANI遺跡 event.
      • The Café de Tran, Shiritsu BEMANI gakuen, and Q-pro, Mimi, Nyami & Pastel-kun no Minna de Uchuu Sensou!! songs can also be unlocked throughout the aforementioned event.
    • The Lincle Link 5 event ended on May 14th, 2014. The songs, including the Lincle Link 1 ones, are instantly unlocked if an eAMUSEMENT PASS is used.
  • First beatmania IIDX game since Tatsh's return in Resort Anthem where he doesn't appear in a game's new songlist.
  • First beatmania IIDX since their debuts that Seiya Murai and Qrispy Joybox don't appear in a game's new songlist.
  • First beatmania IIDX arcade game since Ryu☆'s debut where he doesn't compose any new songs for the game under his primary alias.
  • First beatmania IIDX game since EMPRESS with no BEMANI crossovers on the new default songlist.
  • First beatmania IIDX arcade game since HAPPY SKY to not revive any old beatmania IIDX songs.
  • First beatmania IIDX game to have an unlock event, named Spada†leggendaria, with songs exclusively made by (mostly recent) commissioned artists.
  • PASELI features, accessed throughout collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014 for Japanese machines only.
    • Coin users won't be able to access the EXTRA STAGE (and consequently, any of the Spada†leggendaria songs) and charts rated level 11 and 12 on STEPUP mode.
    • For each PASELI play session, you obtain 7 V-Discs.
      • 7 V-Discs are needed to simply access the EXTRA STAGE.
      • If you reach the EXTRA STAGE, you can access the LEGGENDARIA folder which contains all the Spada†leggendaria songs on Phase 4 plus their exclusive †LEGGENDARIA charts. Selecting a song from this folder requires 6 V-Discs.
      • 6 V-Discs can be used to avoid a Game Over.
      • If you reach 100 V-Discs, the VIP PASS BLACK feature is automatically enabled. It allows you to always avoid Game Overs and the ability to play the same song over and over in a play session.
    • With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost.
    • With PASELI, Dellars obtained from play sessions are multiplied by 1.5.
  • Key sound volume is now lowered when two players are playing to make the song sound like intended.
  • First beatmania IIDX game since 6th style not to feature a ONE MORE EXTRA STAGE.
  • Songs with generic videos and no unique overlays no longer credit the original VJ on the official website pages for a song in the NEW SONGS category. This also carried over to PENDUAL's website as well.
  • Theme: medieval and swords

Staff Information

Full Song List

beatmania IIDX 21 SPADA Full Songlist

New Songs

Default Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Regular Songs
ARTCORE Adularia DJ TOTTO 180 - 6 10 12 6 10 12
HYPER GOTHIC BEAT ALBA -黎明- SOUND HOLIC feat. Nana Takahashi 165 - 5 8 11 4 8 11
NEUTRONICA Atröpøs
from トンデモ未来空奏図
sasakure.UK 182 - 6 8 11 5 9 11
DANCE SPEED Critical Crystal 青龍 191 - 6 9 11 6 9 11
DARK ELEMENT DARK LEGACY BaSTeT 196 - 6 9 12 6 9 12
SYMPHONIC BREAK BEATS Devilz Sacrifice -贖罪の羊- OSTER project 175 - 4 9 11 6 9 11
GLITCH HOP diagram Expander 112 - 3 7 11 4 7 11
UK HARDCORE Elektrick U-Phoria DJ Noriken 180 - 6 9 11 5 8 12
HEALING POP Element of SPADA 猫叉Master feat.霜月はるか 170 - 3 7 9 3 5 9
EMOTIONAL SENTENCE esrev:eR TAG meets "eimy" 155 - 4 7 9 6 8 9
TECHNO EXTREME MACH COLLIDER L.E.D. 148 - 5 8 11 5 9 10
JAG GLITCH Funny shuffle 猫叉Master+ 115 - 3 6 11 4 7 11
KANA-POP Give Me Your Love 星野奏子 130 - 4 7 9 4 7 10
Hi-TECH FULL ON Insane Techniques kors k 146 - 4 7 10 4 8 10
FUNKOT INSOMNIA ジャカルタファンクブラザーズ 195 - 4 8 12 4 8 12
DRUM'N'BASS LA FESTA LA VITA!! GUHROOVY 180 - 5 9 11 5 9 11
TRANCE POP Lighting Shower TAG 162 - 4 7 11 4 7 11
TOKYO STYLE SPEEDCORE m1dy Deluxe m1dy 205 - 6 9 11 6 9 11
UPBEAT MAD ATTACK HALFBY 140 - 3 6 9 3 6 10
HAPPY CORE MAGIC & LOVE DJ Genki feat. Yukacco 185 - 5 9 11 4 8 11
FRENCHCORE Miracle 5ympho X USAO 210 - 5 8 10 6 9 11
ELECTRO POP NPC World PON 165 - 5 8 10 5 9 10
GABBER Odin Noizenecio 160-180 - 4 7 10 5 7 10
HARDCORE RAVE Overload Frontier DJ Shimamura 175 - 5 8 11 6 9 11
BRIGHTNESS rainbow guitar weeps dj TAKA 156 - 5 9 11 6 9 12
DRUMSTEP RISE Dirty Androids 182 - 5 8 10 5 8 10
MAINSTREAM HARDCORE Valgus DJ Myosuke feat.Yukacco 175 - 4 7 11 4 7 10
DUBSTEP WOBBLE IMPACT Sota Fujimori 190 - 3 7 10 3 7 11
EUROBEAT Wonder Girl feat. Kanae Asaba Y&Co. 160 - 4 6 11 5 7 10
ZODIAC ORACLE X 牧神笛吹きて 楽士ゾディアック 157 - 4 8 11 4 8 11
乙女EDM 超!!遠距離らぶ♡メ~ル ななひら 130 - 3 7 10 4 7 11
新世紀進歩的羽扇子音楽 廿 DJ TECHNORCH 120-160 - 5 8 10 5 8 10
JUVENILE DRUM & BASS 旋律のドグマ~Misérables~ 楓璃夢=ジークフリード=ファイエルローゼン 192 - 6 10 12 6 10 12
HYPER J-POP 罪と罰 Xceon feat. Mayumi Morinaga 144 - 5 7 10 6 8 10

TAG seitansai (TAG生誕祭)

The following songs were added on March 25th, 2014, as part of the TAG生誕祭 event:

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
TAG生誕祭 Songs
ASTRAL HARDCORE ÆTHER
from REFLEC BEAT colette -Summer-
TAG underground 192 - 5 8 11 5 8 11
BLOOM FUSION アルストロメリア
from jubeat copious
TAG 144 - 5 8 10 5 8 10

SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
SUPER STAR 満 -MITSURU- 完全復活祭 Songs
ONLY ONE ACT Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION) SUPER STAR 満-MITSURU- 162 - 6 9 11 6 9 11
ONLY ONE MOMENT I will be back -オレは帰ってきた- SUPER STAR 満-MITSURU- 172 - 6 9 11 6 10 12

Spada†leggendaria Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Spada†leggendaria
J-CORE Close the World feat.a☆ru 天叢雲剣 188 - 5 10 12 5 9 12
J-CORE Close the World feat.a☆ru†LEGGENDARIA 天叢雲剣 188 - - - 12 - - 12
REQUIEM PSY Sigmund Gram 200 - 7 10 12 7 10 12
REQUIEM PSY Sigmund†LEGGENDARIA Gram 200 - - - 12 - - 12
DYNASTIC FREEFORM Ancient Scapes Durandal 178 - 6 10 12 6 9 12
DYNASTIC FREEFORM Ancient Scapes†LEGGENDARIA Durandal 178 - - - 12 - - 12
TRIBE CORE invoker Caladborg 195 - 5 9 12 6 10 12
TRIBE CORE invoker†LEGGENDARIA Caladborg 195 - - - 12 - - 12
HARDCORE RAVE Feel The Beat Falsion 175 - 7 10 12 6 9 11
ORIENTAL CORE 疾風迅雷 KUMOKIRI 180 - 6 10 12 6 10 12
HARD NRG Verflucht Tyrfing 180 - 6 10 12 7 10 12

Qprogue Songs

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Qprogue
CYBER SYMPHONIC POP お願いアインシュタイン 中山真斗 feat. 桜川めぐ 143 - 5 8 10 5 8 10
ANCIENT CIVILIZATION Pharaoh 劇団レコード 180 - 3 8 11 3 8 9
RAVERS DANCE SPEED ra'am 雷龍 111-222 - 7 10 12 7 10 12
RAVERS DANCE SPEED BLUE DRAGON(雷龍Remix IIDX)
from BLUE DRAGON 雷龍 Special Remix CD
青龍 188 - 7 10 12 7 10 11
MASSIVE DANCE SPEED Dark Fall
from BLUE DRAGON
黒龍 202 - 5 8 11 5 9 11
UK HARDCORE Votum stellarum -Hommarju Remix-
from True Blue...
Remixed by Hommarju 154-175 - 6 9 11 6 9 12
DRUM'N'BASS NEMESIS -gratitude remix- IIDX Edition
from True Blue...
Remixed by PHQUASE 175 - 6 9 11 6 10 11
DRUM&BASS Hypersonik Eagle 175 - 5 8 10 5 8 11
PSYCHEDELIC TRANCE refractive index Sota Fujimori 154 - 3 7 11 4 7 10
HARD STACC Last Dance dj TAKA 150 - 6 10 12 6 10 12
電波METAL 死神自爆中二妹アイドルももかりん(1歳) 山本椛 210 - 4 7 11 4 8 11
INDUSTRIAL METAL All is Wrecked Destron 170 - 5 8 11 5 8 12
CONTEMPORARY BREAKS Shattered control Vivian 160 - 4 8 10 4 8 10
SYMPHONIC BREAKS into the battlefield the wandering bard 180 - 4 8 10 5 7 10
ELECTRANCE BRAVE OUT nomico / DOWNFORCE 150 - 5 8 10 5 9 11
J-CORE Immortal DJ NAGAI 208 - 5 9 12 6 10 12
PIECED DOWNBEAT M.D.Injection Project B- 202 - 3 6 10 5 8 11
HARD SYMPHONIC 煉獄のエルフェリア 猫叉Master+ 183 - 7 10 12 7 10 12
CS Crossovers
BREAKBEATS TRANCE Unicorn tail
from beatmania IIDX 16 EMPRESS + PREMIUM BEST
DJ YOSHITAKA 170 - 5 9 11 4 9 12
HAPPY HARDCORE RIZING YOU UP
from beatmania IIDX 16 EMPRESS + PREMIUM BEST
Ryu☆ 177 - 6 9 10 8 10 12
POPS Recollection
from beatmania IIDX 12 HAPPY SKY CS
Noria 182 - 5 7 9 6 7 8
ILUZIO Claiomh Solais
from beatmania IIDX 15 DJ TROOPERS CS
DJ YOSHITAKA VS S.S.D. 165 - 2 6 9 2 8 10
TRANCECORE MEETS GABBA BRAINSTORM
from beatmania IIDX 15 DJ TROOPERS CS
Hardcore United Tokyo(teranoid & DJ TECHNORCH) 180 - 4 10 11 6 10 12
ROTTERDAM TECHNO VOX UP
from beatmania IIDX 15 DJ TROOPERS CS
sampling masters MEGA vs. 青龍 202 - 8 11 12 7 11 12
NU STYLE GABBA THE DETONATOR
from beatmania IIDX 14 GOLD CS
teranoid vs. L.E.D.-G 173 - 7 10 11 8 9 10

Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム)

The Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2013), GITADORA, pop'n music Sunny Park, jubeat saucer, REFLEC BEAT colette -All Seasons-, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE and ミライダガッキ FutureTomTom Ver.2. For more information on the event, please see its page.

To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to ポップンリズミン, and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
First Half (12/19/2013)
SYMPHONOVATIVE ROCK Stella Sinistra Akhuta Philharmonic Orchestra 120-180 - 3 7 11 5 9 12
青春剛速球メタル マインド・ゲーム 96 with メカショッチョー 180 - 4 8 11 5 8 10
VARIANT RAVE PUNISHER TAG×PON 180 - 5 9 12 5 9 12
BIG BEAT HYENA Hommarju 178 - 6 9 11 5 8 11
Second Half (01/23/2014)
ELECTRIC MANOUSH SWING デッドボヲルdeホームラン 猫叉Masterβ2 145 - 3 9 11 4 9 11
WITHOUT YOU TONIGHT -VI- Squeeze VENUS feat. Mutsuhiko Izumi 173 - 5 8 11 5 8 11
野球のことがよくわかる 野球の遊び方 そしてその歴史 ~決定版~ あさき大監督 141 - 3 7 10 3 7 10
ベースボールヒロイン 轟け!恋のビーンボール!! ダイナミック野球兄弟 v.s. クロスファイヤーPrim 180 - 6 10 12 6 10 12
HAPPY SAD CORE Engraved Mark Ryu☆Des-ROW 188 - 4 8 11 4 8 11
史上最強の大会 (02/06/2014)
BLOOD METAL IX dj TAKA VS DJ TOTTO feat.藍 198 - 6 11 12 6 11 12

GUMI 5th Anniversary party Presented by BEMANI

Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, jubeat saucer fulfill, pop'n music ラピストリア, REFLEC BEAT groovin'!! and SOUND VOLTEX II -infinite infection-.

The third KONAMI original song, Idola, can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must unlock the charts on the event website though).

For more information on the event, see its own page.

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
GUMI 5th Anniversary party Presented by BEMANI
J-POP 幻想系世界修復少女 Last Note. 193 - 4 7 10 4 7 11
J-SPEEDMETAL バンブーソード・ガール cosMo@暴走P 208 - 5 9 11 5 10 12
REPLICANT CORE Idola iconoclasm feat.GUMI 201 - 6 10 12 6 10 12

Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡)

The Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, pop'n music ラピストリア, jubeat saucer fulfill, REFLEC BEAT groovin'!!, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE, ミライダガッキ FutureTomTom Ver.2, and BeatStream. For more information, see its page.

Genre Song Artist BPM SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Statue's Awakening (彫像の覚醒) Songs
PHARAO BEAM STEP Cleopatrysm ピラミッ℃ 190 - 4 8 11 4 9 11
ニューエイジ合掌コア 御千手メディテーション 昇天家族 150-190 - 4 9 11 5 9 12
PROGRESSIVE GOSPEL KHAMEN BREAK くふおー 180 - 3 7 11 3 8 11
Pyramid Building (ピラミッド建造) Songs
FULL ON SCHWARZSCHILD FIELD
from REFLEC BEAT groovin'!!
L.E.D. 150 - 6 9 11 7 9 11
HEAVY METAL KAISER PHOENIX
from GuitarFreaksXG & DrumManiaXG
96 170 - 7 10 12 6 10 11
HYDRO CORE 海神
from REFLEC BEAT colette -Summer-
兎々 159 - 7 10 12 7 10 12

Unlock Information

EXTRA STAGE

In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:

  • obtaining a perfect combo
  • obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
  • finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
  • clearing an 8 or greater on Single Play or a 7 or greater on Double Play

What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a DJ VIP Pass and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.

ASSIST modifiers and Easy Clear gauge can be used.

On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.

Spada†leggendaria

Spada†leggendaria (Italian for "legendary sword") is SPADA's secret EXTRA STAGE system, with each boss song related to a legendary sword from mythological and fantasy tales. The unlock method is based on the LIMIT BURST event from beatmania IIDX 20 tricoro.

Each Spada†leggendaria song, in addition to requiring the EXTRA STAGE to be unlocked and a specific song to play as the FINAL STAGE, has different phases of unlock conditions. Each phase has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase.

Phases for Spada†leggendaria songs, until the third one, cycle weekly. Fourth phase and the successive song are triggered in the first day of the successive month that isn't Saturday or Sunday.

As of April 23rd, 2014, Spada†leggendaria songs require PASELI to be played, due to EXTRA STAGEs being unavailable to coin users. This is only true for Japanese machines.

  • Phase 1:
    • NORMAL and HYPER charts are not available.
    • ANOTHER chart: Total difficulty of at least 33 and Full Combo Cleared.
  • Phase 2:
    • NORMAL chart is not available.
    • HYPER chart: Total difficulty of at least 27, Hard Cleared or above.
    • ANOTHER chart: Total difficulty of at least 33, EX Hard Cleared or above.
  • Phase 3:
    • NORMAL chart: Total difficulty of at least 18, Assist Cleared or above.
    • HYPER chart: Total difficulty of at least 27, Cleared or above.
    • ANOTHER chart: Total difficulty of at least 33, Hard Cleared or above.
  • Phase 4:
    • Any chart: no difficulty requirements, Assist Cleared or above.
    • Song becomes available in the LEGGENDARIA folder.

Other than the original charts, †LEGGENDARIA charts are available on the LEGGENDARIA folder. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts. The LEGGENDARIA folder is only available by using six V-Discs (PASELI only).

NOTE: Spada†leggendaria songs with the †LEGGENDARIA ANOTHER charts are separate from their original songs. Their titles are also written with a red font and have a background purple bar on the songwheel menu.

WARNING: Failing any stage will prevent the Spada†leggendaria song from appearing, even if you have met the requirements for that song.

Each Spada†leggendaria song has its own unique background result image when unlocked.

Close the World feat.a☆ru (Ama-no-Murakumo-no-Tsurugi)

Sigmund (Gram)

Ancient Scapes (Durandal)

invoker (Caladborg)

Feel The Beat (Falsion)

疾風迅雷 (KUMOKIRI)

Verflucht (Tyrfing)

Qprogue

Official event information page.
Second phase information page.
Qprogue DX information page.

The Qprogue unlock system, introduced on December 25th, 2013, is an after-play mini-game that involves defeating monsters to unlock new songs. It follows the events of ぼくらの宇宙戦争 (Our War of the Worlds) from beatmania IIDX 20 tricoro, where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal.

The Qprogue mini-game is accessible at the end of a play session, regardless of the chosen mode. It only shows up with one player.

In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until the Start button is pressed.

Your objective is to destroy the enemies and raid temples in order to proceed further in the maps, level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based. One credit gives you 100 points of stamina, which is worth a full stamina bar (shown on the bottom right of the screen). You cannot have more than 10 stamina bars. Stamina obtained per credit increases of 5 points for every two Q-pro levels. The maximum level that can be reached is 28, while the maximum amount of stamina obtained per credit that can be reached is 165. You obtain 3 extra stamina bars if you access the Qprogue mini-game in DJ VIP PASS BLACK mode (PASELI only), other than the temporary ability of defeating enemies in one hit.

To defeat enemies, you need to take their HP down to zero; their HP amounts exactly correspond to their shown levels. Damage dealt to enemies mainly depends on the level of your Q-pro. Using the correct weapon class in battle doesn't matter much, unless you need a damage boost against an enemy with a higher level than yours. If your Q-pro level is high enough, you can defeat most of the enemies in one hit regardless of the chosen weapon class. Attacks on enemies are rewarded with bonus Dellars.

The weapon classes you can currently find are:

  • Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore.
  • Fighter - Deals bonus Fire damage.
  • Knight - Deals bonus Earth damage. It is required for using pickaxes to break rocks.
  • Viking - Deals bonus Water damage. It is required to cross bodies of water between docks.
  • Archer - Deals Wind damage.
  • Assassin - Deals Dark damage.
  • Cleric - Deals Holy damage.
  • Rainbow Knight - All elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items and replaces the Traveler class.

Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains. Choose a weapon class, then use a fountain (can only be used once). As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the Map.

You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes; you also get a Silver Tran Medal when you raise a weapon class to MAX level. Finally, you get a Gold Tran Medal if you max out all weapon classes.

The elemental weaknesses of the monsters are recognized by their color:

  • Gray enemies have no weaknesses.
  • Blue enemies are weak to Fire, therefore weak to the Fighter class.
  • Yellow enemies are weak to Wind, therefore weak to the Archer class.
  • Green enemies are weak to Earth, therefore weak to the Knight class.
  • Red enemies are weak to Water, therefore weak to the Viking class.
  • Purple enemies are weak to Holy, therefore weak to the Cleric class.
  • White enemies are weak to Dark, therefore weak to the Assassin class.

The various objects you can find in the maps are:

  • Monster - unlockable charts and pickaxes are dropped by a selection of them.
  • Temple - new weapon classes are gathered from there.
  • Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
  • Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
  • Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
  • Cave - enter to unlock a new map.
  • Turntable - collect to obtain a song chart (i.e. NORMAL for both Single Player and Double Player).
  • Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Map 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.

Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.

MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs from the next play session. It consists of playing, in the beatmania IIDX game interface, a specific snippet of a chart from a preset group of songs, which depends on the creature you are facing; the chart is chosen randomly by a roulette at the beginning of every battle. The difficulty of the chart depends on the average of what levels have been played in the game session:

  • NORMAL chart if the level average is less than 9.
  • HYPER chart if the level average is less than 11.
  • ANOTHER chart if the level average is 11 or 12.

It's worth noting that the play mode is always set on Single Player in the mini-game. Also, the HI-SPEED setting is forced to 1.0 and any option/modifier cannot be used.

Once you begin fighting the creature, you cannot leave the Castle until you defeat it. The objective is self-explaining: clear the chart snippet and if possible, obtain a FULL COMBO; the damage dealt to the creature depends only on your play performance. The regular groove gauge is used, with the only difference that hitting a note increases said gauge by about 10%. Afterwards, an animation of the Q-pro avatar attacking the boss is shown in the video; the creature's health gauge is displayed below the movie window. It requires just a few play sessions to deplete its health.

When the creature is defeated, you unlock a new song with all of its charts and you're allowed to return to the map. Stamina points aren't obtained while fighting in the Castle but aren't consumed either.

The following lists show the songs appearing in the mini-game. The roman numbers correspond to the roulette choices:

"BLUE DRAGON" songs

"True Blue..." songs

Last Dance

煉獄のエルフィリア
You can access this Castle after unlocking all the ANOTHER charts of Qprogue songs (CS songs are excluded).

The VEFX button must be used to switch maps.

If all enemies are defeated and everything is unlocked, the Qprogue event will not show up anymore. If you fully finish the Qprogue DX event, you will get a Platinum Tran Medal, 10100 Dellars and the weapon classes' items as Q-pro parts.

MAP 1 Departure (12/25/2013)

The following image shows the placement of enemies and collectibles:
First map
The layout of the map forms the word "IIDX"

MAP 2 The Blue Earth (1) (02/05/2014)

This map is accessible after unlocking the ANOTHER chart of ra'am.
The following image shows the placement of enemies and collectibles:
Second map

MAP 3 The Blue Earth (2) (02/05/2014)

This map is accessible after unlocking Votum stellarum -Hommarju Remix- and BLUE DRAGON(雷龍Remix IIDX).
The following image shows the placement of enemies and collectibles:
Third map

MAP DX Qprogue DX (04/30/2014)

Access to the Qprogue DX map is forced; if you didn't unlock the previous Qprogue songs, you'll find them in Maps DX-1, DX-2 and DX-3.
All the six Qprogue DX mini-maps can be accessed at any time: Qprogue DX 1-6 maps
The seventh Qprogue DX mini-map can only be accessed once all the lithography items have been found in the first six mini-maps: Qprogue DX map 7
The layout of the six Qprogue DX mini-maps form the word "BEMANI!". The seventh mini-map is shaped like a sword.

MAP DX-1

MAP DX-2

MAP DX-3

MAP DX-4

MAP DX-5

MAP DX-6

MAP DX-7

SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭)

The SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) is a special event of beatmania IIDX 21 SPADA about the return of SUPER STAR 満 -MITSURU-, introduced on March 26th, 2014. You unlock customization items related to the artist, as well as songs.

The new customization items require specific conditions to be satisfied in order to make them appear in the shop; they have all to do with 326, Japanese wordplay for "Mitsuru". Each item costs 32600 dellar, however it's not necessary to buy them in order to obtain Tran Medals or to unlock a song.

Conditions can only be satisfied in STANDARD mode, except on EXTRA STAGE. It is NOT possible to satisfy more than one condition in a single credit. Clearing songs while satisfying conditions is not required. Unlocking a customization item nets you a Bronze Tran Medal. Unlocking a song nets you a Silver Tran Medal.

Unlockable Items

オンリーワンボム (Only One Bomb)

  • Medal name: ONLY ONEな爆発.
  • Item type: note explosion effect.
  • Unlock condition: clear a chart with 326 notes.
    • Only I Was The One's Single Player HYPER chart has 326 notes.
    • FULL COMBO is not required.

オンリーワンカバー (Only One Cover)

  • Medal name: ONLY ONEなレーンカバー.
  • Item type: lane cover frame.
  • Unlock condition: end a song with the green number set at 326.
    • SUDDEN+ and/or HIDDEN+ must be used.

オンリーワンレコード (Only One Record)

オンリーワンジャッジ (Only One Judge)

  • Medal name: ONLY ONEな判定文字.
  • Item type: judge font (displays "Only One" next to judge rating).
  • Unlock condition: play a Level 3 chart as the FIRST STAGE, a Level 2 chart as the SECOND STAGE and a Level 6 chart as the FINAL STAGE.
    • It is possible to switch between Single Player mode or Double Player mode while satisfying the condition.

オンリーワンビーム (Only One Beam)

  • Medal name: ONLY ONEなキービーム.
  • Item type: note beam effect.
  • Unlock condition: at the end of a song, hold down the 2, 3 and 6 buttons until the result screen appears.
    • When playing in Double Player mode, hold the three buttons of only one player side.

オンリーワンミュージック (Only One Music)

  • Medal name: ONLY ONEな選曲BGM.
  • Item type: custom BGM.
  • Unlock condition: play three songs whose BPMs sum up to 326.

オンリーワンボイス (Only One Voice)

  • Medal name: ONLY ONEなカテゴリーボイス.
  • Item type: custom system voice.
  • Unlock condition: play a song with a title beginning with the number 3 as the FIRST STAGE, a song with a title beginning with the number 2 as the SECOND STAGE and a song with a title beginning with the number 6.
    • 3y3s is the only song which satisfies the first condition.
    • Songs that satisfy the second condition are: 2 tribe 4 K, 22DUNK, 250bpm and 24th Century BOY.
    • Rock Da House is the only song which satisfies the third condition. The number 6 is pronounced as "roku" in Japanese, as does the word "rock".

オンリーワンフルコンボ (Only One Full Combo)

  • Medal name: ONLY ONEなフルコンボ.
  • Item type: full combo splash effect.
  • Unlock condition: obtain an EX SCORE of 623 points with the MIRROR modifier activated, on any song.

Unlockable Songs

The following song will be unlocked after obtaining any four of the new customization items:

The following song will be unlocked after obtaining all the new customization items:

今日のイチオシ (Today's Featured Songs)

Every day, on all SPADA machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus dellars.

The featured songs are chosen under a certain criteria which changes weekly, from Wednesday to the Tuesday of the successive week.

For the list of featured songs, please check the beatmania IIDX 21 SPADA Today's Featured Songs List page.

WEEKLY RANKING

The Weekly Ranking feature in beatmania IIDX 21 SPADA began December 4th, 2013. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.


Insert text to hide here.

New Charts

The following songs have received new charts since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
JOMANDA beatmania IIDX 20 tricoro 1 - - - - - -
neu beatmania IIDX 20 tricoro 1 - - - - - -
New Decade IIDX Edition beatmania IIDX 20 tricoro 1 - - - - - -
Proof of the existence beatmania IIDX 20 tricoro 1 - - - - - -
VOX UP beatmania IIDX 21 SPADA - 8 - - 7 - -

Difficulty Changes

The following songs have received difficulty changes since their last arcade or console appearance:

Song Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
BURNIN' THE FLOOR beatmania IIDX 4th style - - - - 3→4 - -
LOVE WILL・・・ beatmania IIDX 4th style - 3→4 - - - - -
Nasty! beatmania IIDX 4th style - 2→3 - - - - -
GOLDEN CROSS beatmania IIDX 17 SIRIUS - 4→5 - - - - -
KYAMISAMA ONEGAI! beatmania IIDX 19 Lincle - - - - 3→4 - -
GRADIUS 2012 beatmania IIDX 20 tricoro - - - - - - 10→11
BRAINSTORM beatmania IIDX 21 SPADA - - 9→10 - 5→6 - -
Recollection beatmania IIDX 21 SPADA - - - - 3→6 - -
RIZING YOU UP beatmania IIDX 21 SPADA - - - - 7→8 - -
THE DETONATOR beatmania IIDX 21 SPADA - 6→7 - - 7→8 - -
Unicorn tail beatmania IIDX 21 SPADA - 4→5 8→9 - - - -
VOX UP beatmania IIDX 21 SPADA - - - - - 10→11 -

Removed Songs

Related Links