AC SPADA
beatmania IIDX |
---|
Arcade Releases |
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th 8th - 9th - 10th - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS - 17 SIRIUS - 18 Resort Anthem 19 Lincle - 20 tricoro - 21 SPADA - 22 PENDUAL 23 copula - 24 SINOBUZ - 25 CANNON BALLERS 26 Rootage - 27 HEROIC VERSE 28 BISTROVER - 29 CastHour - 30 RESIDENT 31 EPOLIS - 32 Pinky Crush |
Foreign Arcade Releases |
beatmania IIDX (China) - tricoro (China) |
Home Releases |
Sony PlayStation 2 |
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th beatmania (2006) - 11 IIDX RED - 12 HAPPY SKY 13 DistorteD - 14 GOLD - 15 DJ TROOPERS 16 EMPRESS + PREMIUM BEST |
PC Releases |
INFINITAS - INFINITAS (2020) |
Mobile Releases |
i-αppli - IIDX i-αppli - ULTIMATE MOBILE |
beatmania IIDX 21 SPADA
Release Information
- Location test dates: June 14, 2013 - June 16, 2013
- Release Date: November 13, 2013
- Soundtrack release dates:
- beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK (second CD includes content of the unreleased beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2)
- Japanese release: 12/25/2013
- beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2
- Japanese release: 08/27/2014
- beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK (second CD includes content of the unreleased beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.2)
General Information / Changes
- SPADA is Italian for "sword".
- SPADA is also the first time a beatmania IIDX title is written entirely in capital letters since beatmania IIDX 17 SIRIUS.
- SPADA is the first game since Resort Anthem where its first location test was not held on the month of April consecutively. It is also the first game to have its location test for more than a year after the last one (tricoro on April 2012), instead of the usual 10-12 month interval between games after 8th style.
- SPADA is the first beatmania IIDX game since Resort Anthem that was not released in September.
- SPADA is the first beatmania IIDX game to have its OST release date announced before the game itself is out.
- The OST and the game have the shortest gap between releases of any beatmania IIDX game.
- SPADA's title music is currently the longest one in a beatmania IIDX game, lasting for 1:33, beating Resort Anthem's 0:51.
- Changes to the game menu:
- Default announcer is male. The announcer may react negatively should the wrong password be inputted upon insertion of the eAMUSEMENT PASS. It is voiced by Project B-.
- New category introduced, named "MY FAVORITE". You can add songs to this category by pressing the VEFX button during the result screen of the song you have played.
- Songs in this category will have a special image tag next to the title in the result screen.
- The feature saves the specific chart of a song. You can still select difficulties of the favorited song in the category folder.
- You cannot register more than 20 different songs.
- The 1 button on the numeric keypad now changes difficulties, other than the VEFX one.
- The 2 button on the numeric keypad opens the song sorting window, other than the black key.
- With the 2 button it's possible to sort songs when a category folder is open.
- Sort types VERSION, BPM, DIFFICULTY TYPE and MY BEST are gone.
- By pressing the 3 button on the numeric keypad, you can freely change between Single and Double play on the music select screen. This is only possible with one player.
- SINGLE / DOUBLE selection window still appears before selecting game modes. This is the only way to activate the RIVAL setting of the respective play mode, as switching SINGLE and DOUBLE in the song menu screen will not switch SP/DP Rival settings.
- Cannot be done in STEP UP and Dan nintei modes.
- SINGLE and DOUBLE settings are separate now.
- SINGLE / DOUBLE notification is displayed on the bottom right of the menu screen.
- Consequently, price for DP credits is gone.
- Logos of beatmania IIDX games appear next to the genres of their respective songs.
- Titles of the new songs are written with a violet font.
- Result screen has been overhauled:
- Mode type (Single/Double), difficulty name and difficulty rating are displayed below the Rank.
- COMBO BREAKS are now counted.
- Amount of FAST/SLOW notifiers gathered in a song is now always displayed, instead of being a hidden viewable feature.
- If you fail to HARD CLEAR a song, the chart measure and note where you have lost will be shown.
- Total Notes information are now shown again in the result screen.
- Normal score is not shown anymore.
- The RANK shown is written with a new font and its color depends on which rank you get:
- AAA: Gold
- AA: Silver
- A and B: Green
- C to F: Blue
- The Score Gauge, which is always seen in the game menu, now too appears in the ranking section for each player.
- The bar of the Score Gauge appears with different colors, depending on which RANK is obtained and by FULL COMBOs.
- Stage phase shown on the top of the screen has now a much bigger font.
- Changes to the gameplay UI:
- The difficulty level of the song is now shown next to the difficulty name.
- The Groove gauge appears closer to the buttons/scratch lane.
- Max Combo, Score and BPM information are now correctly arranged when the score graph is turned off.
- Max Combo and Score information are arranged on the top layer when the score graph is turned on.
- Stage information appears in the middle of the top layer.
- In the DOUBLE PLAYER gameplay UI, Hi-SPEED and Difficulty information have switched place with the Max Combo and Score information.
- Songs with overlays from Lincle and older now have their movie windows cropped to fit the proper dimensions instead of having black bars at the sides.
- When beatmania IIDX 21 SPADA was released, songs did not have result screen art. These were added on 12/11/2013.
- Platinum medals have been added
- Difficulty selection in STEP UP mode is strictly tied to your DAN rank now.
- All the hidden songs from tricoro's exclusive events, including revivals, are not already unlocked in SPADA. If you didn't unlock them in tricoro, you have to unlock them in SPADA. They're progressively unlocked with Tran Medals, up to 152 of them.
- All the songs can be now quickly unlocked throughout the ongoing 発見!よみがえったBEMANI遺跡 event.
- The Café de Tran, Shiritsu BEMANI gakuen, and Q-pro, Mimi, Nyami & Pastel-kun no Minna de Uchuu Sensou!! songs can also be unlocked throughout the aforementioned event.
- The Lincle Link 5 event ended on May 14th, 2014. The songs, including the Lincle Link 1 ones, are instantly unlocked if an eAMUSEMENT PASS is used.
- All the songs can be now quickly unlocked throughout the ongoing 発見!よみがえったBEMANI遺跡 event.
- First beatmania IIDX game since Tatsh's return in Resort Anthem where he doesn't appear in a game's new songlist.
- First beatmania IIDX since their debuts that Seiya Murai and Qrispy Joybox don't appear in a game's new songlist.
- First beatmania IIDX arcade game since Ryu☆'s debut where he doesn't compose any new songs for the game under his primary alias.
- First beatmania IIDX game since EMPRESS with no BEMANI crossovers on the new default songlist.
- First beatmania IIDX arcade game since HAPPY SKY to not revive any old beatmania IIDX songs.
- First beatmania IIDX game to have an unlock event, named Spada†leggendaria, with songs exclusively made by (mostly recent) commissioned artists.
- PASELI features, accessed throughout collectibles named V-Discs, have been added to STANDARD and STEPUP modes on April 23rd, 2014 for Japanese machines only.
- Coin users won't be able to access the EXTRA STAGE (and consequently, any of the Spada†leggendaria songs) and charts rated level 11 and 12 on STEPUP mode.
- For each PASELI play session, you obtain 7 V-Discs.
- 7 V-Discs are needed to simply access the EXTRA STAGE.
- If you reach the EXTRA STAGE, you can access the LEGGENDARIA folder which contains all the Spada†leggendaria songs on Phase 4 plus their exclusive †LEGGENDARIA charts. Selecting a song from this folder requires 6 V-Discs.
- 6 V-Discs can be used to avoid a Game Over.
- If you reach 100 V-Discs, the VIP PASS BLACK feature is automatically enabled. It allows you to always avoid Game Overs and the ability to play the same song over and over in a play session.
- With PASELI, you can use your final beatmania IIDX 20 tricoro scores as a pacemaker ghost.
- With PASELI, Dellars obtained from play sessions are multiplied by 1.5.
- Key sound volume is now lowered when two players are playing to make the song sound like intended.
- First beatmania IIDX game since 6th style not to feature a ONE MORE EXTRA STAGE.
- Songs with generic videos and no unique overlays no longer credit the original VJ on the official website pages for a song in the NEW SONGS category. This also carried over to PENDUAL's website as well.
- Theme: medieval and swords
Staff Information
- Sound directors: L.E.D., 猫叉Master
- beatmania IIDX 21 SPADA OST Booklet Credits
- beatmania IIDX 21 SPADA OST VOL.2 Booklet Credits
Full Song List
beatmania IIDX 21 SPADA Full Songlist
New Songs
Default Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
Regular Songs | ||||||||||
ARTCORE | Adularia | DJ TOTTO | 180 | - | 6 | 10 | 12 | 6 | 10 | 12 |
HYPER GOTHIC BEAT | ALBA -黎明- | SOUND HOLIC feat. Nana Takahashi | 165 | - | 5 | 8 | 11 | 4 | 8 | 11 |
NEUTRONICA | Atröpøs from トンデモ未来空奏図 |
sasakure.UK | 182 | - | 6 | 8 | 11 | 5 | 9 | 11 |
DANCE SPEED | Critical Crystal | 青龍 | 191 | - | 6 | 9 | 11 | 6 | 9 | 11 |
DARK ELEMENT | DARK LEGACY | BaSTeT | 196 | - | 6 | 9 | 12 | 6 | 9 | 12 |
SYMPHONIC BREAK BEATS | Devilz Sacrifice -贖罪の羊- | OSTER project | 175 | - | 4 | 9 | 11 | 6 | 9 | 11 |
GLITCH HOP | diagram | Expander | 112 | - | 3 | 7 | 11 | 4 | 7 | 11 |
UK HARDCORE | Elektrick U-Phoria | DJ Noriken | 180 | - | 6 | 9 | 11 | 5 | 8 | 12 |
HEALING POP | Element of SPADA | 猫叉Master feat.霜月はるか | 170 | - | 3 | 7 | 9 | 3 | 5 | 9 |
EMOTIONAL SENTENCE | esrev:eR | TAG meets "eimy" | 155 | - | 4 | 7 | 9 | 6 | 8 | 9 |
TECHNO | EXTREME MACH COLLIDER | L.E.D. | 148 | - | 5 | 8 | 11 | 5 | 9 | 10 |
JAG GLITCH | Funny shuffle | 猫叉Master+ | 115 | - | 3 | 6 | 11 | 4 | 7 | 11 |
KANA-POP | Give Me Your Love | 星野奏子 | 130 | - | 4 | 7 | 9 | 4 | 7 | 10 |
Hi-TECH FULL ON | Insane Techniques | kors k | 146 | - | 4 | 7 | 10 | 4 | 8 | 10 |
FUNKOT | INSOMNIA | ジャカルタファンクブラザーズ | 195 | - | 4 | 8 | 12 | 4 | 8 | 12 |
DRUM'N'BASS | LA FESTA LA VITA!! | GUHROOVY | 180 | - | 5 | 9 | 11 | 5 | 9 | 11 |
TRANCE POP | Lighting Shower | TAG | 162 | - | 4 | 7 | 11 | 4 | 7 | 11 |
TOKYO STYLE SPEEDCORE | m1dy Deluxe | m1dy | 205 | - | 6 | 9 | 11 | 6 | 9 | 11 |
UPBEAT | MAD ATTACK | HALFBY | 140 | - | 3 | 6 | 9 | 3 | 6 | 10 |
HAPPY CORE | MAGIC & LOVE | DJ Genki feat. Yukacco | 185 | - | 5 | 9 | 11 | 4 | 8 | 11 |
FRENCHCORE | Miracle 5ympho X | USAO | 210 | - | 5 | 8 | 10 | 6 | 9 | 11 |
ELECTRO POP | NPC World | PON | 165 | - | 5 | 8 | 10 | 5 | 9 | 10 |
GABBER | Odin | Noizenecio | 160-180 | - | 4 | 7 | 10 | 5 | 7 | 10 |
HARDCORE RAVE | Overload Frontier | DJ Shimamura | 175 | - | 5 | 8 | 11 | 6 | 9 | 11 |
BRIGHTNESS | rainbow guitar weeps | dj TAKA | 156 | - | 5 | 9 | 11 | 6 | 9 | 12 |
DRUMSTEP | RISE | Dirty Androids | 182 | - | 5 | 8 | 10 | 5 | 8 | 10 |
MAINSTREAM HARDCORE | Valgus | DJ Myosuke feat.Yukacco | 175 | - | 4 | 7 | 11 | 4 | 7 | 10 |
DUBSTEP | WOBBLE IMPACT | Sota Fujimori | 190 | - | 3 | 7 | 10 | 3 | 7 | 11 |
EUROBEAT | Wonder Girl feat. Kanae Asaba | Y&Co. | 160 | - | 4 | 6 | 11 | 5 | 7 | 10 |
ZODIAC ORACLE X | 牧神笛吹きて | 楽士ゾディアック | 157 | - | 4 | 8 | 11 | 4 | 8 | 11 |
乙女EDM | 超!!遠距離らぶ♡メ~ル | ななひら | 130 | - | 3 | 7 | 10 | 4 | 7 | 11 |
新世紀進歩的羽扇子音楽 | 廿 | DJ TECHNORCH | 120-160 | - | 5 | 8 | 10 | 5 | 8 | 10 |
JUVENILE DRUM & BASS | 旋律のドグマ~Misérables~ | 楓璃夢=ジークフリード=ファイエルローゼン | 192 | - | 6 | 10 | 12 | 6 | 10 | 12 |
HYPER J-POP | 罪と罰 | Xceon feat. Mayumi Morinaga | 144 | - | 5 | 7 | 10 | 6 | 8 | 10 |
TAG seitansai (TAG生誕祭)
The following songs were added on March 25th, 2014, as part of the TAG生誕祭 event:
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
TAG生誕祭 Songs | ||||||||||
ASTRAL HARDCORE | ÆTHER from REFLEC BEAT colette -Summer- |
TAG underground | 192 | - | 5 | 8 | 11 | 5 | 8 | 11 |
BLOOM FUSION | アルストロメリア from jubeat copious |
TAG | 144 | - | 5 | 8 | 10 | 5 | 8 | 10 |
SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
SUPER STAR 満 -MITSURU- 完全復活祭 Songs | ||||||||||
ONLY ONE ACT | Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION) | SUPER STAR 満-MITSURU- | 162 | - | 6 | 9 | 11 | 6 | 9 | 11 |
ONLY ONE MOMENT | I will be back -オレは帰ってきた- | SUPER STAR 満-MITSURU- | 172 | - | 6 | 9 | 11 | 6 | 10 | 12 |
Spada†leggendaria Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
Spada†leggendaria | ||||||||||
J-CORE | Close the World feat.a☆ru | 天叢雲剣 | 188 | - | 5 | 10 | 12 | 5 | 9 | 12 |
J-CORE | Close the World feat.a☆ru†LEGGENDARIA | 天叢雲剣 | 188 | - | - | - | 12 | - | - | 12 |
REQUIEM PSY | Sigmund | Gram | 200 | - | 7 | 10 | 12 | 7 | 10 | 12 |
REQUIEM PSY | Sigmund†LEGGENDARIA | Gram | 200 | - | - | - | 12 | - | - | 12 |
DYNASTIC FREEFORM | Ancient Scapes | Durandal | 178 | - | 6 | 10 | 12 | 6 | 9 | 12 |
DYNASTIC FREEFORM | Ancient Scapes†LEGGENDARIA | Durandal | 178 | - | - | - | 12 | - | - | 12 |
TRIBE CORE | invoker | Caladborg | 195 | - | 5 | 9 | 12 | 6 | 10 | 12 |
TRIBE CORE | invoker†LEGGENDARIA | Caladborg | 195 | - | - | - | 12 | - | - | 12 |
HARDCORE RAVE | Feel The Beat | Falsion | 175 | - | 7 | 10 | 12 | 6 | 9 | 11 |
ORIENTAL CORE | 疾風迅雷 | KUMOKIRI | 180 | - | 6 | 10 | 12 | 6 | 10 | 12 |
HARD NRG | Verflucht | Tyrfing | 180 | - | 6 | 10 | 12 | 7 | 10 | 12 |
Qprogue Songs
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
Qprogue | ||||||||||
CYBER SYMPHONIC POP | お願いアインシュタイン | 中山真斗 feat. 桜川めぐ | 143 | - | 5 | 8 | 10 | 5 | 8 | 10 |
ANCIENT CIVILIZATION | Pharaoh | 劇団レコード | 180 | - | 3 | 8 | 11 | 3 | 8 | 9 |
RAVERS DANCE SPEED | ra'am | 雷龍 | 111-222 | - | 7 | 10 | 12 | 7 | 10 | 12 |
RAVERS DANCE SPEED | BLUE DRAGON(雷龍Remix IIDX) from BLUE DRAGON 雷龍 Special Remix CD |
青龍 | 188 | - | 7 | 10 | 12 | 7 | 10 | 11 |
MASSIVE DANCE SPEED | Dark Fall from BLUE DRAGON |
黒龍 | 202 | - | 5 | 8 | 11 | 5 | 9 | 11 |
UK HARDCORE | Votum stellarum -Hommarju Remix- from True Blue... |
Remixed by Hommarju | 154-175 | - | 6 | 9 | 11 | 6 | 9 | 12 |
DRUM'N'BASS | NEMESIS -gratitude remix- IIDX Edition from True Blue... |
Remixed by PHQUASE | 175 | - | 6 | 9 | 11 | 6 | 10 | 11 |
DRUM&BASS | Hypersonik | Eagle | 175 | - | 5 | 8 | 10 | 5 | 8 | 11 |
PSYCHEDELIC TRANCE | refractive index | Sota Fujimori | 154 | - | 3 | 7 | 11 | 4 | 7 | 10 |
HARD STACC | Last Dance | dj TAKA | 150 | - | 6 | 10 | 12 | 6 | 10 | 12 |
電波METAL | 死神自爆中二妹アイドルももかりん(1歳) | 山本椛 | 210 | - | 4 | 7 | 11 | 4 | 8 | 11 |
INDUSTRIAL METAL | All is Wrecked | Destron | 170 | - | 5 | 8 | 11 | 5 | 8 | 12 |
CONTEMPORARY BREAKS | Shattered control | Vivian | 160 | - | 4 | 8 | 10 | 4 | 8 | 10 |
SYMPHONIC BREAKS | into the battlefield | the wandering bard | 180 | - | 4 | 8 | 10 | 5 | 7 | 10 |
ELECTRANCE | BRAVE OUT | nomico / DOWNFORCE | 150 | - | 5 | 8 | 10 | 5 | 9 | 11 |
J-CORE | Immortal | DJ NAGAI | 208 | - | 5 | 9 | 12 | 6 | 10 | 12 |
PIECED DOWNBEAT | M.D.Injection | Project B- | 202 | - | 3 | 6 | 10 | 5 | 8 | 11 |
HARD SYMPHONIC | 煉獄のエルフェリア | 猫叉Master+ | 183 | - | 7 | 10 | 12 | 7 | 10 | 12 |
CS Crossovers | ||||||||||
BREAKBEATS TRANCE | Unicorn tail from beatmania IIDX 16 EMPRESS + PREMIUM BEST |
DJ YOSHITAKA | 170 | - | 5 | 9 | 11 | 4 | 9 | 12 |
HAPPY HARDCORE | RIZING YOU UP from beatmania IIDX 16 EMPRESS + PREMIUM BEST |
Ryu☆ | 177 | - | 6 | 9 | 10 | 8 | 10 | 12 |
POPS | Recollection from beatmania IIDX 12 HAPPY SKY CS |
Noria | 182 | - | 5 | 7 | 9 | 6 | 7 | 8 |
ILUZIO | Claiomh Solais from beatmania IIDX 15 DJ TROOPERS CS |
DJ YOSHITAKA VS S.S.D. | 165 | - | 2 | 6 | 9 | 2 | 8 | 10 |
TRANCECORE MEETS GABBA | BRAINSTORM from beatmania IIDX 15 DJ TROOPERS CS |
Hardcore United Tokyo(teranoid & DJ TECHNORCH) | 180 | - | 4 | 10 | 11 | 6 | 10 | 12 |
ROTTERDAM TECHNO | VOX UP from beatmania IIDX 15 DJ TROOPERS CS |
sampling masters MEGA vs. 青龍 | 202 | - | 8 | 11 | 12 | 7 | 11 | 12 |
NU STYLE GABBA | THE DETONATOR from beatmania IIDX 14 GOLD CS |
teranoid vs. L.E.D.-G | 173 | - | 7 | 10 | 11 | 8 | 9 | 10 |
Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム)
The Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2013), GITADORA, pop'n music Sunny Park, jubeat saucer, REFLEC BEAT colette -All Seasons-, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE and ミライダガッキ FutureTomTom Ver.2. For more information on the event, please see its page.
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to ポップンリズミン, and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
First Half (12/19/2013) | ||||||||||
SYMPHONOVATIVE ROCK | Stella Sinistra | Akhuta Philharmonic Orchestra | 120-180 | - | 3 | 7 | 11 | 5 | 9 | 12 |
青春剛速球メタル | マインド・ゲーム | 96 with メカショッチョー | 180 | - | 4 | 8 | 11 | 5 | 8 | 10 |
VARIANT RAVE | PUNISHER | TAG×PON | 180 | - | 5 | 9 | 12 | 5 | 9 | 12 |
BIG BEAT | HYENA | Hommarju | 178 | - | 6 | 9 | 11 | 5 | 8 | 11 |
Second Half (01/23/2014) | ||||||||||
ELECTRIC MANOUSH SWING | デッドボヲルdeホームラン | 猫叉Masterβ2 | 145 | - | 3 | 9 | 11 | 4 | 9 | 11 |
WITHOUT YOU TONIGHT -VI- | Squeeze | VENUS feat. Mutsuhiko Izumi | 173 | - | 5 | 8 | 11 | 5 | 8 | 11 |
野球のことがよくわかる | 野球の遊び方 そしてその歴史 ~決定版~ | あさき大監督 | 141 | - | 3 | 7 | 10 | 3 | 7 | 10 |
ベースボールヒロイン | 轟け!恋のビーンボール!! | ダイナミック野球兄弟 v.s. クロスファイヤーPrim | 180 | - | 6 | 10 | 12 | 6 | 10 | 12 |
HAPPY SAD CORE | Engraved Mark | Ryu☆ ∞ Des-ROW | 188 | - | 4 | 8 | 11 | 4 | 8 | 11 |
史上最強の大会 (02/06/2014) | ||||||||||
BLOOD METAL | IX | dj TAKA VS DJ TOTTO feat.藍 | 198 | - | 6 | 11 | 12 | 6 | 11 | 12 |
GUMI 5th Anniversary party Presented by BEMANI
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, jubeat saucer fulfill, pop'n music ラピストリア, REFLEC BEAT groovin'!! and SOUND VOLTEX II -infinite infection-.
The third KONAMI original song, Idola, can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must unlock the charts on the event website though).
For more information on the event, see its own page.
Genre | Song | Artist | BPM | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||||
GUMI 5th Anniversary party Presented by BEMANI | ||||||||||
J-POP | 幻想系世界修復少女 | Last Note. | 193 | - | 4 | 7 | 10 | 4 | 7 | 11 |
J-SPEEDMETAL | バンブーソード・ガール | cosMo@暴走P | 208 | - | 5 | 9 | 11 | 5 | 10 | 12 |
REPLICANT CORE | Idola | iconoclasm feat.GUMI | 201 | - | 6 | 10 | 12 | 6 | 10 | 12 |
Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡)
The Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, pop'n music ラピストリア, jubeat saucer fulfill, REFLEC BEAT groovin'!!, SOUND VOLTEX II -infinite infection-, DanceEvolution ARCADE, ミライダガッキ FutureTomTom Ver.2, and BeatStream. For more information, see its page.
Statue's Awakening (彫像の覚醒) Songs
- Cleopatrysm / ピラミッ℃
- 御千手メディテーション / 昇天家族
- KHAMEN BREAK / くふおー
Pyramid Building (ピラミッド建造) Songs
- KAISER PHOENIX / 96 - GuitarFreaksXG & DrumManiaXG
- SCHWARZSCHILD FIELD / L.E.D. - REFLEC BEAT groovin'!!
- 海神 / 兎々 - REFLEC BEAT colette -Summer-
Unlock Information
EXTRA STAGE
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE:
- obtaining a perfect combo
- obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play
- finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play
- clearing an 8 or greater on Single Play or a 7 or greater on Double Play
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a DJ VIP Pass and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE.
ASSIST modifiers and Easy Clear gauge can be used.
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014.
Spada†leggendaria
Spada†leggendaria (Italian for "legendary sword") is SPADA's secret EXTRA STAGE system, with each boss song related to a legendary sword from mythological and fantasy tales. The unlock method is based on the LIMIT BURST event from beatmania IIDX 20 tricoro.
Each Spada†leggendaria song, in addition to requiring the EXTRA STAGE to be unlocked and a specific song to play as the FINAL STAGE, has different phases of unlock conditions. Each phase has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase.
Phases for Spada†leggendaria songs, until the third one, cycle weekly. Fourth phase and the successive song are triggered in the first day of the successive month that isn't Saturday or Sunday.
As of April 23rd, 2014, Spada†leggendaria songs require PASELI to be played, due to EXTRA STAGEs being unavailable to coin users. This is only true for Japanese machines.
- Phase 1:
- NORMAL and HYPER charts are not available.
- ANOTHER chart: Total difficulty of at least 33 and Full Combo Cleared.
- Phase 2:
- NORMAL chart is not available.
- HYPER chart: Total difficulty of at least 27, Hard Cleared or above.
- ANOTHER chart: Total difficulty of at least 33, EX Hard Cleared or above.
- Phase 3:
- NORMAL chart: Total difficulty of at least 18, Assist Cleared or above.
- HYPER chart: Total difficulty of at least 27, Cleared or above.
- ANOTHER chart: Total difficulty of at least 33, Hard Cleared or above.
- Phase 4:
- Any chart: no difficulty requirements, Assist Cleared or above.
- Song becomes available in the LEGGENDARIA folder.
Other than the original charts, †LEGGENDARIA charts are available on the LEGGENDARIA folder. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts. The LEGGENDARIA folder is only available by using six V-Discs (PASELI only).
NOTE: Spada†leggendaria songs with the †LEGGENDARIA ANOTHER charts are separate from their original songs. Their titles are also written with a red font and have a background purple bar on the songwheel menu.
WARNING: Failing any stage will prevent the Spada†leggendaria song from appearing, even if you have met the requirements for that song.
Each Spada†leggendaria song has its own unique background result image when unlocked.
Close the World feat.a☆ru (Ama-no-Murakumo-no-Tsurugi)
- Current Phase: 4
- The FINAL STAGE must be a song with title, artist name or video/overlays related to swords, crosses and knights. (one or eight, Xepher, GRID KNIGHT, GOLDEN CROSS, Destiny Sword, perditus†paradisus, SABER WING, THE BLACK KNIGHT, Almace, LAX5 feat. Ryota Yoshinari, LETHEBOLG ~双神威に斬り咲けり~, Ascalon, †渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT), 旋律のドグマ~Misérables~)
Sigmund (Gram)
- Current Phase: 4
- The FINAL STAGE must be a DJ Genki song. (Shining World, MAGIC & LOVE)
Ancient Scapes (Durandal)
- Current Phase: 4
- The FINAL STAGE must be a DJ Noriken song. (Neonlights, Elektrick U-Phoria)
invoker (Caladborg)
- Current Phase: 4
- The FINAL STAGE must be a USAO song. (ZED, Miracle 5ympho X)
Feel The Beat (Falsion)
- Current Phase: 4
- The FINAL STAGE must be a DJ Shimamura song. (Overload Frontier)
疾風迅雷 (KUMOKIRI)
- Current Phase: 4
- The FINAL STAGE must be an OSTER project song. (Devilz Staircase, Devilz Sacrifice -贖罪の羊-)
Verflucht (Tyrfing)
- Current Phase: 4
- The FINAL STAGE must be a Hommarju song. (Phoenix, HYENA, Votum stellarum -Hommarju Remix-)
Qprogue
Official event information page.
Second phase information page.
Qprogue DX information page.
The Qprogue unlock system, introduced on December 25th, 2013, is an after-play mini-game that involves defeating monsters to unlock new songs. It follows the events of ぼくらの宇宙戦争 (Our War of the Worlds) from beatmania IIDX 20 tricoro, where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal.
The Qprogue mini-game is accessible at the end of a play session, regardless of the chosen mode. It only shows up with one player.
In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until the Start button is pressed.
Your objective is to destroy the enemies and raid temples in order to proceed further in the maps, level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based. One credit gives you 100 points of stamina, which is worth a full stamina bar (shown on the bottom right of the screen). You cannot have more than 10 stamina bars. Stamina obtained per credit increases of 5 points for every two Q-pro levels. The maximum level that can be reached is 28, while the maximum amount of stamina obtained per credit that can be reached is 165. You obtain 3 extra stamina bars if you access the Qprogue mini-game in DJ VIP PASS BLACK mode (PASELI only), other than the temporary ability of defeating enemies in one hit.
To defeat enemies, you need to take their HP down to zero; their HP amounts exactly correspond to their shown levels. Damage dealt to enemies mainly depends on the level of your Q-pro. Using the correct weapon class in battle doesn't matter much, unless you need a damage boost against an enemy with a higher level than yours. If your Q-pro level is high enough, you can defeat most of the enemies in one hit regardless of the chosen weapon class. Attacks on enemies are rewarded with bonus Dellars.
The weapon classes you can currently find are:
- Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore.
- Fighter - Deals bonus Fire damage.
- Knight - Deals bonus Earth damage. It is required for using pickaxes to break rocks.
- Viking - Deals bonus Water damage. It is required to cross bodies of water between docks.
- Archer - Deals Wind damage.
- Assassin - Deals Dark damage.
- Cleric - Deals Holy damage.
- Rainbow Knight - All elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items and replaces the Traveler class.
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains. Choose a weapon class, then use a fountain (can only be used once). As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the Map.
You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes; you also get a Silver Tran Medal when you raise a weapon class to MAX level. Finally, you get a Gold Tran Medal if you max out all weapon classes.
The elemental weaknesses of the monsters are recognized by their color:
- Gray enemies have no weaknesses.
- Blue enemies are weak to Fire, therefore weak to the Fighter class.
- Yellow enemies are weak to Wind, therefore weak to the Archer class.
- Green enemies are weak to Earth, therefore weak to the Knight class.
- Red enemies are weak to Water, therefore weak to the Viking class.
- Purple enemies are weak to Holy, therefore weak to the Cleric class.
- White enemies are weak to Dark, therefore weak to the Assassin class.
The various objects you can find in the maps are:
- Monster - unlockable charts and pickaxes are dropped by a selection of them.
- Temple - new weapon classes are gathered from there.
- Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class.
- Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore.
- Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class.
- Cave - enter to unlock a new map.
- Turntable - collect to obtain a song chart (i.e. NORMAL for both Single Player and Double Player).
- Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Map 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight.
Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal.
MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs from the next play session. It consists of playing, in the beatmania IIDX game interface, a specific snippet of a chart from a preset group of songs, which depends on the creature you are facing; the chart is chosen randomly by a roulette at the beginning of every battle. The difficulty of the chart depends on the average of what levels have been played in the game session:
- NORMAL chart if the level average is less than 9.
- HYPER chart if the level average is less than 11.
- ANOTHER chart if the level average is 11 or 12.
It's worth noting that the play mode is always set on Single Player in the mini-game. Also, the HI-SPEED setting is forced to 1.0 and any option/modifier cannot be used.
Once you begin fighting the creature, you cannot leave the Castle until you defeat it. The objective is self-explaining: clear the chart snippet and if possible, obtain a FULL COMBO; the damage dealt to the creature depends only on your play performance. The regular groove gauge is used, with the only difference that hitting a note increases said gauge by about 10%. Afterwards, an animation of the Q-pro avatar attacking the boss is shown in the video; the creature's health gauge is displayed below the movie window. It requires just a few play sessions to deplete its health.
When the creature is defeated, you unlock a new song with all of its charts and you're allowed to return to the map. Stamina points aren't obtained while fighting in the Castle but aren't consumed either.
The following lists show the songs appearing in the mini-game. The roman numbers correspond to the roulette choices:
"BLUE DRAGON" songs
- I. 3y3s
- II. waxing and wanding
- III. Critical Crystal
"True Blue..." songs
- I. NEMESIS
- II. Votum stellarum
- III. Colors (radio edit)
Last Dance
- I. rage against usual
- II. V
- III. 嘆きの樹
煉獄のエルフィリア
You can access this Castle after unlocking all the ANOTHER charts of Qprogue songs (CS songs are excluded).
- I. 灼熱Beach Side Bunny
- II. 冥
- III. DIAVOLO
The VEFX button must be used to switch maps.
If all enemies are defeated and everything is unlocked, the Qprogue event will not show up anymore. If you fully finish the Qprogue DX event, you will get a Platinum Tran Medal, 10100 Dellars and the weapon classes' items as Q-pro parts.
MAP 1 Departure (12/25/2013)
The following image shows the placement of enemies and collectibles:
First map
The layout of the map forms the word "IIDX"
- お願いアインシュタイン / 中山真斗 feat.桜川めぐ
- Pharaoh / 劇団レコード
- Unicorn tail / DJ YOSHITAKA
- ra'am / 雷龍
MAP 2 The Blue Earth (1) (02/05/2014)
This map is accessible after unlocking the ANOTHER chart of ra'am.
The following image shows the placement of enemies and collectibles:
Second map
- BLUE DRAGON(雷龍Remix IIDX) / 青龍
- Votum stellarum -Hommarju Remix- / Remixed by Hommarju
- NEMESIS -gratitude remix- IIDX Edition / Remixed by PHQUASE
- Dark Fall / 黒龍
MAP 3 The Blue Earth (2) (02/05/2014)
This map is accessible after unlocking Votum stellarum -Hommarju Remix- and BLUE DRAGON(雷龍Remix IIDX).
The following image shows the placement of enemies and collectibles:
Third map
MAP DX Qprogue DX (04/30/2014)
Access to the Qprogue DX map is forced; if you didn't unlock the previous Qprogue songs, you'll find them in Maps DX-1, DX-2 and DX-3.
All the six Qprogue DX mini-maps can be accessed at any time: Qprogue DX 1-6 maps
The seventh Qprogue DX mini-map can only be accessed once all the lithography items have been found in the first six mini-maps: Qprogue DX map 7
The layout of the six Qprogue DX mini-maps form the word "BEMANI!". The seventh mini-map is shaped like a sword.
MAP DX-1
MAP DX-2
- Recollection / Noria
- All is Wrecked / Destron
MAP DX-3
MAP DX-4
- BRAINSTORM / Hardcore United Tokyo(teranoid & DJ TECHNORCH)
- into the battlefield / the wandering bard
MAP DX-5
MAP DX-6
- Immortal / DJ NAGAI
- VOX UP / sampling masters MEGA vs. 青龍
MAP DX-7
- THE DETONATOR / teranoid vs. L.E.D.-G
- M.D.Injection / Project B-
- 煉獄のエルフェリア / 猫叉Master+
SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭)
The SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) is a special event of beatmania IIDX 21 SPADA about the return of SUPER STAR 満 -MITSURU-, introduced on March 26th, 2014. You unlock customization items related to the artist, as well as songs.
The new customization items require specific conditions to be satisfied in order to make them appear in the shop; they have all to do with 326, Japanese wordplay for "Mitsuru". Each item costs 32600 dellar, however it's not necessary to buy them in order to obtain Tran Medals or to unlock a song.
Conditions can only be satisfied in STANDARD mode, except on EXTRA STAGE. It is NOT possible to satisfy more than one condition in a single credit. Clearing songs while satisfying conditions is not required. Unlocking a customization item nets you a Bronze Tran Medal. Unlocking a song nets you a Silver Tran Medal.
Unlockable Items
オンリーワンボム (Only One Bomb)
- Medal name: ONLY ONEな爆発.
- Item type: note explosion effect.
- Unlock condition: clear a chart with 326 notes.
- Only I Was The One's Single Player HYPER chart has 326 notes.
- FULL COMBO is not required.
オンリーワンカバー (Only One Cover)
- Medal name: ONLY ONEなレーンカバー.
- Item type: lane cover frame.
- Unlock condition: end a song with the green number set at 326.
- SUDDEN+ and/or HIDDEN+ must be used.
オンリーワンレコード (Only One Record)
- Medal name: ONLY ONEなターンテーブル.
- Item type: turntable frame.
- Unlock condition: play a beatmania IIDX 3rd style song as the FIRST STAGE, a beatmania IIDX 2nd style as the SECOND STAGE song and a beatmania IIDX 6th style song as the FINAL STAGE.
オンリーワンジャッジ (Only One Judge)
- Medal name: ONLY ONEな判定文字.
- Item type: judge font (displays "Only One" next to judge rating).
- Unlock condition: play a Level 3 chart as the FIRST STAGE, a Level 2 chart as the SECOND STAGE and a Level 6 chart as the FINAL STAGE.
- It is possible to switch between Single Player mode or Double Player mode while satisfying the condition.
オンリーワンビーム (Only One Beam)
- Medal name: ONLY ONEなキービーム.
- Item type: note beam effect.
- Unlock condition: at the end of a song, hold down the 2, 3 and 6 buttons until the result screen appears.
- When playing in Double Player mode, hold the three buttons of only one player side.
オンリーワンミュージック (Only One Music)
- Medal name: ONLY ONEな選曲BGM.
- Item type: custom BGM.
- Unlock condition: play three songs whose BPMs sum up to 326.
オンリーワンボイス (Only One Voice)
- Medal name: ONLY ONEなカテゴリーボイス.
- Item type: custom system voice.
- Unlock condition: play a song with a title beginning with the number 3 as the FIRST STAGE, a song with a title beginning with the number 2 as the SECOND STAGE and a song with a title beginning with the number 6.
- 3y3s is the only song which satisfies the first condition.
- Songs that satisfy the second condition are: 2 tribe 4 K, 22DUNK, 250bpm and 24th Century BOY.
- Rock Da House is the only song which satisfies the third condition. The number 6 is pronounced as "roku" in Japanese, as does the word "rock".
オンリーワンフルコンボ (Only One Full Combo)
- Medal name: ONLY ONEなフルコンボ.
- Item type: full combo splash effect.
- Unlock condition: obtain an EX SCORE of 623 points with the MIRROR modifier activated, on any song.
Unlockable Songs
The following song will be unlocked after obtaining any four of the new customization items:
The following song will be unlocked after obtaining all the new customization items:
今日のイチオシ (Today's Featured Songs)
Every day, on all SPADA machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus dellars.
The featured songs are chosen under a certain criteria which changes weekly, from Wednesday to the Tuesday of the successive week.
For the list of featured songs, please check the beatmania IIDX 21 SPADA Today's Featured Songs List page.
WEEKLY RANKING
The Weekly Ranking feature in beatmania IIDX 21 SPADA began December 4th, 2013. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.
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New Charts
The following songs have received new charts since their last arcade or console appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||
JOMANDA | beatmania IIDX 20 tricoro | 1 | - | - | - | - | - | - |
neu | beatmania IIDX 20 tricoro | 1 | - | - | - | - | - | - |
New Decade IIDX Edition | beatmania IIDX 20 tricoro | 1 | - | - | - | - | - | - |
Proof of the existence | beatmania IIDX 20 tricoro | 1 | - | - | - | - | - | - |
VOX UP | beatmania IIDX 21 SPADA | - | 8 | - | - | 7 | - | - |
Difficulty Changes
The following songs have received difficulty changes since their last arcade or console appearance:
Song | Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | ||
BURNIN' THE FLOOR | beatmania IIDX 4th style | - | - | - | - | 3→4 | - | - |
LOVE WILL・・・ | beatmania IIDX 4th style | - | 3→4 | - | - | - | - | - |
Nasty! | beatmania IIDX 4th style | - | 2→3 | - | - | - | - | - |
GOLDEN CROSS | beatmania IIDX 17 SIRIUS | - | 4→5 | - | - | - | - | - |
KYAMISAMA ONEGAI! | beatmania IIDX 19 Lincle | - | - | - | - | 3→4 | - | - |
GRADIUS 2012 | beatmania IIDX 20 tricoro | - | - | - | - | - | - | 10→11 |
BRAINSTORM | beatmania IIDX 21 SPADA | - | - | 9→10 | - | 5→6 | - | - |
Recollection | beatmania IIDX 21 SPADA | - | - | - | - | 3→6 | - | - |
RIZING YOU UP | beatmania IIDX 21 SPADA | - | - | - | - | 7→8 | - | - |
THE DETONATOR | beatmania IIDX 21 SPADA | - | 6→7 | - | - | 7→8 | - | - |
Unicorn tail | beatmania IIDX 21 SPADA | - | 4→5 | 8→9 | - | - | - | - |
VOX UP | beatmania IIDX 21 SPADA | - | - | - | - | - | 10→11 | - |
Removed Songs
- INSERTiON / NAOKI underground
- sometime / Aya
- VJ ARMY / good-cool
- CLOUDY MUSIC / SLAKE
- i feel ... / AKIRA YAMAOKA
- 夜のサングラス / School (good-cool feat. すわひでお)
- Be Rock U (1998 burst style) / NAOKI
- Dreamin' Sun / Yu Takami
- Smell Like This / Y&Co.
- キャッシュレスは愛情消すティッシュ / GINGER
- Ubiquitous Fantastic Ride / ELEKTEL
- シティ・エンジェル / PINK PONG
- madrugada / PINK PONG
- JEWELLERY STORM / L.E.D.-G fw. Eriko Tanzawa
- ハリツヤランデヴー / Des-MASTERS
- Sunrise / good-cool ft. KOЯO
- Cansei de S NIK / PRASTIK DANCEFLOOR
- EXTREMA PT.2 / Remo-con
- La Mar / seiya-murai feat. David Solanes Venzala
- 夕焼け ~Fading Day~ / JAKAZiD
- ЁVOLUTIФN / TËЯRA