AC DDR SuperNOVA: Difference between revisions

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* Introduces Tutorial Mode, which shows lessons for beginning players. A player must step a correct pattern to continue to the next lesson.
* Introduces Tutorial Mode, which shows lessons for beginning players. A player must step a correct pattern to continue to the next lesson.
* First main arcade DanceDanceRevolution game to feature BATTLE as a game mode, based on the Dance Magic mode previously seen in [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]].
* First main arcade DanceDanceRevolution game to feature BATTLE as a game mode, based on the Dance Magic mode previously seen in [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]].
* Jumps count as a single step for combo purposes once again, and has been the standard since in the arcade series.
* Jumps count as a single note for combo purposes once again, and has been the standard since in the arcade series.
* Some modifiers have been renamed:
* Some modifiers have been renamed:
** LITTLE, which removes steps not on a quarter beat, was renamed to CUT.
** LITTLE, which removes notes not on a quarter beat, was renamed to CUT.
** SOLO, which replicates the arrow coloring scheme used in the DanceDanceRevolution Solo sub-series, was renamed to RAINBOW.
** SOLO, which replicates the arrow coloring scheme used in the DanceDanceRevolution Solo sub-series, was renamed to RAINBOW.
* The JUMP modifier has been added, and is turned on by default. Turning it off will remove jumps.
* The JUMP modifier has been added, and is turned on by default. Turning it off will remove jumps.