SKILL ANALYZER: Difference between revisions

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At the beginning, only eight SKILL LEVEL courses are available from the get-go, but are increased to ten on the third set of courses, and later to twelve courses, each with a certain difficulty level.
At the beginning, only eight SKILL LEVEL courses are available from the get-go, but are increased to ten on the third set of courses, and later to twelve courses, each with a certain difficulty level.


When playing a SKILL ANALYZER course, a special gauge, ''PERMISSIVE RATE'', is filled to full at the start and can be recovered with CRITICALs. Whenever the gauge reaches 0 while playing, the track CRASHes and the course fails. Prior to May 30th. 2023, neither MIRROR nor RANDOM are allowed to be used, and S-CRITICAL option is unavailable. Online matching is available when played on Skill Level. 08 or higher, though the player cannot be SAVED in the event of a TRACK CRASH.
When playing a SKILL ANALYZER course, a special gauge, ''PERMISSIVE RATE'', is filled to full at the start and can be recovered with CRITICALs. Whenever the gauge reaches 0 while playing, the track CRASHes and the course fails. Prior to May 30th, 2023, neither MIRROR nor RANDOM are allowed to be used, and S-CRITICAL option is unavailable. Online matching is available when played on Skill Level. 08 or higher, though the player cannot be SAVED in the event of a TRACK CRASH.


On June 1st, 2023, DIVINE RATE is added as an option in this mode, by pressing all four BT buttons at the same time. DIVINE RATE works similarly to [[Beatmania IIDX CLASSIC CLASS Dan Courses|Kiwami]] and EX-HARD in [[Beatmania IIDX Dan Courses|beatmania IIDX's CLASS]] mode, where S-CRITICALs are enabled and only fill the gauge, while NEARs penalizes the gauge as well.
On June 1st, 2023, DIVINE RATE is added as an option in this mode, by pressing all four BT buttons at the same time. DIVINE RATE works similarly to [[Beatmania IIDX CLASSIC CLASS Dan Courses|Kiwami]] and EX-HARD in [[Beatmania IIDX Dan Courses|beatmania IIDX's CLASS]] mode, where S-CRITICALs are enabled and only fill the gauge, while NEARs penalizes the gauge as well.
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* Failed course: (number of songs cleared + the chart measure and note number where Track CRASH was triggered) * 33.3%
* Failed course: (number of songs cleared + the chart measure and note number where Track CRASH was triggered) * 33.3%


As of May 30th, 2023, accessing Level 11 and ∞ courses have been simplified by removing the gold frame requirement. You'll now need to simply clear at least one course and still require all of its charts from the course unlocked first.
As of May 30th, 2023, accessing Level 11 and ∞ courses has been simplified by removing the gold frame requirement. Players now need to simply clear at least one course and have all of the charts from the course unlocked beforehand.


Courses are added periodically, usually from SKILL ANALYZER, although other courses not relevant to SKILL ANALYZER are occasionally added. For a list of these courses, please see [[SKILL ANALYZER/Miscellaneous courses|this article]].
Courses are added periodically, usually from SKILL ANALYZER, although other courses not relevant to SKILL ANALYZER are occasionally added. For a list of these courses, please see [[SKILL ANALYZER/Miscellaneous courses|this article]].