AC DDR X2: Difference between revisions

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== General Information / Changes==
== General Information / Changes==
* First DanceDanceRevolution game not to have the announcer saying the game title on the title screen.
* First arcade DanceDanceRevolution game not to have the announcer saying the game title on the title screen.
* First non-spinoff DanceDanceRevolution title that [[Naoki Maeda|NAOKI]] did not work on as part of the game's staff (aside from providing songs).
* First non-spinoff DanceDanceRevolution title that [[Naoki Maeda|NAOKI]] did not work on as part of the game's staff (aside from providing songs).
* Interface has been given a complete overhaul. Songs and folders are now chosen sideways, with album jackets replacing the series' long-time traditional banners. This type of interface design was first seen on [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]].
* Interface has been given a complete overhaul. Songs and folders are now chosen sideways, with album jackets replacing the series' long-time traditional banners. This type of interface design was first seen on [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]].
** This is also the first use of songs crossed over from the DanceDanceRevolution UNIVERSE series.
** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen since [[AC DDR EXTREME|EXTREME]].
** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen in an arcade DDR game since [[AC DDR EXTREME|EXTREME]].
** Jackets for new songs from [[AC DDR SuperNOVA|SuperNOVA]] to [[AC DDR X|X]] are designed from their banners instead.
** Jackets for new songs from [[AC DDR SuperNOVA|SuperNOVA]] to [[AC DDR X|X]] are designed from their banners instead.
* First time since 3rdMIX where no color labelings are used for songs.
* First DanceDanceRevolution arcade game to feature special background dance stages that play special background videos for certain songs.
** Instead, all songs have the same black font, with the exception of the current EXTRA STAGE and ENCORE EXTRA STAGE (presented in black font with a red shadow).
* First time since 3rdMIX where no color labeling is used for songs. Instead, all songs have the same black font (with the exception of the current EXTRA STAGE and ENCORE EXTRA STAGE, which are presented in black font with a red shadow).
* Difficulty bar/foot ratings have been removed, but numbers are now used since its prequel.
* Difficulty bar/foot ratings have been removed; plain number are used instead.
* First DanceDanceRevolution arcade game to support [[PASELI]].
* First DanceDanceRevolution arcade game to support [[PASELI]].
* First DanceDanceRevolution arcade game to be in a crossover event with another BEMANI series; in this case, [[AC jb knit APPEND|jubeat knit APPEND]]'s [[APPEND FESTIVAL]].
* First DanceDanceRevolution arcade game to be in a crossover event with another BEMANI series; in this case, [[AC jb knit APPEND|jubeat knit APPEND]]'s [[APPEND FESTIVAL]].
* New modes: HAPPY (beginner's mode, only lets you play BEGINNER and BASIC charts from a limited songlist) and PRO (typical standard songlist).
* New modes: HAPPY (beginner's mode, only lets you play BEGINNER and BASIC charts from a limited songlist) and PRO (typical standard songlist).
* Game will return to attract mode after countdown timer is up if neither HAPPY nor PRO modes are confirmed for selection. Used until X3 VS 2ndMIX.
** Game will return to attract mode after countdown timer is up if neither HAPPY nor PRO modes are confirmed for selection.
** After selecting HAPPY mode, game will not return to attract mode after countdown timer is up. Used until X3 VS 2ndMIX.
** After selecting PRO mode, game will return to attract mode if none of the play styles were confirmed for selection and the countdown timer is turned on.
* New EXTRA STAGE system, ''Replicant D-action'', introduced (more detail in [[#Replicant D-action|its own section below]]).
* New EXTRA STAGE system, ''Replicant D-action'', introduced (more detail in [[#Replicant D-action|its own section below]]).
* HIDDEN+ and SUDDEN+ options have been added. These options can only be selected on HD cabinets.
* HIDDEN+ and SUDDEN+ options have been added. These options can only be selected on HD cabinets.
* SPEED settings can now be set after player chooses his/her song, by pressing the left and right select buttons in increments of 0.5. Note that this can only be done several beats before the first note or before SCREEN FILTER takes effect.
* SPEED settings can now be set after choosing a song, by pressing the left and right select buttons in increments of 0.5. Note that this can only be done several beats before the first note or before SCREEN FILTER takes effect.
* BATTLE MODE has been removed.
* BATTLE MODE has been removed.
* Boo is renamed to MISS and is now merged with N.G. Almost judgement is gone.
* Boo is renamed to MISS and is now merged with N.G.
** Almost judgement is gone.
* Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]].
* Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]].
* First DanceDanceRevolution arcade game to feature special background dance stages that play special background videos for certain songs.
* The new choreographies introduced in DanceDanceRevolution X have been slightly modified. One of three parts of the choreography is randomly and continually selected throughout the song.
* The new choreographies introduced in DanceDanceRevolution X have been slightly modified. One of three parts of the choreography is randomly and continually selected throughout the song.
* [[Dance Celebration]]'s special choreography has been removed.
** [[Dance Celebration]]'s special choreography has been removed.
* The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]].
* The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]].
* Last DanceDanceRevolution arcade release in North America and Europe until [[AC DDR A|DanceDanceRevolution A]].
* Last DanceDanceRevolution arcade release in North America and Europe until [[AC DDR A|DanceDanceRevolution A]].
* SPEED modifiers removed: x0.25 and x0.5.
* SPEED modifiers removed: x0.25 and x0.5.
* User interface for options has been modified. Highlighted options will show in green and white text when changing. The rest of the options are all black text.
* User interface for options has been modified. Highlighted options will show in green and white text when changing. The rest of the options are in black text.
* First DanceDanceRevolution game to show the song's jacket in Demonstration Mode.
* First DanceDanceRevolution game to show the option RISKY (single-life bar a la ENCORE EXTRA STAGE). However, it does not appear if play style is SINGLE with training mode enabled for the other player on first stage, or VERSUS.
* First DanceDanceRevolution game to show the option RISKY (single-life bar a la ENCORE EXTRA STAGE). However, it does not appear if play style is SINGLE with training mode enabled for the other player on first stage, or VERSUS.
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay. It does not show on MARVELOUS only.
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but  MARVELOUS.
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First non-spinoff arcade appearance of licenses from two Avex Trax compilation series: ''Super Eurobeat'' and ''Cyber Trance''.
* First non-spinoff arcade appearance of licenses from avex trax.
** First use of ''Super Eurobeat'' licenses in DanceDanceRevolution since [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]].
** First use of ''Super Eurobeat'' licenses in DanceDanceRevolution since [[AC DS Disney's RAVE|Dancing Stage featuring Disney's RAVE]].
* eAMUSEMENT support for DanceDanceRevolution X2 ended on December 31st, 2011.
* eAMUSEMENT support for DanceDanceRevolution X2 ended on December 31st, 2011.
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== EXTRA STAGE / ENCORE EXTRA STAGE ==
== EXTRA STAGE / ENCORE EXTRA STAGE ==
The EXTRA STAGE system is different from the previous games. To unlock the EXTRA STAGE this time around, you must now AA/AAA all of your songs in one game session. There are no FINAL STAGE-exclusive songs in X2.
To unlock the EXTRA STAGE this time around, you must now AA/AAA all of your songs in one game session. There are no FINAL STAGE-exclusive songs in X2.
 
Doing so unlocks KIMONO♥PRINCESS as your EXTRA STAGE, although what difficulty level you can play the song on depends on how many stages you play and how many difficulty levels the songs you play are.


Here are the required number of difficulty levels required to play KIMONO♥PRINCESS' charts, depending on the number of songs you play. From left to right point requirement-wise: BEGINNER, BASIC, DIFFICULT, and lastly EXPERT. Note that reaching a certain amount also unlocks the difficulty levels under that, too.
Doing so unlocks KIMONO♥PRINCESS as your EXTRA STAGE, although what difficulty level you can play the song on depends on how many stages you play and how many difficulty levels the songs you play are. From left to right point requirement-wise: BEGINNER, BASIC, DIFFICULT, and lastly EXPERT. Note that reaching a certain amount also unlocks the difficulty levels under.


* 2 songs: 1-12, 13-18, 19-26, 27-38
* 2 songs: 1-12, 13-18, 19-26, 27-38
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* 5 songs: 1-30, 31-45, 45-65, 66-95
* 5 songs: 1-30, 31-45, 45-65, 66-95


Getting a AA or higher on KIMONO♥PRINCESS on EXPERT difficulty unlocks the ENCORE EXTRA STAGE, roppongi EVOLVED. Note that are four different versions of the song; which version you get is random. You can't choose another song or difficulty other than EXPERT for your ENCORE EXTRA STAGE, though you are allowed to set your options.
Getting a AA or higher on KIMONO♥PRINCESS on EXPERT difficulty unlocks the ENCORE EXTRA STAGE, roppongi EVOLVED. Note that are four different versions of the song; which version you get is random. You can't choose another song or difficulty other than EXPERT for your ENCORE EXTRA STAGE, though you are allowed to set options.


On August 25th, 2010, the Boss Rush X2 course was unlocked, giving access to roppongi EVOLVED's DIFFICULT charts and on more than 1 life for the first time.
On August 25th, 2010, the Boss Rush X2 course was unlocked, giving access to roppongi EVOLVED's DIFFICULT charts and on more than one life for the first time.


Both KIMONO♥PRINCESS and roppongi EVOLVED were unlocked for regular play on January 26th, 2011.
Both KIMONO♥PRINCESS and roppongi EVOLVED were unlocked for regular play on January 26th, 2011.
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== Replicant D-action ==
== Replicant D-action ==
Replicant D-action is a new EXTRA STAGE event in DanceDanceRevolution X2, which began on launch date (July 7th, 2010). Its design is similar to [[AC DistorteD#CARDINAL GATE|CARDINAL GATE]] from [[AC DistorteD|beatmania IIDX 13 DistorteD]]. By fulfilling certain requirements, the player can unlock a special folder with up to six new songs. Each song is represented by a color, and the requirements for each are listed below:
Replicant D-action is a new EXTRA STAGE event in DanceDanceRevolution X2. Its design is similar to [[AC DistorteD#CARDINAL GATE|CARDINAL GATE]] from [[AC DistorteD|beatmania IIDX 13 DistorteD]]. By fulfilling certain requirements, the player can unlock a special folder with up to six new songs. Each song is represented by a color, and the requirements for each are listed below:


* [[Pierce The Sky]] / [[Josh McInnes|JAKAZiD]] feat. K.N.
* [[Pierce The Sky]] / [[Josh McInnes|JAKAZiD]] feat. K.N.
** Cyan. Pass 20 different songs in the DDR X2 folder (other songs in the Replicant D-action folder also count).
** Cyan. Pass 20 different songs in the DDR X2 folder (other songs in the Replicant D-action folder also count).
* [[Sakura Sunrise]] / [[Ryutaro Nakahara|Ryu☆]]
* [[Sakura Sunrise]] / [[Ryutaro Nakahara|Ryu☆]]
** Green. Pass 2 different songs in each game folder (12 folders or 24 songs in total).
** Green. Pass two different songs in each game folder (12 folders or 24 songs in total).
* [[Shiny World]] / [[Yasuhiro Taguchi|CAPACITY GATE]]
* [[Shiny World]] / [[Yasuhiro Taguchi|CAPACITY GATE]]
** Yellow. Pass 5 different courses and 1 drill course (the same course played on multiple difficulties does not count, and ORDER courses (custom courses) also do not count).
** Yellow. Pass five different courses and one drill course. Repeated the same course, or playing ORDER (custom) courses, will not count.
* [[Anti-Matter]] / [[Sam Gonzalez|Orbit1]] & [[Jeff Petersen|Milo]]
* [[Anti-Matter]] / [[Sam Gonzalez|Orbit1]] & [[Jeff Petersen|Milo]]
** Blue. Play Trial Mode 3 times (both players must pass), then play Pierce The Sky and Shiny World on the same difficulty to unlock that one difficulty for Anti-Matter.
** Blue. Play Trial Mode three times (both players must pass), then play Pierce The Sky and Shiny World on the same difficulty to unlock that one difficulty for Anti-Matter.
* [[New Decade]] / [[Sota Fujimori|Sota F.]]
* [[New Decade]] / [[Sota Fujimori|Sota F.]]
** Orange. Full combo 15 different stepcharts (multiple difficulties for the same song count, but full comboing a course does not count), then play Sakura Sunrise and Shiny World on the same difficulty to unlock that one difficulty for New Decade.
** Orange. Full combo 15 different stepcharts (multiple difficulties for the same song count), then play Sakura Sunrise and Shiny World on the same difficulty to unlock that one difficulty for New Decade.
* [[POSSESSION]] / [[Yasuhiro Taguchi|TAG underground]]
* [[POSSESSION]] / [[Yasuhiro Taguchi|TAG underground]]
** Purple. Pass songs on CHALLENGE difficulty until their total levels are at least 100 (the same song can be played multiple times), then play Pierce The Sky and Sakura Sunrise on the same difficulty to unlock that one difficulty for POSSESSION.
** Purple. Pass songs on CHALLENGE difficulty until their total levels are at least 100 (the same song can be played multiple times), then play Pierce The Sky and Sakura Sunrise on the same difficulty to unlock that one difficulty for POSSESSION.


Requirements for Single and Double Play must be met separately, except for Anti-Matter's Trial Mode requirement which counts for both Single and Double. Once the player has met the requirements for at least one song, a special Replicant D-action folder will appear during EXTRA STAGE only, containing all songs (between one and six) that the player has met the requirements for. Selecting the folder displays a confirmation message, warning that '''once the folder is opened, it cannot be exited''' until the end of the credit. Inside the folder, a special background music plays, hiding any song previews. While playing each song, the player's dance character battles a [[RINON]] clone of the song's color, who appears as a secondary background dancer. As such, the event and the folder can only be accessed in Single or Double Play and not in Versus Play.
Requirements for Single and Double Play must be met separately (except for Anti-Matter, whose Trial Mode requirement counts for both Single and Double). Once the player has met the requirements for at least one song, a special Replicant D-action folder will appear during EXTRA STAGE only, containing all songs (between one and six) that the player has met the requirements for. Selecting the folder displays a confirmation message, warning that '''once the folder is opened, it cannot be exited''' until the end of the credit. Inside the folder, a special BGM plays, hiding any song previews. While playing each song, the player's dance character battles a [[RINON]] clone of the song's color, who appears as a secondary background dancer.


If the player clears one of the above six songs on EXPERT with a AA, they will earn a medal of the song's color. Once the player has earned all six medals (one from each song) in any order, the results screen of the sixth song will lead to a special cutscene, immediately followed by an ENCORE EXTRA STAGE announcement with the song locked to [[Valkyrie dimension]] on EXPERT difficulty. As such, the player has no time to set options for Valkyrie dimension and must use the same options as their previous song. However, it is still possible to use the left and right buttons to change speed modifiers at the beginning of Valkyrie dimension. Attempting Valkyrie dimension costs all six medals, and the player must reobtain them to play Valkyrie dimension again.
If the player clears one of the above six songs on EXPERT with a AA, they will earn a medal of the song's color. Once the player has earned all six medals (one from each song) in any order, the results screen of the sixth song will lead to a special cutscene, immediately followed by an ENCORE EXTRA STAGE announcement with the song locked to [[Valkyrie dimension]] on EXPERT difficulty, with the same options the player had for the previous song (you can use the left and right buttons to change the speed mod). Attempting Valkyrie dimension costs '''all six medals''', and the player must reobtain them to play it again.


=== Updates / Regional Differences ===
=== Updates / Regional Differences ===
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As of August 31st, 2010, it is possible to obtain medals by getting a AA on BASIC or DIFFICULT; however, Valkyrie dimension's difficulty will still be locked to EXPERT. In addition, any arrow-removing options (CUT1/CUT2, Jumps Off, Freezes Off) that the player has set on their sixth medal song will be unset for Valkyrie dimension. ''(This fixes an exploit where it was possible to play Valkyrie dimension's EXPERT chart on CUT2, making it much easier, by obtaining the last medal on Sakura Sunrise on CUT2.)''
As of August 31st, 2010, it is possible to obtain medals by getting a AA on BASIC or DIFFICULT; however, Valkyrie dimension's difficulty will still be locked to EXPERT. In addition, any arrow-removing options (CUT1/CUT2, Jumps Off, Freezes Off) that the player has set on their sixth medal song will be unset for Valkyrie dimension. ''(This fixes an exploit where it was possible to play Valkyrie dimension's EXPERT chart on CUT2, making it much easier, by obtaining the last medal on Sakura Sunrise on CUT2.)''


As of November 2nd, 2010, the VS REPLICANT boss course is unlocked, making it possible to play all 7 Replicant D-action songs in a row on one credit, and also revealing Valkyrie dimension's DIFFICULT charts for the first time.
As of November 2nd, 2010, the VS REPLICANT boss course is unlocked, making it possible to play all seven Replicant D-action songs in a row on one credit, and also revealing Valkyrie dimension's DIFFICULT charts for the first time.


As of February 23rd, 2011, the Replicant D-action event has ended, the special folder is no longer accessible, and all seven songs are unlocked for normal play (revealing Valkyrie dimension's BASIC and BEGINNER charts for the first time). In addition, CHALLENGE charts for the last four songs are unlocked for Marathon Mode.
As of February 23rd, 2011, the Replicant D-action event has ended, the special folder is no longer accessible, and all seven songs are unlocked for normal play (revealing Valkyrie dimension's BASIC and BEGINNER charts for the first time). In addition, CHALLENGE charts for the last four songs are unlocked for Marathon Mode.
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As of April 1st, 2011, the four CHALLENGE charts that were previously Marathon Mode-exclusive are unlocked for normal play.
As of April 1st, 2011, the four CHALLENGE charts that were previously Marathon Mode-exclusive are unlocked for normal play.


In the Western releases of DanceDanceRevolution X2, due to the releases not supporting e-AMUSEMENT (required for player information to be saved across credits), the unlock mechanics of the seven songs were heavily simplified. On release date (December 31st, 2010), all seven songs were locked. On July 28th, 2011, the first three songs were unlocked for normal play and the VS REPLICANT course was unlocked (allowing access to the remaining four songs). On October 1st, 2011, the remaining four songs were unlocked for normal play.
In the Western releases of DanceDanceRevolution X2, due to the releases not supporting e-AMUSEMENT, the unlock mechanics of the seven songs were heavily simplified. On release date (December 31st, 2010), all seven songs were locked. On July 28th, 2011, the first three songs were unlocked for normal play and the VS REPLICANT course was unlocked, allowing access to the remaining four songs. On October 1st, 2011, the remaining four songs were unlocked for normal play.


=== Event Songs ===
=== Event Songs ===
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== Mekuru meku dance★party (メクルめくダンス★パーティ) ==
== Mekuru meku dance★party (メクルめくダンス★パーティ) ==
An after-play minigame where the player is given six pieces (arrow, star, butterfly, heart, quaver, and foot) to complete a puzzle. Each puzzle piece shows 3 characters (except [[Rena]]'s). The event started on September 1st, 2010 and ended on October 6th, 2010. The songs and Rena were all unlocked on December 29th, 2010.
An after-play minigame where the player is given six pieces (arrow, star, butterfly, heart, quaver, and foot) to complete a puzzle. Each puzzle piece shows three characters (except [[Rena]]'s). The event started on September 1st, 2010 and ended on October 6th, 2010. The songs and Rena were all unlocked on December 29th, 2010.


* [[BONNIE]], [[AFRO]], and [[JENNY]] - [[GOLD RUSH]] / [[Yoshitaka Nishimura|DJ YOSHITAKA-G feat. Michael a la mode]]
* [[BONNIE]], [[AFRO]], and [[JENNY]] - [[GOLD RUSH]] / [[Yoshitaka Nishimura|DJ YOSHITAKA-G feat. Michael a la mode]]
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== APPEND FESTIVAL ==
== APPEND FESTIVAL ==
[[APPEND FESTIVAL]] is an event in [[AC jb knit APPEND|jubeat knit APPEND]] where playing songs in jubeat knit APPEND will unlock songs in other BEMANI games. As such, these two songs are exclusive to the Japanese DanceDanceRevolution X2 release. The APPEND FESTIVAL ran from March 10th, 2011 to September 9th, 2011.
[[APPEND FESTIVAL]] is an event in [[AC jb knit APPEND|jubeat knit APPEND]] where playing songs in jubeat knit APPEND will unlock songs in other BEMANI games. These two songs are exclusive to the Asian DanceDanceRevolution X2 release. The APPEND FESTIVAL ran from March 10th, 2011 to September 9th, 2011.


To unlock [[Theory of Eternity]], [[I'm so Happy]] has to be played in DanceDanceRevolution X2 using an e-AMUSEMENT PASS from March 23th, 2011 onward. Then in jubeat knit APPEND with the same PASS, Theory of Eternity has to be played (CLEAR or not) in order to unlock it in DanceDanceRevolution X2. On September 13th, 2011, Theory of Eternity was unlocked for everyone to play, making it the very last song unlocked in DanceDanceRevolution X2.
To unlock [[Theory of Eternity]], [[I'm so Happy]] has to be played in DanceDanceRevolution X2 using an e-AMUSEMENT PASS from March 23th, 2011 onward. Then in jubeat knit APPEND with the same PASS, Theory of Eternity has to be played (cleared or not) in order to unlock it in DanceDanceRevolution X2. On September 13th, 2011, Theory of Eternity was unlocked for everyone to play.


{{DDR Songlist Header|
{{DDR Songlist Header|
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== Chinese CHALLENGE Charts ==
== Chinese CHALLENGE Charts ==
For these particular songs, the original Japanese version is used on all the difficulties except CHALLENGE. The CHALLENGE charts use the Chinese version of the song. The jacket and artist name change on the Results Screen but not on the Song Selection Screen. For the two songs that were not released in X2, they were kept in their original release folders.
For these particular songs, the original Japanese version is used on all the difficulties except CHALLENGE. The CHALLENGE charts use the Chinese version of the song. The jacket and artist name change on the results screens, but not on song select. For the two songs not from X2, they were kept in their original release folders.


{{DDR Songlist Header|
{{DDR Songlist Header|
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= Trivia =
= Trivia =
* A DanceDanceRevolution X2 cabinet appears in the movies ''Wreck-It Ralph'' (also known as ''Sugar Rush'' in Japan) and ''Ralph Breaks The Internet: Wreck-It Ralph 2'' (also known as ''Sugar Rush: Online'' in Japan).
* A DanceDanceRevolution X2 cabinet appears in the movies ''Wreck-It Ralph'' (also known as ''Sugar Rush'' in Japan) and ''Ralph Breaks The Internet: Wreck-It Ralph 2'' (also known as ''Sugar Rush: Online'' in Japan).
* Another DanceDanceRevolution X2 cabinet appears at the [https://youtu.be/2P6AWl-HK5U?t=6 KONAMI Penthouse], a virtual space in PS3's PlayStation Home.
* Another DanceDanceRevolution X2 cabinet appears at the [https://youtu.be/2P6AWl-HK5U?t=6 KONAMI Penthouse], a virtual space in the PlayStation 3's PlayStation Home.
* The unlock event ''Ganbare PiX Kirakira Douchou'' (がんばれPiX キラキラ道中) is a reference to the mini-game ''Wakusei Impact wo sukue!'' (惑星インパクトを救え!) from the KONAMI Super Famicom game ''Ganbare Goemon: Kirakira douchuu ~Boku ga Dancer ni natta riyuu~'' (がんばれゴエモン きらきら道中 ~僕がダンサーになった理由~).
* The unlock event ''Ganbare PiX Kirakira Douchou'' (がんばれPiX キラキラ道中) is a reference to the mini-game ''Wakusei Impact wo sukue!'' (惑星インパクトを救え!) from the KONAMI Super Famicom game ''Ganbare Goemon: Kirakira douchuu ~Boku ga Dancer ni natta riyuu~'' (がんばれゴエモン きらきら道中 ~僕がダンサーになった理由~).