CS EMPRESS: Difference between revisions

→‎General Information: copula and SINOBUZ were also licensed by UNIANA, and I suspect this will apply to future versoins as well.
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(→‎General Information: copula and SINOBUZ were also licensed by UNIANA, and I suspect this will apply to future versoins as well.)
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* Only beatmania IIDX CS game since [[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]] to not have ''beatmania'' revivals.
* Only beatmania IIDX CS game since [[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]] to not have ''beatmania'' revivals.
* Only beatmania IIDX CS game with new CS songs in which [[Toshiyuki Kakuta|L.E.D.]] did not write a new song.
* Only beatmania IIDX CS game with new CS songs in which [[Toshiyuki Kakuta|L.E.D.]] did not write a new song.
* Only beatmania IIDX CS game officially released in South Korea, via license from UNIANA Co. Ltd, who would later distribute the arcade releases of [[AC tricoro|beatmania IIDX 20 tricoro]] through [[AC PENDUAL|PENDUAL]] in South Korea as well.
* Only beatmania IIDX CS game officially released in South Korea, via license from UNIANA Co. Ltd, who would later distribute the arcade releases of [[AC tricoro|beatmania IIDX 20 tricoro]] onward in South Korea as well.
** Controller bundles were not offered with the game, however.
** Controller bundles were not offered with the game, however.
* First beatmania IIDX CS game since [[CS 10th style|10th style CS]] not to have an animated intro at the beginning of the game.
* First beatmania IIDX CS game since [[CS 10th style|10th style CS]] not to have an animated intro at the beginning of the game.